Killzone 2 follows the events of Killzone (PS2) and Killzone: Liberation (PSP), and is set on the planet Helghan, the home world of the Helghast who invaded an Interplanetary Strategic ... See full summary »

Writers:

(screenplay), (story) | 2 more credits »
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Cast

Cast overview, first billed only:
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Ryan McCluskey ...
Cpl. Dante Garza (voice)
Noah Lee Margetts ...
Cpl. Shawn Natko (voice)
Mikey O'Conner ...
Captain Jason Narville (voice)
Qarie Marshall ...
Jules de Jongh ...
Evelyn Batton (voice)
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Colonel Radec (voice)
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Scolar Visari (voice)
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Additional ISA Voices (voice)
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Additional ISA Voices (voice)
Dominic Rickhards ...
Additional ISA Voices (voice)
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Additional ISA Voices (voice)
John Guerrasio ...
Additional ISA Voices (voice)
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Additional ISA Voices (voice)
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Storyline

Killzone 2 follows the events of Killzone (PS2) and Killzone: Liberation (PSP), and is set on the planet Helghan, the home world of the Helghast who invaded an Interplanetary Strategic Alliance (ISA) colony. Two years after the Helghast assault on Vekta, the ISA launched an assault on the enemy's home world of Helghan. The ISA goal is to capture the Helghast leader, Emperor Visari, and bring the Helghast war machine to a halt. You assume the role of Sergeant Tomas "Sev" Sevchenko, a battle-hardened veteran of the special forces unit the "Legion" assigned to Alpha team, who goes on a mission to take out the Helghast threat. Written by harddog0331

Plot Summary | Plot Synopsis

Genres:

Action | Sci-Fi

Certificate:

M | See all certifications »

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Details

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Release Date:

27 February 2009 (USA)  »

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Technical Specs

Sound Mix:

(PlayStation 3 version)

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Did You Know?

Trivia

It has been revealed that the one Killzone 2 level shown at the pre-E3 event weighed in at roughly 2.05GB. See more »

Quotes

Cpl. Dante Garza: Another day at the office, huh guys?
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Connections

Featured in Troldspejlet: Episode #41.8 (2009) See more »

Soundtracks

Opening - Birth of War (Retribution)
Performed by Joris de Man
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User Reviews

 
One of the best shooters I have ever played.
23 June 2009 | by (United States) – See all my reviews

When I first bought Killzone 2 about a week and a half ago, just after the lagging issue was fixed and started playing it, I didn't like it at first, and I felt sure I was going to end up regretting getting the game. The gameplay was bad, and the controls felt awkward. But then I changed the controls to the Alternate 2 setting, where the controls are very similar to that of Call of Duty 4, and I have had a blast ever since.

There have been many complaints about the targeting in this game, but I find it to be fine. Not as good as Call of Duty 4, but it's very good. Of course it's not going to target the enemies for you. That makes the game much too easy. You need to use your own accuracy and gun down the enemies with precision.

Another thing I think people overlook in this game is the element of strategy. All the guns are unique in their own way. For example, the standard M82 Assault Rifle is great for zooming on enemies, the STA52 Assault Rifle fires stronger than the M82 but zooming is not as good. The LS13 Shotgun can kill enemies with one well placed shot to the chest or head region, but reloading takes ages. There are also lots of other weapons to choose from including a flamethrower and the ever-fun Boltgun. So to condense it all, you have to think about what guns you are choosing, because you can't carry two primary weapons at once. Only one primary gun and one secondary gun in your pistol.

This game also has a great cover system, and it also falls into the element of strategy. You have to pick your spots when in a shootout, and you have to find the best angle to flank them from. If you take cover behind a wall on the side, the enemy will often flank you and get at close range with you, especially on the higher difficulty settings. So you have to watch out from all directions at all times.

All the characters are unique and you either love them or hate them. The loudmouthed Natko was always my favorite, but Rico was rather annoying at times. Evelyn was cool as well, and Radec and Visari were both good villains. I would have liked to see them exposed more throughout the story, though.

My biggest complain with this game is turning. When an enemy is attacking you from behind or from the side and you have to turn to shoot them down, your character turn very slowly, and this gives the enemy time to fire more while you turn around, and often times, kill you before you can even face them. When they flank you from behind, it takes a full second to turn around 180 degrees, and this is very frustrating by the time you reach the later missions.

But if you can battle through the slow turning, which isn't a HUGE issue, and you don't mind lots of foul language, you have a very enjoyable game in Killzone 2.


4 of 6 people found this review helpful.  Was this review helpful to you?

Message Boards

Recent Posts
Helghan: The Sausage planet jonnyabomb
sev=dwarf welsh-is-best
Sev and his unit tjc0145
What would you like to see: Helghan or ISA victory? dmackie5
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