| Jerry Hoffman | ... | Charles Sternberg | |
| rest of cast listed alphabetically: | |||
| Jennifer Aguilar | ... | Female Grad Student | |
| Michael Ashcraft | ... | South Dakota Scientist 2 | |
| Michael Ashcroft | ... | South Dakota Scientist 2 | |
| Paul Burmaster | ... | North Dakota Collector #1 | |
| Paul W. Burmaster | ... | North Dakota Collector | |
| Albert J. Burnes | ... | Male Grad Student (as Albert Burnes) | |
| Daniel Coldham | ... | Worker - Phosphate Mine | |
| Toni Dodd | ... | Pamela Everhart | |
| Derek Gamble | ... | Worker - Phosphate Mine | |
| Chris Glaze | ... | Michael J. Everhart | |
| Curtis Hawkins | ... | Worker - Phosphate Mine | |
| Cheryl Hunter | ... | Dr. Betsy Richards | |
| C.J. Johnson | ... | Road Worker | |
| Efi Kamara | ... | Worker - Phosphate Mine | |
| Doug Kisgen | ... | Levi Sternberg | |
| Chris Koeberl | ... | Netherlands Scientist | |
| Kathleen Leighton | ... | Texas Collector 1 | |
| Brian Lemmons | ... | Worker - Phosphate Mine | |
| Michael McConnohie | ... | George Sternberg (voice) | |
| Nissam Mina | ... | Forman - Phosphate Mine | |
| Casey Myers | ... | Texas Collector 2 (as Casey Meyers) | |
| Dan Nichols | ... | Martin | |
| Frank Novak | ... | George Sternberg (60s) | |
| Liam Owen | ... | Photographer | |
| Shari Phillips | ... | Camping Mother Voice | |
| Thea Phillips | ... | Camping Daughter (voice) | |
| James Rudnick | ... | Australian Scientist 1 | |
| Charlotte Salem | ... | Camping Daughter | |
| Joe Salem | ... | Camping Father | |
| Liev Schreiber | ... | Himself - Narrator (voice) | |
| Michael Sorich | ... | South Dakota Scientist 1 (voice) | |
| Jeffrey Staab | ... | George Sternberg (as Jeff Staab) | |
| Kevin Stidham | ... | Australian Scientist 2 | |
| Walley Thornton | ... | Reporter | |
| Jack van Dijk | ... | Netherlands Scientist | |
| Caroline Vinciguerra | ... | Mom | |
| Christopher Wheatley | ... | North Dakota Collector (as Chris Wheatley) | |
Directed by | |||
| Sean MacLeod Phillips | |||
Writing credits(in alphabetical order) | ||
| Mose Richards | ||
Produced by | |||
| Neal Allen | .... | line producer | |
| Jenn Bastian | .... | coordinating producer | |
| Jini Durr | .... | producer | |
| Tony Hewett | .... | coordinating producer | |
| Tim Kelly | .... | executive producer | |
| Erica Meehan | .... | associate producer | |
| Lisa Truitt | .... | producer | |
Original Music by | |||
| Richard Evans | |||
| Peter Gabriel | |||
| David Rhodes | |||
Cinematography by | |||
| T.C. Christensen | |||
Film Editing by | |||
| Jonathan P. Shaw | |||
Casting by | |||
| Heather Laird | |||
Production Design by | |||
| Chas. Butcher | |||
Art Direction by | |||
| Diana Goodwin | |||
Makeup Department | |||
| Angel Radefeld | .... | makeup department head | |
Production Management | |||
| Kaylene Carlson | .... | unit production manager | |
| Angela Carroll | .... | production supervisor: Bahamas | |
| Rick Gordon | .... | post-production supervisor | |
Second Unit Director or Assistant Director | |||
| David Bryant | .... | second assistant director | |
Art Department | |||
| James Barr | .... | art department pa | |
| Mark Dubeau | .... | creature designer | |
| Rebekah Heath | .... | art department pa | |
| Charles Ratteray | .... | storyboard artist | |
| Natalie Richards | .... | illustrator | |
| Phillip Walter | .... | art laborer | |
Sound Department | |||
| Keith Bilderbeck | .... | sound designer | |
| Cory Mandel | .... | sound re-recording mixer | |
| Greg Mauer | .... | foley mixer | |
| Rick Owens | .... | foley artist | |
| Miguel Rivera | .... | supervising sound editor | |
| Ron Sunsinger | .... | foley supervisor | |
Visual Effects by | |||
| Romulo Adriano Jr. | .... | visual effects coordinator | |
| Santo Alex M. | .... | software engineer: research & development | |
| Sylvain Allard | .... | modeller | |
| Robin Aristorenas | .... | visual effects supervisor: Cinevision Visual Effects | |
| Rodrigo Armendariz | .... | digital artist | |
| Johnathan R. Banta | .... | visual effects supervisor | |
| Suzette Barnett | .... | digital artist | |
| Nestor Benito | .... | digital compositor | |
| Beth Block | .... | compositor | |
| Karl Armen Boudjikanian | .... | layout artist | |
| Paul Brannan | .... | lead digital artist | |
| Dany Brouillette | .... | senior systems administrator | |
| Eloi Brunelle | .... | digital compositor | |
| Patrick Coiteux | .... | lead texture artist | |
| Patrick Comtois | .... | layout | |
| Mathew Cooling | .... | Paleo anatomist | |
| Marc Cote | .... | visual effects exective producer | |
| Marc-Andre Dostie | .... | texture artist | |
| Rodney Dowers | .... | system administrator: Damnfx | |
| Mark Dubeau | .... | artistic supervisor | |
| Mark Dubeau | .... | creative supervisor: Creature Design | |
| Amélie Dubois | .... | compositor | |
| Maxime Ducharme | .... | matchmover | |
| Antoine Durr | .... | CGI supervisor: Floq FX, Culver City, CA | |
| Moritz Eiche | .... | digital stereoscopic 3D compositor: Scanline VFX | |
| Colin Feist | .... | compositing supervisor | |
| Jean-François Ferland | .... | digital compositor | |
| Bernat Ferragut | .... | lead layout artist | |
| Richard Flores | .... | lead character animator | |
| Jean François Fontaine | .... | texture artist | |
| Thomas Ganshorn | .... | Flowline research & development: Scanline VFX | |
| Daniel Gaudreau | .... | digital compositor | |
| Jack Geist | .... | visual effects producer | |
| James M. Goodman | .... | tools developer | |
| Dominic Guilmette | .... | lead lighting technical director | |
| Dean Gula | .... | visual effects coordinator | |
| Fouad Hafiz | .... | layout artist | |
| Simon Halpern | .... | previs artist: Proof, Inc. | |
| Paul Haman | .... | digital artist | |
| David Harrisson | .... | digital compositor | |
| Chris Harvey | .... | rigging technical director | |
| Craig Hayes | .... | visual effects consultant | |
| Konstantin Hristozov | .... | lead compositor | |
| Gabrielle Jochym | .... | texture artist | |
| Jason Jue | .... | digital compositor | |
| Olivier Junquet | .... | senior effects technical director | |
| Kelly Rae Kenan Green | .... | visual effects coordinator (as Kelly Rae Kenan) | |
| Ivo Klaus | .... | 3D artist: Scanline VFX | |
| Cesar Kounkou | .... | visual effects coordinator | |
| Bartek Kujbida | .... | lead character animator | |
| Eric Lalumiere | .... | visual effects executive producer | |
| Josee Lalumiere | .... | visual effects executive producer: DamnFX (2007) | |
| Nancy Lamontagne | .... | visual effects coordinator | |
| Nadine Lavoie | .... | character animator | |
| Sang Ho Lee | .... | character animator | |
| Jesse Lehrman | .... | software developer | |
| Xavier Lestourneaud | .... | digital effects artist | |
| Eric Leven | .... | visual effects consultant | |
| Danny Levesque | .... | digital effects artist | |
| Dan Levitan | .... | pre-visualization | |
| Natalija Lomakina | .... | digital effects artist | |
| Doug Luberts | .... | assistant visual effects editor: previz | |
| Julian Mann | .... | flocking animation | |
| Christian Menard | .... | texture artist: DamnFx | |
| Stephen Menzies | .... | visual effects line producer: DamnFx | |
| Michel Mielke | .... | visual effects producer | |
| Taylor Moll | .... | texture artist | |
| Martin Mousseau | .... | character animator | |
| C. Michael Neely | .... | pre-visualization supervisor: Proof Inc | |
| Vissal Ong Nguon | .... | digital compositor | |
| Jeremy Nicolaides | .... | stereoscopic supervisor: Sassoon Film Design | |
| Robert Pellerin | .... | character animator | |
| Martin Perron | .... | systems administrator | |
| Sean MacLeod Phillips | .... | visual effects supervisor | |
| Dominic Piché | .... | layout artist | |
| Tom Piedmont | .... | dustbuster | |
| John Pierce | .... | stereoscopic compositor | |
| Oliver Pilarski | .... | Flowline research & development: Scanline VFX | |
| Raminta Poskute | .... | visual effects coordinator | |
| Darryl Purdy | .... | lead character animator | |
| Yves Rainville | .... | lead modeler | |
| Michael Ralla | .... | digital stereoscopic 3D compositor: Scanline VFX | |
| Jun Ren | .... | animator | |
| Vincent Reumont | .... | character animator | |
| Patrick J. Rodriguez | .... | previz artist | |
| David Roussel | .... | render wrangler | |
| Denis Sabourin | .... | character animator | |
| Christina Schmidlin | .... | visual effects producer | |
| Roman Schmidt | .... | visual effects | |
| Peter Skovsbo | .... | visual effects executive producer | |
| Laurent Solignac | .... | lighting technical director | |
| Anthony Sparapani | .... | animation director | |
| Pascale St-Pierre | .... | digital artist | |
| Jubinville Steve | .... | digital sculptor | |
| Jubinville Steve | .... | modeler | |
| Laurent Taillefer | .... | lead artist | |
| Laurent Taillefer | .... | lead technical director | |
| Marco Trandafilov | .... | modeler | |
| Lauren van Houten | .... | animator | |
| Kym Watts | .... | rendering | |
| Jerry Weil | .... | digital artist | |
| Derek Wentworth | .... | visual effects supervisor | |
| Cedric Wincke | .... | modeler | |
| David J. Witters | .... | supervisor | |
| Rachel Wyn Dunn | .... | compositing supervisor | |
| Yan Xin | .... | render wrangler | |
| Kim Yong-Kyun | .... | visual effects compositing supervisor: DAMNfx | |
| Bob Froehlig | .... | technology consultant: Floq FX, Culver City, CA (uncredited) | |
Camera and Electrical Department | |||
| Bobby Adams | .... | key grip | |
| Bryan Ashford | .... | dolly grip | |
| Spencer Blessman | .... | grip | |
| Dwight Campbell | .... | gaffer | |
| Karen Foglesong | .... | electrician | |
| Mike L. Germaine | .... | best boy grip: Bahamas | |
| Tom Jedrzejcyk | .... | best boy grip (as Tanqueray) | |
| Brian Lataille | .... | gyron camera operator | |
| Sean MacLeod Phillips | .... | director of photography: second unit | |
| Michael Stoecker | .... | grip | |
Animation Department | |||
| Matteo Ceccotti | .... | animator | |
| Ben Folkman | .... | lead animator: Cinevision Visual Effects | |
| Chris Ilvento | .... | character animator | |
| Dan Kessler | .... | animator | |
| Floyd Raymer | .... | animator | |
| Mark Reisch | .... | animation supervisor | |
| Anthony Sparapani | .... | animation director | |
| Lauren van Houten | .... | animator | |
Casting Department | |||
| Jen Dobnikar | .... | casting assistant | |
| Joshua Orr | .... | casting assistant (as Josh Orr) | |
| Chrystal Grondin | .... | extras casting assistant (uncredited) | |
Editorial Department | |||
| Martina Betz | .... | post-production assistant | |
| Jason Fabbro | .... | digital intermediate colorist: Digital 3D | |
| Damon Fecht | .... | associate editor | |
| Vinod Gundapaneni | .... | post-production assistant | |
| Miya Lau | .... | post-production coordinator | |
| Dan Muscarella | .... | color timer | |
Music Department | |||
| David Beal | .... | music supervisor | |
| Peter Gabriel | .... | executive music producer | |
| Tamas Kurina | .... | music recording engineer | |
| Cory Mandel | .... | music editor | |
Other crew | |||
| Rodrigo Armendariz | .... | digital artistry | |
| Kirk Aulin | .... | location manager | |
| Deborah Bacquel | .... | production accountant | |
| Martina Betz | .... | production assistant | |
| Billy Braithwaite | .... | marine coordinator | |
| Robert T. Curry | .... | production assistant | |
| Lucas De La Torre | .... | digital artistry | |
| Edwin Escalante | .... | post production (as Ed Escalante) | |
| Linda Henry | .... | composition | |
| C.J. Johnson | .... | production office assistant | |
| Michael J. Kinney | .... | on-set coordinator | |
| Andrew Leggett | .... | marine | |
| Christopher Liu | .... | data management | |
| James Manke | .... | post-production manager | |
| Cameron McCoy | .... | assistant production coordinator | |
| Terrence McDaniel | .... | office production assistant | |
| Stuart McFarlane | .... | additional first assistant | |
| Tom Piedmont | .... | digital artistry | |
| Dave Quittman | .... | production intern | |
| Christopher Romano | .... | digital artistry | |
| Andy Romero | .... | key set production assistant | |
| Michael Scheffler | .... | systems administrator | |
| Jen Stirling | .... | assistant location manager | |
| Stephan Trojansky | .... | cgi effects supervisor | |
| Jerry Weil | .... | digital artistry | |
| Chris Weller | .... | digital artistry | |
| Bjoern Wortmann | .... | project manager | |
| Chie Yoshii | .... | composition | |
| Anne-Marie Zarrelli | .... | production coordinator | |
Thanks | |||
| Valentine Kass | .... | special thanks | |
| Hunt Martin | .... | special thanks | |
| Recent Posts (updated daily) | User |
|---|---|
| So-So 3-D | thirdeblue |
| No relation but similarity to WWD Chased by Sea Monsters (BBC) | vwmw |
|
|
|
|
|
| The Living Sea | The SpongeBob SquarePants Movie | Finding Nemo | Sinbad: Legend of the Seven Seas | The Poseidon Adventure |
|
IMDb User Rating: |
IMDb User Rating: |
IMDb User Rating: |
IMDb User Rating: |
IMDb User Rating: |
| Full cast and crew | Company credits | External reviews |
| News articles | IMDb Documentary section | IMDb USA section |
This short documentary was a bit of a mixed bag. First the 3-D and CG: the director obviously was more at ease with the the extensive CG then the live action elements, because the 3-D work was jarring and uneven during then. Part of the problem occurs when the live-action segments are shot too closely to the target. There is a sequence in a car and it took me ten seconds at least to get adjusted to the 3-D. These are not problems that occurred in vista shots.
The CG work was fantastic and the 3-D involving it was equally as impressive. I saw Meet the Robinsons in 3-D this spring and am eagerly awaiting whatever other 3-D offers there are in store like Beowolf and Avatar.
I hate to keep ragging on the live-action elements, but the acting was wretched too. Apparently it is difficult finding somebody who will have all of 30 seconds of screen time and maybe 20 words of dialogue to not sound like they're reading off of a teleprompter. It is nice to see and having a 5-year it is nice to be able to show and explain to him how we can and do know these things about creatures that died out millions of years ago, but with such wooden acting it makes me just sit and wait until the CG behemoths come tearing across the screen again.