A young girl buys an antique box at a yard sale, unaware that inside the collectible lives a malicious ancient spirit. The girl's father teams with his ex-wife to find a way to end the curse upon their child.
Jeffrey Dean Morgan,
A loan officer who evicts an old woman from her home finds herself the recipient of a supernatural curse. Desperate, she turns to a seer to try and save her soul, while evil forces work to push her to a breaking point.
Five friends head to a remote cabin, where the discovery of a Book of the Dead leads them to unwittingly summon up demons living in the nearby woods. The evil presence possesses them until only one is left to fight for survival.
Heather Mason and her father have been on the run, always one step ahead of dangerous forces that she doesn't fully understand, Now on the eve of her 18th birthday, plagued by horrific nightmares and the disappearance of her father, Heather discovers she's not who she thinks she is. The revelation leads her deeper into a demonic world that threatens to trap her forever. Written by
When it came time to work with Carrie-Anne Moss, an unexpected dynamic occurred on set between her and the lead Adelaide Clemens. At base camp, Moss was pleasant in her conversations with Clemens, but once they both arrived on set, Moss changed. As Adelaide Clemens describes, "She ceased any contact and kept a two meter distance from me. I did not fully realize this distancing until we started shooting; she came over and put her hand on my chin and I've never felt a more intense invasion of personal space. I just shuddered. It was fascinating and powerful." See more »
As Heather walks up the steps in the asylum, she puts the pistol into her back pocket on the outside of her coat. In the very next shot the pistol is gone. See more »
You think there is a difference between dreams and reality?
What happened to the small talk? "What's your favourite band"? "Do you facebook"?
Fuck facebook. Do you?
I don't really think about it.
Everybody think about it.
Not me. Look my life is complicated enough. You should talk to my grandfather. It's all he ever thinks about. Drove him crazy.
It's driving me crazy.
No. He's insane. Batshit nuts. Back in my sweet little hometown old man Leonard drolls in a padded cell. He will tell ...
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The "Davis Films" logo turns into the Otherworld as the iconic siren from Silent Hill is heard. See more »
I absolutely love the first Silent Hill film. The flashbacks (reminiscent of how one learns the back-story in a video game) were chilling and unveiled a haunting past for little Rose/Alessa. So I went into the sequel with anticipation and an open mind, but honestly...the best part of this movie was the opening credits, which did look pretty awesome in 3D. Everything after that was just boring as heck.
The storyline just seemed to move at a snail's pace. Plus the movie relied more on startle tactics instead of horror and gross out factor like the first. The new monsters did a lot of screaming and little else. The older ones we've previously seen were treated like domesticated livestock. And all I got of my favorite character (Rose) was a 10 second exchange with another character and dialog straight out of a 1.99 Harlequin Romance novel. Ugh! I actually had to wake myself up in the middle of this film. The only other time I've fallen asleep was back in the 90's with Blue Chips. It'd be a toss up as to which I'd be willing to sit through again. Oh, and the gal was NOT as good or creepy as the original Alessa/Sharon kid. Could they not afford to hire that one back again or something?
And I really think it was the wrong move to go with a film so dedicated to the video game. Tossing out things like magical totems and demon gods...it just didn't translate to film well. The first one made sense without having to have played the game. The plot for this one seemed too B-movie, especially if you weren't a player.
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