You play the newest employee of the paranormal investigations and eliminations business as a new wave of Gozer related hauntings plagues New York City.

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2 nominations. See more awards »
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Cast

Cast overview, first billed only:
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Janine Melnitz (voice)
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Walter Peck (voice)
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Additional Voices (voice)
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Vigo (voice)
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Spider Witch / Additional Voices (voice)
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Additional Voices (voice)
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Additional Voices (voice)
Keith Ferguson ...
Additional Voices (voice) (as Keith Fergusen)
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Additional Voices (voice)
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Storyline

The year is 1991, it is two years since the events of Vigo the Carpathian plagued New York City. Now the Ghostbusters are going strong and looking to franchise out the business. You play as a new recruit in Ghostbusters International, and just as you get started with GBI, an ancient evil descends upon New York City and several familiar faces return. Written by Thomas Walters

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Details

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Release Date:

16 June 2009 (USA)  »

Also Known As:

Ghostbusters: The Video Game  »

Company Credits

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Technical Specs

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Did You Know?

Trivia

An in-game screen shot of Egon's lab had a child's drawing hanging up in the background. It is a crayon drawing of a Ghostbuster firing his proton pack. The words under it read, "To Uncle Egon, from Ed." This could be a reference to Ed Spengler from the fan films Freddy vs Ghostbusters (2004) and Return of the Ghostbusters (2007). When the game is set to take place, Ed would have been just a child. See more »

Goofs

The game takes place in 1991, yet the World Trade Center towers are not present in the skyline of downtown Manhattan in the game's opening cinematic. (PC/PS3/X360 version only) See more »

Quotes

Dr. Egon Spengler: [after The Stay Puft Marshmallow Man falls off the building and explodes into goo that falls onto the street] Ray! Peter! We're in position! The trap is set! We're prepared to capture Stay Puft... Where is he?
Dr. Peter Venkman: He's that white puddle you're driving through.
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Crazy Credits

Despite being made in 2009, the intro movie for this game carries the 1980s Columbia Pictures logo on it, just like the original Ghostbusters movie. However, the Columbia logo seen before the main menu loads is the modern one. See more »

Connections

Followed by Ghostbusters: Sanctum of Slime (2011) See more »

Soundtracks

Ghostbusters
Written and Performed by Ray Parker Jr.
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Frequently Asked Questions

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User Reviews

 
Ghostbasta !
7 July 2013 | by (PariS) – See all my reviews

Again a disappointment!

This time I tried even hardly by getting trainers (that don't work!) but at the end, the boredom was more powerful than the fun.

In fact, my PC is from 2007 and it may be a bit slow for this monster: the installing and loading times were excruciating, action was sluggish and trapping even the gentle slimmer was at least very difficult. The aim mechanism is plagued by the same drunk effect than the Potter games.

The production was good maybe too good as Venkman, Spengler, Stantz looks like in the reality and that's maybe the problem: I don't expect a game to be like a movie but to entertain me. Here, the game is a sort of a real sequel and it's funny to notice that it has the same short-ends than GB2: they repeat over and over the story of GB1: slimmer, the first class hotel… So there isn't anything new but the lines are very funny!

What definitely kills the game for me was the saving system: we can't choose the time to save that is to say the time when the player wants to quit the game (as the designers don't seem to understand it!): so after playing 1 hour non stop trying to put slimmer in the bag, then trapping 2 more ghosts, I get a new assignment: run after a fishy ghost! When I tried to play again, I was back to the 2 lobby ghosts so bye, bye…

Finally, this game was the tombstone of any PC games for me as I understand now that consoles easily out-date those machines. With a console, you don't have to ask if your system has the necessary requirements: you put the game and you play: with a PC, it's a constant check-up: the video cards, the RAM, the game-pad, the desk-board, the sound card, the add-ons, patches and so on. Thus, you spend your time at configurations and when you can finally play, you discover that all your efforts were worthless as the game is actually crap.

So, no more high-tech PC games for me and ultimately I had more fun with my GB2 Gameboy game!


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