By tying thousands of balloons to his home, 78-year-old Carl sets out to fulfill his lifelong dream to see the wilds of South America. Russell, a wilderness explorer 70 years younger, inadvertently becomes a stowaway.
Monsters generate their city's power by scaring children, but they are terribly afraid themselves of being contaminated by children, so when one enters Monstropolis, top scarer Sulley finds his world disrupted.
The toys are mistakenly delivered to a day-care center instead of the attic right before Andy leaves for college, and it's up to Woody to convince the other toys that they weren't abandoned and to return home.
When his new father-in-law, King Harold falls ill, Shrek is looked at as the heir to the land of Far, Far Away. Not one to give up his beloved swamp, Shrek recruits his friends Donkey and Puss in Boots to install the rebellious Artie as the new king. Princess Fiona, however, rallies a band of royal girlfriends to fend off a coup d'etat by the jilted Prince Charming.
The tale of three unlikely heroes - a misfit mouse who prefers reading books to eating them, an unhappy rat who schemes to leave the darkness of the dungeon, and a bumbling servant girl with cauliflower ears - whose fates are intertwined with that of the castle's princess.
A young Carl Fredrickson meets a young adventure-spirited girl named Ellie. They both dream of going to a lost land in South America. 70 years later, Ellie has died. Carl remembers the promise he made to her. Then, when he inadvertently hits a construction worker, he is forced to go to a retirement home. But before they can take him, he and his house fly away. However, he has a stowaway aboard: an 8-year-old boy named Russell, who's trying to get an Assisting the Elderly badge. Together, they embark on an adventure, where they encounter talking dogs, an evil villain and a rare bird named Kevin. Written by
When a younger Charles Muntz speaks to a large audience that he will return with the beast alive, everyone is wearing a hat. What the viewer can't see, however, is that he is speaking to a literal "Sea of Hats". There are no people under those hats (DVD director's commentary). See more »
In the shot where Carl notices his mail has arrived, he holds his cane in his left hand and reaches the mailbox. He places the cane to his left; in the next shot he picks up the mail and comes back, and the cane is not visible. Then in the shot afterward it is found to Carl's right side, when he speaks to the man in the black suit. See more »
Movietown News presents, "Spotlight on Adventure." What you are now witnessing is footage never before seen by civilized humanity: a lost world in South America. Lurking in the shadow of majestic Paradise Falls, it sports plants and animals undiscovered by science. Who would dare set foot on this inhospitable summit? Why, our subject today, Charles Muntz!
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The photographs of characters shown during the end credits thematically match the crew members' positions, as do the "Wilderness Explorer" badges that also appear. See more »
If there's a list of great computer animation movies of all time, Pixar would dominate most of the top positions. Great story, great voice talent, great timing, great for all ages. It'd be hard to pick just one above another and perhaps another viewing of Up may be in order to figure out where I'd place it among so much stellar work.
Up is by far the most emotional human drama of any Pixar movies thus far, very heavy, so much so if you're looking for pure fun with some jaw-dropping chase and/or thematic scenes and no downer moments, Up may not be for you. I saw it in a packed theatre of about a 65% adult, 35% adult split audience and it's the only time I can remember being in ANY animated movie where there was sniffles and watery eyes, and that was within the first 10 minutes of the movie. There's an undercurrent of life after losing a loved one in this movie, which I don't feel gives anything away. It's pretty heavy subject matter, Pixar handles it, like they do everything they touch, incredibly well, but it doesn't make it any less sad to have the material threaded throughout much of the movie you're reminded of it, but I suppose it's up to one's own interpretation of loss and how to place it in your life that perhaps will have an emotional effect on you.
Story is what makes a great movie great. Without story, you don't really have anything, maybe some effects, some action, maybe some cute or clever sight gags, maybe some laughs, hopefully some emotion, where Pixar shines above all others in animation and over a good 99% of the movies out there is they can intertwine it all and do it seemingly effortless, which is an incredible feat. To do this in a few movies is one thing, but Pixar has pretty much nailed this now for their entire career of making movies, that's just simply unprecedented.
I should note I saw the 3D version which, to be honest, didn't really take the movie to the next level. One of the more well known syndicated reviewers had said you're better off seeing the non-3D version on screen, and I actually agree. The 3D glasses added little to nothing to the movie except for an eye-strain headache later in the night. It didn't take away from Up mind you, it just didn't add to it either.
Up is a great movie either way you slice it and it should be noted, the theatre I saw it in gave it a fairly loud round of applause at the end. It's pretty rare these days that an audience applauds after a movie, perhaps we as a society has become too jaded, or too just expecting of the goods or feeling we're entitled to the entertainment. It's nice when a movie hits on all cylinders and elicits such a range and emotional reaction people who don't know each other in a packed room all gasp, laugh, cry, and applaud together. Great movies however can do that and Up is truly a great movie.
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