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"Eureka" H.O.U.S.E. Rules (TV Episode 2006) - Plot Summary Poster

(TV Series)

(2006)

Plot Summary

  • When Stark stops Carter from investigating a crime, again, he decides to play hooky. When he contemplates getting away from Eureka, S.A.R.A.H., his house decides to make sure he doesn't and even lures Stark, Allison, Henry, Fargo, and Beverly and keeps them there. When they try to deactivate S.A.R.A.H. another A.I. program comes out and declares everyone there as hostiles.

    - Written by rcs0411@yahoo.com
  • A bad day in the lab forces Carter to rethink his decision to live in Eureka, prompting an intervention from S.A.R.A.H. (the self Activated Residential Automated Habitat).

    - Written by Anonymous

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