Mafia II (2010)

Video Game  -  Action | Crime | Drama  -  24 August 2010 (USA)
8.5
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Ratings: 8.5/10 from 4,226 users  
Reviews: 12 user | 2 critic

The chronicles of Vito Scalletta, a young Italian immigrant who joins the Italian mafia, but soon gets in over his head when illegal drug dealing and deception take place.

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Title: Mafia II (Video Game 2010)

Mafia II (Video Game 2010) on IMDb 8.5/10

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Videos

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Cast

Cast overview, first billed only:
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Beat Cop / Gangsters (voice)
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Corporal (voice)
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Williams (voice)
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Tommy / Pietro DiMarco (voice)
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Mamma (voice)
Jeannie Elias ...
Francesca (voice)
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Mark Mintz ...
Steve (voice)
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Henry Tomasino (voice)
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O.P.A. Guard 1 (voice)
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Brian O'Neill (voice)
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Storyline

The storyline for Mafia II is a gritty drama and chronicles the rise of Vito Scaletta, the son of Sicilian immigrants. As the game progresses, Vito joins the Falcone crime family and becomes "a made man" along with his best friend Joe Barbaro. Written by Turki Mohammed

Plot Summary | Add Synopsis


Certificate:

M | See all certifications »

Parents Guide:

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Details

Official Sites:

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Release Date:

24 August 2010 (USA)  »

Company Credits

Production Co:

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Technical Specs

Sound Mix:

(PlayStation 3 version)

Color:

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Did You Know?

Trivia

Throughout the in-game radio broadcasts you hear humorous references to new products and ideas which we take for granted nowadays. These include "credit cards", "atomic energy" and "portable telephones". See more »

Goofs

In the mission "Buzzsaw", when Vito and Joe kill The Fat Man, as he falls to the ground, it is clearly shown that his hat falls off. However, when the cut-scene ends and returns to normal game-play, the hat is still on his head. See more »

Quotes

Vito Scaletta: Hey, who's that guy back there?
Joe Barbaro: What guy?
Vito Scaletta: The guy at the body shop.
Joe Barbaro: Oh, Tommy. He's my buddy's nephew. He's kinda quiet, but let me tell you, the kid's some hell of a dancer. Saw him at the old dance hall in Oyster Bay a couple of weeks ago. He had all the broads going nuts.
Vito Scaletta: Do I detect a hint of, uh, jealousy?
Joe Barbaro: Are you kidding? I don't need no dance moves. I got charm, my friend. Here, I'll give you some of my lines, so maybe you won't have to spend so many nights with Rosie Palm and her five ...
See more »

Connections

References Dirty Harry (1971) See more »

Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

 
It's not bad, it's just too limited
5 September 2012 | by (Latvia) – See all my reviews

People anticipated this game for a long time. Release about 8 years later got quite a lot of hopes up for many improvements and new kind of mafia experience.

The truth turned out quite different. I'm saying now - this game is by no means bad, seven is a decent score as well.

The introduction of characters were very good, the main one soon became very likable. A proper game play tutorial was also very good and you could get used to things very easily.

The story is also very good, with its twists and emotional moments, as much as hardcore action and reflection of gangster life. A possibility to rob stores and bribe the police added a nice feeling to the whole package. Bunch of people complained about the driving being too difficult and chaotic, but in fact it's actually a nice change from the arcady thing that's been going on for like, forever... The gun play felt really powerful, the cover system was good - not perfect, but in fact quite decent. The voice acting was great, though the game has strong language (if anyone is worried about that).

But there were also many issues with the game. Overall game play was too short, a pair of extra missions wouldn't have harmed anyone. All the money you earned couldn't be spent, cause you could easily rob stores and get free stuff (if you pleased). There were promotional videos about the game and cuttings to show what it would look like, but much of the stuff was cut from the final version, leaving many people (me involved) dissatisfied. Most of this stuff was side-missions - even in the first game there was something you could do aside from the main objectives, and this game just screamed for extra activities.

Also, the chapter idea lost the feeling of free roam, cause player is attached to the main story line. After your objective is completed, there just isn't anything else to do.

Overall it is a decent game 7/10, but it just lacks side-missions/activities which prevents me from giving it a higher score...


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