IMDb > WALL·E (2008)
WALL·E
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WALL·E (2008) More at IMDbPro »

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WALL·E -- Wall E - Trailer #3
WALL·E -- Wall E Super Bowl Spot
WALL·E -- WALL·E Trailer #2
WALL·E -- Wall-E - International Teaser Trailer

Overview

User Rating:
8.5/10   524,373 votes »
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Down 2% in popularity this week. See why on IMDbPro.
Director:
Writers:
Andrew Stanton (original story by) and
Pete Docter (original story by) ...
(more)
Contact:
View company contact information for WALL·E on IMDbPro.
Release Date:
27 June 2008 (USA) See more »
Tagline:
After 700 years of doing what he was built for - he'll discover what he's meant for. See more »
Plot:
In the distant future, a small waste collecting robot inadvertently embarks on a space journey that will ultimately decide the fate of mankind. Full summary » | Full synopsis »
Plot Keywords:
Awards:
Won Oscar. Another 75 wins & 58 nominations See more »
User Reviews:
An A+ for Wall-E! One of the best movies this century! See more (996 total) »

Cast

  (in credits order) (complete, awaiting verification)

Ben Burtt ... WALL·E / M-O (voice)

Elissa Knight ... EVE (voice)

Jeff Garlin ... Captain (voice)

Fred Willard ... Shelby Forthright, BnL CEO (voice)
MacInTalk ... AUTO (voice)

John Ratzenberger ... John (voice)

Kathy Najimy ... Mary (voice)

Sigourney Weaver ... Ship's Computer (voice)

Teddy Newton ... Steward Bots (voice)

Bob Bergen ... (voice)

John Cygan ... (voice)

Pete Docter ... (voice)

Paul Eiding ... (voice)
Donald Fullilove ... (voice) (as Don Fullilove)

Teresa Ganzel ... (voice)

Jess Harnell ... (voice)

Sherry Lynn ... (voice)
Mickie McGowan ... (voice)

Laraine Newman ... (voice)

Lori Alan ... (voice)

Jeff Pidgeon ... (voice)
Jan Rabson ... (voice)
Lori Richardson ... (voice)

Andrew Stanton ... (voice)

Jim Ward ... (voice)
Colette Whitaker ... (voice)
rest of cast listed alphabetically:

Kim Kopf ... Hoverchair Mother (voice) (uncredited)
Angus MacLane ... BURN-E (voice) (uncredited)

Niki McElroy ... Pool Mother (voice) (uncredited)

Garrett Palmer ... Blond Boy in Commercial (voice) (uncredited)
Kai Steel Smith ... Brunette Boy in commercial (voice) (uncredited)

Directed by
Andrew Stanton 
 
Writing credits
Andrew Stanton (original story by) and
Pete Docter (original story by)

Andrew Stanton (screenplay) and
Jim Reardon (screenplay)

Produced by
Lindsey Collins .... co-producer
John Lasseter .... executive producer
Gillian Libbert .... line producer: live action
Jim Morris .... producer
Thomas Porter .... associate producer
 
Original Music by
Thomas Newman (original score composed by)
 
Film Editing by
Stephen Schaffer 
 
Casting by
Natalie Lyon 
Kevin Reher 
 
Production Design by
Ralph Eggleston 
 
Makeup Department
Karen Bradley .... makeup artist
Gretchen Davis .... key makeup artist
 
Production Management
Joshua Hollander .... production manager
Andrea Warren .... production manager
 
Second Unit Director or Assistant Director
Janet Nielsen .... assistant director
 
Art Department
James S. Baker .... storyboard artist
Bert Berry .... art director: shading
Nelson 'Rey' Bohol .... set designer
Zoe Boxer .... production coordinator
Brian Christian .... previsualisation artist
Anthony Christov .... art director: set
Jason Deamer .... art director: characters
Ricardo F. Delgado .... development artist
Brian Fee .... storyboard artist
Craig Foster .... graphic designer
Daniel Holland .... production artist
Mark Cordell Holmes .... art director: graphics
Catherine Kelly .... graphic designer
Noah Klocek .... set designer
Ellen Moon Lee .... graphic designer
Angus MacLane .... production artist
Angus MacLane .... storyboard artist
Scott Morse .... design lead
Scott Morse .... storyboard artist
Becky Neiman .... graphics
Becky Neiman .... production coordinator
Kevin O'Brien .... storyboard artist
Jay Shuster .... sketch artist
Peter Sohn .... storyboard artist
Justin Wright .... storyboard artist
Bruce Zick .... visual development
 
Sound Department
Chris Barron .... digital sound transferer (as Christopher Barron)
Ben Burtt .... character voice designer
Ben Burtt .... sound designer
Ben Burtt .... sound re-recording mixer
Ben Burtt .... supervising sound editor
Sean Byrne .... sound re-recordist
Vince Caro .... original dialogue mixer
Dustin Cawood .... sound effects editor
Frank Clary .... foley recordist
John Countryman .... digital sound transferer
Teresa Eckton .... sound effects editor
Coya Elliott .... assistant supervising sound editor
Sean England .... foley recordist
Jonathan Greber .... digital sound transferer
E.J. Holowicki .... additional sound designer
Larry Hopkins .... layback sound mixer
Bobby Johanson .... additional dialogue recordist
Doc Kane .... original dialogue mixer
Zach Martin .... sound mix technician
Tom Myers .... sound re-recording mixer
Al Nelson .... sound effects editor
Juan Peralta .... foley editor
Frank Rinella .... foley mixer
Ronald G. Roumas .... recordist
Kevin Sellers .... foley editor
Michael Semanick .... sound re-recording mixer
Tony Sereno .... sound mix technician
Steve Slanec .... adr editor
Clint Smith .... sound recordist
Patrick Spain .... assistant mix engineer
Dennie Thorpe .... foley artist
Jana Vance .... foley artist
Matthew Wood .... supervising sound editor
Caroline Cannizzaro .... foley recordist (uncredited)
 
Visual Effects by
Frank Aalbers .... crowds artist
Frank Aalbers .... effects artist
Frank Aalbers .... global tech
Alexander Adell .... technical director
Robert Anderson .... layout artist
Josh Anon .... crowd simulation artist
Alec Bartsch .... technical director: shader
Chris Bernardi .... senior shading artist
Lloyd Bernberg .... master lighting artist
Tim Best .... master lighting artist
Jason Bickerstaff .... character modeling lead
Jason Billington .... digital artist: ILM
Jeremy Birn .... lighting technical director
Stacy Bissell .... production coordinator: ILM
Neil Blevins .... digital artist
Stas Bondarenko .... production engineer
Dana Bonilla .... key set production assistant (kerner optical )
Brian Boyd .... master lighting artist
Stephan Vladimir Bugaj .... shading technical director
Juan J. Buhler .... visual effects artist
Christopher M. Burrows .... set shading lead
Gordon D.B. Cameron .... production software engineer
Brian Cantwell .... layout supervisor: ILM
Lanny Cermak .... digital artist: ILM
Kai Chang .... digital artist: ILM
Chris Chapman .... development engineer
Chris Chapman .... effects sequence lead
Jiayi Chong .... crowd simulation technical director
Brian Christian .... modeling artist
Charu Clark .... lighting artist
Bryan Cline .... lighting optimization engineer
Marc Cooper .... shading artist
Trent Crow .... shading technical director
John Duncan .... model maker
Simon Dunsdon .... CG artist: pre-visualisation/layout/modelling
Jon Farrell .... sets shading intern (as Jonathan Farrell)
Sean Feeley .... software development
Susan Fisher .... rendering supervisor
Ziah Sarah Fogel .... crowds lead
Sarah Fowler Deluna .... shading technical director
Christopher Lee Fowler .... lighting technical director
Carl N. Frederick .... lightspeed technical director
Michael Fu .... software development
Christina Garcia Weiland .... sets dressing artist (as Christina Garcia)
Christina Garcia Weiland .... simulation artist (as Christina Garcia)
Diego Garzon .... effects technical director
Tolga Goktekin .... visual effects artist
Eric Gregory .... software development
Patrick Guenette .... shading technical director
Christopher James Hall .... visual effects production supervisor: Kerner Optical
Lou Hamou-Lhadj .... character modeling and articulation artist
Nigel Hardwidge .... supervising technical director
Mark Thomas Henne .... crowds supervisor (as Mark T. Henne)
Kearsley Higgins .... sweatbox manager
Edward Hirsh .... visual effects supervisor: ILM (as Ed Hirsh)
Seth Holladay .... effects artist
Richard E. Hollander .... visual effects supervisor: live action unit (as Richard Hollander)
Greg Hyman .... visual effects editor: ILM
Lucas Ives .... technical development lead
Patrick James .... matte paint lead
Andrew Jimenez .... digital artist
Jason Johnston .... effects sequence lead
Thomas Jordan .... technical director
Mike Jutan .... shading technical director
Fran Kalal .... shading technical director
Brad Kane .... effects manager
Paul Kanyuk .... crowds artist
Jae Hong Kim .... technical director (as Jae H. Kim)
Chris King .... visual effects artist
Jeanmarie King .... visual effects producer: ILM (as Jeanie King)
Kristifir Klein .... set modeling lead
Keith Daniel Klohn .... development engineer
Keith Daniel Klohn .... effects sequence lead
Mach Tony Kobayashi .... visual effects artist
Jacob Kuenzel .... illumination engineer
Josée Lajoie .... shot lighting artist
Tashana Landray .... software development
Ken Lao .... character modeling and articulation
Chris Lawrence .... crowd simulation artist
Alison Leaf .... set dresser
William Austin Lee .... character modeler (as Austin Lee)
William Austin Lee .... character rigger (as Austin Lee)
Mark Leone .... rendering software engineer
Holly Lloyd .... digital artist
Nick Lucas .... rendering & optimization artist
David MacCarthy .... effects supervisor
Luke Martorelli .... master lighting artist
Nathan Matsuda .... visual effects
Paul McAfee .... rendering manager
Ian Megibben .... lighting technical director
Carlos Monzon .... digital artist: ILM
David Munier .... sets supervisor
Shawn Neely .... production engineering
C.J. Neff .... media operations: ILM
Carmen Ngai .... tailoring artist
George Nguyen .... simulation technical director
Tom Nixon .... effects technical director
Michael O'Brien .... production engineering
Eileen O'Neill .... lighting technical director
Jeffrey Odell .... visual effects production and technical support
Brandon Onstott .... shading technical director
Eric Peden .... rendering intern
Andrew Pienaar .... master lighting artist
Andrew Pienaar .... shading artist
Maxwell Planck .... global tech
Maxwell Planck .... shading technical director
Evan Pontoriero .... modeler
Kyle Ranson-Walsh .... lighting coordinator (as Kate Ranson-Walsh)
Afonso Salcedo .... lighting artist
Christopher Sanchez .... technical director
Julien Schreyer .... lighting artist
Gary Schultz .... modeling artist
Sheldon Serrao .... Intern: Pixar
Manish Sharma .... technical director intern
Sajan Skaria .... technical director
Suzanne Slatcher .... technical director
Erik Smitt .... lighting lead
Ian Steplowski .... character modeling and articulation artist
Keith Stichweh .... technical director
Sonja Struben .... lighting technical director
Kenneth Sullivan .... lighting technical director (as Ken Sullivan)
Eunkyoung Lee Swearingen .... lighting artist
Paul Topolos .... matte painter
Pat Tubach .... digital production supervisor: ILM (as Patrick Tubach)
Gaston Ugarte .... modeling technical director
Michael Van Eps .... digital paint & roto supervisor: ILM
Esdras Varagnolo .... lighting
Jeremy Vickery .... lighting artist
Kiril Vidimce .... software engineer
Kevin Wallace .... production manager: Kerner Optical
John Warren .... technical pipeline supervisor
Bill Watral .... effects artist
Dan Weeks .... production engineering
Emma Weyerman .... shading technical director
Andy Whittock .... digital artist
Derek Williams .... set dressing lead
Bill Wise .... character supervisor
Wayne Wooten .... rendering software engineer
Athena Xenakis .... character shading lead
Lisa S. Young .... software development
Robin D. Young .... image mastering coordinator
Bill Zahn .... digital painter
Robert Molholm .... color science/imaging r&d: ILM (uncredited)
Juwana Samman .... technical director intern (uncredited)
 
Camera and Electrical Department
Steve Cardellini .... key grip: live action production
Mark Dinicola .... camera operator: image mastering
Danielle Feinberg .... director of photography: lighting
Robert Frey .... vision engineer
Randy Jonsson .... assistant camera
Jeremy Lasky .... director of photography: camera
Orlando Orona .... dolly grip: Live action production
Martin Rosenberg .... director of photography: live-action
Frank Strzalkowski .... gaffer: live action production (as Frank Strzalkowski)
 
Animation Department
Simon Allen .... crowd animator
Dovi Anderson .... crowd animator
Carlos Baena .... animator
Alan Barillaro .... supervising animator
Andrew Beall .... fix animation lead
Rodrigo Blaas .... animator
Maxwell Brace IV .... story artist
Adam Burke .... animator
Andrew Cadelago .... layout artist
Shaun Chacko .... animator
Chris Chua .... fix animator
Louis Clichy .... animator
Brett Coderre .... animator
Jonathen Collins .... animator
Don Crum .... animator
Patrick Delage .... animator
Everett Downing Jr. .... animator
Arik Ehle .... crowd animation lead
Doug Frankel .... animator
Curran W. Giddens .... fix animator
Sylvia Gray Wong .... layout artist (as Sylvia Wong)
Kearsley Higgins .... layout coordinator
Mark Cordell Holmes .... computer graphics artist
George Hull .... visual development artist
Steven Clay Hunter .... supervising animator
Guilherme Sauerbronn Jacinto .... animator
Nancy Kato .... animator
Patty Kihm .... animator
Ken Kim .... animator
Robert Kinkead .... layout artist
Todd Krish .... animation simulation artist
Bruce Kuei .... animator
Holger Leihe .... animator
Angus MacLane .... directing animator
Michal Makarewicz .... animator
Steve Mason .... animator: additional animation
Ted Mathot .... story artist
Paul Mendoza .... animator
Sarah Mercey .... animator (as Sarah Mercey-Boose)
Victor Navone .... animator
Dan Nguyen .... animator
David Park .... animation coordinator
Sukwon Park .... layout artist
Kurt Phillips .... technical director
Jeff Pidgeon .... story artist
Jaime Landes Roe .... animator (as Jaime Landes)
Nickolas Rosario .... animator
Amber Rudolph .... animator (as Amber Martorelli)
Brett Schulz .... animator
Bob Scott .... animator: end titles
Mark Shirra .... layout artist
Raphael Suter .... animator
Rob Duquette Thompson .... animator
Kristoff Vergne .... animator
Bob Whitehill .... layout artist
Stephen L. Wong .... crowd animator
Kureha Yokoo .... animator
Tom Zach .... fix and additional animator
Ron Zorman .... animator
 
Editorial Department
Colin Bohrer .... editorial manager
Susan Brunig .... color grading operator
Noelle P. Case .... editorial manager (as Noelle Page)
Terry Claborn .... color timer
Jamie Datz .... second assistant editor: Post Production Department
Jess Fulton .... editorial production assistant
Axel Geddes .... second film editor
Anthony Greenberg .... first assistant editor (as Anthony J. Greenberg)
John Hazelton .... projection
Katelin C. Holloway .... management assistant
Jason Hudak .... associate editor
Trevor Joyce .... digital cinema producer
Glenn Kasprzycki .... media control transfer operator
Bill Kinder .... director of editorial and post-production
Doug Nichols .... editorial department manager
Kevin Nolting .... additional editor
Jim Passon .... color timer
Freesia Pearson .... post-production assistant
Kevin Rose-Williams .... second assistant editor
Cynthia Slavens .... post-production supervisor: video
Nicholas C. Smith .... associate editor
Renee Steen .... second assistant editor
Tessa Swigart .... assistant editor
Robert Tachoires .... media control manager
Zack Keller .... assistant editor (uncredited)
Noah Newman .... post-production coordinator (uncredited)
 
Music Department
Julian Bratolyubov .... music preparation
Ashley Chafin .... music production coordinator
Donna Cole-Brule .... music business affairs
Greg Hayes .... score recordist
Jill Iverson .... music production assistant
Carl Johnson .... orchestrator
Suzie Katayama .... cello
Ernest Lee .... music digital coordinator
Tom MacDougall .... music supervisor
Larry Mah .... digital score recordist
Shinnosuke Miyazawa .... assistant music engineer
Chris Montan .... executive music producer
Leslie Morris .... music contractor
Thomas Newman .... conductor
Michael O'Donnovan .... principal musician: bassoon
Andrew Page .... music production manager
Thomas Pasatieri .... orchestrator
J.A.C. Redford .... orchestrator
Tim Rodier .... music preparation
Patrick Spain .... scoring assistant engineer
Armin Steiner .... music recordist: orchestra
Siobhan Sullivan .... music production assistant
Gary K. Thomas .... orchestrator
Thomas Vicari .... music scoring mixer (as Tommy Vicari)
Michael Zainer .... assistant music editor
John von Seggern .... additional score sound designer (uncredited)
 
Other crew
Matthew Joseph Adams .... production staff
Renee Adams .... project manager
Kirsten Ames Staubli .... assistant production accountant
Tricia Andres .... production office manager
Cassandra Barbour .... rights and clearances
Nick Berry .... project manager
Bryan Bird .... workaday technologist
Malcolm Blanchard .... software developer
Kelly Bonbright .... consumer products
Susan Bradley .... title designer
Greg Brandeau .... senior staff
Jim Capobianco .... titles
Beau Casey .... infrastructure
Michael Chann .... software engineer
Alden Chew .... software engineer
Per Christensen .... RenderMan development
Daniel Combs .... assistant: producers
Lars R. Damerow .... systems administrator and support
James G. Dashe .... systems administrator
Roger Deakins .... visual consultant
Ross Dickinson .... systems administrator
Brendan Donohoe .... pre-production engineer
Josh Earl .... featurette editor
Marguerite Enright .... assistant to director (as Marguerite K. Enright)
Tyler Fazakerley .... systems administrator
Julian Fong .... RenderMan development: Pixar studio team
Erik Forman .... information systems manager
Carl N. Frederick .... lightspeed technical director
Remy Galang .... systems administrator
Grant Gatzke .... a/v engineer
Dominic Glynn .... image mastering engineer
Susan Boylan Griffin .... technical writer
Gerald E. Hackett III .... safety and security
Jonathan Hadden .... systems administrator (as Jon Hadden)
James Handelin .... systems administrator
Mark Harrison .... data management
Michael Hitson .... facility technician
Katelin C. Holloway .... management assistant
Ling Hsu .... systems administrator
Jason 'Jayfish' Hull .... systems administrator
Jose Ignacio .... systems administrator
Paul Isaacs .... graphics software development
Ben Jordan .... software engineer
Ryan Kautzman .... software engineer
Catherine Kelly .... title designer: end credits (as Catherine M. Kelly)
Jason Kim .... software engineer
Stephen Krug .... production assistant
Chris Lasell .... systems administrator
Mark Leone .... senior software engineer
Marty Lew .... systems administrator
Matthew Lindahl .... systems administrator
David Lortsher .... color grading operator
Aaron Luk .... software developer
Lori McAdams .... senior staff
Meagan Miller .... production assistant
Josh Minor .... software engineer
BoB 'Naked BoB' Morgan .... systems administrator
Terry Lee Moseley .... lead system administrator
Olivier Mouroux .... international publicity
Dennis Muren .... visual consultant
Adrian Ochoa .... character department manager
Edgar A. Ochoa .... facilities
Cory Omand .... software engineer
Silvia Palara .... software engineer: tools
Elizabeth Palmore .... coordinator: Recruiting Department
Luigi Passalacqua .... craft service
Burt Peng .... creative services
Peter Plackowski .... system engineer
William Preston .... production assistant
Kyle Ranson-Walsh .... story coordinator (as Kate Ranson-Walsh)
Martin Reddy .... software lead
Bob Roden .... legal
Eric Rosales .... production coordinator
Kristina Ruud .... finance and administrative department
Max Sachar .... production assistant
Susan Salituro .... infrastructure
Laura Sevier .... rights and clearances
Burton Siu .... software test engineer
Nelson Siu .... unix systems administrator
Amanda Sorena .... marketing
David Sotnick .... systems administrator and support
Mike Sundy .... systems administrator
Neil Tanner .... teleprompter operator
Andy Thomas .... systems administrator
Michael Todd .... technical director
Lauren Topal .... production assistant
Erick Tryzelaar .... rendering systems administrator
Dirk Van Gelder .... software developer
Rudy Vucelich .... color calibration technician
Maggie Weidner .... production assistant
Jay Weiland .... systems administrator
Ian Westcott .... systems administrator
Samantha Wilson .... craft service
Lisa S. Young .... software test engineer
David Yu .... software development (as David G. Yu)
Timothy Zohr .... marketing
Josh Ling .... projectionist (uncredited)
 
Thanks
Mark Anderson .... special thanks
David Fincher .... special thanks
Leslie Iwerks .... special thanks
Steve Jobs .... special thanks
Kim Marks .... special thanks
Harris Savides .... special thanks
Justin Wright .... in memory of
 

Production CompaniesDistributorsSpecial EffectsOther Companies

Additional Details

Also Known As:
"The Adventures of WALL·E 3D" - USA (3-D version)
See more »
Runtime:
98 min
Country:
Language:
Color:
Aspect Ratio:
2.35 : 1 See more »

Did You Know?

Trivia:
Ben Burtt had just completed Star Wars: Episode III - Revenge of the Sith (2005) and had told his wife that he never wanted to work on another film that involved robots. He changed his mind when Pixar talked through their ideas for WALL·E (2008), which he found to be fresh and exciting.See more »
Goofs:
Revealing mistakes: When the spacecraft carrying the EVE units docks inside the Axiom, among the robotic arms that attach to the ship is a two-conductor device resembling a heavy-duty power connector. Just after it connects to the ship, several small, black marks appear around it for one or two frames. They appear to be rendering errors.See more »
Quotes:
[first lines]
Voice in commercial:Too much garbage in your face? There's plenty of space out in space! BnL StarLiners leaving each day. We'll clean up the mess while you're away.
See more »
Soundtrack:
Down to EarthSee more »

FAQ

How was Operation Clean-up supposed to work?
Why were the people on the ship so overweight?
What are the songs in the trailer?
See more »
391 out of 538 people found the following review useful.
An A+ for Wall-E! One of the best movies this century!, 29 June 2008
Author: jedi-jones (jedi.jones@verizon.net) from United States

Wall-E is the movie experience I've been looking for. I haven't seen a new film this richly entertaining, thrilling, touching and satisfying since Spider-Man 2. It is truly the finest Pixar or animated CGI film to date. I can discuss it without spoilers easily because it's one of those films, like 2001: A Space Odyssey, that exists more as a pure experience of the heart and the senses than as a collection of events that we're supposed to keep track of intellectually. Wall-E rises above that kind of unnecessary complication into the same kind of space occupied by dreams and the imagination.

This film is beautifully animated, of course, to that magical Pixar point where even piles of what should be disgusting trash somehow look breathtakingly gorgeous and even fairly realistic-looking roaches look cute. But much more importantly, the heart, the emotion in this movie is unlike anything I've experienced at the cinema since Forrest Gump. Certainly my tear ducts have not welled up while watching a movie this much since then. I fell in like with the character of Wall-E when I saw the trailer. Watching the movie, I fell in love with him within about 2 minutes. Shortly after that, I fell in love with the idea of Wall-E falling in love.

My previous favorite movie romance is Superman and Lois Lane in the original Superman films. The love story, or the love experience of Wall-E and Eve is perhaps the first I've seen since then that operates at and succeeds on that same level. These couples create an uncomplicated, innocent, simple, yet deep and powerful bond. They capture the experience of love at first sight, writ large. They possess an instant chemistry that tells you they belong together from the first time they see one another and makes you root for their relationship throughout the film. Wall-E and Eve share moments together of real cinematic beauty, true hilarity, frightening sadness, frustrating difficulty and delightful satisfaction. It's a testament to the level of genius at which the Pixar storytellers are operating that we feel every beat of this relationship resonate every step of the way despite the fact that the characters are robots that are not modeled off of humans and speak no more than a handful of words throughout the movie (this animated movie is refreshingly free of obvious "guest star" voices or any over-the-top stand-up comedians trying to upstage the movie).

Just like in the first Superman films, once you care about the characters as individuals and care about their relationship, it's almost impossible for the rest of the movie not to work. You're hooked at hello. Wall-E adds all the expected complications to keep the would-be lovers from getting together most of the time. There is a truly great "McGuffin" that keeps the heroes and villains busy for quite a while (the item in question is something outwardly simple that ends up holding the key to something more important than anything in the world). The pacing during most of these adventures is as breakneck as anything out of the Star Wars films and the action is always staged with crystal clarity. There are several scenes of peril for Wall-E that are reminiscent of that oddly powerful sequence in Short Circuit 2 when Johnny 5 is almost killed. The filmmakers pull absolutely no punches when it comes to running your heart through the ringer over characters you care about. It probably helps that you can do a lot more physical damage to a robot character than you can to a human character while keeping a G rating and still getting the audience dramatically worried about their survival.

Even on top of the action, the emotion, the visuals and the humor, Wall-E goes the extra mile into thought-provoking thematic territory. The film never hits you over the head with anything preachy and doesn't really even outright tell you what its opinions on the subjects it raises are. It also doesn't explicitly lay out explanations for everything that exists in Wall-E's world (there are no "talking killer" scenes and very little verbal exposition). I think the bits of ambiguity work here because they add to the sense of mystery, helplessness and alienation that most of the characters in the movie feel to some degree.

There are human characters in this movie too, quite a few. I think that's necessary because if humans aren't shown in a robot world, you have to wonder what purpose were the robots designed to serve? That was a curiosity of the earlier CGI movie, Robots. Most of the humans in Wall-E aren't as developed as the robots, but I think that's because they exist more to represent the whole of humanity rather than particular individuals. We're asked to ponder the consequences of the choices they make as though the whole society was moving in that direction, not just one person. Wall-E and Eve are the heart of this movie but the humans are used to add some intellectual gravity for the audience to chew on.

Other choices made in the movie might also leave room for debate, such as the integration of some live-action footage into the film. But because the movie as a whole is so audaciously stimulating and brilliantly satisfying, it's a plus that they left us with a few unresolved or unusual things to think about and question after getting off of the great emotional and visual roller-coaster experience. Wall-E truly serves up everything that I think an audience could want in a movie experience. It will be very easy for me to watch this one over and over again. It is a modern-day classic that I believe should earn a place in cinema history as the "2001" of CGI animated films, both of them movies of indisputable brilliance, unyielding imagination and unending entertainment.

Footnote: The pre-movie short is an awesome, violent Looney Tunes/Roger Rabbit-esquire toon. It wants only to entertain and does.

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