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TRON: Legacy (2010) - Plot Summary Poster

(2010)

Plot Summary

  • Sam Flynn, the tech-savvy 27-year-old son of Kevin Flynn, looks into his father's disappearance and finds himself pulled into the same world of fierce programs and gladiatorial games where his father has been living for 20 years. Along with Kevin's loyal confidant Quorra, father and son embark on a life-and-death journey across a visually-stunning cyber universe that has become far more advanced and exceedingly dangerous. Meanwhile, the malevolent program CLU, who dominates the digital world, plans to invade the real world and will stop at nothing to prevent their escape.

    - Written by ZootCatchy
  • Sam Flynn (Hedlund), a rebellious 27-year-old, is haunted by the mysterious disappearance of his father Kevin Flynn (Bridges), a man once known as the world's leading video-game developer. When Sam investigates a strange signal sent from the old Flynn's Arcade -- a signal that could only come from his father-- he finds himself pulled into a digital world where Kevin has been trapped for 20 years. With the help of the fearless warrior Quorra (Wilde), father and son embark on a life-or-death journey across a cyber universe -- a universe created by Kevin himself that has become far more advanced with vehicles, weapons, landscapes and a ruthless villain who will stop at nothing to prevent their escape.

    - Written by Walt Disney Pictures
  • In 1989, computer genius Kevin Flynn tells his young son about his adventures in the cyber world of Tron. He talks about the friends he made and his emissary CLU which is a program he made in his likeness. He promises that one day he will take him to the Grid, but Flynn disappears and Sam is devastated. 20 years later, his father's company ENCOM is being operated by the Board who take the company in a different direction as oppose to Flynn's. Sam spends his time moping over his father's disappearance and pulling a prank on the board. One day, Alan Bradley, his father's best friend tells Sam that he got a page from the phone at his father's office at his arcade. Sam wonders why is that so important, Alan tells him because the number's been disconnected for 20 years. Alan still clings to the hope that Flynn is out there and that he didn't walk away from his work and Sam, he gives Sam the keys to the arcade. Sam goes there and finds his father's work station and after entering a few codes finds himself in the Grid. After being mistaken for a program, he finds himself subjected to all sorts of contests but when they discover he is not a program but a user. He is brought to the head man whom Sam thinks is his father but later discovers that it's CLU and he makes Sam take part in a light cycle battle. Sam is saved by a program named Quorra who takes him to his father. That's where he tells Sam that CLU turned on him and was planning to enter their world to "fix" it's imperfections, so to stop him he closed the portal trapping himself there which is why he never came back. Sam wants to go back but Flynn doesn't want to give CLU the chance to carry out his plan, so he chooses not to but Sam defies him.

    - Written by rcs0411@yahoo.com
  • The son of a virtual world designer goes looking for his father and ends up inside the digital world that his father designed. He meets his father's corrupted creation and a unique ally who was born inside the digital world.

    - Written by Lloyd Black

Synopsis

1989: Kevin Flynn ( ), now CEO of ENCOM, tells his seven year-old son, Sam ( )...

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See also

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