Command & Conquer 3: Tiberium Wars (2007)

Video Game  -  Action | Sci-Fi  -  28 March 2007 (USA)
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Ratings: 8.1/10 from 1,378 users  
Reviews: 9 user | 1 critic

From 1995 to 2047, the world has suffered through continues conflict as the G7 Nations' Global Defense Initiative (GDI) fights the shadowy, religious order of the Brotherhood of Nod (NOD) ... See full summary »


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Title: Command & Conquer 3: Tiberium Wars (Video Game 2007)

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Cast overview, first billed only:
Joseph D. Kucan ...
Nod Commander
Scrin A.I.
Nod MCV, Nod EVA, Venom, Training Instructor (voice)
John Huck ...
GDI Soldier, GDI Transport


From 1995 to 2047, the world has suffered through continues conflict as the G7 Nations' Global Defense Initiative (GDI) fights the shadowy, religious order of the Brotherhood of Nod (NOD) over one precious, yet poisonous, substance which is spreading across the world, adapting the planet to its alien environment as it goes, Tiberium. Nod's leader, known only as Kane, has for years shaped the world's future to cover the world completely in Tiberium and introduce mankind into the step of human evolution. Kane, marked by the Brotherhood as "The Messiah", lead Nod into two Tiberium wars against GDI and twice did GDI destroy Kane and brought Nod to it's knees, but not destroyed. After forty years of war the world is dived up into Tiberium, conflict, corruption and hope. GDI is at last beginning to fight back Tiberium but there are some things lurking in the darkness waiting to come out. It is time for GDI to pick up it's weapons to fight again, for the world. Written by reephamike

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Action | Sci-Fi


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28 March 2007 (USA)  »

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Did You Know?


WILHELM SCREAM: Sometimes when a soldier dies he will occasionally yell the Wilhelm Scream. See more »


John Huck: We're getting Breaking News on the Philadelphia. Apparently just moments ago
[Philadelphia is bombarded and destroyed]
John Huck: its obviously something that got terribly wrong.
See more »


Follows Command & Conquer: Generals Zero Hour (2003) See more »

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User Reviews

An RTS Legend
11 July 2009 | by (Singapore) – See all my reviews

Command and Conquer has been an RTS milestone, still is, and I think it'll always be. It brings depth and infinite possibilities to the battles you can wage against multiple opponents with dozens of units, a nice building space and several creative superweapons to devastate your opponents. Plus in the PC, you can input army structure, army postures and positions, and the way they act to certain situations. Although because of all those things, Tiberium Wars can be slightly complicated, and so newcomers would have to delve deeply into strategies and commands before starting.

The campaign mode is quite enjoyable to play, with well-designed levels, cheesy but watchable cutscenes, and a few bonus objectives to kill some hours. The difficulty of them can be stressing at times, but it always keeps you striving at the correct pace. 9/10.

Skirmish is always something people love in RTS games, with you against an opponent or two, building bases, sending in huge armies, and just clashing to death. A great thing about playing against the computer is that you can change and modify their behaviour, like Rusher for waves of light, starting units or Tank for the more hardcore legions. Another interesting fact is the scope of the game. Most RTS games say "Build massive armies to conquer your opponents". Mostly they mean, small, little squadrons of units not massive, endless armies. But, with Tiberium Wars, you can literally build unlimited units, until your money runs out. 9/10.

A game for all RTS lovers, and fans of Command and Conquer.

Total Mark: 9/10

By HowlingRabbit334

2 of 2 people found this review helpful.  Was this review helpful to you?

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