The secrets of the Junkyard revealed and the mysteries of the Black Sun to expose.
Yes, the story picks up sort of where the last one left off as the intro movie shows Serph in a city where there are people all around seemingly turned to stone. Serph at the beginning of the game reunites with Gale and Argilla as they make their way through an underground city with a boy named Fred trying to escape the Karma Society. Heat, Cielo and Sera are all missing now, this world they emerged in is apparently the real world and not the Nirvana our heroes were promised in the previous installment. The Junkyard was apparently nothing more than a simulated world created by Sera made from people who had died in the real world. Their secrets are revealed here as a man named Roland helps unlock some of the secrets and joins your group. You must infiltrate the Karma Society a group of elites who turn into demons and prey upon humans forced to live in the underground thanks to something called the Cuviar Syndrome...the sun basically turns people into stone. Lots of twists and turns, the main problem is you go through the story rather quickly and before you know it you are at the last level simply trying to gain access to the powers that will make your team most effective in the final battle. The leveling is virtually the same except the grid is not as straight forward. You have to hunt for the skills a bit. Another difference is the inclusion of a half human, half demon mode that happens to your characters a lot when the suns solar noise reaches its peak. I rather liked this mode as you could pick up good experience if you killed the enemies. It was also a pain as I died one to many times during it as well. There are a couple of other minor differences too, however for the most part the games are the same. The ending though is not quite as good as the first one and it is kind of weird.
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