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U2 3D
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U2 3D (2007) More at IMDbPro »

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Release Date:
22 February 2008 (USA) See more »
A 3-D presentation of U2's global "Vertigo" tour. Shot at seven different shows, this production employs the greatest number of 3-D cameras ever used for a single project. | Add synopsis »
Plot Keywords:
1 win See more »
(64 articles)
A conversation with Mark Pellington (part two):
 (From Icons of Fright. 23 June 2014, 9:51 AM, PDT)

3D Producers Lab delegates named
 (From ScreenDaily. 11 March 2014, 2:57 AM, PDT)

James Cameron joins 3D Creative Summit
 (From ScreenDaily. 18 February 2014, 9:35 AM, PST)

User Reviews:
U2 (and You Too) Can Transcend Opera See more (31 total) »



Bono ... Himself

Adam Clayton ... Himself

Larry Mullen Jr. ... Himself

The Edge ... Himself

U2 ... Themselves - Performers

Directed by
Catherine Owens 
Mark Pellington 
Produced by
David Chipon .... executive producer
Sandy Climan .... executive producer
Ted Kenney .... supervising producer
Marci Levine .... post-production producer
Scott Mednick .... co-executive producer
David Modell .... executive producer
John Modell .... producer
Catherine Owens .... producer
Michael Peyser .... executive producer
Steve Schklair .... 3D producer
Jon Shapiro .... producer
Peter Shapiro .... producer
Douglas Yellin .... line producer
Cinematography by
Peter Anderson 
Tom Krueger 
Film Editing by
Olivier Wicki 
Production Design by
Willie Williams 
Makeup Department
Alexandra Carter .... hair stylist
Alexandra Carter .... makeup artist
Production Management
Manuel Faillace .... unit production manager
Jennifer Lynn Vidas .... production manager (as Jennifer Lynn Sireci)
John Vidas .... unit production manager
Sound Department
David Abrahamsen .... sound re-recording mixer
Robbie Adams .... additional sound editor
Kevin Collier .... re-recording engineer
Gustavo 'Pinchon' Dalpont .... additional recording engineer
Joel Dougherty .... re-recording engineer
Carl Glanville .... sound re-recording mixer
Carl Glanville .... sound supervisor
Tim LeBlanc .... sound re-recording engineer
Tim LeBlanc .... sound re-recording mixer
Skip Lievsay .... re-recording mixer
Tom Paul .... documentary sound recordist
Tom Paul .... location sound
Ricardo Pegnotti .... sound recordist
Terry Porter .... additional sound re-recording mixer
Pepe Reveles-Gonzales .... additional recording engineer
Special Effects by
Ray Hannisian .... depth balancing artist
Ray Hannisian .... stereographer
Visual Effects by
Patrick L. Almanza .... digital effects artist
Patrick L. Almanza .... stereoscopic paint artist
Peter Anderson .... visual effects supervisor
Rodrigo Armendariz .... digital compositor
John Bair .... creative director: Edgeworx
Johnathan R. Banta .... visual effects supervisor
Suzette Barnett .... digital artist
Rick Baumgartner .... post production manager
Jonathan Bird .... technical operations
David Booth .... digital film technician: Fotokem
Jeremy Bradley .... visual effects editor
Buckley Collum .... compositor
Sean Fairburn .... 3D rig technician
Colin Feist .... digital compositor
David E. Franks .... visual effects supervisor
Scott Gastellu .... compositor
Alexandra Gunter .... visual effects coordinator
Jason M. Halverson .... compositing supervisor: 3ality Digital
Ray Hannisian .... depth lead
Ed Holdsworth .... digital artist
Miles Lewis Horst .... post production coordinator
Jason Jue .... compositor
Matt Kelly .... digital compositor
Gabriel Kerlegand .... digital compositor: das werk
Carlos Long .... background artist
Dawn Brooks Macleod .... visual effects coordinator (as Dawn Brooks)
Bettina Martin .... stereoscopic software development and depth balancing
Dawn Martin .... digital tape operator
Randy Martin .... background artist
Shane McAllen .... stereoscopic conform artist
Barry Minnerly .... digital imaging engineer
Troy Moore .... technical operations lead
Brad Moylan .... digital compositor: 3ality Digital
Jeremy Nicolaides .... visual effects supervisor: Sassoon Film Design
Cyndi Ochs .... visual effects producer
John Pierce .... stereoscopic compositor
Howard Postley .... 3D technical consultant
Lara Ramirez .... assistant visual effects editor
Lara Ramirez .... stereoscopic conform artist
Mark Robben .... digital compositor
David Rosenthal .... digital film I/O supervisor: Fotokem Film & Video
Steve Schklair .... 3D and digital image producer
Steve Schklair .... 3D producer
Todd Semmes .... spydercam coordinator/rigging
Aaron Singer .... digital compositor
Jana Spotts .... additional visual effects production manager
Nick Theodorakis .... digital imaging engineer
Antonio Torres .... stereoscopic digital artist: 3Ality Digital
Leo Vezzali .... digital compositor: Stereo 3D
Laura Weiss .... assistant visual effects editor
Camera and Electrical Department
Peter Anderson .... 3D supervisor
Paul C. Babin .... camera operator
Troy Bassett .... dolly grip
Martin Beck .... camera utility
Mikey Bergstrom .... camera utility
Joel Bilhartz .... camera operator: Spyder Cam
John Brooks .... camera operator
Mark Burnett .... fusion 3D camera technician
Omar Bustos .... camera utility
Patrick Campbell .... first assistant camera
Cary Caraway .... super technocrane operator
Todd Cogan .... camera utility
C. Taylor Crothers .... still photographer
Nathan Crum .... camera utility
Lee Cummings .... generator technician
Matt Davis .... camera operator: Spyder Cam
Jorge De Angel .... lighting technician
Adam Francis .... hot head technician
Rusty Geller .... Steadicam operator
Paul Gibilisco .... key camera utility
Brain Gibson .... focus and convergence puller
Alejo Giles .... video assist
Brad Hafer .... gaffer
Andrew Jerram .... first assistant camera
Jay Anthony Jones .... digital imaging technician
Joel Karahadian .... camera utility
Russ Keitel .... lighting technician
Mako Koiwai .... first assistant camera (as F. Mako Kowaii)
Mako Koiwai .... focus puller
Kevin Lawson .... lighting director
Mason Malone .... camera utility
Oliver Mancebo .... camera utility
Dawn Martin .... tape operator
Dan Maxwell .... first assistant camera
Keith McGuire .... assistant video engineer
Barry Minnerly .... video engineer
Mark Morris .... camera utility
Richard Mosier .... first assistant camera
McClain Moss .... lighting technician
Dominic Napolitano .... first assistant camera
Leo J. Napolitano .... camera operator
David Oakes .... gaffer
Felix Peralta .... lighting director
Les Percy .... key grip
Justin Phelps .... camera utility
Howard Postley .... camera utility
Gabriel Quevedo .... technocrane operator
D.J. Roller .... camera operator
Diego Saenz .... lighting technician
Mehran Salamati .... camera operator
Deena Sheldon .... first assistant camera
Reed Smoot .... camera operator
Brent Sponhaur .... camera operator: Spyder Cam
Manning Tillman .... first assistant camera
Romeo Tirone .... documentary cinematographer
Melanie Toay .... focus and convergence puller
Gary Katsuya Ushino .... first assistant camera
Dan Venti .... focus and convergence puller
Daniel P. Venti .... first assistant / 3d technician
Rich Volp .... camera operator: Spyder Cam
Rich Volp .... spydercam stab-c technician
Jeff Zachary .... Steadicam operator
Jeff Zachary .... camera operator
Jeff Dorer .... camera production assistant (uncredited)
Gary Katsuya Ushino .... 3D stereo/convergence operator (uncredited)
Gary Katsuya Ushino .... lead 3D camera systems engineer (uncredited)
Editorial Department
Tony Bacigalupi .... first assistant editor
Jason Fabbro .... digital intermediate colorist
David E. Franks .... stereoscopic conform supervisor
Russell Mahe .... post-production assistant
Eric Milano .... post-production assistant
Liane Su .... editorial post supervisor
Fulvio Valsangiacomo .... first assistant editor
Music Department
Robbie Adams .... additional music editor
Robbie Adams .... music co-producer
Robbie Adams .... music recordist
Carl Glanville .... music editor
Carl Glanville .... music mixer
Carl Glanville .... music producer
Dave Skaff .... music recordist
Other crew
Robert Albano .... technical operations
Joseph Ardery .... assistant: Mark Pellington
Annmarie Bailey .... executive assistant: Sandy Climan (as Annmarie Sairrino)
Eugene Baker .... telecast fiber engineer
Joel Behr .... production attorney
Brian Benbenek .... logger
Brian Benbenek .... office production assistant
Carl Beyer .... consultant
Nick Brown .... technical operations
Brian Corpuz .... office production assistant/runner
Lucas De La Torre .... digital artistry
Gari Ann Douglass .... chief financial officer
Steven Drapkin .... production attorney
Edwin Escalante .... post production (as Ed Escalante)
Mimi Goodwin .... assistant: Steven Schklair
Peter Grant .... production attorney
Thomas Guida .... production attorney
Manny Hernandez .... office production assistant
Edwin Holdsworth .... visuals
Daniela Humlova .... production assistant
Rohan Jones .... production assistant
Tony Jones .... high definition technician
Charles Kellan .... office production assistant
Beth Krolik .... payroll accountant
Danielle Laplante .... assistant: Catherine Owens
Tracie Laymon .... production office coordinator
Michael Lewinsky .... executive: entertainment media ventures
Valerie Lindblom .... office production supervisor
Jessica Linick .... office production assistant
Timothy A. Lloyd .... production attorney
Nigel McNulty .... production attorney
Teresa Mendoza .... assistant production coordinator
John Modell .... executive audio producer
Karoll Mun .... assistant: Steven Scklair
Kenny O'Brien .... office production assistant
Cameron Oliver .... production assistant
Pilar Perez .... unit production coordinator
Jessica Ponte .... office coordinator: National Geographic Entertainment
Howard Postley .... chief technology officer: post-production
A. Lynne Puckett .... production attorney
Vicki Rocco .... production accountant
Oscar Andres Rodriguez .... technical operations: IT support
Stacy Ruppel .... associate producer: Michael Peyser
Ryan Sheridan .... fusion lead engineer
Anthony Sims .... office production assistant
Elizabeth Thompson .... assistant: Steve Schklair
David Toraya .... production attorney
Robert Turner .... digital projectionist
Gary Katsuya Ushino .... 3D lens technician
Jennifer Lynn Vidas .... unit production coordinator (as Jennifer Lynn Sireci)
Adam Vitolins .... production assistant
Daniel E. Catullo .... special thanks
Bomber Hurley-Smith .... grateful thanks
John Ptak .... special thanks
Barry Summers .... thanks

Production CompaniesDistributorsOther Companies

Additional Details

Also Known As:
85 min
Aspect Ratio:
1.78 : 1 See more »
Sound Mix:
Argentina:Atp | Australia:G | Canada:G (Alberta/British Columbia/Manitoba) | Finland:K-3 | Ireland:G | Mexico:A | New Zealand:G | Portugal:M/6 | Singapore:PG | South Korea:All | Sweden:Btl | USA:G (certificate #43996)

Did You Know?

Because this film was captured in high-definition video, with effectively two frames per "3D frame", each frame was nearly 20 megabytes in size. The entire film occupied nearly a petabyte of storage (approximately 10 to the 15th bytes, or 1,000,000GB).See more »
Revealing mistakes: In some scenes, U2 are shown for a short period of time playing to an empty stadium. This is mainly due to the fact that U2 had agreed to be filmed playing a show to an empty stadium so they could get close-ups from on-stage.See more »
Bono:Wake up in the dream.See more »
Movie Connections:
Bullet The Blue SkySee more »


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18 out of 21 people found the following review useful.
U2 (and You Too) Can Transcend Opera, 23 January 2008
Author: janos451 from San Francisco

The peculiar thing about this report is that I am not a rock fan, not by a long shot. Of course, I could not be allowed to live in San Francisco without some appreciation for the Grateful Dead, but that's about it.

When it comes to U2, I know far more about Bono's commendable social activities than of the band's performances.

A labored preamble is necessary to put this in context: "U2 3D" has simply knocked me - a passionate fan of opera and classical music - on my limited-crossover backside. It is a spectacular, musically and visually superb experience, certain to enchant any classical-music fan... if only the fan is not too fanatic to stay away. Watching it, I kept wishing for the "Ring" to be produced with this kind of passion, commitment, hanging ten every moment, and the creation of such stunning images. An important added bonus: unlike other rock films, this one is not deafening, not even in the IMAX setting.

For over a quarter-century, says the PR release, U2 has been recognized not only for their musical innovation, but for their incomparable gift for reaching millions of fans through new technologies. "U2 3D" - the first digital 3-D, multi-camera, real-time production - reflects the band's longstanding embrace of technology and its belief that "U2 3D" has the potential to revolutionize digital 3D technology. Marrying advanced digital 3-D imagery and 5.1 Surround Sound with the unique excitement of a live U2 concert, "U2 3D" takes viewers on an extraordinary cinematic journey, a quantum leap beyond traditional concert films.

Directed by Catherine Owens and Mark Pellington, "U2 3D" is a production of 3ality Digital Entertainment starring Bono, The Edge, Adam Clayton and Larry Mullen Jr.

I would detail my rapture about the screening of this most stunning of concert films, but I was pre-empted: read Eliot Van Buskirk's Wired report -

"With 3-D glasses trained on the Imax screen at the Luxor Casino in Las Vegas, I felt I was experiencing more of the U2 concert from my theater chair than I would have in person. Chalk it up to the impossible camera angles, the breathtaking close-ups and panoramas, or the convincing nature of the latest 3-D technology, but I was really there: watching guitarist-keyboardist The Edge play a Fender Rhodes from a vantage point 4 feet above his head, seeing lead singer Bono's hand reach out to the crowd, and flying through a massive stadium lit up by thousands of cellphones waving in unison like a school of glowing sea creatures.

"The capacity crowds filling these South American soccer stadiums go absolutely mad for the music of U2. Their hands wave to the beat just a few feet in front of you. Their enthusiasm is wildly infectious.

"Every development in the history of cinema has always been about making the experience more realistic, whether going from silent to talkies, or black-and-white to color," said John Rodell, the producer I spoke with outside the theater. "We see the world in 3-D, so this is a natural progression, now that the technological limitations have been conquered."

"The 3-D format goes a long way toward making the movie great, but the film would not have been nearly as powerful with the cameras pointed at most other bands. U2's musicians are masterful performers, and the epic nature of their songs and stage act lends itself perfectly to larger-than-life treatment.

"Still, watching a movie is a passive experience; to keep viewers fully engaged for more than an hour, Sassoon Film Design added a smattering of clever visual effects somewhat reminiscent of the square that Uma Thurman's character draws in the air in 'Pulp Fiction'. Post-production staffers also added animated versions of U2's backdrop videos - most notably a series of icons suggesting that the world's major religions are one. To capture multiple band members in the same frame, the filmmakers added as many as five 3-D layers to the final cut.

"Other than that, U2 3D includes little visual or audio trickery. The band insisted that no audio overdubs be included; every note in the film was played live (although for on-stage close-ups, U2 agreed to be filmed playing one show to an empty stadium). "I could make my cat sound like a good singer with Pro Tools," said Rodell, "but we didn't use any of that. What you see there are those guys, playing that night, in front of 90,000 people."

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