| Photos (See all 59 | slideshow) | Videos (see all 20) |
| Jamie Bell | ... | Tintin (voice) | |
| Andy Serkis | ... | Captain Haddock / Sir Francis Haddock (voice) | |
| Daniel Craig | ... | Sakharine / Red Rackham (voice) | |
| Nick Frost | ... | Thomson (voice) | |
| Simon Pegg | ... | Thompson (voice) | |
| Daniel Mays | ... | Allan / Pirate Flunky #1 (voice) | |
| Gad Elmaleh | ... | Ben Salaad (voice) | |
| Toby Jones | ... | Silk (voice) | |
| Joe Starr | ... | Barnaby (voice) | |
| Enn Reitel | ... | Nestor / Mr. Crabtree (voice) | |
| Mackenzie Crook | ... | Tom / Pirate Flunky #2 (voice) | |
| Tony Curran | ... | Lieutenant Delcourt (voice) | |
| Sonje Fortag | ... | Mrs. Finch (voice) | |
| Cary Elwes | ... | Pilot (voice) | |
| Phillip Rhys | ... | Co-Pilot / French Medic (voice) | |
| Ron Bottitta | ... | Sailor / Lookout (voice) | |
| Mark Ivanir | ... | Afghar Outpost Soldier / Secretary (voice) | |
| Nathan Meister | ... | Market Artist (voice) | |
| Sebastian Roché | ... | Pedro / 1st Mate (voice) | |
| Kim Stengel | ... | Bianca Castafiore (voice) | |
| Mohamed Ibrahim Elkest | ... | Soldier (voice) (as Mohamed Ibrahim) | |
| Sana Etoile | ... | Press Reporter (voice) | |
| rest of cast listed alphabetically: | |||
| Jacquie Barnbrook | ... | Old Lady (uncredited) | |
Directed by | |||
| Steven Spielberg | |||
Writing credits | ||
| Steven Moffat | (screenplay) and | |
| Edgar Wright | (screenplay) & | |
| Joe Cornish | (screenplay) | |
| Hergé | (comic book series "The Adventures of Tintin") | |
Produced by | |||
| Carolynne Cunningham | .... | co-producer | |
| Peter Jackson | .... | producer | |
| Ken Kamins | .... | executive producer | |
| Kathleen Kennedy | .... | producer | |
| Jason D. McGatlin | .... | co-producer (as Jason McGatlin) | |
| Nick Rodwell | .... | executive producer | |
| Adam Somner | .... | associate producer | |
| Stephane Sperry | .... | executive producer | |
| Steven Spielberg | .... | producer | |
Original Music by | |||
| John Williams | |||
Film Editing by | |||
| Michael Kahn | |||
Casting by | |||
| Scot Boland | |||
| Victoria Burrows | |||
| Jina Jay | |||
Art Direction by | |||
| Andrew L. Jones | (supervising art director) | ||
| Jeff Wisniewski | |||
Costume Design by | |||
| Lesley Burkes-Harding | (vfx costume designer) | ||
Makeup Department | |||
| Catherine Maguire | .... | motion capture marker | |
| Angela Mooar | .... | makeup supervisor: second unit | |
| Hayley Ness | .... | motion capture casual makeup | |
| Michele Perry | .... | motion capture makeup | |
| Amy Schmiederer | .... | assistant makeup artist | |
| Tegan Taylor | .... | makeup department head | |
Production Management | |||
| Pippa Anderson | .... | post-production supervisor: New Zealand | |
| Ralph Bertelle | .... | executive in charge of production | |
| Candice D. Campos | .... | production supervisor | |
| Georgia Kacandes | .... | unit production manager | |
| Frank Macfarlane | .... | animation production manager | |
| Ben Rosenblatt | .... | post-production executive | |
| Mahria Sangster | .... | production manager | |
| Richard Stirling | .... | post-production supervisor: Los Angeles | |
| Dean Watkins | .... | head of production | |
| Brigitte Yorke | .... | unit production manager | |
Art Department | |||
| Ernie Avila | .... | model maker | |
| Robert Baldwin | .... | designer: Weta Workshop | |
| Ravi Bansal | .... | concept artist | |
| James Barron | .... | foreman | |
| Greg Bartkus | .... | art department coordinator | |
| Jennifer Bash | .... | art production assistant | |
| Jackson Bishop | .... | set designer | |
| Tony Bohorquez | .... | lead model maker | |
| Greg Broadmore | .... | designer: Weta Workshop | |
| Franck 'Frenchy' Brousse | .... | props | |
| Ed Calderon Jr. | .... | labor foreman | |
| Tanea Chapman | .... | VFX buyer | |
| Justin Chappell | .... | second unit stand-by carpenter | |
| Vanessa Cole | .... | props buyer | |
| Stephen Crowe | .... | designer: Weta Workshop | |
| Craig T. Currie | .... | prop shop foreman | |
| Joe DeDec | .... | propmaker | |
| Colin Dennis | .... | propmaker | |
| Joe Dunckley | .... | stand-by prop: second unit | |
| Virginia Eckvahl | .... | construction medic | |
| Brad Elliott | .... | property master | |
| Greg Finnin | .... | assistant property master | |
| Jeff Frost | .... | model maker | |
| Lynn Garrido | .... | prop builder | |
| John P. Goldsmith | .... | set designer | |
| Chris Guise | .... | senior conceptual designer: Weta Workshop | |
| Richard Heil | .... | propmaker | |
| Eileen Hespen | .... | assistant property master | |
| Gregory Jein | .... | model maker | |
| Neil Kirkland | .... | lead digital set designer | |
| Alison Lee | .... | art production assistant | |
| Darryl Longstaffe | .... | digital set designer | |
| John Lott | .... | set designer: second unit | |
| Jason Mahakian | .... | concept model maker | |
| Iván Maldonado | .... | laborer (as Ivan Maldonado) | |
| John Markovich | .... | props | |
| Francie McGirr | .... | art department assistant | |
| Anthony Medina | .... | propmaker | |
| Sarah Milnes | .... | art department coordinator | |
| Martha Eidsness Mitchell | .... | set designer | |
| David Moreau | .... | set designer | |
| Adam Mull | .... | model maker | |
| Fred O'Connor | .... | propmaker | |
| Christian Pearce | .... | designer: Weta Workshop | |
| Brittany Perham-MacWhorter | .... | art production assistant | |
| Robert C. Powers | .... | supervisor: virtual art department | |
| Campbell Read | .... | graphic designer | |
| Tania Rodger | .... | workshop manager: Weta Workshop | |
| Matthew Rodgers | .... | conceptual designer: Weta Workshop | |
| James Schexnaydre | .... | prop shop foreman | |
| Nicole Spackman | .... | props buyer | |
| Melissa Spicer | .... | lead vfx props buyer | |
| Richard Taylor | .... | design supervisor: Weta Workshop | |
| Philip Thomas | .... | digital set designer | |
| Rebekah Tisch | .... | designer: Weta Workshop | |
| Paul Tobin | .... | concept designer | |
| David Venezky | .... | prop shop foreman | |
| Frank Victoria | .... | designer: Weta Workshop | |
| John Villarino | .... | construction coordinator | |
| Josh Votaw | .... | painter | |
| Jim Wallis | .... | set designer | |
| Dennis Yoo | .... | art director: opening credit sequence (uncredited) | |
Special Effects by | |||
| Mingzhi Lin | .... | senior lighting td | |
| Mary Pike | .... | CAD draughtsperson: Weta Workshop | |
| Charles Pottier | .... | motion control technician | |
Visual Effects by | |||
| Shaun Friedberg 'Pyrokinesis' | .... | animation technical director: Weta Digital | |
| Seb Abante | .... | reference photographer: Weta Digital | |
| David Abbott | .... | shader writer: Weta Digital | |
| John Aberdein | .... | motion capture pipeline manager: Weta Digital | |
| Alberto Abril | .... | animator | |
| Ryan Adams | .... | real time operator: Giant Studios | |
| Michael Aerni | .... | senior animator | |
| Timo Aila | .... | research & development | |
| Malcolm Aitchison | .... | tech support: Giant Studios | |
| Malcolm Aitchison | .... | technical support team lead: Weta Digital | |
| Matt Aitken | .... | visual effects supervisor: Weta Digital | |
| Candice Alger | .... | motion capture producer: Giant Studios | |
| Ian Allard | .... | lighting technical director | |
| Mark Edward Allen | .... | model groomer: Weta Digital | |
| Stephen Allison | .... | render wrangler: Weta Digital | |
| Marcus Alqueres | .... | animator: Weta Digital | |
| Jan Althaus | .... | researcher | |
| Glenn Anderson | .... | information systems: Weta Digital | |
| Raine Anderson | .... | lead texture artist | |
| Scott E. Anderson | .... | visual effects supervisor | |
| Nino Aniceto | .... | animator | |
| Karen Ansel | .... | digital artist | |
| Christine Arboit | .... | senior creature technical director: Weta Digital | |
| Ryan Arcus | .... | layout technical director: Weta Digital | |
| Georgy Arevshatov | .... | senior texture painter: Weta Digital | |
| Yalda Armian | .... | models production manager: Weta Digital | |
| Romain Arnoux | .... | lighting technical director | |
| Kyle Ashley | .... | previs artist | |
| Dan Ashton | .... | digital imaging technician: Weta Digital | |
| Jose Astacio | .... | virtual art department artist | |
| Andrew Atkinson | .... | database administrator | |
| Derrick Auyoung | .... | animation technical director: Weta Digital | |
| Sindharmawan Bachtiar | .... | creature pipeline technical director: Weta Digital Ltd | |
| Leslie Baker | .... | lighting technical director | |
| Marco Barbati | .... | creature facial technical director: Weta Digital | |
| Mark Barber | .... | lighting technical director: Weta Digital | |
| Phil Barrenger | .... | CG supervisor | |
| David Basalla | .... | lighting technical director: Weta Digital | |
| Addison Bath | .... | motion capture technical director: Giant Studios | |
| Erwann Baudet | .... | senior effects technical director: Weta Digital | |
| Bryn Bayliss | .... | assistant technical director | |
| Daniel Bayona | .... | matte painter | |
| Hamish Beachman | .... | digital modeler: Weta Digital | |
| Jamie Beard | .... | previs supervisor: Weta Digital | |
| Kelly Bechtle-Woods | .... | lighting technical director | |
| Lyse Beck | .... | compositor | |
| Brittany Bell | .... | visual effects | |
| Hamish Bell | .... | lighting technical director | |
| Daniel Bennett | .... | texture artist | |
| Shweta Bhatnagar | .... | lead layout technical director: Weta Digital | |
| Hannah Bianchini | .... | co-visual effects producer | |
| Graham Binding | .... | senior animator: Weta Digital | |
| Helen Blake | .... | fx technical assistant | |
| Mariano Blanc | .... | software developer: Weta Digital | |
| Robert Bloom | .... | lighting technical director | |
| Rufus Blow | .... | creature technical director: Weta Digital | |
| Tamara Bogdanovic | .... | facial motion editor | |
| Albert Bonnefous | .... | lighting technical director | |
| Alessandro Bonora | .... | facial lead: Weta Digital | |
| Nick Booth | .... | digital imaging supervisor: Weta Digital | |
| Jonathan Bot | .... | digital compositor: Weta Digital | |
| Jake Botting | .... | motion capture facial technician: Weta Digital | |
| Matt Bouchard | .... | lighting technical director | |
| Adam Bradley | .... | senior roto/paint artist | |
| Derek Bradley | .... | creature effects | |
| Derek Brady | .... | layout technical director | |
| Andre Braithwaite | .... | digital modeler: Weta Digital | |
| Glen Bramley | .... | layout technical director: Weta Digital | |
| Benjamin Brenneur | .... | motion editor: Weta Digital | |
| Kristie Breslin | .... | creature department manager: Weta Digital | |
| Jason C. Brown | .... | motion capture stage technician: Giant Studios | |
| Jason C. Brown | .... | stage technician: Giant Studios | |
| Julian Bryant | .... | digital compositor | |
| Matthew Bullock | .... | digital modeler: Weta Digita | |
| Joerg W. Bungert | .... | digital colourist: Weta Digital | |
| Bryan Burright | .... | visual art department artist | |
| Alex Burt | .... | animation sequence supervisor: Weta Digital | |
| Hans Butler | .... | motion editor: Weta Digital | |
| Julian R. Butler | .... | lead character setup | |
| Hamza Butt | .... | digital artist | |
| Sam Buys | .... | digital asset manager | |
| Robert Byrne | .... | shots technical director | |
| Andreas Bystrom | .... | lighting technical director: Weta Digital | |
| David Caeiro Cebrián | .... | visual effects artist | |
| Andrew Calder | .... | senior animator | |
| Andrew Camenisch | .... | lead modeler: Weta Digital | |
| Ben Campbell | .... | lighting technical director: Weta Digital | |
| Cedric Canlas | .... | digital modeler | |
| Pete Capelluto | .... | production engineering supervisor | |
| Jeff Capogreco | .... | CG supervisor | |
| Caleb Carr | .... | rotoscope artist | |
| Taylor Carrasco | .... | animation technical director | |
| Norman Cates | .... | lead compositor | |
| Vaughn Cato | .... | pipeline supervisor: Giant Studios | |
| Myriam Catrin | .... | senior texture artist | |
| Nick Cattell | .... | matte painter | |
| Scott Chambers | .... | digital compositor | |
| Johnny Chan | .... | facial motion capture artist | |
| Johnny Chan | .... | facial motion editor | |
| Leslie Chan | .... | digital artist | |
| Jung Min Chang | .... | senior modeler: Weta Digital | |
| Matthieu Chardonnet | .... | senior effects technical director: Weta Digital | |
| Hamish Charleson | .... | it support: Weta Digital | |
| Peter Chen | .... | animator | |
| Anthony Chiang | .... | layout technical director | |
| Jong Jin Choi | .... | visual effects | |
| Amy Christensen | .... | lighting technical director | |
| Evan Christie | .... | layout technical director | |
| Julia Jooyeon Chung | .... | previs artist | |
| Matthew Cioffi | .... | facial modeler | |
| Joseph Clark | .... | fur groomer | |
| Craig D. Clarke | .... | layout technical director: Weta Digital | |
| Adam Cobabe | .... | creature technical director | |
| Johann Francois Coetzee | .... | creature technical director | |
| Peter Connelly | .... | lighting technical director | |
| Nick Connor | .... | visual effects set designer | |
| Paul Conway | .... | compositing supervisor | |
| Gemma Cooper | .... | digital compositor: Weta Digital | |
| Michael Corcoran | .... | lead creature technical director | |
| Brenton Cottman | .... | lead matte painter | |
| Alasdair Coull | .... | code department supervisor: Weta Digital | |
| Andrei Coval | .... | digital artist: Weta Digital | |
| Andrei Coval | .... | facial modeler: Weta Digital | |
| Aaron Cowan | .... | visual effects production manager | |
| Jessica Cowley | .... | lead texture painter | |
| Dan Cox | .... | visual effects: Weta Digital | |
| Michael Cox | .... | lead texture artist: Weta Digital | |
| Jim Croasdale | .... | motion capture editor | |
| Steve Cronin | .... | lead compositor: Weta Digital | |
| Steve Cronin | .... | texture artist: Weta Digital | |
| Christopher Crouzet | .... | character technical director: Weta Digital | |
| Alexia Cui | .... | lighting technical director | |
| Steve Cullingford | .... | creature facial lead technical director: Weta Digital | |
| Rocky Curby | .... | previs artist: Weta Digital | |
| Glenn Curry | .... | layout td | |
| John Curtis | .... | motion capture pipeline engineer: Weta Digital | |
| Kevin Cushing | .... | motion capture supervisor: Giant Studios | |
| Manuel Czepok | .... | previs artist | |
| Eugene d'Eon | .... | research and development | |
| Tomas Davidovic | .... | researcher | |
| Brandon Davis | .... | water technical director | |
| Mario de Dios | .... | visual effects | |
| Sarah de Schot | .... | visual effects production runner: Weta Digital | |
| Bradford deCaussin | .... | lead textures artist: Weta Digital | |
| Tamir Sammy Diab | .... | lighting technical director: Weta Digital | |
| Gareth Dinneen | .... | compositor: Weta Digital | |
| James Dinsdale | .... | motion capture support | |
| Jennifer Docherty | .... | creatures coordinator: Weta Digital | |
| Jonny Doig | .... | sequence manager: Weta Digital | |
| Samuel Doyle | .... | texture artist: Weta Digital | |
| Nebojsa Dragosavac | .... | motion capture programmer: Weta Digital | |
| Georg Duemlein | .... | effects technical director | |
| Ryan Duhaime | .... | lighting technical director: Weta Digital | |
| Georgia Dumergue | .... | motion tracking | |
| Eamon Samuel Duncan | .... | facial motion editor: Weta Digital | |
| Samuel Duncan | .... | systems developer | |
| Shawn Dunn | .... | head of layout: Weta Digital | |
| William Dwelly | .... | layout lead technical director: Weta Digital | |
| Scott Eade | .... | senior layout technical director: Weta Digital | |
| Tim Ebling | .... | visual effects: Weta Digital | |
| Areito Echevarria | .... | effects technical director: Weta Digital | |
| Benny Edlund | .... | senior motion capture tech director: Weta Digital | |
| Samuel Edwards | .... | technical director: Weta Digital | |
| Yasmine El-Ghamrawy | .... | compositor | |
| Jack Elder | .... | technical documentation | |
| Joe Engelke | .... | senior paint artist | |
| Kevin Estey | .... | previz artist | |
| Stephen Evans | .... | digital artist | |
| Oliver Exmundo | .... | senior animator: Weta Digital | |
| Gianpietro Fabre | .... | previs artist: Weta Digital | |
| Luca Fascione | .... | rendering research lead | |
| Oliver Ferguson | .... | effects assistant technical director: Weta Digital | |
| Florian Fernandez | .... | lead modeler: Weta Digital | |
| Matt Fitzgerald | .... | modeler | |
| Jason Fleming | .... | lighting technical director: Weta Digital | |
| Liana Fleming | .... | research & development: Weta Digital | |
| Jeremy Flores-Bautista | .... | motion processor: Giant Studios | |
| Rémi Fontan | .... | senior shader td | |
| Nicola Fontana | .... | digital artist: Weta Digital | |
| Michael Forot | .... | creatures R&D TD | |
| Rod Fransham | .... | motion editor: Weta Digital | |
| Guillaume François | .... | senior shader writer | |
| Garrett Fry | .... | digital matte painter | |
| Johan Fröjd | .... | motion editor: Weta Digital | |
| James Furlong | .... | texture artist: Weta Digital | |
| Jason Galeon | .... | digital modeler: Weta Digital | |
| Kenneth Garcia | .... | lighting technical director: Weta Digital | |
| Robb Gardner | .... | lighting technical director: Weta Digital | |
| Nicholas Gaul | .... | senior digital modeler: Weta Digital | |
| Mark Gee | .... | senior lighting technical director: Weta Digital | |
| Christoph Genzwürker | .... | motion capture software developer | |
| Jen Gillespie | .... | technology coordinator: Weta Digital | |
| Aaron Gilman | .... | animation sequence supervisor | |
| Kenneth Gimpelson | .... | shots r&d technical director | |
| Evgeny Glazyrin | .... | creature technical director | |
| Paul Glubb | .... | visual effects producer | |
| Peter Godden | .... | layout technical director | |
| Daniel Gonzalez | .... | digital artist | |
| Sergio A. Gonzalez | .... | motion editor: Weta Digital | |
| Brian Goodwin | .... | visual effects artist | |
| Marcus Goodwin | .... | visual effects production coordinator: Weta Digital | |
| David Gould | .... | senior technical director | |
| Nick Grace | .... | creature technical director | |
| Tom Greene | .... | animation coordinator: Weta Digital | |
| Jason Grindlay | .... | technical support | |
| Eitan Grinspun | .... | research & development | |
| Nicholas Grobler | .... | creature technical director: Weta Digital | |
| Martin Groezinger | .... | senior technical director: Weta Digital | |
| Matthew Grueber | .... | assistant technical director: Weta Digital | |
| Signy Bjorg Gudlaugsdottir | .... | digital modeler: Weta Digital | |
| Bassim Haddad | .... | senior motion editor: Weta Digital | |
| Mark Haenga | .... | lead facial modeler: Weta Digital | |
| Adam Haggiag | .... | facial alignment station op: Weta Digital | |
| Nick Hamilton | .... | creature technical director | |
| Makiko Handa | .... | digital modeller: Weta Digital | |
| Michael Harden | .... | vfx runner | |
| Yoshihiro Harimoto | .... | creature technical director: Weta Digital | |
| Toby Haruno | .... | senior character animator: Weta Digital | |
| Mark Hawthorne | .... | visual effects assistant editor | |
| G.G. Heitmann Demers | .... | compositor: Weta Digital | |
| Quentin Hema | .... | digital paint supervisor: Weta Digital | |
| Allan Henderson | .... | lighting technical director | |
| Ngoc Heng | .... | texture artist | |
| Rachel Herbert | .... | layout technical director: Weta Digital | |
| Jon Hertzig | .... | technical documentation | |
| Dean Hewison | .... | digital asset coordinator | |
| Tim Hey | .... | senior compositor: Weta Digital | |
| Brent Heyning | .... | model maker | |
| Matthew Hicks | .... | lighting technical director: Weta Digital | |
| Erin Hill | .... | animation coordinator | |
| Martin Hill | .... | shaders supervisor: Weta Digital | |
| Peter Hillman | .... | senior software developer: Weta Digital | |
| Christian Hipp | .... | software developer: Weta Digital | |
| Timothy Hoffman | .... | senior technical director: lighting | |
| Matt Holland | .... | lead compositor | |
| Robin Hollander | .... | lead compositor | |
| Jeremy Hollobon | .... | technical director: Weta Digital | |
| Aaron Holly | .... | senior creature technical director | |
| Teijo Holzer | .... | production engineering: Weta Digital | |
| Tom Holzinger | .... | senior motion editor: Weta Digital | |
| John Homer | .... | digital effects artist | |
| Teresa Hooper | .... | layout technical director: Weta Digital | |
| Katie Houston | .... | visual effects production coordinator: Weta Digital | |
| Sandy Houston | .... | digital artist | |
| Florian Hu | .... | lead effects technical director | |
| Radford Hurn | .... | creature technical director: Weta Digital | |
| Megan Hutchison | .... | production runner: Weta Digital | |
| Rachel Hydes | .... | facial motion editor: Weta Digital | |
| Rachel Hydes | .... | motion capture tracker | |
| Paul Hynek | .... | facilities support: Giant Studios | |
| Corrado Ianiri | .... | motion capture editor: Weta Digital | |
| Nikolay Ilinov | .... | visual effects software developer | |
| Myles Jackson | .... | shots r&d technical director | |
| Anthony Jacob | .... | virtual art department artist | |
| James Jacobs | .... | lead creature code developer | |
| Arjun Jain | .... | r&d developer | |
| Malik Jayawardena | .... | digital continuity: Weta Digital | |
| Braden Jennings | .... | assistant creature technical director | |
| Gareth J. Jensen | .... | texture/look dev artist | |
| Steven Qi Jin | .... | motion tracker | |
| Michael Johns | .... | wrangler: Weta Digital | |
| Nathan Johnson | .... | lighting technical director | |
| Vanessa Joyce | .... | visual effects production manager: Weta Digital | |
| Sarnai Judson | .... | motion capture coordinator: Giant Studios | |
| Byung Gun Jung | .... | texture painter | |
| Miae Kang | .... | lead lighting TD: Weta Digital | |
| Kevin Kelm | .... | creature effects | |
| Patrick Keogh | .... | visual effects | |
| Christian Kickenweitz | .... | motion editor | |
| Sigtor Kildal | .... | motion capture technical director: Weta Digital | |
| Ben Kilgore | .... | creature technical director | |
| Ki-Hyun Kim | .... | motion editor: Weta Digital | |
| Adam King | .... | lead lighting technical director: Weta Digital | |
| Balazs Kiss | .... | senior lighting technical director: Weta Digital | |
| Dorian Knapp | .... | previs artist: Weta | |
| Mark Kobrin | .... | digital modeler: weta digital | |
| Makoto Koyama | .... | senior animator: Weta Digital | |
| Manfred Kraemer | .... | lead lighting artist | |
| Alex Kramer | .... | senior modeler: Weta Digital | |
| Lars Kramer | .... | visual effects artist | |
| Dmitri Krasnokoutski | .... | shader writer: Weta Digital | |
| Fryderyk Kublikowski | .... | motion capture production coordinator: Weta Digita | |
| Dave Kujawski | .... | production engineer | |
| Dan Kunz | .... | motion editor: Weta Digital | |
| Keith Lackey | .... | technical director: Weta Digital | |
| David Lam | .... | previs animator | |
| Ken Lam | .... | digital compositor: Weta Digital | |
| Andrew Lambert | .... | technical support team lead: Weta Digital | |
| Andrew Lambert | .... | visual effects | |
| Nathaniel Lane | .... | lighting technical director | |
| Michael Lanzensberger | .... | compositor | |
| Mathias Larserud | .... | shader technical director: Weta Digital | |
| Luisma Lavin | .... | motion capture qc manager: Weta Digital | |
| Ryan Leasher | .... | senior lighting technical director: Weta Digital | |
| Chet Leavai | .... | visual effects artist: Weta Digital | |
| Jake Lee | .... | visual effects | |
| Sun Jin Lee | .... | modeler | |
| Julian Legge | .... | senior previs artist | |
| Simon Legrand | .... | fx technical director: Weta Digital | |
| Iva Lenard | .... | senior reference photographer | |
| Snowy Leo | .... | lighting technical director | |
| Michael Leonard | .... | lead previs artist: Weta Digital | |
| Mark Leone | .... | researcher | |
| Phillip Leonhardt | .... | lead lighting technical director | |
| Fabio Leporelli | .... | fur look dev | |
| Merlin Lepper | .... | previs artist | |
| Joe Letteri | .... | senior visual effects supervisor | |
| Dean Lewandowski | .... | layout technical director: Weta Digital | |
| Jesse Lewis-Evans | .... | previs artist: Weta Digital | |
| Carlos Lin | .... | creature technical director | |
| Virginie Lin | .... | vfx graphics designer | |
| Kimberley Liptrap | .... | lighting technical director: Weta Digital | |
| Eung Ho Lo | .... | digital modeler: weta digital | |
| Thomas Sing Wai Lo | .... | digital modeler: weta digital | |
| Nick Long | .... | it support: Giant Studios | |
| Luis Lopez | .... | motion processor: Giant Studios | |
| Zoe Lord | .... | senior texture artist: Weta Digital | |
| Jade Lorier | .... | facial motion editor | |
| Bill Lorton | .... | software support: Giant Studios | |
| Justin Louis | .... | motion editor: Weta Digital | |
| Ruth-Anne Loveridge | .... | modeller | |
| Jacob Luamanuvae | .... | character animator: Weta Digital | |
| Robyn Luckham | .... | lead animator | |
| Andreas Maaninka | .... | digital modeller: Weta Digital | |
| Daniel Macarin | .... | cg supervisor: Weta Digital | |
| Sam Maclennan | .... | wrangler: Weta Digital | |
| Matt Madden | .... | production supervisor: Giant Studios | |
| Oleg Magrisso | .... | creature technical director: weta digital | |
| Alastair Maher | .... | texture artist: Weta Digital | |
| Kevin Mahorney | .... | motion editor: Weta Digital | |
| Daisuke Maki | .... | lighting technical director: Weta Digital | |
| Jan Maroske | .... | lead digital compositor: Weta Digital | |
| Gary Marshall | .... | motion capture technical director: Weta Digital | |
| John Martin | .... | cloth technical director | |
| Ray Massa | .... | facial motion editor: Weta Digital | |
| Sarah Mattes | .... | motion capture technical producer: Giant Studios | |
| Iain Matthews | .... | facial mocap: research & development | |
| Raphael Matto | .... | shader writer | |
| Barth Maunoury | .... | senior character animator | |
| Kirk Mawhinney | .... | facial modeler | |
| Neil Mayo | .... | assistant vfx editor: WETA Digital | |
| Brett McConnell | .... | lighting technical director: Weta Digital | |
| David McCormick | .... | creature technical director: Weta Digital | |
| Steve McGee | .... | visual effects artist | |
| Steve McGillen | .... | senior digital compositor | |
| Brian McKee | .... | motion editor: Weta Digital | |
| Jeremy McKenzie | .... | layout technical director: Weta Digital (as Jeremy Ball) | |
| Richard McKenzie | .... | wrangler: Weta Digital | |
| Chloe McLean | .... | facial motion editor | |
| Brett McManus | .... | visual effects editor | |
| Donal McMullan | .... | production engineer | |
| Michael McNeill | .... | CG supervisor | |
| Renton McNeill | .... | wrangler/production engineer: Weta Digital | |
| Louise McNicholl | .... | layout department manager: Weta Digital | |
| Mark McNicholl | .... | lighting technical director | |
| Gagan Mehta | .... | lighting technical director: Weta Digital | |
| James Meikle | .... | visual effects editor | |
| Ronnie Menahem | .... | lead fx technical director: Weta Digital | |
| Matthias Menz | .... | visual effects supervisor: Weta Digital | |
| Miklós Mesterházy | .... | lighting technical director: Weta Digital | |
| Christoph Meyer | .... | previs creature technical director: Weta Digital | |
| Meredith Meyer-Nichols | .... | visual effects producer | |
| Goran Milic | .... | lead facial motion editor: Weta digital | |
| Jessica Millar | .... | lighting technical director (as Jessica Braun) | |
| Luke Millar | .... | CG supervisor | |
| Keith Miller | .... | visual effects supervisor: Weta Digital | |
| Sarah Milnes | .... | sequence manager | |
| Cody Mitchell | .... | motion processor: Giant Studios | |
| Saki Mitchell | .... | senior compositor | |
| Chad Moffitt | .... | previs animator | |
| Dejan Momcilovic | .... | motion capture supervisor: Weta Digital | |
| Alberto Montañés | .... | digital compositor: Weta Digital | |
| James Moore | .... | digital modeler: weta digital | |
| Eileen Moran | .... | visual effects producer: Weta Digital | |
| Benjamin Morehead | .... | stage technician: Giant Studios | |
| Ben Morgan | .... | digital compositor | |
| Simon Dean Morley | .... | production engineer | |
| Darren Mortillaro | .... | creature technical director: Weta Digital | |
| Bo Mosley | .... | modeler: Weta Digital | |
| Chris Moss | .... | senior facial motion capture artist | |
| Daniel Moy | .... | digital artist | |
| Nicky Muir | .... | animation production manager | |
| Arwen Munro | .... | layout department manager: Weta Digital | |
| Daryl Munton | .... | lighting technical director | |
| Connor Murphy | .... | motion capture scaling technical director: Giant Studios | |
| Ben Murray | .... | motion capture pipeline tech director: Weta Digital | |
| Alfred Mürrle | .... | lead compositor: Weta Digital | |
| Andreas Nehls | .... | digital modeler: weta digital | |
| Ben Nightingale | .... | texture artist/look dev: Weta Digital | |
| Stephen Nixon | .... | visual effects coordinator: Weta Digital | |
| Greg Notzelman | .... | texture artist: Weta Digital | |
| Jane O'Callaghan | .... | lead lighting technical director | |
| Mike Ocoboc | .... | digital compositor | |
| James Ogle | .... | lead digital modeler | |
| Tor-Bjorn Olsson | .... | texture artist: Weta Digital | |
| Brandon Onstott | .... | digital artist | |
| Rob Ormond | .... | layout technical director: Weta Digital | |
| David A. Ostler | .... | lighting technical director: Weta Digital | |
| Scott Owen | .... | motion capture operator: Giant Studios | |
| Luis Pages | .... | effects technical director: Weta Digital | |
| Michael Paget | .... | layout technical director | |
| Stephen Painter | .... | visual effects: previz | |
| Sathyan Panneerselvam | .... | previsualization artist: Weta Digital | |
| John Papafotiou | .... | lighting technical director | |
| Jonathan Paquin | .... | animator: Weta Digital | |
| Hunter Parks | .... | look development | |
| Helen Paul | .... | compositor | |
| Helen Paul | .... | lighting technical director | |
| Elliott Perrigo | .... | motion capture stage manager: Giant Studios | |
| Mike Perry | .... | CG supervisor | |
| Patrick Peterson | .... | layout technical director | |
| Ignacio B. Peña | .... | previs animator: Weta Digital | |
| Jeremy Pickett | .... | cg supervisor | |
| Carles Piles | .... | texture artist: Weta Digital | |
| Bruno Pollet | .... | motion capture technical director | |
| Jessica Ponte | .... | production coordinator | |
| Sam Prebble | .... | creature assistant technical director | |
| Thomas Prebble | .... | information systems | |
| Alan Precourt | .... | lighting technical director: Weta Digital | |
| Mark Pullyblank | .... | previs animator: Weta Digital | |
| Mark Pullyblank | .... | senior layout technical director: Weta Digital | |
| Eddy Purnomo | .... | effects technical director: Weta Digital | |
| Lucas Putnam | .... | visual effects editor | |
| Simon Quach | .... | motion editor: Weta Digital | |
| Ryan J. Quinlan | .... | real time operator: Giant Studios | |
| Ula Rademeyer | .... | lead texture painter: Weta Digital | |
| Paul Raeburn | .... | digital compositor | |
| Orash Rahnema | .... | previs artist: Weta Digital | |
| Pascal Raimbault | .... | lead modeler: Weta Digital | |
| Richard Raimbault | .... | senior modeler: WETA Digital | |
| Kade Ramsey | .... | facial motion editor: Weta Digital | |
| Troy Ramsey | .... | texture painter | |
| Pavani Rao | .... | lighting technical director: Weta Digital | |
| Karl Rapley | .... | senior previs artist | |
| Ellen Rappenecker | .... | lead facial motion editor: Weta Digital | |
| Andres Rascon | .... | digital compositor: Weta Digital | |
| Craig Douglas Rattray | .... | production runner: Weta Digital | |
| Jeremy Raven | .... | visual effects artist | |
| Paul Redican | .... | digital compositor | |
| Chris Reece | .... | systems administrator | |
| Raine Reen | .... | senior texture artist: Weta Digital | |
| Saul Reid | .... | technical director | |
| Thomas Revill | .... | assistant technical director: Weta Digital | |
| Mark Richardson | .... | digital compositor: Weta Digital | |
| Nicholas Richter | .... | motion editor | |
| Ben Roberts | .... | digital compositor: Weta Digital | |
| Paul-George H. Roberts | .... | software developer | |
| Ryan Rogers | .... | lighting technical director | |
| Kevin Romond | .... | fx supervisor | |
| Jaz Rongokea | .... | production: Weta Digital | |
| Elliot Rosenstein | .... | fur groomer | |
| Sam Rowan | .... | modeler | |
| Jance Rubinchik | .... | lead animator: Weta Digital | |
| Jesús Ruiz Torres | .... | motion editor | |
| Garry Runke | .... | visual effects artist | |
| Kristina Russo | .... | digital artist: Weta Digital | |
| Jalil Sadool | .... | senior animator: Weta Digital | |
| Karim Sahai | .... | compositing supervisor: Weta Digital | |
| Karim Sahai | .... | lead compositor: Weta Digital | |
| Ai Saimoto | .... | lighting technical director: Weta Digital | |
| Christoph Salzmann | .... | lead compositor: Weta Digital | |
| Jose Samson | .... | modeler: Weta Digital | |
| Saul Santell | .... | digital asset manager/virtual art department coordinator | |
| Alessandro Saponi | .... | lead lighter: Weta Digital | |
| Jennifer Lee Scheer | .... | lead layout technical director | |
| Caterina Schiffers | .... | texture artist: Weta Digital | |
| Sebastian H. Schmidt | .... | visual effects technical director: Weta Digital | |
| Sebastian Schoellhammer | .... | digital modeler | |
| Jennifer Schoo | .... | information systems | |
| Marcus Schoo | .... | cg software developer | |
| Florian Schroeder | .... | digital compositor: Weta Digital | |
| David Scott | .... | digital compositor | |
| Penelope Scott | .... | previs coordinator | |
| Kristin Sedore | .... | lighting technical director | |
| Paolo Emilio Selva | .... | software engineer | |
| Jaewoo Seo | .... | research & development | |
| Sheldon Serrao | .... | effects td: Weta Digital | |
| Paul Seyb | .... | facial motion editor | |
| Amir Shachar | .... | shader development: Weta Digital | |
| Marnie Shachar | .... | texture artist: Weta Digital | |
| Thrain Shadbolt | .... | CG supervisor: Weta Digital | |
| Adam Shand | .... | systems manager: Weta Digital | |
| Amy Shand | .... | it production manager | |
| Ben Sharp | .... | previsualization artist / onset digital props- weta digital. | |
| Janet Sharpe | .... | visual effects production manager | |
| Sam Sharplin | .... | digital modeler: Weta Digital | |
| Aurynn Shaw | .... | production engineer: Weta Digital | |
| Adam Shelton | .... | textures pipeline technical director: Weta Digital | |
| Erik Shepherd | .... | visual effects artist | |
| Jarom Sidwell | .... | animation coordinator | |
| Chrystia Siolkowsky | .... | motion editor | |
| Anna Sitjà | .... | texture artist: weta digital | |
| Brett Skinner | .... | texture/look dev artist: Weta Digital | |
| Olaf Skjenna | .... | layout technical director | |
| Adam Slater | .... | layout technical director: Weta Digital | |
| Michael Slater | .... | texture artist | |
| Lori Smallwood | .... | animation technical director | |
| Stephen Smart | .... | wrangler: Weta Digital | |
| Adam Brett Smith | .... | facial motion editor | |
| Cameron Smith | .... | lead compositor: Weta Digital | |
| Cole Smith | .... | models coordinator | |
| Daniel Jacob Smith | .... | shots r&d technical director | |
| Jeremy Smith | .... | effects technical director | |
| Kevin Andrew Smith | .... | digital effects supervisor | |
| Sean Snyders | .... | motion capture software engineer | |
| Cameron Sonerson | .... | pre-visualization artist | |
| Eric Soulvie | .... | software developer: Weta Digital | |
| Jonas Sperl | .... | layout technical director: Weta Digital | |
| Melissa Spicer | .... | lead visual effects props buyer | |
| Clint Spillers | .... | visual effects production manager: Weta Digital | |
| Christoph Sprenger | .... | head of fx r&d: Weta Digital | |
| Wayne Stables | .... | visual effects supervisor | |
| Mark Stanger | .... | animator | |
| Brett Stapleton-French | .... | digital compositor (as Brett Dix) | |
| Grace Stephens | .... | texture artist | |
| Jacob Stephens | .... | lead layout technical director: Weta Digital | |
| John Stevenson-Galvin | .... | senior digital modeler: Weta Digital | |
| Matteo Stirati | .... | modeller: Weta Digital | |
| Justin Stockton | .... | layout td | |
| Justin Stockton | .... | virtual art department artist | |
| Paul Story | .... | animation supervisor: Weta Digital | |
| Rosalind Stratton | .... | layout technical director: Weta Digital | |
| Petra Stueben | .... | texture artist | |
| Francois Sugny | .... | visual effects artist | |
| Malino Suzuki | .... | lead facial motion editor | |
| Masaya Suzuki | .... | look dev artist: Weta Digital | |
| Masaya Suzuki | .... | senior texture artist: Weta Digital | |
| Jonathan Swartz | .... | water effects technical director | |
| Raqi Syed | .... | lighting technical director | |
| Sebastian Sylwan | .... | chief technology officer: Weta Digital | |
| Krzysztof Szczepanski | .... | previs artist: Weta Digital | |
| Giuseppe Tagliavini | .... | lead digital compositor: Weta Digital | |
| Charles Tait | .... | head of compositing | |
| Dan Talley | .... | administrative support: Giant Studios | |
| Eric Tang | .... | lead creature technical director: Weta Digital | |
| Andrew Taylor | .... | shading technical director: Weta Digital | |
| Sompong Teekasathien | .... | digital modeller: Weta Digital | |
| Felix Telfer | .... | effects assistant technical director | |
| Eteuati Tema | .... | facial motion editor | |
| Chris Templeman | .... | facial motion editor | |
| Tim Teramoto | .... | creature technical director | |
| Kieran Tether | .... | lighting technical director: Weta Digital | |
| Amy Thomas | .... | assistant technical director | |
| Shannon Thomas | .... | senior modeler: Weta Digital | |
| Ben Thompson | .... | lead lighting td: Weta Digital | |
| Lindsay Thompson | .... | animator | |
| Phyo Thu | .... | motion capture tracker | |
| Jonas Thörnqvist | .... | modeler | |
| Pär Tingström | .... | digital modeler | |
| Vladimir Tkachenko | .... | effects technical director: Weta Digital | |
| Jason Tong | .... | it support: Giant Studios | |
| Audrea Topps Harjo | .... | creatures production manager: Weta Digital | |
| Daniele Tosti | .... | CG supervisor: Weta Digital | |
| Mariko Tosti | .... | shaders coordinator: Weta Digital | |
| Adrien Toupet | .... | effects technical director: Weta Digital | |
| Wayne Traudt | .... | technical director | |
| Diego Trazzi | .... | lead vfx: Weta Digital | |
| Nataliya Tsyganok | .... | texture artist | |
| Jon Tyler | .... | senior motion editor: Weta Digital | |
| Jeff Unay | .... | facial lead: Weta Digital | |
| James Van Der Reyden | .... | motion capture technical director | |
| Phil Van Der Reyden | .... | digital modeler | |
| John van Leeuwen | .... | production engineer: Weta Digital | |
| Andy van Straten | .... | creature technical director | |
| Milo Verbowski | .... | lead layout technical director: Weta Digital | |
| John Vitale | .... | project manager: Giant Studios | |
| Andreja Vuckovic | .... | digital modeler: Weta Digital | |
| Chris Walker | .... | lighting technical director | |
| Sean Noel Walker | .... | lighting technical director | |
| Brenda R. Wallace | .... | production engineer | |
| Kelly Walsh | .... | lighting technical director | |
| Michael M. Walsh | .... | set integration technical director: Giant Studios | |
| Gwyneth Walton | .... | modeler: Weta Digital | |
| Tim Ward | .... | lighting technical director: Weta Digital | |
| Romy Webster | .... | visual effects production assistant | |
| Shraga Weiss | .... | facial modeler | |
| Christopher Welch | .... | senior texture painter | |
| Pete Wellington | .... | information systems | |
| Kenneth Wells | .... | technical support: Weta Digital | |
| Lance Wilhoite | .... | visual effects supervisor | |
| Fraser Wilkinson | .... | layout technical director | |
| Gavin Williams | .... | motion editor | |
| Pete Williams | .... | digital imaging manager: Weta Digital | |
| Nicholas Wilson | .... | senior digital modeler: Weta Digital | |
| Sarah Wilson | .... | production coordinator: Weta Digital | |
| Stephen Wilson | .... | digital compositor: Weta Digital | |
| Chris Winter | .... | systems administrator | |
| Garrett Winters | .... | layout technical director: Weta Digital | |
| Brian Wolf | .... | digital compositor | |
| Carolyn Wong | .... | creature technical director | |
| Paul Marcus Wong | .... | visual effects coordinator: Weta Digital | |
| Roger Wong | .... | creature technical director: weta digital | |
| Clare Woodford-Robinson | .... | digital modeler: Weta Digital | |
| Andy Wright | .... | render wrangler: Weta Digital | |
| Annette Wullems | .... | visual effects production manager | |
| Piotr Fox Wysocki | .... | senior texture r&d and look dev artist | |
| Xian Xiao | .... | software engineer | |
| Junying Xu | .... | texture artist: Weta Digital | |
| Viki Yeo | .... | texture artist: Weta Digital | |
| Dennis Yoo | .... | previs supervisor: Weta Digital | |
| Danyo Donghyun Yoon | .... | pre-visualization artist | |
| Craig Young | .... | senior previs artist: Weta Digital | |
| Elliott Young | .... | senior analyst programmer: Weta Digital | |
| John Young | .... | technical support: Weta Digital | |
| Joyce Young | .... | lighting technical director: Weta Digital | |
| Mark Young | .... | senior texture artist | |
| Matthias Zeller | .... | lead creature technical director: Weta Digital | |
| Mohand Zennadi | .... | senior technical director: lighting | |
| Rainer Zöttl | .... | senior modeller: Weta Digital | |
| Johan Åberg | .... | visual effects artist | |
| Christine Arboit | .... | lighting technical director: Weta Digital (uncredited) | |
| William Beaton | .... | post production coordinator (uncredited) | |
| Helen Blake | .... | effects technical director (uncredited) | |
| Ria-Bella Chua | .... | digital artist trainee (uncredited) | |
| Melissa Garza | .... | pre-production motion capture coordinator (uncredited) | |
| Jinwoo Lee | .... | facial modeler: Weta Digital (uncredited) | |
Camera and Electrical Department | |||
| Laetitia Belen | .... | reference camera pa: second unit | |
| Andrew Cooper | .... | still photographer | |
| William DiCenso | .... | rf technician | |
| Don Easy | .... | electrician | |
| Paul Farley | .... | key grip | |
| Ants Farrell | .... | electrician | |
| Roger Feenstra | .... | reference camera: second unit | |
| Kurt Herbel | .... | cable video assist | |
| Greg Johnson | .... | video technician | |
| Tom Jordan | .... | reference camera | |
| April Kelley | .... | reference camera | |
| Sean Kelly | .... | reference camera | |
| Mathew Knight | .... | mocap reference camera operator | |
| Gigi LeMaster | .... | camera production assistant | |
| Chet Leonard | .... | video assist | |
| Tom Loewy | .... | video assist | |
| Andreas Mahn | .... | reference camera | |
| Kevin McGill | .... | reference camera | |
| Steven Meizler | .... | virtual camera operator | |
| Garth Michael | .... | reference camera operator: second unit | |
| Daniel P. Moore | .... | video assist operator | |
| Daniel P. Moore | .... | video engineering supervisor | |
| Nigel Nally | .... | reference camera operator: second unit | |
| Jason Naran | .... | video assist: second unit | |
| David O'Brien | .... | reference camera | |
| Simon Oliver | .... | grip | |
| David Paul | .... | virtual camera operator | |
| A.J. Raitano | .... | reference camera | |
| Philip A.T. Smith | .... | reference camera operator: second unit | |
| Larissa Supplitt | .... | reference camera | |
| Paul Toomey | .... | reference camera | |
| Matt Tuffin | .... | mocap reference camera operator | |
| Naomi Villanueva | .... | reference camera | |
| Angus Ward | .... | mocap reference camera operator | |
| Jon Zarkos | .... | reference camera | |
| Lee Scott | .... | gaffer (uncredited) | |
| Steven Spielberg | .... | virtual camera operator (uncredited) | |
Casting Department | |||
| Tracy Dixon | .... | extras casting | |
| Toby Guidry | .... | casting associate | |
Costume and Wardrobe Department | |||
| Anthony Almaraz | .... | costume supervisor | |
| David Fernandez | .... | key costumer | |
| Michelle Liu | .... | key costumer | |
| Patricia A. Lopez | .... | seamstress | |
| Erin Mueller | .... | set costumer | |
| Amanda Neale | .... | fx costume | |
Editorial Department | |||
| Martin Bernfeld | .... | editorial production assistant | |
| Dan Best | .... | first assistant editor: new zealand | |
| Clare Brody | .... | data wrangler: Park Road Post Production | |
| Sarah Broshar | .... | assistant editor | |
| Tracey Brown | .... | post producer: Park Road Post | |
| Patrick Crane | .... | first assistant editor | |
| Joyce Kamille Cristal | .... | data wrangler: Park Road Post Production | |
| Francisco Cubas | .... | on-line editor | |
| Phillip Dawe | .... | post-production coordinator: Los Angeles | |
| Meetal Gokul | .... | lead stereoscopic artist | |
| Rob Gordon | .... | senior on-line editor | |
| David Hollingsworth | .... | head of picture: Park Road Post | |
| David Hollingsworth | .... | senior colourist | |
| Noah Katz | .... | assistant editor | |
| Alison Learned Wolf | .... | assistant editor | |
| Jeremy Luena | .... | editorial production assistant | |
| Devin C. Lussier | .... | assistant editor | |
| Neil Mayo | .... | assistant editor | |
| Jabez Olssen | .... | additional editor | |
| Chris Plummer | .... | additional editor | |
| Amber Marie Smith | .... | data wrangler: Park Road Post | |
| Alexandra Sumner | .... | assistant editor | |
| Jeannie Yeung | .... | data wrangler: Park Road Post Production | |
| Jim Passon | .... | color timer (uncredited) | |
Music Department | |||
| Ramiro Belgardt | .... | music editor | |
| Gloria Cheng | .... | musician: piano | |
| Sandy DeCrescent | .... | orchestra contractor | |
| George Doering | .... | musician | |
| Peter Erskine | .... | musician | |
| Mark Graham | .... | head of music preparation | |
| Edward Karam | .... | orchestrator (as Eddie Karam) | |
| Shawn Murphy | .... | scoring mixer | |
| Victor Pesavento | .... | music preparation | |
| Peter Rotter | .... | orchestra contractor | |
| Steven L. Smith | .... | music preparation | |
| John Williams | .... | conductor | |
| Robert Wolff | .... | scoring editor | |
| Alejandro de la Llosa | .... | orchestrator (uncredited) | |
| Conrad Pope | .... | orchestrator (uncredited) | |
Transportation Department | |||
| Noam Amram | .... | driver | |
| Morris Aroesti | .... | driver | |
| Ralph L. Blunt | .... | driver | |
| James Davis | .... | transportation captain | |
| Mike Davis | .... | transportation coordinator | |
| TyRee Dingle | .... | driver | |
| Kevin S. Fish | .... | driver | |
| Joe 'Stinky' Killian | .... | driver | |
| Joe Kolias | .... | driver | |
| Fred Liberman | .... | driver | |
| Aukuso Puluti Jr. | .... | driver | |
| Bill Rucker | .... | driver | |
Other crew | |||
| Kate Appleby | .... | production assistant | |
| Anna Baltimore | .... | set medic | |
| Monica Barraza | .... | adr coordinator: New York | |
| Samantha Becker | .... | assistant: Mr. Spielberg | |
| Ian Bidgood | .... | technical supervisor | |
| Enrique Bilsland | .... | headrig technician | |
| Ana Birch | .... | assistant digital supervisor | |
| Evan Brainard | .... | headrig supervising engineer | |
| Timothy Bruns | .... | headrig technician | |
| Andy Buckley | .... | on-set medic | |
| Jason Chen | .... | production assistant | |
| Kevin Collins | .... | motion capture performer | |
| Richard Cuthbert | .... | production assistant: Wingnut Films | |
| Glenn Derry | .... | virtual production technology consultant | |
| Mark Dicristofaro | .... | assistant digital supervisor | |
| Sara Drakeley | .... | research and development | |
| Matthew Dravitzki | .... | executive assistant: Peter Jackson | |
| Sally Ford | .... | production assistant | |
| Chris Furia | .... | financial controller | |
| Rachel Gilkison | .... | production secretary: second unit | |
| Adam Green | .... | production assistant | |
| Blake Greenbaum | .... | set production assistant | |
| Sophie Gregory | .... | production assistant | |
| Christopher Hall | .... | production assistant | |
| Craig Hall | .... | motion capture actor | |
| Craig Hall | .... | motion capture performer | |
| Kerstin Herold | .... | production runner: Weta Digital | |
| Cale Hetariki | .... | assistant production coordinator: second unit | |
| Tim Hope | .... | second unit production assistant | |
| Connie Kennedy | .... | digital assets manager | |
| Elyse Klaits | .... | associate: Ms. Kennedy | |
| Scott Koche | .... | set production assistant | |
| Karen Kong | .... | accountant: New Zealand | |
| Veronique Lee | .... | production assistant | |
| Kristie Macosko | .... | associate: Mr. Spielberg | |
| Frankie Malhotra | .... | production assistant | |
| Julie Mankowski | .... | first assistant accountant | |
| Gary Martinez | .... | headrig supervisor | |
| Sherryn Matthews | .... | recruitment assistant: Weta Digital | |
| Christoph Matthiesen | .... | previsualization td | |
| Randall Maxwell | .... | on-set assistant: Mr. Spielberg | |
| Bradley McFlinn | .... | production runner: Weta Digital | |
| Tory Mell | .... | production secretary | |
| Nick Mestrundrea | .... | craft service | |
| Darren A. Mosher | .... | runner | |
| Cabernet Murray | .... | second assistant accountant | |
| Terry Notary | .... | choreographer | |
| Terry Notary | .... | motion capture performer | |
| Terry Notary | .... | movement coach | |
| Terry Lee Painovich | .... | craft service | |
| Sally Potters | .... | assistant production coordinator | |
| Elyse Punia | .... | production assistant | |
| Ana Maria Quintana | .... | script supervisor | |
| Philippa Race | .... | post production accountant: NZ | |
| Steve Rosenbluth | .... | virtual camera technician | |
| Rafael Sanz | .... | set production assistant | |
| Rohan Satyanand | .... | headrig assist: second unit | |
| Karen Scarborough | .... | payroll accountant | |
| Woody Schultz | .... | performance capture troupe | |
| Andrew Smith | .... | commercial manager | |
| Heather J. Smith | .... | assistant accountant | |
| Thomas Sobel | .... | assistant: Ms. Kennedy | |
| Gene Strange | .... | first assistant accountant - New Zealand unit | |
| Paul Straw | .... | production secretary | |
| John Swartz | .... | associate to Kathleen Kennedy | |
| Mark Swenson | .... | production coordinator | |
| Josh Swoveland | .... | assistant craft service | |
| Brenna Townshend | .... | assistant: Mr. Bell | |
| Caspar von Winterfeldt | .... | production financing: Hemisphere Capital | |
| Amanda Walker | .... | producer coordinator: Wingnut Films | |
| Kevin J. Walsh | .... | volume coordinator | |
| Jonathan Weber | .... | assistant: executive producer | |
| Deborah Wuliger | .... | unit publicist | |
| Craig Young | .... | motion capture performer | |
| Ben Fransham | .... | motion capture actor: Weta Digital (uncredited) | |
| Allan Henry | .... | motion capture performer (uncredited) | |
Thanks | |||
| Philippa Boyens | .... | the producers wish to thank | |
| Stephen Daldry | .... | the producers wish to thank | |
| Guillermo del Toro | .... | the producers wish to thank | |
| David Fincher | .... | the producers wish to thank | |
| John Landis | .... | special thanks | |
| George Lucas | .... | special thanks | |
| Fran Walsh | .... | the producers wish to thank | |
| Robert B. Weide | .... | special thanks | |
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| The Secret of Treasure Island | G.I. Joe: The Rise of Cobra | Captain America: The First Avenger | The A-Team | Sahara |
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| Full cast and crew | Company credits | External reviews |
| News articles | IMDb Animation section | IMDb USA section |
What begins as a fun, nimble little mystery in the first act soon kicks into comedy-action-adventure high gear when junior reporter Tintin, with his brave dog Snowy, stumbles upon boozy Captain Haddock (an excellent Andy Serkis), whose family legacy may prove pivotal in a race to uncover the secret of the Unicorn.
From that point on, it's more or less non-stop comedysome fizzles, most of it workswith gags ranging from jaw-dropping blockbuster chase antics to throwaway background humour. Captain Haddock works brilliantly for the most part: he's unpredictable, endearing, and colourful in all the ways Tintin himself isn't. While the youngster is well played by Jamie Bell, he's mostly just there to work out the clues for the audience. Tintin and Haddock make for a good double-act, though: brains and brawn, cunning and in-over-his-head rashness; together they'd make a good Indiana Jones.
The plot is a by the numbers mystery/adventure/treasure hunt, complete with bumbling detectives (so-so comic support from Simon Pegg and Nick Frost), exciting sea plane action and hidden clues, but it's brought to life in gorgeous visual style. While the script only comes alive in fits and starts, the whole film is bursting with rich detail, and is given added depth by a good, solid use of 3D. The virtual camera-work throughout is stupendous.
One extended chase sequence through the flooding streets of a North African city is so dazzling and dizzying it reminded me why no other filmmaker can match Spielberg when he lets his imagination out for a spin. Another action scene, told in flashback, depicts a breathless pirate showdown in a storm, and features some of the most playful transitions I've seen since Ang Lee's Hulk. There's a pretty good villain, too, played by a wily Daniel Craig.
Snowy, while definitely smarter than your average cute canine, is also given to chasing cats, digging up fossilised bones from the desert, and gobbling sandwiches at decidedly inopportune moments. In other words, he's an instant audience favourite.
All in all, it's a rollicking good adventure, one of Spielberg's most fun movies in a long time, and I'll be buying it on Blu-ray next year.