Fear of Silent hill is a movie based mostly on the life of the abused 14-year old girl Alessa, who on some times become friends with the young girl Alma Wade who in some ways is very ... See full summary »
Alice awakes in Raccoon City, only to find it has become infested with zombies and monsters. With the help of Jill Valentine and Carlos Olivera, Alice must find a way out of the city before it is destroyed by a nuclear missile.
While still out to destroy the evil Umbrella Corporation, Alice joins a group of survivors living in a prison surrounded by the infected who also want to relocate to the mysterious but supposedly unharmed safe haven known only as Arcadia.
Paul W.S. Anderson
Sharon Da Silva believes that she is on the run with her adoptive father because he killed a man in self-defense when she was young. Now on the eve of her 18th birthday, living under the alias of Heather Mason, plagued by horrific nightmares and the disappearance of her father, Sharon discovers he has been protecting her from a religious cult called the Order of Valtiel. The revelation leads her deeper into a demonic world that threatens to trap her forever in a place known as Silent Hill. Written by
Despite claims to the contrary made by writer/director Michael J. Bassett, Silent Hill: Revelation has been noted as exhibiting multiple retcons and continuity mistakes in relation to the original Silent Hill. Many of these errors occurred due to Bassett trying to force the film series to more closely match the canon of the games, while others seem to have no real reason for being there. However, Bassett stated multiple times before the film's release that it would not change anything in the first film's continuity, and would be a "sequel first, adaptation second". See more »
When Heather is looking around an office in the asylum you hear an off tone sound (implying the telephone is off the hook), however the telephone is clearly in the position where this sound would not be heard. See more »
More will come. It's still a place of lost souls.
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The "Davis Films" logo turns into the Otherworld as the iconic siren from Silent Hill is heard. See more »
I'm going to forget for a second that I've played Silent Hill, I'm going to switch off my brain and look at this film as a standalone project, a generic horror film about a creepy town called Silent Hill.
And as somebody who has forgotten all knowledge of the game series that this film is based on, it would be nice if the film itself could fill me in on the situation a little, instead of throwing 3d effects at the screen and trying (Poorly) to relay a story that makes so little sense that it almost becomes funny.
Things happen for no reason and have little build-up or explanation, and it isn't too enjoyable thanks to the hokey acting from the majority of the cast, even stars like Sean Bean and Kit Harington turned in mediocre performances, though with the writing the way it was one can't exactly blame them.
Now as someone who has seen the first film, this "sequel" (With the most original sequel name ever might I add) has little to do with the first. Sure it is set in the same place and some situations are repeated but it doesn't continue the flow of the first, nor does it follow any of the momentum. The first ended in a bitter way that held no real place for a sequel to come in, so this whole film just seems tacked on for some extra cash.
But I'm sure the real problem here is the shameless butchering of source material.
If this film went under any other name or concept, it would be a badly acted straight to DVD movie that only plays on the Sci-fi channels, but because of the capitalisation on the name "Silent Hill" and the intellectual property of its creators, this film has been given a free pass, a pass which it did not use wisely.
Once again, without any spoilers, it is safe to say that this film does nothing in the ways of conveying the moods and feelings of any of the original games, nor does it try to follow any of their stories, which would be just fine if they didn't spend every other minute shoving fan- service in my face, as if to say "Look! Remember this from the game? So do we! Take a good long look at it!"
Worst of all, the little nods that it gives to the game series are such big parts of the plot that you cannot ignore the fact that they are being used completely out of context, and it gets avid gamers like me really mad.
All in all, newcomers to the series who like horror films will have a tough time understanding it, people who enjoyed the first film will probably lose interest fast, and anyone who has played the games will spend the entire film sitting in frustration. It is an unpleasant experience, and I would recommend that nobody watches this, not even to see how bad it is, because I don't think the Silent Hill community will be very pleased with another sequel.
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