Daniel Lamb, a mental patient suffering from amnesia as he tries to uncover his identity. He is accompanied by Leo Kasper, a sociopathic assassin who guides Daniel in his journey.
The door to your cell is open. One choice. One chance. They took your life. Time to take it back.
Did You Know?
Some early story concepts involved the player being a religious fanatic, hearing the voice of god in their mind. Another involved a ventriloquist doll called "Frisbee", who sat on the player's shoulder, ordering the player to kill people. See more
In the intro cutscene for Assassination, the Project Militia are holding Spas-12's. The shotgun is not in the level at all and Spas-12's are not anywhere else in the game. See more
Well I'm not gonna kill anyone, not at this rate.
The cutscenes shown during the credits are played from various work in progress builds of the game. See more