Brings to life some of the most bizarre, ferocious and fascinating creatures to ever inhabit the ocean. Combines animation with recreations in a prehistoric adventure. A journey to the ...
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On a unique underwater voyage spanning millions of years in prehistory, our dauntless presenter explores seven different seas, encountering an extraordinary variety of underwater life from ... See full summary »
Nigel Marven travels back in time to rescue exotic creatures on the brink of extinction. CGI is used to create animals no longer seen on earth, from woolly mammoths, and T Rex, to dinosaur-eating crocodiles.
An astonishing six-part series that brings to life the most incredible creatures that ever existed. From Spinosaurus, the biggest killer to ever walk the Earth, to the immense sea-monster ... See full summary »
This new, extra chapter of Walking with Dinosaurs (1999) focuses on an allosaurus later discovered in 1999 affectionately called "Big Al", who died as a late adolescent/early adult of six ... See full summary »
This two-part series, a sequel to Walking with Dinosaurs featured Nigel and his "team of fellow explorers" encountering prehistoric life over a large range of time, and seeing creatures not featured in the original series.
A behind-the-scenes look at how the animators, sculptors and palaeontologists, using the latest state-of-the-art animatronics and computer graphics, collaborated to re-create not just these... See full summary »
Brings to life some of the most bizarre, ferocious and fascinating creatures to ever inhabit the ocean. Combines animation with recreations in a prehistoric adventure. A journey to the bottom of the ancient oceans dramatizes awe-inspiring creatures. Written by
This short documentary was a bit of a mixed bag. First the 3-D and CG: the director obviously was more at ease with the the extensive CG then the live action elements, because the 3-D work was jarring and uneven during then. Part of the problem occurs when the live-action segments are shot too closely to the target. There is a sequence in a car and it took me ten seconds at least to get adjusted to the 3-D. These are not problems that occurred in vista shots.
The CG work was fantastic and the 3-D involving it was equally as impressive. I saw Meet the Robinsons in 3-D this spring and am eagerly awaiting whatever other 3-D offers there are in store like Beowolf and Avatar.
I hate to keep ragging on the live-action elements, but the acting was wretched too. Apparently it is difficult finding somebody who will have all of 30 seconds of screen time and maybe 20 words of dialogue to not sound like they're reading off of a teleprompter. It is nice to see and having a 5-year it is nice to be able to show and explain to him how we can and do know these things about creatures that died out millions of years ago, but with such wooden acting it makes me just sit and wait until the CG behemoths come tearing across the screen again.
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