Alice awakes in Raccoon City, only to find it has become infested with zombies and monsters. With the help of Jill Valentine and Carlos Olivera, Alice must find a way out of the city before it is destroyed by a nuclear missile.
A loan officer who evicts an old woman from her home finds herself the recipient of a supernatural curse. Desperate, she turns to a seer to try and save her soul, while evil forces work to push her to a breaking point.
Heather Mason and her father have been on the run, always one step ahead of dangerous forces that she doesn't fully understand, Now on the eve of her 18th birthday, plagued by horrific nightmares and the disappearance of her father, Heather discovers she's not who she thinks she is. The revelation leads her deeper into a demonic world that threatens to trap her forever. Written by
Konami's marketing for the film in Japan included a special ramen to tie in with the theatrical release. See more »
When Heather is looking around an office in the asylum you hear an off tone sound (implying the telephone is off the hook), however the telephone is clearly in the position where this sound would not be heard. See more »
You have the seal of Metatron. With it, I can summon the God. Give it to me.
Take it. I want to see the truth of what you are.
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The first segment of the end credits is accompanied by images of a frozen battle occurring between the Mannequin Monster and the Nurses. The Missionary is also shown in the final seconds. See more »
The first half of the film was great. It was creepy, it was suspenseful, and it was almost scary (speaking as someone who considers most scary films to be dull and silly). The film did a good job of summarizing the first, and the 3D was generally well-done. So where did this film fail? Well first, the character relationships were extremely superficial, to the point where it felt like they were tacked-on or unrealistic. Some of the character motivations were also underdeveloped and made the characters come off as stupid or just hard to relate to, especially towards the end. The characters take a while to actually enter Silent Hill, and when they do the film quickly devolves from creepy moments to explaining the story, which is not particularly compelling. Obviously, the film makers had to work within the context of the original while trying to tie it into the third game, but so much of the film was devoted to characters explaining the plot that it made the film feel somewhat dull. Think of the old adage "show, don't tell". The film was overly short, and it seemed as though this was the central problem. 20 more minutes to SHOW the plot, interspersed with a few more creepy scenes, and this film could have easily surpassed the original. Alas, the director chose to keep the film succinct, and the result is that it feels rushed and the last ten or fifteen minutes feel more like a cheesy action movie than a horror film. As I said, with twenty more minutes of footage, the film could have easily been one of the scariest movies of the last 10 years, and could have had believable characters and a more expertly revealed plot. Instead, we're left with a decent movie with a few good scares.
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