Directed by
David Perry |
Produced by
Cathie A. Bartz | ... | producer (as Cathie A. Bartz-Todd) |
Stephen Clarke-Willson | ... | executive producer (as Dr. Stephen H. Clarke-Wilson) |
Geoffrey Mark | ... | animation producer |
John Roberts | ... | producer |
Neil Young | ... | executive producer |
Music by
Andrew Barnabas | ||
Adam Gilmore | ||
Tommy Tallarico |
Art Department
Rene Boutin | ... | additional background art |
Steve Crow | ... | graphics (as Steve J. Crow) |
Mike Dietz | ... | art supervisor |
Stan Gorman | ... | art supervisor |
Roger Hardy | ... | artist |
Teoman Irmak | ... | graphic artist |
Christian Laursen | ... | background art |
Edward Schofield | ... | graphics |
Lin Shen | ... | graphics |
Allyn Welty | ... | graphics |
Willis Wong | ... | artist |
Sound Department
Steve Henifin | ... | audio |
Joey Kuras | ... | audio |
Tommy Tallarico | ... | sound effects |
Animation Department
Mike Dietz | ... | animator |
Shawn McLean | ... | animator |
Edward Schofield | ... | animator |
Music Department
Steve Henifin | ... | composer: wall tune |
Additional Crew
Bill Anderson | ... | level designer (as Bill 'Boy' Anderson) |
David Bishop | ... | executive game designer |
Doug Cope | ... | sprite management engineer |
Scott Duckett | ... | testing and quality assurance |
Michael D. Gater | ... | quality assurance manager |
Mike Glosecki | ... | testing and quality assurance |
Mark W.J. Kelly | ... | programmer |
Danny Lewis | ... | testing and quality assurance |
Justin Norr | ... | testing and quality assurance |
David Perry | ... | programmer |
Adam Ryan | ... | testing and quality assurance |
Bijan Shaheer | ... | testing and quality assurance |
Noah Tool | ... | testing and quality assurance |
John Twiddy | ... | programmer |
Tim Williams | ... | game designer / sprite management engineer |