The chronicles of Vito Scalletta, a young Italian immigrant who joins the Italian mafia, but soon gets in over his head when illegal drug dealing and deception take place.


(story written by), (dialogue written by) | 12 more credits »





Cast overview, first billed only:
Joe Barbaro / Derek Papalardo (voice) (as Bobby Costanzo)
Beat Cop / Gangsters (voice)
Corporal (voice)
Williams (voice)
Mamma (voice)
Jeannie Elias ...
Francesca (voice)
Mark Mintz ...
Steve / Rocco - Joe's Adventures DLC (voice)
Henry Tomasino (voice)
O.P.A. Guard 1 (voice)
Brian O'Neill (voice)
Luca Gurino / Carlo Falcone (voice) (as Andre Sogliuzzo)


The storyline for Mafia II is a gritty drama and chronicles the rise of Vito Scaletta, the son of Sicilian immigrants. As the game progresses, Vito joins the Falcone crime family and becomes "a made man" along with his best friend Joe Barbaro. Written by Turki Mohammed

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Release Date:

24 August 2010 (USA)  »

Also Known As:

Mafia 2  »

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Technical Specs

Sound Mix:

(PlayStation 3 version)


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Did You Know?


The most popular Mafia based game See more »


The second half of the story line is set in 1952 but many of the cars seen are made after 1952. The "Smith Thunderbolt", for example, is actually a 1955 Ford Thunderbird. See more »


Henry Tomasino: If I don't make it...
Joe Barbaro: Hey, hey, don't go saying that, pal. It's just a scratch. The doc will give you a few stitches and then we'll all go out and celebrate.
Henry Tomasino: No, really...
Joe Barbaro: Shhh... you shouldn't talk right now. Helps conserve your strength. I saw that in a movie once.
Henry Tomasino: Yeah? And what happened to the guy in the movie?
Joe Barbaro: He died.
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References Enter the Dragon (1973) See more »


Performed by The Crew Cuts
Words and Music by Carl Feaster, Claude Feaster, James Edwards (as James W. Edwards), James Keyes (as James C. Keyes) and Floyd McRae
Courtesy of Hasmick International Limited
© 1954 (Renewed) Unichappell Music Inc. (BMI)
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User Reviews

Can someone please make a good gaming sequel after 5+ years, All I ask is one
9 August 2014 | by (Valhalla) – See all my reviews

The original Mafia is one of my favourite games, the story is really good and you have a likable protagonist to play as. If I could say bad things about the game it would most certainly be the difficulty is insane with scarce health packs and the added bonus of you being just as vulnerable as your enemies and with the odd exception there's about 7 of them and one of you. So how did they make a sequel to this game? Short answer is, some of the game's praise is well deserving... But in others it is horrible.

The story follows Vito. He climbs the ranks of different Mafias to "be somebody" with his friend Joe by earning the reputation of someone who gets the job done and doesn't ask questions nor "rats out". While on there he learns a lot and for about the first half of the game try and help out his mother and sister.

Okay, the game-play is infinitely better than the first one. No, Really! It would only make sense after an 8 year gap but the difficulty isn't anywhere near as hard (I even switched the difficulty to medium but even then I didn't get my ass kicked anywhere near as often as I did playing the original on Easy) and the weapon variation is actually your choice as opposed to "Hey guys, here's a pistol, go up against 7 guys with machine guns with that!" and the cops are much easier to avoid. You can just crush your car, run to the nearest phone booth and say "Here's some money to avoid getting me in jail after I killed 100 people" and the game map is really good too.

Onto the complaints, as many people who have played the first game have pointed out - one of the things you do in this game is murder Tommy Angelo, The protagonist of the original. Now if they presented a good story and another set of good or at the very least interesting characters to get behind then I wouldn't just have it sit on my collection... The keyword being "IF". The closest thing to me ever getting to give a crap about the characters is Vito's relationship with his sister (and maybe mother). But guess what? 5 chapters in, Vito's mother dies while he's in prison and when you get out you see Vito's sister once afterwards about her husband being unfaithful and through you beating him up she says pretty much "Stay away from us".

So Vito is a character of which I had no sympathies for and stayed that way until about Chapter 14 when you kill a character I actually LIKED! After that I was just in shock that it happened all I did was take a dive and have the cops kill them and you know what? If that was the ending of the whole game, it'd have no impact on me whatsoever that they died. Even worse still, the storyline progression in this game at least until around when I stopped completely, was exactly the same. Vito goes out to stop an assassination of a friend? Check (and guess what, I didn't give a crap about him either) Big job goes down without the Mafia's consent and something goes wrong and thus spins everything out of control? Check.

I can really go on about this for a third paragraph but anyway, final sum-up is that the game-play is really good and if they put that on top of the characters and plot of the original Mafia game - I think we'd have a video game classic on our hands - The kind to beat down all it's predecessors. It might be a chance of "pick what you want" but if I had the choice between good game-play on a rather easy difficulty with redundant story and characters versus good game-play on a very hard difficulty with decent story and characters you can actually get behind, I'm going to go with Option 2 ever single time. Because while Mafia 1 was frustrating, I at least liked it more than this.

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