Assassin's Creed (2007)

8.4
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Ratings: 8.4/10 from 8,746 users  
Reviews: 28 user | 1 critic

A bartender awakens in a scientific facility. Two secretive scientists explain that he must relive his genetic memories of a 12th century assassin ancestor Altair through a machine called Animus, if he wants his freedom back.

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Title: Assassin's Creed (Video Game 2007)

Assassin's Creed (Video Game 2007) on IMDb 8.4/10

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3 nominations. See more awards »
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Cast

Cast overview, first billed only:
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Lucy Stillman (voice)
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Desmond Miles / Abbas Sofian (voice)
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Warren Vidic (voice)
Peter Renaday ...
Al Mualim (voice)
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Malik A-Sayf / Additional Voices (voice)
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Acre Bureau Leader / Additional Voices (voice)
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Damascus Bureau Leader / Additional Voices (voice)
Jean-Philippe Dandenaud ...
Robert de Sable (voice)
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Tamir (voice)
Hubert Fielden ...
Garnier De Naplouse / Monk (voice)
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Talal / Masun / Rauf / Kadar A-Sayf / Additional Voices (voice)
Harry Standjofski ...
William of Montferrat / Informer (voice)
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Jubair Al-Hakim / Abu'l Nuqund / Additional Voices (voice)
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Majd Addin / Additional Voices (voice)
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Storyline

A bartender awakens in a scientific facility. Two secretive scientists explain that he must relive his genetic memories of a 12th century assassin ancestor Altair through a machine called Animus, if he wants his freedom back.

Plot Summary | Plot Synopsis


Certificate:

M | See all certifications »

Parents Guide:

 »
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Details

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Country:

Language:

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Release Date:

15 November 2007 (Netherlands)  »

Also Known As:

Asashin kuriiddo  »

Company Credits

Production Co:

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Technical Specs

Color:

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Did You Know?

Trivia

Altair is missing a finger on his left hand; unlike the rest of his order. Theories are that he had the finger removed to accommodate a blade of his own design. See more »

Quotes

Altaïr: It is done then. Your schemes, like you, are put to rest.
Robert de Sable: You know nothing of schemes, you are but a puppet. He betrayed you boy, just as he betrayed me.
Altaïr: Speak sense Templar, or not at all!
Robert de Sable: Nine men he sent you to kill, yes? The nine who guarded the treasures secret
Altaïr: What of it?
Robert de Sable: It wasn't nine who found the treasure assassin. Not nine, but ten.
Altaïr: A tenth? None may live who carry the secret. Give me his name
Robert de Sable: Oh, but you know him well. And I doubt very much you'd take his life as willingly as you've...
[...]
See more »

Connections

Followed by Assassin's Creed III (2012) See more »

Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

 
Let down by a poor marketing strategy and repetitive gameplay.
17 June 2008 | by (Vancouver Canada) – See all my reviews

I'd like to start this off by proving my networth by saying Jade is hot.

Anyways, onto the game itself. I don't see why people are having an orgasm over this game. I played the PC version of it, and basically the game seemed to be, at least to me, holding down the right mouse button while holding spacebar. This took care of running, and climbing over any object. In combat, all you have to do is hold right mouse button, and then left click when someone attacks. You've just beaten the game.

The pre-assassination missions are repetitive and boring. You pick-pocket, kill some guards, grab some flags, beat someone up, or run to another agent. Thankfully you only have to do 3 of these.

Another complaint I had was the "free-roaming" which wasn't always free. It always impressed me that I could see a chapel in the distance, only to be blocked by a wall of black fog.

Story-wise, it tells itself mainly through minor banter and emails. You can take yourself through the whole game without reading the emails, which I would recommend. I do this because it keeps you from finding out enough to be mangry as balls at the ending.

Gameplay can be clunky, it's nice to finish saving a civilian while guards run up wondering what's wrong only to have your camera fixed on the vigilantes for the 1000000 time causing the guards to engage you. Which leads me on to my next point, losing guards. Apparently there's only 4 ways to lose guards; hay, benches, stoic scholars, and roof gardens. All the guards have a radio, which alerts guards in new areas to your presence, so don't think you can lose them in crowds.

Overall the game looks nice, and plays smooth, the story is under-driven and weak, Sound is good (apart from the repetitive talking of the revolution talkers, and Altair's terrible emotionless voice which sweats brooding hero speak), Gameplay and camera controls are average, with their share of clunky bits, and there's no reason at all to play the game again.

I gave it a 5/10 because it wanted to be thief, but failed so desperately. If you're looking for stealth, this game doesn't have it, there's no stealth AT ALL, Free-roaming is strangled, a galloping horse is a crime against humanity, and lepers can beat the tar out of you.

Grab Thief 2: Deadly Shadows if you want immersive stealth/assassination.

Skip this one, you won't be sad.


8 of 23 people found this review helpful.  Was this review helpful to you?

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