| Gregory Cruz | ... | Turok (voice) (as Gregory Norman Cruz) | |
| Ron Perlman | ... | Slade (voice) | |
| Timothy Olyphant | ... | Cowboy (voice) | |
| Powers Boothe | ... | Kane (voice) | |
| William Fichtner | ... | Logan (voice) | |
| Donnie Wahlberg | ... | Shepard (voice) | |
| Christopher Judge | ... | Jericho (voice) (as Chris Judge) | |
| Sean Donnellan | ... | Grimes (voice) | |
| Mark Rolston | ... | Cole (voice) | |
| Lombardo Boyar | ... | Gonzales (voice) | |
| Gideon Emery | ... | Reese (voice) | |
| Joshua Gomez | ... | Parker (voice) | |
| Jon Curry | ... | Foster (voice) | |
| Jason Harris | ... | Carter (voice) | |
| Steve Van Wormer | ... | Henderson (voice) | |
| Mark Deakins | ... | MP Commander (voice) |
Directed by | |||
| Josh Holmes | |||
Writing credits(in alphabetical order) | ||
| Doug Barber | ||
| Josh Holmes | ||
| Mark Sawers | ||
Produced by | |||
| Josh Holmes | .... | executive producer | |
Production Design by | |||
| Paul Reed | |||
Art Department | |||
| Peter Ruttan | .... | interface artist | |
| Chad Smith | .... | concept artist | |
Sound Department | |||
| Rita Kedineoglu | .... | sound recording engineer: Skylark Sound Studios (uncredited) | |
Visual Effects by | |||
| Javier Solsona | .... | creature technical director | |
Animation Department | |||
| Jeremy Brown | .... | animator | |
| Cameron Fielding | .... | lead animator | |
| Kimberly Sanchez | .... | animator | |
Casting Department | |||
| Rita Kedineoglu | .... | voice casting: Skylark Sound Studios (uncredited) | |
Other crew | |||
| Jeremy Dunn | .... | motion capture actor | |
| Eric Wein | .... | senior public relations manager | |
| Panuvat Anthony Nanakornpanom | .... | motion capture actor (uncredited) | |
Thanks | |||
| Tamira Webster | .... | special thanks | |
| Full cast and crew | Company credits | External reviews |
| IMDb Action section | IMDb Canada section |
Turok is a name that should be known to most FPS-fans who played it on PC or on the N64 (or both). And despite that this game is mostly different then the others, your trusty knife and bow make a nice return. Using your knife this time is both awesome and a bit awkward because it kills dinosaurs and people in one well placed strike. That way it can sometimes feel a bit like cheating, but its still definitely my favorite weapon and every knife-sequence is very satisfying.
The game makes use of the Unreal 3 engine and does that quite good. The environment looks very detailed, although the game does avoid being too FarCry-ish and the game is mostly straight-forward. Apart from a few stealthy parts that you can do, most action in this game is Rambo-style. That means guns blazing (with 2 guns at once if its possible), and if you run out of bullets, you can still rely on your deadly knife or bow. And piercing a enemy against the wall with a arrow just never gets old.
The story isn't that solid, but the action this game has to offer compensates that. The AI of the enemy's in this game can vary. Sometimes people will spot you from great distance, while other times they seem to run around aimlessly. But the game does make the enemy challenging in numbers. The ability to lure dinosaurs to people is a nice find, and adds a little more depth to the gameplay even though other then that its a straight-forward shooting-game.
If you are a shooter-fan then you will probably enjoy this as much as I did. I think this game is a nice return and I hope the developers will make a sequel.