Metroid Prime 3: Corruption (2007)

Video Game  -  Action | Adventure | Sci-Fi  -  20 August 2007 (USA)
8.2
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Ratings: 8.2/10 from 489 users  
Reviews: 4 user | 1 critic

Upon becoming the new ruler of the Space Pirates, Dark Samus launches meteoric Phazon Seeds at three planets crucial to the Galactic Federation. After being infected by phazon, Samus and ... See full summary »

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Title: Metroid Prime 3: Corruption (Video Game 2007)

Metroid Prime 3: Corruption (Video Game 2007) on IMDb 8.2/10

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Cast

Cast overview:
...
Samus Aran (voice)
Lainie Frasier ...
Aurora Unit 242 (voice)
Gray G. Haddock ...
Various Soldiers (voice) (as Gray Haddock)
Claire Hamilton ...
Gandrayda (voice)
Brian Jepson ...
Various Soldiers (voice)
Clayton Kjos ...
(voice) (as Clayton Kjas)
Timothy Patrick Miller ...
Fleet Admiral Dane (voice)
...
Ghor / Federation Marines / Fleet Troopers (voice)
Christopher Sabat ...
Rundas / Various Soldiers (voice) (as Chris Sabat)
Ken Webster ...
(voice)
...
Various Soldiers (voice)
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Storyline

Upon becoming the new ruler of the Space Pirates, Dark Samus launches meteoric Phazon Seeds at three planets crucial to the Galactic Federation. After being infected by phazon, Samus and her fellow bounty hunters set out to counter Dark Samus' forces with her own weapon and locate the world of phazon's origin. Written by Brian McInnis

Plot Summary | Plot Synopsis


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Release Date:

20 August 2007 (USA)  »

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Did You Know?

Trivia

Samus uses her morph ball to avoid boss character twice in the game's cut scenes. This first is to avoid the shots fired by Gandrayda mimicking a Federation Trooper, and the second time is when she is attacked By Omega Ridley. See more »

Quotes

Aurora Unit 242: I have uploaded a program to your suit that will purge any traces of corruption in the AU and restore its functionality.
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Connections

References Terminator 2: Judgment Day (1991) See more »

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User Reviews

 
A good game, but not even scraping the heels of its predecessors
11 September 2011 | by (United Kingdom) – See all my reviews

I would welcome some feedback on this issue of mine; everyone seems to hold this game in the same regards as that of the original Prime - some saying it surpasses it, however I cannot see how from any angle.

My initial gripe (this may be just a personal thing) is that the game is on the wii and, for me, is far too unresponsive. Often I found myself twisting, turning, thrusting and throwing my wii-mote at the screen as it indicates, yet nothing happens. And although many favour the ability to point and shoot with the motion controls, as a devoted fan to the previous two Primes I had mastered the gamecube controls, and so stepping into a new control scheme that was less responsive felt like I was playing with my hands in buckets of cement. Motion controls take away a great deal of immersion from a game because your brain has to concentrate more on telling your body to perform greater movements, splitting your attention thus inhibiting your immersion when playing the game. The reason a classic controller is so effective at drawing you in is because it requires the minimal possible movement in translating thoughts to the screen, heightening immersion. Overall, playing on the wii marred the experience for me - as it would if I played the previous Primes on it.

Secondly, Corruption feels more like a transplanted action-shooter than an adventure shooter like all previous metroid games. The appeal to metroid games is the eerie and disturbing atmosphere of wandering alone through hostile territory, free to explore; stumbling upon weapons, lore, interesting creatures and enemies. But Corruption begins in a military base with one dimensional, army stereotypes accompanied by a rag-tag team of fellow bounty hunters. I could appreciate their presence if it was meaningful or emotionally provoking but they're just there to fight later on, with no greater purpose. If it was going for a more Mass Effect-type space opera, I would understand, but every single character we meet is shallow, boring and poorly fleshed-out. This compounds the fact that by having lots of allies (which the infamous solitary bounty hunter would not have)it robs us of that coveted atmosphere - if Samus could call in the troops at any time, where's the danger? Also, while Corruption attempts to expand the scale of the action by having greater involvement with Samus' ship and other planets, it ironically only serves to shrink it in comparison to the original Prime. Each planet is shallow and one-note, offering one thing of interest with its own enemies and back story that just ends up being thinly spread. This kicks the depth and exploration aspects that I loved in Prime in the head, as on Tallon IV we saw the remnants of the Chozo and the attempts of the space pirates to salvage the mysterious meteor and its power - and the variety of climates upon the same planet that you could freely visit gave it a rich flavour, that this huge space was just one tiny planet in an enormous universe, and it offered a great sense of enormity. In Corruption, each planet feels small and monotonous, like what we see is all it has to offer. The little details are gone - the creatures that are native cousins to similar ones on the same planet, the subtle mystery rewarded by exploration and the great connectivity have been extracted in favour of a more 'marketable' product. An exciting shooter with aliens, space marines and explosions. Like Halo. And Gears of War. And Doom. And Quake. And Killzone. And Turok. And Alien vs Predator. And Jericho. And Mass Effect. And all of the subsequent sequels to all the titles I just mentioned. The list goes on.

Combined with inferior creature designs, the omission of beam-swapping (what made the previous two games great was that by the end you had 4 different beams, missiles and combos to kill things with), the lack of story and low difficulty level, for me, make it unfathomable how anyone could liken it to Prime and Echoes.

Despite that don't get me wrong, this is still a good game - it's more innovative than Echoes and tries to stretch the series in different ways, albeit unsuccessfully. The power-ups are all original and entertaining, the graphic are splendid, the gameplay is good once you get used to it and there are some moments that really capture the spirit of metroid, if only in isolation.

In conclusion a good game that I'd recommend buying if you have a wii, but don't expect it to rock your socks.


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