In 1960, a lone survivor of a plane crash named Jack discovers an abandoned underwater utopia, only to find out that the mystery behind its creation is much more sinister than he first believed.



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Cast overview, first billed only:
John Ahlin ...
Dieter Sonnekalb (voice)
Frank Fontaine (voice) (as Gregory S. Baldwin)
Jane Beller ...
Various (voice)
Pablo Navarro (voice)
Shavonne Conroy ...
Bill McDonagh (voice)
Betsy Foldes ...
Rosebud Splicer / Public Address Announcments (voice) (as Elizabeth Foldes-Meiman)
Baby Jane Splicers (voice) (as Cassandra Grae)
Raymond Guth ...
Ducky Splicers (voice) (as Ray Guth)
Dr. Grossman Splicers (voice)


The year is 1960, while flying over the Atlantic ocean, average citizen Jack blacks out and awakens to discover that he is the sole survivor of a plane crash. Amidst the wreckage of his plane Jack spots and swims to a lighthouse and boards a Bathysphere that takes him deep within the ocean and into Rapture. Originally conceived as a utopia where a man would be entitled to all that he made without the interference of "parasites" by idealistic billionaire mogul Andrew Ryan. Rapture has since decayed and festered from the infectious effects of civil war and anarchy, brought about by the very ideals it citizens and it's leader embrace. Aided by a sympathetic smuggler and a rogue geneticist, Jack salvages gene altering chemicals transforming himself into a superhuman, and uses his newfound powers and abilities as well as an arsenal of weapons to fend off the vicious hordes of psychotic mutants, security robots and armored supersoldiers that resulted from Rapture's unrest while given the ... Written by redcommander27

Plot Summary | Plot Synopsis


Breaking the mold.


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21 August 2007 (USA)  »

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Did You Know?


In one of Dr. Suchong's audio-diaries, he expounds on the science of the Vita-Chambers and comments on "plasmid reconstruction this and quantum entanglement that." In System Shock II, an earlier game that Bioshock's FPS-RPG gameplay is based on, you had to provide quantum entanglement samples to reconstruct your character after death. See more »


[first lines]
Jack Ryan: They told me, "Son, you're special. You were born to do great things." You know what? They were right.
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Referenced in AniMat's Reviews: Epic Mickey (2010) See more »


Beyond the Sea
(La Mer)
Music by Charles Trenet
French lyrics by Charles Trenet
English lyrics by Jack Lawrence
Performed by Bobby Darin, Django Reinhardt and Stéphane Grappelli
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User Reviews

The problem with Bioshock.
5 September 2007 | by See all my reviews

With the rage of casual gaming that has been going on 2k must have had a sh*t fit when they realizes one of there most expensive games was probably only appealing to the so called "Hardcore" demographic. And so in a sudden burst of madness they did every thing they could to make this game more accessible to the casual gamers. In effect ruining the core of what was supposed to make Bioshock so great.

Let me explain. The first Time I played this game was on Normal. The first couple of levels where great. With little money, little ammo and little health and scrounging for all those things, I was challenge and felt some of that atmosphere all the reviewer where talking about. Unfortunately the illusion that I was ever in any kind if danger was quickly taken away from me when a foe finally got the better of me. I had saved often and was just about to retrace my last steps when I suddenly materialized in a chamber. That's right you cant die… now you had a chamber like this in System shock too but it cost something and once you where out of that you did die. But not in Bioshock, you can die as much as you like making every boss and battle a piece of cake. Unfortunately if invincibility still doesn't do it for you, later in the game you can buy ammo and health every where and money is never very hard to come buy… the first time I completed Bioshock I felt a bit of a disappointment in the fact it had every thing a great game needed, great story, great depth in game play, great graphics and great controls. it was just all made way to easy for the player. And thus I as a gamer that wants to be challenged felt let down a bit.

I decided the second time I was going to play it would be on Hard. And I would not use any of the vending machines that sell ammo or health and I was going to reload my last save if I died there by countering all the things I don't like about Bioshock. I am pleased to say that now it is one of the greatest games I have ever played.

It is unfortunate that I had to take matters in my own hands to make it so, but on the other hand I should be pleased that any wimp can complete the game and enjoy the greatness that is Bioshock.

I just hope that in Bioshock 2 they think about the "Hardcore" gamers and take out all the things that make the game to easy on the hard level.

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