Killzone 2 follows the events of Killzone (PS2) and Killzone: Liberation (PSP), and is set on the planet Helghan, the home world of the Helghast who invaded an Interplanetary Strategic ... See full summary »


(screenplay), (story) | 2 more credits »




Cast overview, first billed only:
Ryan McCluskey ...
Cpl. Dante Garza (voice)
Cpl. Shawn Natko (voice)
Mikey O'Conner ...
Captain Jason Narville (voice)
Qarie Marshall ...
Jules de Jongh ...
Evelyn Batton (voice)
Colonel Radec (voice)
Scolar Visari (voice)
Additional ISA Voices (voice)
Additional ISA Voices (voice)
Dominic Rickhards ...
Additional ISA Voices (voice)
Additional ISA Voices (voice)
John Guerrasio ...
Additional ISA Voices (voice)
Additional ISA Voices (voice)


Killzone 2 follows the events of Killzone (PS2) and Killzone: Liberation (PSP), and is set on the planet Helghan, the home world of the Helghast who invaded an Interplanetary Strategic Alliance (ISA) colony. Two years after the Helghast assault on Vekta, the ISA launched an assault on the enemy's home world of Helghan. The ISA goal is to capture the Helghast leader, Emperor Visari, and bring the Helghast war machine to a halt. You assume the role of Sergeant Tomas "Sev" Sevchenko, a battle-hardened veteran of the special forces unit the "Legion" assigned to Alpha team, who goes on a mission to take out the Helghast threat. Written by harddog0331

Plot Summary | Plot Synopsis


Action | Sci-Fi


M | See all certifications »

Parents Guide:



Official Sites:




Release Date:

27 February 2009 (USA)  »

Company Credits

Production Co:

Show detailed on  »

Technical Specs

Sound Mix:

(PlayStation 3 version)


See  »

Did You Know?


Takes roughly the same amount of polygons to render a single character's face in Killzone 2, as an entire level in Killzone. See more »


[from trailer]
Thomas 'Sev' Sevchenko: Helghan. 'In and out within a month' they said. They're weapons no match for our military might. Moderate to low resistance. Enemy morale at an all-time low. I guess somebody forgot to tell the Helghast.
See more »


Follows Killzone (2004) See more »


Radec's Personal Guards
Performed by Joris de Man
See more »

Frequently Asked Questions

This FAQ is empty. Add the first question.

User Reviews

Very cool game
15 July 2009 | by (United States) – See all my reviews

Killzone 2 was finally released February 2009 and was long awaited by just about all PlayStation 3 owners. It is the third installment in the Killzone franchise. The first game, Killzone was released on the PlayStation 2 and Killzone: Liberation was later released for the PlayStation Portable. Killzone 2 continues the story of the first two games having you fight as the Interplanetary Strategic Alliance against the Helghasts. This time however you take the fight to the Helghast and invade their planet, Helghan. Your goal is to stop the Helghast war machine by capturing the Helghast leader, Scolar Visari, and making him answer for his crimes.

You start the assault on Helghan from an ISA cruiser stationed high in the clouds above the planet. Your squad joins countless others that are launched from the cruiser toward Helghan. Once landed you are immediately in the fight taking on Helghast soldiers from behind walls and above on walkways and bridges. The controls were a little odd for me, but there are plenty of ways to configure them. After getting the controls to my usual layout, I began my assault. The Helghast are not a wimpy race though and it takes plenty of rounds to take one down. Even aiming for a headshot doesn't mean you are taking down that soldier. It took me on average two or three shots to the head to take one down. The first shot pops their helmet off and then depending on the level of damage he has already taken you may have to hit his head another two times. This was the most frustrating part for me, but I got used to it pretty quickly.

The Helghast are also skilled on the battlefield. They react as you would expect them to; ducking behind walls to avoid your bullets and waiting until it's all clear to come back out. They also scatter from grenades and try to flank you and your teammates. You and the ISA however aren't quite as skilled. I found my biggest disappointment in this game was the cover system. You could "attach yourself to cover," but this didn't mean you'd actually hide behind anything. I found that sometimes he wouldn't attach to cover, sometimes he would, but I'd still be getting hit and all the while your teammates are telling you to find some cover. You teammates don't follow their own advice however. Towards the end of the game my teammate would end up running into the open and be cut down quickly by enemy fire and yell for me to come save him. When he wasn't getting killed he was shooting at enemies and doing what seemed like no damage. They are mainly there for distraction; any killing you want done you have to do yourself.

OK, AI is hard to create, but you did it with the enemy why not do it with the good guys too? Aside from that the story was decent and the landscape and characters were beautifully done, even if they aren't in the full resolution of 1080p. The scripting wasn't bad for a video game, but the timing and triggering of the conversation was slow and low pauses happened in the middle of conversations and sometimes the dialogue would be cut off before they finished their sentence.

This game was fun though and the multiplayer maps are very well designed so that each team has a balanced area to work with. If you like FPS and want a short campaign to play through before you go pop the top of your friends online then I highly recommend this game. If you aren't an online gamer then I still think you should try this time, but don't buy it just go rent it. I give Killzone 2 three downed teammates out of five.

Written by Sam for

3 of 4 people found this review helpful.  Was this review helpful to you?

Contribute to This Page

Create a character page for: