Gothic 3 (2006)

Video Game  -  Fantasy  -  20 November 2006 (USA)
7.6
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Ratings: 7.6/10 from 295 users  
Reviews: 1 user | 1 critic

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Title: Gothic 3 (Video Game 2006)

Gothic 3 (Video Game 2006) on IMDb 7.6/10

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Cast

Cast overview, first billed only:
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Hero (voice)
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Beliar (voice)
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Xardas (voice)
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Rhobar (voice)
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Zuben (voice) (as Gregory S. Baldwin)
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Gorn (voice)
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Innos (voice)
Lloyd Sherr ...
Diego (voice)
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Milten (voice)
Dave Bitran ...
Lester (voice)
Brad Abrell ...
Human Warrior (voice)
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Additional Voices (voice)
Jack Angel ...
Additional Voices (voice)
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Additional Voices (voice)
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Additional Voices (voice) (as Steven Jay Blum)
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Genres:

Fantasy

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Release Date:

20 November 2006 (USA)  »

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Connections

Followed by Arcania: Gothic 4 (2010) See more »

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User Reviews

 
If nothing else, play if for the game world
24 May 2007 | by See all my reviews

The plot is standard fantasy fare: hero returns to his country only to find out it has been conquered by an army of Orcs.

The greatest achievement of Gothic 3 is the world in which the adventure takes place. It's huge - with three main countries: Myrtana, Nordmar and Varrant - believable and never repetitive: each location has a wonderfully distinctive look, from the strongholds of the clans in the North to the deserts in the South, from crocodile-infested swamps to monasteries in the mountains.

Some details I loved. For example, I entered a cave in which a couple of miners had disappeared, but it was too late, a monster had killed them. I loaded a saved game and tried again: they resisted longer and I saved one of them - and a third time they defeated the monster with no help from me. This kind of unpredictability runs through the game, and it's a good thing.

Each time you pass a level you get some "learning points", but you can't automatically acquire new skills (there are many, from more conventional like fighting and magic to non-combat ones like alchemy and blacksmithing): first you have to find someone who teaches you these skills, then pay him or complete some minor quests. This makes for a more complex but ultimately more realistic gaming experience.

Not that Gothic 3 is flawless. The characters you meet are rather nondescript. Dialogues have a good sense of humour but they lack the flair of, say, the Baldur's Gate series: you can't choose between many lines and often you can't even decide whether you want to be friendly or arrogant, solemn or ironic. I do like that people from different regions talk in different ways. An odd detail is the fact people living in Gothic's world are almost only male - women are *very* few. Weird.

A.I. is passable - many enemies pursue you with a surprising insistence. Incidentally, wild animals should have been faster - it doesn't make sense that you can outrun a tiger. But this is a nitpick. A much bigger problem is the fact enemies can't jump: you can easily slaughter a huge group of them if they don't have long-range weapons or a wizard and you get on higher ground. Ladies and gentlemen... gamebreaker!

Soundtrack is epic, with some great vocal work and different themes depending on the location you are visiting.

7/10


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