Set eight years after the events of Banjo-Tooie, and due to Banjo and Kazooie's lack of adventures over the past few years, the duo have gained many pounds, and are now overweight and very ... See full summary »

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Cast

Credited cast:
Duncan Botwood ...
(voice)
Steve Burke ...
(voice)
Michael Harbour ...
Narrator (voice)
...
Mumbo Jumbo / Jinjo / Sergeant Jamjars (voice)
Steve Malpass ...
Jolly Roger / Trophy Thomas / Pig Townsfolk (voice)
Elissa Miller ...
Humba Wumba (voice)
Lee Ray ...
Bottles (voice)
Chris Seavor ...
Gruntilda / Additional Voices (voice)
...
Banjo / Kazooie (voice)
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Storyline

Set eight years after the events of Banjo-Tooie, and due to Banjo and Kazooie's lack of adventures over the past few years, the duo have gained many pounds, and are now overweight and very unhealthy. When Banjo and Kazooie reunite with the decapitated head of Gruntilda, Banjo and Gruntilda compete to determine who is the true owner of Spiral Mountain. Banjo wishes to preserve his home while Gruntilda hatches an urban development scheme to replace the vegetated area with towers and malls. A new character named Lord of Games (also known as L.O.G.) attempts to settle the conflict between the two by devising a series of worlds and challenges. LOG transports the other characters to Showdown Town, his headquarters, and starts the contest. The winner would be set to own Spiral Mountain; the loser must endure eternal hardship working at L.O.G.'s game factory. While Banjo and Kazooie seek to win by completing the challenges, Grunty uses a slew of vehicles she presumably has built, as well as ...

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Release Date:

12 November 2008 (USA)  »

Also Known As:

Banjo-Buildie  »

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Did You Know?

Trivia

The concept of vehicle building was the fourth idea chosen from others that included a remake of the original game, a direct sequel to Banjo-Tooie, and a traditional platforming game, but with Gruntilda trying to follow Banjo and Kazooie around every world and replicating their moves in an effort to better them. See more »

Connections

Spoofs Dynasty (1981) See more »

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User Reviews

 
As a Banjo game, it's OK. As a game itself, it's fantastic!
3 February 2009 | by (United States) – See all my reviews

Put it this way - Banjo-Kazooie:Nuts And Bolts does not feel like a real Banjo-Kazooie game. You've probably figured that out by now, though. The focus has been shifted from completing tasks around a magical world to vehicle challenges and mousetrap style problem solving. The world has been enlarged to fit the need for speed. That does not really sound like a Banjo game to me.

However, what it lacks in spirit to the franchise, it more than makes up for with it's ability to entertain you in every way. The graphics in the game are sublime. It really feels like you're actually there and not watching it on your TV. Nearly everything has sound to it. I highly recommend hooking the TV up to speakers and putting it at 3/4 max volume. Multiplayer really sounds good here. You can take whatever you design and put it on Xbox Live. Unfortunately, I have yet to try it, so don't ask me how it is.

There's a lot of fun in Nuts And Bolts. I highly recommend it even to the die=hard fans of the bear and bird, like myself. If you're new to the series, you'll instantly love this game. But if you really don't want the vehicle-type gameplay, there's always the 2 classics downloadable on Xbox Live.


3 of 6 people found this review helpful.  Was this review helpful to you?

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