Super Smash Bros. Brawl (2008)
"Dairantô Sumasshu Burazâzu ekkusu" (original title)

Video Game  -  Action | Adventure | Sci-Fi  -  9 March 2008 (USA)
9.0
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Ratings: 9.0/10 from 2,124 users  
Reviews: 11 user | 3 critic

An update of the classic fighter that pits Nintendo's most famous characters against each other, for the Nintendo Wii.

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(characters), (scenario), 3 more credits »
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Title: Super Smash Bros. Brawl (Video Game 2008)

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Cast

Cast overview, first billed only:
Pat Cashman ...
Narrator / Master Hand / Crazy Hand (voice)
Charles Martinet ...
Mario / Wario / Luigi / Waluigi (voice)
Makiko Ômoto ...
Kirby / Ness / Lyn (voice) (as Makiko Ohmoto)
Jim Walker ...
Samantha Kelly ...
Peach (voice)
Eric Newsome ...
...
Pit / Lucas / Lyn (voice)
...
Jason Adkins ...
Ike (voice)
Michele Knotz ...
Shin'ichirô Miki ...
Charizard / Staryu (voice) (as Shin-ichiro Miki)
...
Ivysaur (voice)
Dex Manley ...
Bill Rogers ...
Lucario / Bonsly / Weavile (voice)
Jay Ward ...
Wolf O'Donnell / Metroid Narrator (voice)
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Storyline

A group of Nintendo characters must face an old blue tyrant who is trying to rule the world of Super Smash Bros Brawl then they meet new faces with they're'e new characters like Sonic (SEGA) and Snake, They also have to defeat the colleagues Wario and friends and the former secondary antagonist The Sorcerer (as his actual name) and a bunch of new bosses. Written by Luca Elliot Sanderson

Plot Summary | Plot Synopsis

Taglines:

Get Ready To Brawl, 2007 See more »


Certificate:

T | See all certifications »

Parents Guide:

 »
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Details

Official Sites:

Country:

Language:

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Release Date:

9 March 2008 (USA)  »

Also Known As:

Super Smash Bros. Brawl  »

Box Office

Budget:

JPY 82,000 (estimated)
 »

Company Credits

Production Co:

,  »
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Technical Specs

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Did You Know?

Trivia

Although Nintendo said they wanted director Masahiro Sakurai to return to the series if a third Smash Brothers game were to be made after Melee, Sakurai apparently wasn't contacted when a third game was announced. Soon after a private meeting was held between Sakurai and the president of the Nintendo Company where Sakurai was formally asked to direct the next game. See more »

Goofs

In The Subspace Emissary, when all the bombs are active in the island of ancients, the countdowns stay at the same number and don't count down. See more »

Quotes

Wolf O'Donnell: [winning a match against Fox or Falco] Playtime's over, Star Fox!
See more »

Connections

References Metal Gear Solid: Portable Ops (2006) See more »

Soundtracks

Charge! (Wii Play)
From Wii Play (2006) (Wii Play)
Music by Shinobu Tanaka and Ryo Nagamatsu
See more »

Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

 
Is there no end to this awesomeness?
24 January 2010 | by (In a Chair in my room) – See all my reviews

No. There is no end.

And Yes, the game even allows you to use gamecube controllers, so all of you who've got the recession on your mind can enjoy brawl. actually, thats how i've been enjoying brawl for 2 weeks now. It's much more fun to play brawl with controllers rather than the Wiimote.

Smash Bros Brawl is a fighting Game for the Nintendo Wii. the Object is to take control of one of Nintendo's mascots, and battle it out on a themed stage to see who can get the most Ko's or be the sole survivor of a stock battle. the person who survives, or scores the most points is the winner. The players can use items such as Laser Swords, Ray guns, Huge hammers, and pokeballs to ensure victory, and when things seem hopeless, the player might be lucky enough to get the final smash attack as it floats across the screen, just waiting to be used. what is it? it's an epic move that will cause the player to do something related to his or her game. for example, Samus fires off a humongous beam of light from her laser cannon, Starfox gets into a landmaster and devastates everybody on the screen, and Mr. Game and Watch turns into an octopus of death.

Here's a History lesson for those who don't game as much as I do. Super Smash Bros dates back to 1999, with the original Super Smash bros on the Nintendo 64 console. Originally, the game was exclusive to japan, and nearly didn't see the shores of north America. the game wasn't popular in japan, so Nintendo was taking a big chance bringing the title to north America (i don't think it was a big chance, considering America's love of violence) but when they did, the game became a best seller! Soon, kids all over the states were smash attacking Mario and his friends into hyperspace with Baseball bats, unleashing Pokémon with pokeballs, and fighting what might be the best boss ever in a video game...the Master hand. overall, with 4 player battles, SSB kept college students from doing homework, and kids having sleepovers, just without any sleep (believe me, i saw it. i was so tired for Friday night basketball the next day.)

2 years later, Nintendo brought the smash bros game into the 6th gen, as Super smash Bros: Melee. with many improvements, extra characters i didn't even know about (and many other 11 year old boys for that matter) came to the mêlée, all with special abilities and techniques. this was the first time us North Americans were introduced to Marth and Roy, the fire emblem Characters. this also introduced me to Mr. Game and Watch, which i never actually knew the full story about until about 3 days ago. Screwattack.com put this game at number 4 of their best gamecube games of all time list, stating "If you don't own mêlée, you don't own a gamecube."

Finally, After teasing and Teasing us gamers for about a year, Super Smash Bros Brawl finally hit the shelves in 2008. Even to this day, the game is constantly sold out at future shop, gamestops, and EB games. it's that popular. Bringing extra little things, like the coin launcher, Wi-fi, and 3rd party characters, brawl is the ultimate party game. but light triton, what 3rd party characters are involved? Uh, Solid Snake from Metal Gear Solid, and..

"Woah, woah, Since when is Solid Snake going to be in a Mario-related game? the 2 haven't made contact before!"

Tis true, reader. But the man behind Metal Gear Solid (Hideo Kojima) Practically Begged Shigeru Miyamoto, Mario's Creator, To put Solid Snake in the game. Being that game programmers and creators have an honourable respect for each other, (unlike Sega and Nintendo in the early 1990s) Solid Snake was in the game. And speaking of Sega, Guess who else comes to the brawl?

Thats right. Sonic...the hedgehog.

That has been a gamer's wish since 1991. to See Sega's mascot, and Nintendo's mascot go one on one and whoop some ass.

But let me tell you something about sonic, and a few other characters. Trying to control Mario is like driving the family corolla. easy-going, and simple. Donkey Kong is like a Dodge ram truck, slow, but strong. Pikachu is like a little Suzuki swift, quick, but little, and sonic? He's like trying to control an Alfa Romeo Schigera.

Yes. He's that Fast. No Blast Processing Needed. and i'm not even mentioning how things get more like a Light-Speed Symphony of Destruction when sonic gets the final smash.

Bottom line, Kids, Play this game. Teenagers, play this game. Senior citizens, play this game, Jack Thompson, play this game. Parents, This game isn't as violent as it seems! you should play it too! forget blowing $99.99 on Wii fit, just go and get Super Smash Bros: Brawl. I guarantee you will not be Craigslisting it in a month.

10/10


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