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Storyline
A bartender awakens in a scientific facility. Two secretive scientists explain that he must relive his genetic memories of a 12th century assassin ancestor Altair through a machine called Animus, if he wants his freedom back.
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Details
Release Date:
15 November 2007 (Netherlands)
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Also Known As:
Asashin kuriiddo
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Company Credits
Technical Specs
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Did You Know?
Trivia
Prior to doing the music for Assassin's Creed, composer
Jesper Kyd worked on Eidos Software's Hitman video game series, a game featuring an assassin as the main character.
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Quotes
Altaïr:
You'd kill people simply for believing differently from you?
Majd Addin:
Of course not! I killed them because I could! Because it was fun! Do you know what it feels like to determine another man's fate? And did you see the way the people cheered? The way they feared me? I was like a God!
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When I first started playing this game it was rather good. I had heard that a lot of gaming magazines had given this game mediocre reviews and I could not understand why. The game was really fun right there at the beginning and then you had a huge world to ride through and towns to explore. Not to mention the graphics are simply stunning. However, the game play for me got very tiring after awhile. Had I given this game a review on the first two or three hours after I had started playing it I would have give this game a nine or ten, however, after the initial impact of the game and a few of the same missions over and over I just got sick and tired of this game and I was very happy to win this game and be done with it. Yes, this game gets very repetitive, you are in a huge world and the only things you have to do are save citizens, collect flags, and climb towers to complete your maps. Granted you can fight guards too, but this also becomes a very tedious and annoying too. You kill twenty guards sometimes and still other guards want to fight you. I mean after awhile you would think they would retreat. The story is very talky and rather boring, I got tired of hearing the master and student talk to each other. Then you get sent out on missions to kill where stealth just does not play all that important a role as one might think. The controls are also choppy as you can duck into hay to hide from soldiers, but there is a lag that sometimes gets you spotted before you leap into the hay, which is funny as other times when you are simply jumping from here to there your stupid character seems to get sucked into the hay. Fighting is also a bit lacking as all you mainly do is counter attack and quickly dispatch most of the enemies. There are no really big battles till the end and by then you just want the pain to stop as this game actually gave me headaches nearly every time I played it. Especially when I took time to save the annoying citizens who say all of four different things when you rescue them. Then you have your annoying citizens you wish you could kill, but you can not such as the begging women and the crazy people who hit you. Still, the first level which was basically a walk through was fun as it was set in some sort of run down temple underground and your mission to use logs to get rid of some soldiers was fun and made me think this game would be really special, the first assassination was fun too as was visiting my first major city. However, after I got over my initial awe I was underwhelmed by mission variety and ready for the game to end...and to top it all off it had a rather bad ending with generic credits and the music was nothing special either.