Killzone 2 follows the events of Killzone (PS2) and Killzone: Liberation (PSP), and is set on the planet Helghan, the home world of the Helghast who invaded an Interplanetary Strategic ... See full summary »

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(screenplay), (story) | 2 more credits »
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Cast

Cast overview, first billed only:
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Ryan McCluskey ...
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Cpl. Shawn Natko (voice)
Mikey O'Conner ...
Captain Jason Narville (voice)
Qarie Marshall ...
Col. Jan Templar (voice)
Jules de Jongh ...
Evelyn Batton (voice)
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Colonel Radec (voice)
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Scolar Visari (voice)
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Additional ISA Voices (voice)
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Additional ISA Voices (voice)
Dominic Rickhards ...
Additional ISA Voices (voice)
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Additional ISA Voices (voice)
John Guerrasio ...
Additional ISA Voices (voice)
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Additional ISA Voices (voice)
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Storyline

Killzone 2 follows the events of Killzone (PS2) and Killzone: Liberation (PSP), and is set on the planet Helghan, the home world of the Helghast who invaded an Interplanetary Strategic Alliance (ISA) colony. Two years after the Helghast assault on Vekta, the ISA launched an assault on the enemy's home world of Helghan. The ISA goal is to capture the Helghast leader, Emperor Visari, and bring the Helghast war machine to a halt. You assume the role of Sergeant Tomas "Sev" Sevchenko, a battle-hardened veteran of the special forces unit the "Legion" assigned to Alpha team, who goes on a mission to take out the Helghast threat. Written by harddog0331

Plot Summary | Plot Synopsis

Genres:

Action | Sci-Fi

Certificate:

M | See all certifications »

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Release Date:

27 February 2009 (USA)  »

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Technical Specs

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(PlayStation 3 version)

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Did You Know?

Trivia

The level shown in the demo was that of the Helghan capital Pyrrhus, a possible reference to the king of the Molossians. The name may also be evocative of the Helghan style of warfare. See more »

Quotes

Cpl. Dante Garza: Another day at the office, huh guys?
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Connections

Featured in Troldspejlet: Episode #41.8 (2009) See more »

Soundtracks

Opening - Birth of War (Retribution)
Performed by Joris de Man
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User Reviews

 
IGN's Killzone 2 Review! (I did not write this!)
21 August 2009 | by (United States) – See all my reviews

The single-player experience is a truly enjoyable campaign across the Helghast home world that will test your skills, particularly on the higher difficulty levels, and the game simply looks phenomenal for a console shooter. But perhaps the strongest segment of the game is the extremely deep multiplayer, which gives seven basic classes with which you can create your own customized super-soldier after performing your class-specific duties. Not only did Guerrilla achieve a milestone of delivering a great exclusive title for Sony's PS3, it delivered one of the better shooters to come along in a long time. Get your hands on this game.

PRESENTATION - 10/10 Everything from the first entrance onto the battlefield to the last cut scene creates a hectic, fun and fast-paced thrill ride through a warzone where each step you take could be your last.

GRAPHICS - 10/10 Phenomenal visuals prove that Guerrilla either met or surpassed that infamous E3 trailer. Some technical issues hold it back from being a completely flawless masterpiece.

SOUND - 9/10 7.1 channel sound captures every nuance of the battlefield from gunshots to screams along with a great soundtrack. Weakly delivered, curse-filled dialog (sans Brian Cox) could have been done better.

GAMEPLAY - 9/10 You'll have to get used to the firearms as well as the AI on both sides. More turret and vehicle sections would've been great, but outside of that, the single-player campaign is fun to play through.

LASTING APPEAL - 10/10 Multiplayer is extremely deep and has the added bonus of an offline skirmish mode. This is where you'll spend the majority of your time once the credits roll.

OVERALL - 10/10


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