| Photos (See all 324 | slideshow) | Videos (see all 39) |
| Robert Downey Jr. | ... | Tony Stark / Iron Man | |
| Chris Evans | ... | Steve Rogers / Captain America | |
| Mark Ruffalo | ... | Bruce Banner / The Hulk | |
| Chris Hemsworth | ... | Thor | |
| Scarlett Johansson | ... | Natasha Romanoff / Black Widow | |
| Jeremy Renner | ... | Clint Barton / Hawkeye | |
| Tom Hiddleston | ... | Loki | |
| Clark Gregg | ... | Agent Phil Coulson | |
| Cobie Smulders | ... | Agent Maria Hill | |
| Stellan Skarsgård | ... | Selvig | |
| Samuel L. Jackson | ... | Nick Fury | |
| Gwyneth Paltrow | ... | Pepper Potts | |
| Paul Bettany | ... | Jarvis (voice) | |
| Alexis Denisof | ... | The Other | |
| Tina Benko | ... | NASA Scientist | |
| Jerzy Skolimowski | ... | Georgi Luchkov | |
| Kirill Nikiforov | ... | Weaselly Thug | |
| Jeff Wolfe | ... | Tall Thug | |
| M'laah Kaur Singh | ... | Young Girl | |
| Rashmi Rustagi | ... | Calcutta Woman | |
| Powers Boothe | ... | World Security Council | |
| Jenny Agutter | ... | World Security Council | |
| Arthur Darbinyan | ... | World Security Council | |
| Donald Li | ... | World Security Council | |
| Warren Kole | ... | Carrier BridgeTechs | |
| Alicia Sixtos | ... | Carrier BridgeTechs | |
| Jesse Garcia | ... | Carrier BridgeTechs | |
| Maximiliano Hernández | ... | Agent Jasper Sitwell | |
| Dieter Riesle | ... | Gala Scientist | |
| Kenneth Tigar | ... | German Old Man | |
| Walter Perez | ... | Young Shield Pilot | |
| Harry Dean Stanton | ... | Security Guard | |
| Josh Cowdery | ... | Maintenance Guy | |
| Ashley Johnson | ... | Waitress | |
| Katsumi Komatsu | ... | Japanese Family | |
| Yumiko Komatsu | ... | Japanese Family | |
| Momoko Komatsu | ... | Japanese Family | |
| Robert Clohessy | ... | Police Sergeant | |
| Enver Gjokaj | ... | Young Cop | |
| Fernanda Toker | ... | Office Woman | |
| Andrea Vecchio | ... | News Reporter | |
| Robin Swoboda | ... | News Reporter | |
| Brent McGee | ... | Faceless Pilot | |
| Jamie McShane | ... | Celebration Montage Interviewee | |
| Michael Zhang | ... | Celebration Montage Interviewee | |
| William Christopher Stephens | ... | Celebration Montage Interviewee (as Wiliams Christopher Stevens) | |
| Kelley Robins | ... | Celebration Montage Interviewee (as Kelley Robins Hicks) | |
| Romy Rosemont | ... | Shawna Lynde | |
| James Eckhouse | ... | Senator Boynton | |
| Stan Lee | ... | Stan Lee | |
| Pat Kiernan | ... | Pat Kiernan | |
| Damion Poitier | ... | Man #1 | |
| rest of cast listed alphabetically: | |||
| Thomas Roberts | ... | Thomas Roberts | |
| Ricardo Andres | ... | Lentil Merchant (uncredited) | |
| Logan Bennett | ... | SHIELD Agent (uncredited) | |
| Mayank Bhatter | ... | Celebration Montage Man Shaving Beard (uncredited) | |
| John Bryant Davila | ... | Carrier Bridge Tech (uncredited) | |
| Lou Ferrigno | ... | The Hulk (voice) (uncredited) | |
| Eric Frank | ... | Stuttgart Citizen (uncredited) | |
| Annette Lawless | ... | Hostage (uncredited) | |
| Kimberly J. Mahoney | ... | Limo Driver (uncredited) | |
| Todd Manes | ... | Helicarrier Medical Team Leader (uncredited) | |
| Jorge Mardel | ... | Stuttgart Driver (uncredited) | |
| Jillian Morgese | ... | Woman in Restaurant (uncredited) | |
| Joti Nagra | ... | Waitress (uncredited) | |
| Joseph O'Brien | ... | New York City Pedestrian (uncredited) | |
| Nate Paige | ... | New York Pedestrian (uncredited) | |
| Alonda Shevette | ... | Lab Tech (uncredited) | |
| Douglas Slygh | ... | Museum Gala Patron (uncredited) | |
| Colin Strause | ... | Shield Agent #4 (uncredited) | |
| Robert P. Thitoff | ... | Gala Patron (uncredited) | |
| Shane Thompson | ... | Pedestrian (uncredited) | |
| Chris Vaina | ... | Running Pedestrian (uncredited) | |
| Sandra Weston | ... | Sweeper (uncredited) | |
Directed by | |||
| Joss Whedon | |||
Writing credits(WGA) | ||
| Joss Whedon | (screenplay) | |
| Zak Penn | (story) and | |
| Joss Whedon | (story) | |
Produced by | |||
| Victoria Alonso | .... | executive producer | |
| Louis D'Esposito | .... | executive producer | |
| Jon Favreau | .... | executive producer | |
| Kevin Feige | .... | producer | |
| Alan Fine | .... | executive producer | |
| Jeremy Latcham | .... | executive producer | |
| Stan Lee | .... | executive producer | |
| Alexander Ward | .... | series producer (2011) (as Alex Ward) | |
| Patricia Whitcher | .... | executive producer | |
Original Music by | |||
| Alan Silvestri | |||
Cinematography by | |||
| Seamus McGarvey | (director of photography) | ||
Film Editing by | |||
| Jeffrey Ford | |||
| Lisa Lassek | |||
Casting by | |||
| Sarah Finn | |||
| Randi Hiller | |||
Production Design by | |||
| James Chinlund | |||
Art Direction by | |||
| Benjamin Edelberg | |||
| Jann K. Engel | |||
| Gregory S. Hooper | |||
| Billy Hunter | (as William O. Hunter) | ||
| Richard L. Johnson | (supervising art director) | ||
| Randy Moore | |||
Set Decoration by | |||
| Victor J. Zolfo | |||
Costume Design by | |||
| Alexandra Byrne | |||
Makeup Department | |||
| Jacquelyn Adamson | .... | makeup artist | |
| Georgia Allen | .... | makeup artist | |
| Merribelle Anderson | .... | assistant department head hair | |
| Allan A. Apone | .... | assistant department head makeup | |
| Jennifer Bell | .... | department head hair stylist | |
| David Beneke | .... | dental prosthetics | |
| Stephen Bettles | .... | prosthetic make up artist | |
| John Blake | .... | makeup department head | |
| Roland Blancaflor | .... | special makeup effects technician | |
| Jodi Byrne | .... | makeup artist | |
| Doug Fairall | .... | makeup artist | |
| Thomas Floutz | .... | key prosthetic makeup artist | |
| Katrina Francis | .... | makeup artist | |
| Patricia Greer | .... | additional makeup artist | |
| Monique Hahn | .... | makeup artist | |
| Jennifer Jane | .... | hair stylist | |
| Paula Kelly | .... | additional makeup artist | |
| Kevin Kirkpatrick | .... | prosthetic makeup artist: Ironhead Studio | |
| Leslie Shayne Kohn | .... | makeup artist | |
| Cass McClure | .... | foam technician: specialty costumes | |
| Cass McClure | .... | prosthetics technician | |
| Yvette Meely | .... | hair stylist | |
| Douglas Noe | .... | makeup artist | |
| Barbara Olvera | .... | personal hair stylist: Scarlett Johansson | |
| Tijen Osman | .... | department head hair stylist: second unit | |
| Yesim 'Shimmy' Osman | .... | personal hair stylist: Tom Hiddleston | |
| Ashlynne Padilla | .... | assistant makeup artist | |
| Christopher Patrick | .... | makeup artist | |
| Rosemary Redlin | .... | co-makeup department head: New York | |
| Viola Rock | .... | makeup artist | |
| Sara Roybal | .... | additional makeup artist | |
| Keith Sayer | .... | makeup artist | |
| Vanessa Sharp | .... | hair stylist | |
| Nicole Sortillon | .... | makeup artist | |
| Heba Thorisdottir | .... | personal makeup artist: Scarlett Johansson | |
| Christopher Trujillo | .... | makeup artist | |
| Sheila Trujillo | .... | makeup artist | |
| Corey Welk | .... | makeup artist | |
| Beka Wilson | .... | hair stylist | |
Production Management | |||
| Paddy Cullen | .... | production manager: second unit | |
| Steve Demko | .... | post-production supervisor | |
| Don J. Hug | .... | production supervisor | |
| Bruce Markoe | .... | post-production executive | |
| Nadia Paine | .... | production supervisor: New Mexico | |
| Cheryl Quarantiello | .... | unit production manager | |
| Leeann Stonebreaker | .... | unit production manager | |
Sound Department | |||
| Eric Bautista | .... | sound utility | |
| Courtney Bishop | .... | adr recordist | |
| Christopher Boyes | .... | sound designer | |
| Christopher Boyes | .... | sound re-recording mixer | |
| Scott Brewer | .... | engineering services | |
| David Chrastka | .... | assistant sound design editor | |
| Bil Clement | .... | boom operator | |
| Jason Patrick Collins | .... | utility sound technician | |
| Jesse Dill | .... | utility sound | |
| Chad Djubek | .... | boom operator: second unit | |
| Justin Doyle | .... | additional sound design editor | |
| Luke Dunn Gielmuda | .... | foley editor | |
| Teresa Eckton | .... | sound effects editor | |
| Jim Emswiller | .... | sound mixer: second unit | |
| Sean England | .... | foley artist | |
| Frank E. Eulner | .... | supervising sound editor | |
| Julie Feiner | .... | adr editor | |
| Doug Ford | .... | engineering services | |
| Jonathan Fuh | .... | boom operator | |
| José Antonio García | .... | sound mixer | |
| Clifford 'Kip' Gynn | .... | utility sound | |
| Matthew Hartman | .... | dialogue editor | |
| Rob Hidalgo | .... | boom operator | |
| Lora Hirschberg | .... | sound re-recording mixer | |
| Bobby Johanson | .... | adr mixer | |
| Noah Katz | .... | sound editorial technical support | |
| Kyle D. Krajewski | .... | adr recordist | |
| Michael Levine | .... | digital audio transfer | |
| Dmitri Makarov | .... | digital editorial services | |
| Nigel Maxwell | .... | sound utility: second unit | |
| Max Medenwald | .... | adr recordist | |
| Michael Miller | .... | adr mixer | |
| Mark Petty | .... | additional dialogue recording engineer | |
| Alex Raguini | .... | utility sound | |
| Michael Rivera | .... | adr recordist | |
| Sanjay | .... | adr artist | |
| Steve Schatz | .... | re-recording mix technician | |
| Robert Shoup | .... | foley editor | |
| Gary L.G. Simpson | .... | stage engineer | |
| Brian Slack | .... | stage engineer | |
| James Spencer | .... | assistant sound re-recording mixer | |
| Greg Steele | .... | adr mixer | |
| Becky Sullivan | .... | supervising adr editor | |
| Billy Theriot | .... | adr mixer | |
| Corey Tyler | .... | foley recordist | |
| Gayle Wesley | .... | adr assistant sound editor | |
| Dan Wesson | .... | boom operator | |
| Steven Willer | .... | utility sound technician | |
| Marshall Winn | .... | dialogue editor | |
| Greg Zimmerman | .... | adr recordist | |
| Vikram Biswas | .... | sound technician (uncredited) | |
| Steve Boeddeker | .... | foley editor (uncredited) | |
| J.R. Grubbs | .... | foley editor (uncredited) | |
| Scott Guitteau | .... | foley editor (uncredited) | |
| James Likowski | .... | foley editor (uncredited) | |
| James Likowski | .... | supervising foley editor (uncredited) | |
| Kyrsten Mate | .... | foley editor (uncredited) | |
| Drew Oliveras | .... | recordist (uncredited) | |
| Jana Vance | .... | foley artist (uncredited) | |
Visual Effects by | |||
| Shaun Friedberg 'Pyrokinesis' | .... | animation technical director: Weta Digital (as Shaun Friedberg) | |
| Seb Abante | .... | reference photographer: Weta Digital | |
| David Abbott | .... | shader writer: Weta Digital | |
| Nada Abdou | .... | stereo compositor: StereoD | |
| Rehan Abdulovski | .... | paint artist: fx3x | |
| John Aberdein | .... | motion capture pipeline manager: Weta Digital | |
| Paolo Acri | .... | digital compositor: ILM | |
| Lindsay Adams | .... | lead compositor: ILM | |
| Glen Adlam | .... | camera technical director: Weta Digital | |
| Hunny Agarwal | .... | stereo roto artist | |
| Gus R. Aguilera | .... | rotoscope artist: Scanline VFX | |
| Christa Albrecht | .... | team assistant: ScanlineVFX | |
| Anjel Alcaraz | .... | depth artist: Stereo D | |
| Steve Alegria | .... | digital compositor | |
| Andreas Alesik | .... | effects artist: Trixter Film | |
| Mark Edward Allen | .... | model groomer: Weta Digital | |
| Stephen Allison | .... | render wrangler: Weta Digital | |
| Yoav Allon | .... | depth artist | |
| Yoav Allon | .... | digital compositor | |
| Patrick L. Almanza | .... | stereoscopic painter | |
| Holli Alvarado | .... | Flame artist | |
| Holli Alvarado | .... | matte painter | |
| Catherine Ames | .... | visual effects production assistant | |
| Jaroslaw Ancuta | .... | paint & roto artist: Pixomondo | |
| Katarzyna Ancuta | .... | paint supervisor | |
| Glenn Anderson | .... | supporting services: Weta Digital | |
| Fatima Anes | .... | stereo paint artist: StereoD | |
| Beverley Joy Ang | .... | technical assistant | |
| Siau Yene Ang | .... | lighting technical director | |
| Dwight Angelito | .... | senior stereoscopic compositor | |
| Jonathan Angelo | .... | lead pipeline developer: Stereo D | |
| Chris Antonini | .... | visual effects plate coordinator | |
| Doug Appleton | .... | designer/animator perception | |
| Erick Aragon | .... | rotoscope artist | |
| Christine Arboit | .... | lighting techical director: Weta Digital | |
| Nathan Arbuckle | .... | effects technical director: Evil Eye Pictures | |
| Georgy Arevshatov | .... | senior texture artist: Weta Digital | |
| Spencer Armajo | .... | Flame artist | |
| Yalda Armian | .... | models production manager: Weta Digital | |
| Taylor Armstrong | .... | stereo paint artist: Stereo D | |
| Nicole Arnell | .... | rotoscope artist: Digital Domain | |
| Creighton Ashton | .... | stereoscopic compositor: Stereo D | |
| Jeff Atherton | .... | visual effects producer: Hydraulx | |
| Hunter Athey | .... | previsualization artist: The Third Floor | |
| Andrew Atkinson | .... | visual effects systems tools manager | |
| Kate Auld | .... | digital compositor | |
| Mark Anthony Austin | .... | previsualization lead: The Third Floor (as Mark Austin) | |
| Marie-Ève Authier | .... | digital compositor: Modus FX | |
| Derrick Auyoung | .... | animation technical director: Weta Digital | |
| Nicholas Avallone | .... | visual effects | |
| Jarrod Avalos | .... | matchmove supervisor | |
| Carl Ayala | .... | camera technical director | |
| Dan Ayling | .... | camera technical director | |
| Paul A. Baccam | .... | stereoscopic artist | |
| Zahida Bacchus | .... | stereoscopic producer | |
| Sindharmawan Bachtiar | .... | creature pipeline technical director: Weta Digital | |
| Marcus Bain | .... | senior matchmove artist | |
| Mike Bain | .... | cg supervisor: Fuel VFX | |
| James Baker | .... | previsualization artist: The Third Floor | |
| Santhoshi Balasubramanian | .... | digital artist: ILM | |
| Scott Balkcom | .... | Flame artist | |
| Jarret Ballard | .... | stereoscopic depth artist | |
| Marco Barbati | .... | creature facial technical director: Weta Digital | |
| K.C. Barnes | .... | stereoscopic lead: Stereo D | |
| Shawn Barnett | .... | senior visual effects compositor | |
| Sonia Bass | .... | camera technical director: Weta Digital | |
| Jason Bath | .... | visual effects executive producer: Fuel VFX | |
| Mark Battle | .... | compositor: Stereo D | |
| Matt Bauer | .... | previsualization artist: The Third Floor | |
| Michael Bauer | .... | digital production supervisor | |
| Michael Baula | .... | stereoscopic compositor: Stereo D | |
| Geoffrey E. Baumann | .... | computer graphics supervisor: Digital Domain | |
| Joel Bautista | .... | compositor: ILM | |
| Bryn Bayliss | .... | digital artist | |
| Lyse Beck | .... | compositor | |
| Jo Ann Cordero Belen | .... | compositor: ILM | |
| Brittany Bell | .... | visual effects | |
| Gregory Bellis | .... | camera td: Weta Digital | |
| Danielle Bemis | .... | visual effects coordinator: Luma Pictures | |
| Jeannie Ben-Hain | .... | stereoscopic compositor | |
| Laurent Ben-Mimoun | .... | concept artist | |
| Karina Benesh | .... | visual effects coordinator | |
| Steven Benjamin | .... | roto/paint artist: Luma Pictures | |
| Krista Benson | .... | digital compositor | |
| Brian N. Bentley | .... | stereoscopic compositor | |
| Brian N. Bentley | .... | stereoscopic paint artist | |
| Scott Benza | .... | animator | |
| Frank Berbert | .... | digital compositor: ILM | |
| Sylvain Berger | .... | lead pipeline technical director: Modus FX | |
| Mathew Berglund | .... | digital artist | |
| Niki Bern | .... | digital compositor: fuelvfx | |
| Magda Bernal | .... | visual effects digital coordinator | |
| Alex Berson | .... | digital paint artist: Weta Digital | |
| Maxime Besner | .... | stereoscopic artist | |
| Aaron D. Beyer | .... | visual effects artist | |
| Himanshu Bhatia | .... | r&d programmer: hydraulx | |
| Sourajit Bhattacharya | .... | stereo compositor | |
| Wayne Billheimer | .... | visual effects executive producer: ILM | |
| Patrick Bissonnette | .... | visual effects financial controller: Modus FX | |
| Aevar Bjarnason | .... | visual effects artist: Fuel VFX | |
| Edward Blackford | .... | stereoscopic artist | |
| Duncan Blackman | .... | photographer: Digimatte | |
| Sarah Blank | .... | visual effects artist | |
| Sven Bliedung | .... | fx artist: Trixter Film | |
| Vincent Blin | .... | Flame artist | |
| Jeremy Bloch | .... | technical director: ILM | |
| Stephen A. Bloch | .... | previsualization artist: The Third Floor | |
| Robert Bloom | .... | lighting technical director | |
| Rufus Blow | .... | creature technical director: Weta Digital | |
| Richard Bluff | .... | digital matte supervisor: ILM | |
| Marten Blumen | .... | digital compositor | |
| Mike Bodkin | .... | executive producer: Stereo D | |
| David Bohorquez | .... | previsualization artist: The Third Floor | |
| Florin Boieriu | .... | senior compositor: ILM | |
| Jason Bomstein | .... | stereoscopic artist | |
| Alessandro Bonora | .... | digital artist | |
| Rob Bonstin | .... | production support | |
| Siksit Boonyodom | .... | compositor | |
| Mark Boorer | .... | pipeline programmer | |
| Markus Boos | .... | cg lead: Scanline VFX | |
| Rachel Borkow | .... | previsualization production coordinator: The Third Floor | |
| James Robert Bosley | .... | stereoscopic artist | |
| Jonathan Bot | .... | digital compositor: Weta Digital | |
| Tess Boughton | .... | visual effects artist | |
| Marc Bourbonnais | .... | visual effects executive producer: Modus FX | |
| Sam Bourne | .... | technical coordinator | |
| Xavier Bourque | .... | digital compositor: Fuel VFX | |
| Shane Bouthillier | .... | stereoscopic artist | |
| Michael Bovberg | .... | digital compositor: Scanline VFX | |
| Jason Bowers | .... | stereoscopic compositor | |
| Stephen D. Bowline | .... | research & development | |
| Gavin Boyle | .... | layout: ILM | |
| Kirstin Bradfield | .... | digital compositor | |
| Adam Bradley | .... | digital paint artist: Weta Digital Ltd | |
| Derek Bradley | .... | creature effects | |
| Jeremy Bradley | .... | visual effects editor | |
| Mat Brady | .... | digital artist | |
| Steve Braggs | .... | cg sequence supervisor: ILM | |
| Timothy Brakensiek | .... | creature technical director | |
| Michael Brako | .... | stereoscopic artist | |
| Franz Brandstaetter | .... | digital compositor | |
| Erik Bratlien | .... | depth artist: Stereo D | |
| Stefan Braun | .... | cg artist: Trixter Film | |
| Kristie Breslin | .... | models department manager: Weta Digital | |
| Michael Breymann | .... | effects artist | |
| Milady Bridges | .... | visual effects artist | |
| Adam Briggs | .... | visual effects artist: Luma Pictures | |
| Lee Briggs | .... | visual effects coordinator: ILM | |
| Daniel Brimer | .... | visual effects producer: Digital Domain | |
| Wayne Brinton | .... | visual effects supervisor: Modus FX | |
| Ryan Brooks | .... | rotoscope artist | |
| Austin Brown | .... | rotoscope artist: Scanline VFX | |
| Chantell Brown | .... | visual effects | |
| Christopher E. Brown | .... | digital effects artist | |
| Kyle Patrick Brown | .... | lead compositor (stereoscopic conversion) | |
| Dan Browne | .... | systems admistrator: Evil Eye Pictures | |
| Edward Brugge | .... | roto lead: The Base Studio | |
| Erik Bruhwiler | .... | digital compositor: Hydraulx | |
| Amy Brunolli | .... | digital coordinator: Luma Pictures | |
| Cody Brunty | .... | visual effects artist | |
| Julian Bryant | .... | digital compositor | |
| Sabrina Bucci | .... | data wrangler: Modus FX | |
| Jared Buford | .... | stereoscopic artist: Stereo D | |
| Joerg W. Bungert | .... | digital colourist: Weta Digital | |
| Charles Bunnag | .... | DI associate colorist | |
| Matthew Burek | .... | stereoscopic artist | |
| Christian Burggraf | .... | system administration: ScanlineVFX | |
| Darrell Burke | .... | visual effects | |
| Andy Burmeister | .... | camera technical director: Weta Digital | |
| Jeremy F. Butler | .... | character rigging supervisor | |
| Sam Buys | .... | digital asset manager: Weta Digital | |
| Brendan Byrd | .... | visual effects production assistant | |
| Nathaniel Caauwe | .... | rotoscope artist: The Base Studio | |
| Goncalo Cabaca | .... | visual effects artist | |
| Howard Cabalfin | .... | roto/paint lead: Digital Domain | |
| Moises Flores Cabrera | .... | junior compositor: Lola Visual Effects | |
| Regina Cachuela | .... | animation technical director | |
| Luis Calero | .... | digital artist | |
| Owen Calouro | .... | layout artist: ILM | |
| Caitlin Campbell | .... | stereoscopic compositor | |
| Alexandre Cancado | .... | lead digital compositor: Luma Pictures | |
| Cedric Canlas | .... | digital modeler: weta digital | |
| Patrick Canning | .... | rotoscope artist: Hydraulx VFX | |
| Andre Cantarel | .... | post-visualization artist: The Third Floor | |
| Robin Stuart Cape | .... | rotoscope artist: Weta Digital | |
| Tasha Carlson | .... | depth artist | |
| Kathy Carlston | .... | matchmove artist | |
| Jimmy Caron | .... | pipeline technical director: Modus FX | |
| Caleb Carr | .... | rotoscope artist | |
| Taylor Carrasco | .... | animator | |
| Jeremy P. Carroll | .... | junior lead stereoscopic compositor: Stereo D | |
| Shoghi Castel De Oro | .... | previsualization artist: The Third Floor | |
| Monica L. Castro | .... | stereoscopic artist | |
| Norman Cates | .... | lead compositor | |
| Nick Cattell | .... | matte painter | |
| Daniel Cavey | .... | associate production manager: ILM | |
| Joe Censoplano | .... | digital compositor: Luma Pictures | |
| Gabe Cervantes | .... | stereoscopic artist: Stereo D | |
| Charles-Felix Chabert | .... | effects technical director | |
| Snata Chakraborty | .... | stereo roto artist | |
| Arthur Chan | .... | rotoscope artist: Weta Digital | |
| Johnny Chan | .... | rotoscope artist | |
| Karhoe Chan | .... | layout artist: ILM | |
| Kien Geay Chan | .... | digital artist | |
| Hui Ling Chang | .... | production manager: ILM | |
| Matthieu Chardonnet | .... | senior effects technical director: Weta Digital | |
| Mark Chataway | .... | technical director: ILM | |
| Cheah Chin Chee | .... | digital matte artist | |
| Georgie Chen | .... | digital artist | |
| Peter Chen | .... | animator | |
| Karen Cheng | .... | roto/paint artist | |
| Nick Cherry | .... | compositor | |
| Peter Chesloff | .... | digital compositor | |
| Jason K.S. Cheung | .... | production engineer: Weta Digital | |
| Simon Cheung | .... | senior modeller | |
| Anthony Chiang | .... | layout technical director | |
| Mihaela Chifor | .... | visual effects producer: Trixter Film | |
| Eun-Jung Cho | .... | digital compositor | |
| Jong Jin Choi | .... | technical director | |
| Raymond Chou | .... | digital matte artist | |
| Bradley Chowning | .... | stereoscopic depth artist | |
| Ian Christie | .... | visual effects artist | |
| Francesca Christopher | .... | production assistant: ILM | |
| Kristy Chrobak | .... | stereo production coordinator | |
| Marc Chu | .... | animation supervisor: ILM | |
| Ria-Bella Chua | .... | rotoscope artist: Weta Digital | |
| Douglas Chubb | .... | digital paint artist: Weta Digital | |
| Jasper Chung | .... | rotoscope artist: Weta Digital | |
| David Cimaglia | .... | roto artist: stereoscopic conversion | |
| Alessandro Cioffi | .... | visual effects supervisor: Trixter Film | |
| Suzanne Cipolletti | .... | post-visualization artist: The Third Floor | |
| Vincent Cirelli | .... | visual effects producer: Luma Pictures | |
| Vincent Cirelli | .... | visual effects supervisor: Luma Pictures | |
| Mike Cisneros | .... | visual effects artist | |
| Genevieve Claire | .... | production coordinator: Pixomondo | |
| Patrick Clancey | .... | digital opticals | |
| Graham D. Clark | .... | head of stereography: Stereo D | |
| Jimi Clark | .... | stereoscopic artist | |
| Trent Claus | .... | Flame artist | |
| Nicolas Cloutier | .... | lead concept & matte painting: Modus FX | |
| Valérie Clément | .... | head of sales & marketing: Modus FX | |
| Adam Coggin | .... | post-visualization artist: The Third Floor | |
| Michael Colburn | .... | stereoscopic compositor | |
| Michael Colburn | .... | stereoscopic paint artist | |
| Michael Coldewey | .... | executive producer: Trixter Film | |
| Jeff Cole | .... | visual effects artist | |
| Luke Cole | .... | software engineer: Fuel VFX | |
| Sam Cole | .... | compositing technical director: Fuel VFX | |
| Aurelien Collard | .... | software engineer | |
| Janice Barlow Collier | .... | technical administrator: Method Studios | |
| Mary-Margaret Conley | .... | data i/o administrator | |
| Benjamin Conner | .... | roto/paint artist: Luma Pictures | |
| Ben Conrad | .... | creative lead: celebration montage | |
| Jochen Conradt | .... | effects artist: ScanlineVFX | |
| Elliot Contreras | .... | visual effects artist | |
| Sonia Contreras | .... | layout artist: ILM | |
| Matt Conway | .... | concept artist | |
| Matt Conway | .... | matte painter: Scanline VFX | |
| Chase Cooper | .... | creature technical director: ILM | |
| Gemma Cooper | .... | digital compositor: Weta Digital | |
| Karin Cooper | .... | creature technical director | |
| Michael Corcoran | .... | lead creature technical director | |
| Matt Cordero | .... | stereoscopic compositor | |
| Joshua Cordes | .... | visual effects: Hydraulx | |
| Danielle Costa | .... | visual effects production manager | |
| Krishnamurti Costa | .... | creature modeler: ILM | |
| Glenn Cotter | .... | digital artist: ILM | |
| Andrew Cottingham | .... | previsualization production coordinator: The Third Floor | |
| Brenton Cottman | .... | lead digital matte artist: weta digital | |
| Joshua Coté | .... | stereoscopic depth artist | |
| Alasdair Coull | .... | code department supervisor: Weta Digital | |
| Dan Cox | .... | senior td: ILM | |
| Louis Cox | .... | camera technical director | |
| Maurice Cox | .... | stereo compositing artist | |
| Ed Coy | .... | digital artist: Fuel VFX | |
| Christine Cram | .... | digital paint artist | |
| Nick Crew | .... | lead compositor: Scanline VFX | |
| Robert Cristino | .... | stereoscopic compositor | |
| Jim Croasdale | .... | senior paint artist | |
| Kevin Cross | .... | 3D artist | |
| Tyson Cross | .... | lighting technical director: ILM | |
| Thomas Crow | .... | stereo artist: Stereo D | |
| Guido Jiménez Cruz | .... | rotoscope artist: Scanline VFX | |
| Jason Cuenco | .... | assistant technical director: modeling, ILM | |
| Glenn Curry | .... | layout td: Weta Digital | |
| Sean Cushing | .... | visual effects producer: Cantina Creative | |
| Poprizov Cvetan | .... | roto artist: fx3x | |
| Anthony D'Agostino | .... | camera tracker | |
| Coral D'Alessandro | .... | pre-vis consultant | |
| Tim Dalton | .... | visual effects coordinator: Luma Pictures | |
| David Dame | .... | creature technical director | |
| Thomas Oliver Daniel | .... | rotoscope production coordinator | |
| Robert Nicholas Dauphinais | .... | digital compositor | |
| Lorelei David | .... | visual effects editor: ILM | |
| James Davis Jr. | .... | stereo conversion artist | |
| Brandon Davis | .... | effects technical director | |
| Jayson Davis | .... | stereoscopic compositor: Stereo D | |
| Mark A. Davis | .... | stereoscopic compositor | |
| Amy Daye | .... | digital compositor: ILM | |
| Alan De Castro | .... | stereoscopic depth artist: Stereo D | |
| Jeffrey de Guzman | .... | digital matte painter: Industrial Light & Magic | |
| Daphne De Jesus | .... | paint and rotoscope artist: Scanline VFX | |
| Daphne De Jesus | .... | senior digital paint artist | |
| Sarah de Schot | .... | digital paint artist: Weta Digital | |
| Josh Deason | .... | stereoscopic compositor: stereoscopic conversion | |
| Rachel Decker | .... | data administrator | |
| Gabriel Dedic | .... | research & development: ScanlineVFX | |
| Yoshi DeHerrera | .... | lidar scanning | |
| Val Dela Rosa | .... | senior systems administrator | |
| Valerie Delahaye | .... | production manager: Modus | |
| Kevin Delee | .... | visual effects | |
| Ruy Delgado | .... | matchmove artist: Luma Pictures | |
| Ruy Delgado | .... | roto/paint artist: Luma Pictures | |
| Brian Delmonico | .... | compositor: Method Studios | |
| Stephen DeLuca | .... | cg sequence supervisor: ILM | |
| Peter Demarest | .... | digital compositor: ILM | |
| Marie Victoria Denoga | .... | digital compositor | |
| Ivy Depies | .... | stereo digital compositor: Method Studios | |
| Fefo Desouza | .... | Flame artist | |
| Anouk Deveault-Moreau | .... | visual effects producer: Modus FX | |
| Ashish Dewan | .... | digital compositor: Modus FX | |
| Michael Dillon | .... | digital intermediate producer | |
| John Dinh | .... | roto/paint artist | |
| Gareth Dinneen | .... | compositor: Weta Digital | |
| Gus Djuro | .... | senior stereoscopic artist | |
| Thai Son Doan | .... | digital compositor: Fuel VFX | |
| Jennifer Docherty | .... | creatures coordinator: weta digital | |
| Jennifer Dolan | .... | stereoscopic conversion | |
| Raul Dominguez | .... | concept artist | |
| Raul Dominguez | .... | senior modeler | |
| Rene Dominguez | .... | stereoscopic compositor | |
| Jason Donnelly | .... | post-visualization artist: The Third Floor | |
| Tyson Donnelly | .... | digital compositor: Fuel VFX | |
| James Dornoff | .... | digital producer: Scanline VFX | |
| John Doublestein | .... | lead creature technical director: ILM | |
| Colin Downs-Razouk | .... | assistant technical director: ILM | |
| Brennan Doyle | .... | digital artist supervisor: ILM Singapore | |
| Jorik Dozy | .... | digital matte painter: ILM | |
| Corey Drake | .... | r&d programmer: Stereo D | |
| Brent Droog | .... | visual effects artist | |
| Ryan Drue | .... | visual effects concept artist: ILM | |
| Stéphanie Dubé | .... | senior texture painter: Digital Domain | |
| Georg Duemlein | .... | effects technical director | |
| Jadan Duffin | .... | paint artist (as Michael Jadan Duffin) | |
| Jadan Duffin | .... | roto artist (as Michael Jadan Duffin) | |
| Jadan Duffin | .... | rotoscope artist: Scanline VFX | |
| Johnny Duguid | .... | visual effects coordinator: ILM | |
| Ryan Duhaime | .... | lighting technical director: Weta Digital | |
| Aubrey Dukes | .... | stereoscopic lead: Stereo D | |
| Georgia Dumergue | .... | rotoscope artist | |
| Eamon Samuel Duncan | .... | camera technical director | |
| Shawn Dunn | .... | head of layout/animation technologies: Weta Digital | |
| Edgar Díaz | .... | digital artist: Digital Domain | |
| C. Michael Easton | .... | lead animator: ILM | |
| Aaron Eaton | .... | visual effects artist | |
| Matt Eaton | .... | visual effects artist | |
| Bruno Ebe | .... | effects technical director | |
| Selwyn Eddy | .... | digital artist | |
| Scott Edelstein | .... | digital environments artist | |
| Benny Edlund | .... | senior motion capture technical director | |
| David Edwards | .... | compositor: Fuel VFX | |
| Moritz Eiche | .... | compositing supervisor: ScanlineVFX | |
| Marijn Eken | .... | compositing artist: ScanlineVFX | |
| Yasmine El-Ghamrawy | .... | compositor | |
| Nino Ellington | .... | technical assistant | |
| Josh Elmore | .... | model/texture artist: Hydraulx | |
| Chris Engle | .... | visual effects production assistant | |
| John Erik Englund | .... | software engineer: Stereo D | |
| Thomas Enright | .... | motion control miniature supervisor | |
| Omid Ensafi | .... | cg artist: Method Design | |
| Dan Enstrom | .... | gatekeeper: ILM | |
| Neil Esoy | .... | stereoscopic compositor | |
| Andrea Espinal | .... | digital compositor: Modus FX | |
| Raul Essig | .... | CG supervisor | |
| Bryan T. Evans | .... | matchmove artist | |
| Andrew Ewert | .... | visual effects coordinator: ILM | |
| Bill Eyler | .... | digital artist: ILM | |
| Jonathan Faber | .... | model maker | |
| Devin Fairbairn | .... | layout: ILM | |
| Marco Fanari | .... | cg artist: Trixter Film | |
| Brian Fanska | .... | stereoscopic compositor | |
| Luca Fascione | .... | rendering research lead | |
| Sebastian Feldman | .... | digital compositor | |
| Robin Pierce Ferber | .... | stereoscopic conversion artist | |
| Manuel Ferdinand | .... | research & development: ScanlineVFX | |
| Oliver Ferguson | .... | visual effects technical director: Weta Digital | |
| Adrian Ferrari | .... | stereoscopic compositor | |
| Judith Ferrer | .... | stereoscopic depth artist | |
| Jonathan Ficcadenti | .... | motion graphics designer | |
| Nicolas Fillion | .... | lighting technical director: Modus FX | |
| Jerod Finn | .... | stereoscopic artist | |
| Matt Fitzgerald | .... | digital modeler | |
| Jason Fleming | .... | lighting technical director: Weta Digital | |
| Robert Fletcher | .... | support engineer | |
| Megan Flood | .... | compositing artist | |
| Megan Flood | .... | rotoscope artist | |
| Juan Flores | .... | colorist assist | |
| Matthew Fogarty | .... | camera technical director: Weta Digital | |
| Marvin Fonacier | .... | systems engineer | |
| Les Foor | .... | lead stereoscopic artist | |
| Ashley Forbito | .... | stereoscopic compositor | |
| Ashley Forbito | .... | stereoscopic painter | |
| Chris Foreman | .... | digital artist: ILM | |
| Brian Fortune | .... | digital effects: Luma Pictures | |
| Dan Foster | .... | plate producer | |
| Ludovic Fouche | .... | camera technical director | |
| Xavier Fourmond | .... | digital compositing lead: Modus FX | |
| Emily Francione | .... | stereoscopic roto lead | |
| Andrew Francis | .... | digital colorist: Efilm | |
| Laura Franek | .... | production support | |
| Shaun Frank | .... | IT manager | |
| Guillaume François | .... | shader writer | |
| Jordan Freda | .... | visual effects producer: The Base Studio | |
| Andreas Frickinger | .... | compositing artist: ILM | |
| Miles Friedman | .... | visual effects coordinator: Lola VFX | |
| Josh Frontino | .... | previsualization artist: The Third Floor | |
| Travis Fruci | .... | stereo artist: Stereo D | |
| Johan Fröjd | .... | motion editor: Weta Digital | |
| David Fuhrer | .... | digital artist: ILM | |
| Kristina Gacova | .... | roto artist | |
| Peter Gagnon | .... | VFX director: Perception | |
| Peter Gagnon | .... | compositor | |
| Patrick Gagné | .... | visual effects | |
| Jason Galeon | .... | lighting technical director: Weta Digital | |
| Mei Gangwen | .... | fx technical director: ILM | |
| Danny Garcia | .... | integration artist | |
| Juan Edgardo Garcia | .... | stereoscopic compositor: Stereo D | |
| Robb Gardner | .... | lighting technical director: ILM | |
| Adam Garnier | .... | stereoscopic compositor | |
| Edgar Garrido | .... | stereo depth artist | |
| Joana Garrido | .... | look development artist | |
| Joana Garrido | .... | texture artist | |
| Meredith Garrison | .... | visual effects production assistant | |
| Demitre Garza | .... | Flame artist | |
| Christoph Gaudl | .... | matchmove artist: Trixter Film | |
| Nicholas Gaul | .... | senior digital modeler: Weta Digital | |
| Bryan Gauna | .... | head of technology | |
| Joan Gauna | .... | pipeline developer | |
| Thibault Gauriau | .... | effects technical diretor: ILM | |
| Andreas Gebauer | .... | compositing artist: Trixter Film | |
| Geoff Geis | .... | depth artist | |
| Joshua Gengler | .... | digital compositor | |
| Christoph Genzwürker | .... | motion capture software developer | |
| Joel Gerlach | .... | compositor: Luma Pictures | |
| Joel Gerlach | .... | roto/paint artist: Luma Pictures | |
| Paul Giacoppo | .... | digital artist | |
| John Giang | .... | concept artist | |
| Jackson Gichuki | .... | stereoscopic rotoscope artist | |
| Matthew E. Gill | .... | stereoscopic rotoscope artist: Stereo D | |
| Jen Gillespie | .... | technology coordinator: Weta Digital | |
| Kenneth Gimpelson | .... | visual effects artist | |
| Geoffroy Givry | .... | digital compositor: Weta Digital | |
| Jan Glöckner | .... | compositing artist: Trixter Film | |
| Melissa Goddard | .... | compositor: Weta Digital | |
| Peter Godden | .... | lead layout technical director | |
| Clarke Godwin | .... | stereoscopic lead | |
| Marissa Gomes | .... | associate production manager: ILM | |
| Danny Gonzalez | .... | executive creative/partner: Perception | |
| JongSoo Goo | .... | paint artist: The Base Studio | |
| Maria Goodale | .... | digital artist | |
| Azzard Gordon | .... | visual effects layout artist: Industrial Light and Magic | |
| Lenny Gordon | .... | tracker | |
| Philip Gordon | .... | stereoscopic artist: Stereo D | |
| Travis Gorman | .... | layout artist | |
| Travis Gorman | .... | matchmove artist | |
| Joanna N. Goslicka | .... | digital artist: Scanline VFX | |
| Cody Graham | .... | stereoscopic artist | |
| Anthony Grant | .... | model/texture artist: Luma Pictures | |
| Jeremiah Grant | .... | digital artist: ILM | |
| Jeff Grebe | .... | effects technical director: ILM | |
| Orin Green | .... | digital artist | |
| Matt Greig | .... | compositing supervisor: Fuel VFX | |
| Justin Greiner | .... | digital compositor | |
| Josh Gridley | .... | post-visualization artist: The Third Floor | |
| Bryant Terrell Griffin | .... | lead digital matte painter | |
| Bryan Grill | .... | visual effects supervisor: Scanline VFX | |
| Jessica Grimshaw | .... | depth artist: Stereo D | |
| David E. Groom | .... | chief operating officer: stereoscopic conversion | |
| Signy Bjorg Gudlaugsdottir | .... | digital modeler | |
| Miguel A. Guerrero | .... | modeling supervisor: Hydraulx | |
| Ricardo Guevara | .... | stereo artist: Stereo D | |
| Luis Guggenberger | .... | concept artist: Trixter Film | |
| Sam Gutentag | .... | visual effects production assistant | |
| Sebastian Haas | .... | pipeline manager: Trixter Film | |
| Michael Habenicht | .... | compositing artist: Trixter Film | |
| Bassim Haddad | .... | motion edit supervisor | |
| Geoff Hadfield | .... | digital compositor | |
| Nick Haines | .... | visual effects artist | |
| Lindsay Hallett | .... | director: business development: LUMA PICTURES | |
| Katie Hamberger | .... | visual effects artist | |
| H Haden Hammond | .... | sequence supervisor: Luma Pictures | |
| Jeremy Hampton | .... | senior effects artist: Digital Domain | |
| Giles Hancock | .... | digital matte artist | |
| Josh Handley | .... | stereoscopic compositor | |
| Chris Haney | .... | technical supervisor | |
| Scott Hankel | .... | post-visualization artist: The Third Floor | |
| Derek Hanson | .... | stereo compositor: Stereo D | |
| Rachel Faith Hanson | .... | visual effects coordinator | |
| Jon Hanzelka | .... | lidar scanning | |
| Silke Harbauer | .... | production secretary: Trixter Film | |
| Reginald Harber Jr. | .... | lead stereoscopic compositor | |
| Aisling Harbert | .... | lead stereo artist | |
| Kyle Hardin | .... | visual effects artist | |
| Ryan Harlow | .... | stereo artist: Stereo D | |
| Brandon Harr | .... | lidar supervisor: LiDAR VFX | |
| Tim Harrington | .... | animator: ILM | |
| Monica Harrion | .... | stereoscopic roto artist | |
| David Harter | .... | compositing artist: ScanlineVFX | |
| Daniel Hartlehnert | .... | compositing artist: Trixter Film | |
| Toby Haruno | .... | senior character animator: Weta Digital | |
| Patrick Haskew | .... | previsualization artist: The Third Floor | |
| Dietrich Hasse | .... | cg supervisor: Trixter Film | |
| Serena Hastie | .... | rotoscope artist: Weta Digital | |
| Kyle Hause | .... | rotoscope artist: Scanline VFX | |
| Kelly Haysom | .... | digital paint artist: Weta Digital Ltd | |
| John R. Hazzard | .... | pipeline technical director: Luma Pictures | |
| Alex Heffner | .... | lead stereoscopic artist | |
| Aria Heidari | .... | compositor: Trixter Film | |
| Quentin Hema | .... | digital paint supervisor: Weta Digital | |
| Jhon Henao | .... | production assistant: Modus FX | |
| Allan Henderson | .... | lighting technical director | |
| Brent Hensarling | .... | senior systems administrator: Luma Pictures | |
| Rachel Herbert | .... | layout technical director: Weta Digital | |
| Mathias Herbster | .... | junior cg artist: Trixter Film | |
| Josh Herman | .... | digital sculptor | |
| Tulio Hernandez | .... | senior lighting/lookdev td | |
| Veronica Hernandez | .... | roto artist | |
| Kerstin Herold | .... | digital paint artist: Weta Digital | |
| Marc Herzer | .... | lighting/shading artist: ScanlineVFX | |
| Neil Herzinger | .... | digital effects artist: ILM | |
| Jordan Heskett | .... | visual effects | |
| Afif Heukeshoven | .... | camera technical director: Weta Digital | |
| Sean Heuston | .... | digital compositor | |
| Tim Hey | .... | compositing supervisor: Weta Digital | |
| Bryan M. Higgins | .... | rotoscope supervisor | |
| Peter Hillman | .... | digital compositor: Weta Digital | |
| Diana Hinek | .... | in-house compositor | |
| Sebastian Hirsch | .... | senior lighting/shading artist: ScanlineVFX | |
| Sean Castle Hitchcock | .... | junior compositor: Lola Visual Effects | |
| Maung Maung Hla Win | .... | technical director: lighting: ILM | |
| Adam Hlavac | .... | stereoscopic depth artist | |
| Tuan Ho | .... | assistant technical director | |
| Maura Hogan | .... | assistant visual effects editor | |
| Stephen Holbrook | .... | compositor | |
| Bruce Holcomb | .... | digital model supervisor | |
| Joshua D. Holden | .... | stereoscopic depth artist | |
| Matt Holland | .... | compositing supervisor | |
| Aaron Holly | .... | creature lead: weta digital | |
| Matt Holmes | .... | supervising visual effects editor | |
| Jason Holt | .... | technical support | |
| Tom Holzinger | .... | lead motion editor: Weta Digital | |
| Yap Hon Wui | .... | digital artist | |
| Kevin Hong | .... | visual effects artist | |
| Sunghwan Hong | .... | compositor | |
| Michael Honrada | .... | digital artist: ILM | |
| Lisa Hooper | .... | digital paint artist: Weta Digital | |
| Teresa Hooper | .... | layout technical director: Weta Digital | |
| Ryan Hopkins | .... | digital artist: ILM | |
| Todd Hoppmeyer | .... | stereo production assistant | |
| Darren Horwege | .... | production assistant: Stereo D | |
| Daryn Houston | .... | digital production administrator | |
| Katie Houston | .... | visual effects production coordinator | |
| Sandy Houston | .... | roto supervisor: Weta Digital | |
| Jason Lei Howden | .... | rotoscope and digital paint artist: Weta Digital (as Jason Howden) | |
| Venti Hristova | .... | visual effects supervisor: Cantina Creative | |
| Chia-Chi Hu | .... | digital artist | |
| Natapon Huangsakuncharoen | .... | creature technical director: ILM | |
| Melissa Huerta | .... | digital artist: Scanline VFX | |
| Melissa Huerta | .... | paint and rotoscope artist: Scanline VFX | |
| Catherine Hughes | .... | visual effects coordinator: Luma Pictures | |
| Wendy Hulbert | .... | digital coordinator: Scanline VFX | |
| Lucas Hull | .... | digital compositor | |
| Jed Hunsaker | .... | pipeline technical director: Luma Pictures | |
| Drew Huntley | .... | compositor: Hydraulx | |
| Flannery Huntley | .... | visual effects coordinator | |
| Nathan Hurlburt | .... | digital compositor | |
| Zameer Hussain | .... | digital artist: ILM | |
| Paul Huston | .... | digital matte artist | |
| Megan Hutchison | .... | paint and rotoscope artist: Weta Digital | |
| Luan Huynh | .... | systems administrator | |
| Andrew Hwang | .... | previsualization asset supervisor: The Third Floor | |
| Rachel Hydes | .... | body tracker | |
| Stefan Ihringer | .... | compositing artist: ScanlineVFX | |
| Atsushi Imamura | .... | model/texture artist: Hydraulx | |
| Polly Ing | .... | computer graphics sequence supervisor | |
| Chris Ingersoll | .... | digital compositor | |
| Aruna Inversin | .... | digital compositor: Digital Domain | |
| Jonna Isotalus | .... | senior paint artist | |
| Ledion Isufaj | .... | visual effects production assistant | |
| John L. Jack | .... | visual effects producer: Evil Eye Pictures | |
| Jiri Jacknowitz | .... | digital artist | |
| Alexis Jacobson | .... | digital coordinator: Luma Pictures | |
| Alex Jaeger | .... | visual effects art director: ILM | |
| Cyrus Jam | .... | sequence supervisor: ILM | |
| Mike Jamieson | .... | digital artist | |
| Jeffrey Jasper | .... | technical lead: New Deal Studios | |
| Jaime Jasso | .... | digital matte artist | |
| Daniel Jauregui | .... | visual effects artist | |
| Steve Jaworski | .... | compositing supervisor | |
| Malik Jayawardena | .... | motion capture | |
| Jason A. Jenkins | .... | stereoscopic roto artist | |
| Heath Jepson | .... | visual effects artist | |
| Michael Johns | .... | wrangler: Weta Digital | |
| Jason Phillip Johnson | .... | research & development software engineer | |
| JoAnna Johnson | .... | stereoscopic depth artist | |
| Justin Johnson | .... | digital effects supervisor: Luma Pictures | |
| Nathan Johnson | .... | lighting technical director | |
| Tim Johnson | .... | visual effects coordinator | |
| Scott F. Johnston | .... | head of software development: Stereo D | |
| Bryan P. Jones | .... | visual effects | |
| Danny Jones | .... | senior roto/paint artist | |
| Jeremy Jones | .... | stereoscopic artist | |
| Scott Jones | .... | creature technical director | |
| Felix Jorge | .... | previsualization artist: The Third Floor | |
| Zack Judson | .... | digital effects supervisor | |
| Bruce Jurgens | .... | visual effects executive producer: Legion Entertainment | |
| Corey Just | .... | stereoscopic depth artist | |
| Mike Jutan | .... | research & development | |
| Vijay Kadapatti | .... | stereo production coordinator | |
| Jens Kafitz | .... | senior texture artist: Weta Digital | |
| Nikos Kalaitzidis | .... | digital effects supervisor | |
| Joshua Kamau | .... | rotoscope artist | |
| Stephen Karl | .... | matchmove artist | |
| Sandro Kath | .... | compositing artist: Trixter Film | |
| Prateek Kaushal | .... | stereoscopic lead: Stereo D | |
| Ryan Keely | .... | digital compositor | |
| Ian Kelly | .... | stereoscopic roto artist | |
| Mike Kelly | .... | camera technical director: Weta Digital | |
| Shawn Kelly | .... | animator | |
| Kevin Kelm | .... | creature technical director | |
| Kolby Kember | .... | stereoscopic artist | |
| Josh Kent | .... | animator | |
| Simon D. Kern | .... | lead stereoscopic artist (as Simon Domingo Kern) | |
| Cheryl Kerr | .... | vfx production manager: Evil Eye Pictures | |
| Christian Kesler | .... | matte painter: Weta Digital | |
| Nadav Kessous | .... | stereoscopic compositor | |
| Alex Khan | .... | digital compositor: Luma Pictures | |
| Sithiriscient Khay | .... | concept & matte painting: Modus FX | |
| Christian Kickenweitz | .... | motion editor | |
| Christopher Kilshaw | .... | senior creature effects technical director: ILM Singapore | |
| John Kilshaw | .... | cg supervisor: ILM | |
| Alex Kim | .... | fx technical director: ILM | |
| Jeff Kim | .... | paint and rotoscope artist: Scanline VFX | |
| Jia Kim | .... | digital compositor: Evil Eye Pictures | |
| Jin Yong Kim | .... | layout & matchmove artist: Evil Eye Pictures | |
| Sohee Kim | .... | roto/paint artist: Evil Eye Pictures | |
| Tricia Kim | .... | roto/paint artist | |
| Perry M. Kimura | .... | scanning and recording | |
| Stephen King | .... | lead animator: ILM | |
| Oliver Kirchhoff | .... | camera technical director: Weta Digital | |
| John Kitching | .... | digital compositor | |
| Terry Klopfenstein | .... | stereo depth artist | |
| Dominik Klotz | .... | rotoscope artist: The Base Studio | |
| Jonas Kluger | .... | junior compositing artist: Trixter Film | |
| Mathew Knight | .... | lead motion capture camera operator | |
| Mike Knox | .... | data i/o administrator | |
| Bastiaan Koch | .... | visual effects artist: ILM | |
| Gerry Kodo | .... | stereo compositor: Stereo D | |
| Jean Le Koh | .... | digital artist: ILM | |
| Eric A. Kohler | .... | associate visual effects producer: Hydraulx | |
| Atsushi Kojima | .... | animator: ILM | |
| John Koltai | .... | visual effects | |
| Brandie Konopasek | .... | digital intermediate assistant producer | |
| Dean Koonjul | .... | digital compositor: ILM Singapore | |
| Allie Koppel | .... | previsualization accountant: The Third Floor | |
| Justin Kosnikowski | .... | digital paint/rotoscoping lead | |
| Florian Kraft | .... | effects artist: Trixter Film | |
| Zsolt Krajcsik | .... | visual effects | |
| Alex Kramer | .... | senior camera technical director: Weta Digital | |
| Lars Kramer | .... | camera technical director | |
| Rebecca Kramp | .... | stereoscopic production coordinator | |
| Dmitri Krasnokoutski | .... | shader writer: Weta Digital | |
| Christian Kratzert | .... | animator: ScanlineVFX | |
| Simone Kraus | .... | animation supervisor: Trixter Film | |
| Heath Kraynak | .... | compositor: ILM | |
| Max Krichenbauer | .... | pipeline developer: Trixter Film | |
| Andreas Krieg | .... | cg artist: Trixter Film | |
| Jan Krupp | .... | research & development: ScanlineVFX | |
| John Kubasco | .... | previsualization artist: The Third Floor | |
| Ondrej Kubicek | .... | plate layout artist: ILM | |
| Dave Kujawski | .... | production engineer | |
| Martin Kulig | .... | camera technical director: Weta Digital | |
| Nitesh Kumar | .... | senior stereo roto artist: Stereo D | |
| Bill Kunin | .... | compositor | |
| Frankie Kwak | .... | digital artist: ILM | |
| Wing Kwok | .... | compositor: Scanline VFX | |
| David Labrecque | .... | data wrangler: Modus FX | |
| Pascal Laflamme | .... | data wrangler: Modus FX | |
| Louis Laflamme-Fillion | .... | visual effects editorial: Modus FX | |
| Kosta Lagis | .... | visual effects artist | |
| Dave Lajoie | .... | research and development | |
| Serena Lam | .... | digital compositor | |
| Zoe Lamaera | .... | senior compositor | |
| Marc Landrain | .... | camera technical director | |
| Josh Lange | .... | previsualization artist: The Third Floor | |
| Michael Lanzensberger | .... | digital compositor: Weta Digital | |
| David Larochelle | .... | digital compositor | |
| Yann Larochette | .... | senior compositor: ILM | |
| Mathias Larserud | .... | shader writer: Weta Digital | |
| Greg LaSalle | .... | facial motion capture supervisor | |
| Felix Laser | .... | compositing artist: ScanlineVFX | |
| Jeremy Lasky | .... | partner/executive creative director perception | |
| Tim Latham | .... | stereoscopic artist: Stereo D | |
| Luisma Lavin | .... | lead motion editor: Weta Digital | |
| Stephen Lawes | .... | creative director | |
| Trevor J. Lawrence | .... | stereoscopic artist | |
| Nha Hoan Le | .... | track/matchmove artist: Luma Pictures | |
| Thang Le | .... | concept artist: ILM | |
| Claudia Lecaros | .... | visual effects producer: Fuel VFX | |
| James Ledwell | .... | stereo coordinator | |
| Adam Lee | .... | effects artist: ILM | |
| Grant Lee | .... | second stereo paint lead: Stereo D | |
| Jane Kyung Lee | .... | visual effects coordinator: Luma Pictures | |
| Ken Lee | .... | digital artist | |
| Mia Lee | .... | digital artist | |
| Sun Lee | .... | lead matte painter: Hydraulx | |
| Doug Lefler | .... | previsualization storyboard director: The Third Floor | |
| Chris Lentz | .... | lead animator: ILM | |
| Max Leonard | .... | visual effects coordinator: Lola VFX | |
| C.J. LePage | .... | stereo compositor | |
| John LePore | .... | lead designer/animator: Perception | |
| Michael Leu | .... | modeler (opening sequence) | |
| Keith Leung | .... | digital compositor: ILM | |
| Sylvia T. Leung | .... | stereoscopic depth artist: StereoD | |
| Votch Levi | .... | cg supervisor: Whiskytree | |
| John M. Levin | .... | layout supervisor: ILM | |
| Dave Levine | .... | Flame artist: Lola VFX | |
| Dean Lewandowski | .... | layout technical director: Weta Digital | |
| Mathis Lex | .... | compositing artist: Trixter Film | |
| Linghao Li | .... | technical director: Digital Domain | |
| Todd Liddiard | .... | digital compositor: ILM | |
| Lyon Liew | .... | creature technical director: ILM | |
| Michael Ligammare | .... | stereoscopic artist: Stereo D | |
| Nicholas Lim | .... | assistant technical director | |
| Melissa Lin | .... | digital artist: ILM | |
| Sharlene Lin | .... | modeler and texture artist | |
| Katie Linahon | .... | production coordinator: New Deal Studios | |
| Lisardo Liriano | .... | stereoscopic compositor: stereoscopic conversion | |
| Roger Liu | .... | previsualisation artist: The Third Floor | |
| Shannon Lively | .... | visual effects production assistant | |
| Flip Livingston | .... | assistant visual effects cyan color artist | |
| Marko Ljubez | .... | matte painter: ILM | |
| Christine Lo | .... | compositor: Scanline VFX | |
| Eric Lo | .... | lighting technical director: ILM | |
| Steven Lo | .... | previsualization artist: The Third Floor | |
| Thomas Sing Wai Lo | .... | digital modeler: Weta Digital | |
| Jason Locke | .... | camera technical director | |
| Jo Lockman | .... | lead digital production administrator | |
| Kim Lim Loo | .... | digital artist: ILM | |
| Morgan Loomis | .... | lead animator: Weta Digital | |
| Shawn Lopez | .... | stereoscopic depth artist | |
| Javier Lopez-Duprey | .... | previsualization artist: The Third Floor | |
| Samuel Loriault-Goulet | .... | motion tracking: Modus FX | |
| Jade Lorier | .... | visual effects artist | |
| Patrick Louie | .... | roto/paint artist: Evil Eye Pictures | |
| Ruth-Anne Loveridge | .... | modeler | |
| Sierra Lowe | .... | rotoscope artist: The Base Studio | |
| Ariel Loza | .... | cg artist: Method Design | |
| Son Lu | .... | stereoscopic lead | |
| Doug Luberts | .... | production and technical support: ILM | |
| Steven Luc | .... | stereoscopic depth artist | |
| Matt Lumb | .... | lighting assistant technical director | |
| Valy Lungoccia | .... | digital compositor | |
| Lap Van Luu | .... | chief technology officer: Scanline VFX | |
| Kathleen Lynch | .... | visual effects producer | |
| Matthew Lynch | .... | global producer: ILM | |
| Tony Lyons | .... | visual effects artist | |
| Daniel Macarin | .... | digital effects supervisor: Weta Digital | |
| Keith MacGowan | .... | digital compositor | |
| Mathew Mackereth | .... | lighting artist: Fuel VFX | |
| Sam Maclennan | .... | wrangler coder: Weta Digital | |
| Simon Maddison | .... | visual effects supervisor: Fuel VFX | |
| Francois Madere | .... | visual effects artist | |
| Jessica Madsen | .... | digital artist: Luma Pictures | |
| Arman Mafi | .... | stereoscopic artist | |
| Diva Magpayo | .... | digital intermediate editor | |
| Alastair Maher | .... | texture artist | |
| Carson Majors | .... | stereoscopic compositor | |
| Carson Majors | .... | stereoscopic painter | |
| Yael Majors | .... | stereoscopic compositor | |
| Yael Majors | .... | stereoscopic painter | |
| David Maldonado | .... | senior depth artist: Stereo D | |
| Sebastian Maldonado | .... | stereoscopic compositor | |
| Sebastian Maldonado | .... | stereoscopic painter | |
| Michael Maloney | .... | compositing supervisor | |
| Travis Mangaoang | .... | stereoscopic artist | |
| Joe Mangione | .... | senior lighting td: Scanline VFX | |
| Roy Vincent Mann | .... | lead stereoscopic compositor | |
| Paul Maples | .... | motion control operator | |
| Mike Marbery | .... | stereoscopic compositor | |
| Mike Marcuzzi | .... | visual effects: ILM | |
| Jose Marin | .... | compositor: Stereo D | |
| Robert Marinic | .... | digital artist: ILM | |
| Nicholas Markel | .... | previsualization supervisor: The Third Floor | |
| Chulev Marko | .... | digital modeler: ILM | |
| Natanya Marks | .... | previsualization production manager: The Third Floor | |
| Jason Marlow | .... | camera technical director | |
| Filipe Marques | .... | roto/prep artist: Fuel VFX | |
| Andrew Marquez | .... | stereo artist | |
| David Marsico | .... | visual effects production assistant | |
| Kevin Martel | .... | lead animator | |
| Ryan Martin | .... | effects technical director: ILM | |
| Tony Martin | .... | stereoscopic depth artist | |
| Tom Martinek | .... | sequence supervisor: ILM | |
| Raymond Martinez III | .... | rotoscope artist | |
| Damon Martinez | .... | stereo compositor | |
| Geordie Martinez | .... | creature technical director: ILM | |
| Paul Martinez | .... | model/texture artist: Hydraulx | |
| Marcel Caue Martins | .... | rotoscope artist: Luma Pictures | |
| Ruheene Masand | .... | visual effects production manager | |
| Dena Massenburg | .... | rotoscope artist | |
| Trevin Matcek | .... | previsualization editor: The Third Floor | |
| Roger Mathews | .... | previsualization artist: The Third Floor | |
| Lee Matthews | .... | matte painter | |
| Benjamin Mattress | .... | senior compositor: Evil Eye Pictures | |
| Michael C. May | .... | stereoscopic production manager (as Mike May) | |
| Neil Mayo | .... | visual effects editor: WETA Digital | |
| Isabell Mayrhofer | .... | production intern: Trixter Film | |
| Aaron McBride | .... | visual effects art director | |
| Kindra McCall | .... | depth artist | |
| Kindra McCall | .... | roto artist | |
| George McCarthy | .... | visual effects editor | |
| Brandon Jay McCartney | .... | stereoscopic artist | |
| Megan McCollum | .... | digital artist | |
| Megan McCollum | .... | visual effects | |
| Jamison McCord | .... | roto/paint: Hydraulx VFX | |
| Russell McCoy | .... | visual effects artist | |
| Matt McDonald | .... | visual effects supervisor: Evil Eye Pictures | |
| Doran McGee | .... | stereoscopic depth artist | |
| Steve McGee | .... | lead visual effects artist | |
| Kyle McGill | .... | visual effects | |
| Steve McGillen | .... | senior compositor | |
| Dave McGrath | .... | effects assistant technical director: Weta Digital | |
| Mare McIntosh | .... | cgi coordinator: Hydraulx VFX | |
| Richard McKenzie | .... | wrangler: Weta Digital | |
| Chloe McLean | .... | body tracker | |
| David McMahon | .... | stereo compositor: Stereo D | |
| Donal McMullan | .... | production engineer | |
| Renton McNeill | .... | production engineer: Weta Digital | |
| Louise McNicholl | .... | layout department manager: Weta Digital | |
| Scott McPhate | .... | stereo assistant coordinator | |
| Shantel Medina | .... | stereo compositor: StereoD | |
| Christopher Medley-Pole | .... | technical assistant: ILM | |
| James Meikle | .... | visual effects editor | |
| Michael Melchiorre | .... | compositing supervisor | |
| Kevin Melia | .... | stereoscopic depth artist | |
| Ronnie Menahem | .... | lead fx technical director: Weta Digital | |
| Mark Menaker | .... | desktop administrator | |
| Carlos Mendoza Jr. | .... | senior stereoscopic compositor | |
| Joel Román Mendías | .... | executive producer: Scanline VFX | |
| David Meny | .... | CG supervisor | |
| Tory Mercer | .... | sequence supervisor | |
| Robert Merrow III | .... | rotoscope artist | |
| David Michaels | .... | character technical director | |
| Scott Michelson | .... | visual effects executive producer | |
| Michael Midlock | .... | animator: ILM | |
| Michel Mielke | .... | visual effects producer: ScanlineVFX | |
| Justin Mijal | .... | modeling lead: Scanline VFX | |
| Goran Milic | .... | motion capture technical director: Weta digital | |
| Jessica Millar | .... | senior technical director: lighting | |
| David Miller III | .... | stereoscopic artist | |
| Jed Miller | .... | assistant technical director | |
| Scott Miller | .... | studio manager: Scanline VFX | |
| Seth F. Miller | .... | digital paint artist: Weta Digital | |
| Kent Mitarai | .... | stereoscopic artist | |
| Chris Mitchell | .... | animator: ILM (as Christopher Mitchell) | |
| Jacob Moffat | .... | stereo production assistant | |
| Mo Mohamoud | .... | digital paint artist: Weta Digital | |
| Robert Molholm | .... | technical support | |
| Paul Molodowitch | .... | pipeline technical director: Luma Pictures | |
| Shawn Monaghan | .... | digital compositor: ILM | |
| Jeanette Monero | .... | senior paint artist | |
| Erick Montano | .... | stereoscopic artist | |
| Alberto Montañés | .... | digital compositor: Weta Digital | |
| Chris Montesano | .... | visual effects artist | |
| Chris F. Moore | .... | visual effects | |
| Andy Moorer | .... | visual effects | |
| Jim Moorhead | .... | digital integration | |
| Pat Moreira | .... | layout: ILM | |
| Hiroshi Mori | .... | post-visualization artist: The Third Floor | |
| Lauren Morimoto | .... | digital paint and rotoscope artist: ILM | |
| Cathy Morin | .... | texture artist: Digital Domain | |
| Simon Dean Morley | .... | production engineer | |
| Brad Morris | .... | previsualization artist: The Third Floor | |
| David Manos Morris | .... | digital effects artist | |
| Immanuel Morris | .... | stereoscopic artist | |
| Jake Morrison | .... | visual effects supervisor: Marvel Studios | |
| William Morrison | .... | visual effects artist: Stereo D | |
| Darren Mortillaro | .... | creature technical director: weta digital | |
| Stephen Morton | .... | digital compositor | |
| Michelle Motta | .... | digital paint and rotoscope artist | |
| Walid Mouawad | .... | lighting/shading artist: ScanlineVFX | |
| Jiun Yiing Mow | .... | lighting technical director: ILM | |
| Daniel Moy | .... | digital artist | |
| Matt Mueller | .... | senior reference photographer | |
| Timothy Mueller | .... | digimatte sequence supervisor: ILM | |
| Nicky Muir | .... | production manager: visual effects | |
| Brian Mullen | .... | stereoscopic depth artist | |
| Arwen Munro | .... | vfx production manager: Weta Digital | |
| Ramachari Murali | .... | visual effects technical director: ILM | |
| Carson Murdy | .... | stereoscopic artist | |
| Martin Murphy | .... | texture artist: ILM | |
| Michael Murphy | .... | lead stereoscopic artist: Stereo D | |
| Tim Murphy | .... | pipeline technical director | |
| Travis Murray | .... | stereo compositor: Stereo D | |
| Scott Musselman | .... | stereoscopic depth artist | |
| Vanessa Mylchreest | .... | visual effects artist | |
| Abishek Nair | .... | senior compositor: ILM | |
| Emmi Nakagawa | .... | stereoscopic artist | |
| Farzad 'Fuzz' Namdjoo | .... | stereoscopic lead | |
| Mohan Narayanaswamy | .... | quality manager | |
| Erik Nash | .... | visual effects supervisor | |
| Tim Nassauer | .... | lighting artist: Digital Domain | |
| Gerardo Navarro | .... | stereoscopic artist | |
| Pouyan Navid | .... | cg supervisor: Method Design | |
| Salima Needham | .... | digital compositor: Weta Digital | |
| Cameron Neilson | .... | compositing supervisor: Evil Eye Pictures | |
| Sue Nelson | .... | visual effects artist | |
| Marla Neto | .... | digital production manager: Luma Pictures | |
| Liam Neville | .... | digital compositor | |
| Pete C. Newbauer | .... | stereoscopic depth artist | |
| Christopher Newman | .... | matchmove artist | |
| Marcelino Newquist | .... | post-visualization artist: The Third Floor | |
| Albin Ng | .... | technical assistant | |
| Jia-Hao Ng | .... | digital matte artist: ILM | |
| Luke Ng | .... | stereo compositor | |
| Sheau Horng Ng | .... | digital artist: ILM | |
| Linda Nguyen | .... | digital artist: Digital Domain | |
| Gregory Nic Nicholson | .... | techvis artist | |
| Jesse Nicodemus | .... | visual effects artist: Luma Pictures | |
| Wolfgang Niedermeier | .... | camera lead: Weta Digital | |
| Luis E. Nieves | .... | digital artist: Luma Pictures | |
| Ben Nightingale | .... | texture artist/look development: Weta Digital | |
| Motoki Nishii | .... | previsualization artist: The Third Floor | |
| Pierre Nobile | .... | visual effects producer | |
| Lavanya Nobishwaran | .... | digital artist: ILM | |
| Teni Noravian | .... | compositing artist: ScanlineVFX | |
| Danielle Norgate | .... | digital compositor: ILM | |
| Leon Nowlin | .... | visual effects | |
| Alexander Nowotny | .... | effects technical director: Weta Digital | |
| Winfield O'Brien | .... | integration artist: Scanline VFX | |
| Jane O'Callaghan | .... | lead lighting technical director | |
| Chris O'Connell | .... | stereoscopic depth artist | |
| Pete O'Connell | .... | digital compositor | |
| Patrick O'Riley | .... | digital artist | |
| Cyndi Ochs | .... | visual effects producer: weta digital | |
| Jeffrey Odell | .... | visual effects production and technical support | |
| Kaori Ogino | .... | creature supervisor | |
| James Ogle | .... | lead digital modeler | |
| Pawel Olas | .... | pipeline research and development: Fuel VFX | |
| Robert Olsson | .... | digital matte painter | |
| Ray Ooi | .... | digital paint artist | |
| Michael Orbing | .... | lighting artist: Fuel VFX | |
| Akira Orikasa | .... | cg sequence supervisor: ILM | |
| Carolyn Oros | .... | previsualization pipeline director: The Third Floor | |
| Julie Orosz | .... | visual effects producer: Scanline VFX | |
| Raphael Oseguera | .... | rotoscope artist | |
| David A. Ostler | .... | lighting technical director: Weta Digital | |
| Daniel Ostrov | .... | pipeline programmer: Hydraulx | |
| Jared Otake | .... | digital compositor | |
| Phil Outen | .... | digital compositor | |
| Brian Pace | .... | previsualization artist: The Third Floor | |
| Kevin Page | .... | digital matte artist | |
| Paul George Palop | .... | visual effects | |
| Amanda Pamela | .... | digital compositor: Weta Digital | |
| Youngbin Park | .... | digital compositor: ILM | |
| Aaron Parry | .... | executive producer: Stereo D | |
| Jale Parsons | .... | visual effects artist | |
| Ritchie Pasiliao | .... | rotoscope artist | |
| Eddie Pasquarello | .... | digital artist | |
| Anthony Passaniti | .... | depth artist/camera tracker: Stereo D Deluxe LLC | |
| Demetrios Patsiaris | .... | stereoscopic roto artist | |
| Dan Patterson | .... | character animator: Digital Domain | |
| Allison Paul | .... | visual effects coordinator: Lola Visual Effects | |
| Andrew Paulus | .... | designer/animator perception | |
| Stephen J. Pavelski | .... | previsualization artist: The Third Floor | |
| Andrea Pellegrini | .... | designer/animator perception | |
| Martin Pelletier | .... | CG supervisor: Modus FX | |
| Philippe Pelletier | .... | production assistant: Modus FX | |
| Lyndsey Pendley | .... | stereoscopic paint artist | |
| Dylan Penhale | .... | chief technical officer: Fuel VFX | |
| Caleb Pennypacker | .... | depth artist | |
| Daniel Perez Ferreira | .... | effects supervisor: ILM | |
| Daniel Perez | .... | effects supervisor: ILM Singapore (as Daniel Perez Ferreira) | |
| Eddie Perez | .... | stereo compositor | |
| Cristin Pescosolido | .... | cg sequence supervisor: ILM | |
| Vesna Peshevska | .... | visual effects artist | |
| Binoy Peters | .... | senior production coordinator | |
| Josh Peterson | .... | stereoscopic roto artist | |
| Patrick Peterson | .... | layout technical director | |
| Goran Petrushevski | .... | paint artist | |
| Sean Pfeiffer | .... | visual effects artist | |
| Hieu Phan | .... | roto/paint: Luma Pictures | |
| Michael Phan | .... | digital artist: Luma Pictures | |
| Mathieu Phaneuf | .... | lead modeler: Modus FX | |
| David Phillips | .... | senior digital compositor | |
| Dawrath Phoue | .... | roto/paint artist: Digital Domain | |
| Susan Pickett | .... | visual effects producer | |
| Ezra Pike | .... | stereo roto | |
| Charles Pina | .... | pipeline td: The Base Studio | |
| James Pina | .... | rotoscope lead: The Base Studio | |
| Jerome Platteaux | .... | digital artist | |
| Cesar Ploneda | .... | depth artist | |
| Erik Ploneda | .... | stereoscopic depth artist: Stereo D | |
| Darren Poe | .... | compositing supervisor: Scanline VFX | |
| Jason Pomerantz | .... | production supervisor (IMAX Version) | |
| Jessica Ponte | .... | textures coordinator: Weta Digital | |
| Nicolas Popravka | .... | digital artist: ILM | |
| James Porter | .... | camera technical director | |
| Justin Porter | .... | pipeline coordinator: Luma Pictures | |
| Daniel Post | .... | digital artist | |
| Tanissa Potrovitza | .... | senior visual effects coordinator | |
| Christian Poullay | .... | camera td: Weta Digital | |
| Malachi Pound | .... | production supervisor | |
| Pavel Pranevsky | .... | CG supervisor: Luma Pictures | |
| Akie Prapas | .... | lead motion tracking: Modus FX | |
| Alan Precourt | .... | lighting technical director: Weta Digital | |
| Alex Prichard | .... | senior digital artist: ILM | |
| Andrew Proctor | .... | digital artist | |
| Derek N. Prusak | .... | stereoscopic editorial supervisor | |
| Sophie Pruzsinszky | .... | coordinator: Trixter Film | |
| Jeanne-Élise Prévost | .... | visual effects project Manager: Modus FX | |
| Christopher Puchta | .... | effects technical director: ILM | |
| Michael Pugh | .... | stereoscopic artist | |
| Ryan Purnell | .... | compositor: Stereo D | |
| Francis Puthanangadi | .... | digital compositor: Digital Domain | |
| Simon Quach | .... | motion editor: Weta Digital | |
| Kevin Quatman | .... | digital compositor | |
| Michael Queen | .... | digital compositor: Fuel VFX | |
| Christin Quek | .... | digital artist | |
| Ryan J. Quinlan | .... | digital compositor | |
| Juan Carlos Quintana | .... | senior stereoscopic compositor | |
| Chris Radcliffe | .... | senior modeler | |
| Ula Rademeyer | .... | senior texture artist: Weta Digital | |
| Danny Rafic | .... | visual effects editor | |
| Michael Ralla | .... | digital compositor: ILM SF | |
| Jay Rama | .... | technical support | |
| Francisco Ramirez | .... | visual effects editor: Digital Domain | |
| Gerardo Ramirez | .... | post-visualization supervisor: The Third Floor | |
| Kade Ramsey | .... | rotoscope artist: Weta Digital | |
| Troy Ramsey | .... | senior paint artist: Weta digital | |
| Lance Ranzer | .... | digital artist | |
| Craig Douglas Rattray | .... | rotoscope artist: Weta Digital | |
| Justin Ray | .... | visual effects artist: Stereo D | |
| Ben Record | .... | visual effects | |
| Chris Reece | .... | systems administrator | |
| Laurenn Reed | .... | visual effects producer | |
| William Reges | .... | stereoscopic artist: Stereo D | |
| Patrick Reilly | .... | visual effects artist | |
| Alejandro Restrepo | .... | data wrangler: Modus FX | |
| Gerard Retulla | .... | stereoscopic depth artist | |
| Kevin Reuter | .... | look development supervisor: ILM | |
| Pedro Luis Reyes | .... | depth artist | |
| Spencer Reynolds | .... | digital background photographer: ILM | |
| Aaron Rhodes | .... | roto/paint supervisor: Evil Eye Pictures | |
| Aaron Rhodes | .... | visual effects editor: Evil Eye Pictures | |
| Maryam Riahi | .... | roto/paint artist: Luma Pictures | |
| Megan Rible | .... | effects technical director: ILM | |
| Michael Rich | .... | digital artist: ILM | |
| Grover Richardson | .... | roto/paint artist: ILM | |
| Jason Richardson | .... | stereoscopic compositor | |
| Leroy Riche | .... | stereoscopic depth artist | |
| Dean Richichi | .... | digital compositor | |
| Nicholas Richter | .... | motion editor | |
| Guy Riessen | .... | digital matte painter: Evil Eye Pictures | |
| Mike Rim | .... | stereoscopic compositor | |
| Corinna Ringer | .... | human resources manager: Trixter Film | |
| Saysana Rintharamy | .... | fx td: Scanline VFX (as Say Rintharamy) | |
| Agustin Rios | .... | depth artist | |
| Stéphane Rioux | .... | digital compositor: Modus FX | |
| Miso Ristov | .... | prep supervisor: FX3X | |
| Taylor W. Rockwell | .... | senior visual effects coordinator | |
| Arturo Rodriguez | .... | stereoscopic depth artist | |
| Bernardo Rodriguez | .... | vfx editor: Scanline VFX | |
| Katherine Rodtsbrooks | .... | lead stereoscopic compositor | |
| Lisa Dawn Rogolsky | .... | rotoscope artist | |
| Petr Rohr | .... | layout: ILM | |
| Thorsten Rolle | .... | mattepainting: Fuel VFX | |
| Timo Rolle | .... | i/o: ScanlineVFX | |
| Emery Romero | .... | previsualization artist: The Third Floor | |
| Kevin Romond | .... | fx supervisor | |
| Patric Roos | .... | CG supervisor: ILM | |
| Zachary J. Rose | .... | visual effects coordinator | |
| Daniel P. Rosen | .... | visual effects supervisor: Evil Eye Pictures | |
| Benjamin Ross | .... | matte painting: ScanlineVFX | |
| Brogan Ross | .... | technical director (stereoscopic conversion) | |
| Michael Ross-Lang | .... | matchmove artist | |
| Michael Ross-Lang | .... | stereoscopic compositor | |
| Felix Rothballer | .... | it manager: Trixter Film | |
| Meagan Rotman | .... | digital production manager | |
| Sean Rowe | .... | digital film scanner | |
| David Rozenfeld | .... | compositor | |
| Greg Ruane | .... | digital production administrator | |
| Norbert Ruf | .... | compositing artist: ScanlineVFX | |
| Tumi Rufai | .... | stereoscopic depth artist | |
| Jesús Ruiz Torres | .... | motion editor/animator | |
| Garry Runke | .... | visual effects technical director: Weta Digital | |
| Nathan Rusch | .... | pipeline technical director: Luma Pictures | |
| Ari Sachter-Zeltzer | .... | previsualization lead: The Third Floor (as Ariel Sachter-Zeltzer) | |
| Krystal Sae Eua | .... | model/texture artist: Hydraulx | |
| Christian Saenz | .... | layout: ILM | |
| Jeff Saltzman | .... | digital artist | |
| Joe Sambora | .... | visual effects production assistant | |
| Ramprasad Sampath | .... | research & development | |
| Ronald Samson | .... | lighting technical director | |
| Dylan Sanchez | .... | stereo paint artist: StereoD | |
| Mike Sanders | .... | compositor: Stereo D | |
| Mike Sanders | .... | digital supervisor | |
| Theodore M. Sandifer | .... | stereoscopic artist | |
| German Sandoval | .... | stereoscopic artist | |
| Eric Sanford | .... | lead stereoscopic compositor | |
| Oliver R. Santana | .... | roto artist | |
| Nathan Santell | .... | previsualization producer: The Third Floor | |
| Deb Santosa | .... | look development/lighting artist: Evil Eye Pictures | |
| Michael Sarkis | .... | visual effects artist | |
| Steve Sauers | .... | lead creature technical director | |
| Davis Scott Porter Saunders | .... | stereoscopic supervisor | |
| Evan Saunders | .... | stereoscopic artist | |
| Brendan Savage | .... | visual effects designer | |
| Eric Savino | .... | depth artist | |
| Jason Adam Schaefer | .... | rotoscope artist: Hydraulx VFX | |
| Bill Schaeffer | .... | digital rotoscope artist | |
| Stephan Schaefholz | .... | digital compositor: ILM | |
| Adam Schardein | .... | producer: StereoD | |
| Alfredo Schecker III | .... | stereo depth artist | |
| Michael Scheffler | .... | research & development: ScanlineVFX | |
| Caterina Schiffers | .... | digital compositor: Weta digital | |
| Jordan Schilling | .... | digital compositor: ILM | |
| Paul Schlie | .... | compositing artist: ScanlineVFX | |
| Sebastian H. Schmidt | .... | visual effects technical director: Weta Digital | |
| Marcus Schoo | .... | software developer | |
| Niel Schorfield | .... | compositor: Trixter Film | |
| Ron Schrems | .... | cg modeler: Scanline VFX | |
| Daniel Schrepf | .... | stereoscopic roto lead | |
| Jameson Schultz | .... | stereoscopic lead: StereoD | |
| Walter Schulz | .... | creature technical director | |
| Brian Schumacher | .... | stereoscopic supervisor | |
| Eric Schumacher | .... | production assistant: Trixter Film | |
| Sean Schur | .... | senior digital artist | |
| Charles Schwartz | .... | matchmove/layout artist: Evil Eye Pictures | |
| Eric Schweickert | .... | digital compositor (as Eric Schweikert) | |
| Kino Scialabba | .... | lead concept designer: Legion Entertainment | |
| Raymond R. Scott Jr. | .... | stereoscopic roto artist | |
| David Scott | .... | digital compositor | |
| Michael Scott | .... | stereo compositor | |
| Kevin Sears | .... | lighting artist | |
| Chris Sedik | .... | desktop administrator | |
| Rene Segura | .... | lead integration artist: Digital Domain | |
| Jason Selfe | .... | look dev compositor: Digital Domain | |
| Carsten Seller | .... | animator | |
| Paolo Emilio Selva | .... | software developer: Weta Digital | |
| Jaeil Seo | .... | matte painter: Scanline VFX | |
| Nelson Sepulveda | .... | compositing supervisor | |
| Maria Serrano | .... | previsualization artist: The Third Floor | |
| Sheldon Serrao | .... | effects td: ILM | |
| Den Serras | .... | senior technical artist: Deluxe | |
| Joel Sevilla | .... | CG supervisor | |
| Wesley Sewell | .... | stereoscopic supervisor | |
| Paul Seyb | .... | visual effects | |
| Amir Shachar | .... | shader development: Weta Digital | |
| Marnie Shachar | .... | texture artist: Weta Digital | |
| Thrain Shadbolt | .... | digital effects supervisor: Weta Digital | |
| Akbar Shaikh | .... | stereo production coordinator | |
| Amy Shand | .... | it coordinator | |
| Stanislav Shapetskiy | .... | stereo compositor | |
| Lily Shapiro | .... | visual effects coordinator: Cantina Creative | |
| Glen Sharah | .... | lead shader writer | |
| Amit Sharma | .... | digital compositor | |
| Cameron Sharp | .... | visual effects editor: Fuel VFX | |
| Janet Sharpe | .... | visual effects production manager | |
| Paul Sharpe | .... | visual effects artist | |
| Sam Sharplin | .... | digital modeler: Weta Digital | |
| Aurynn Shaw | .... | production engineer: Weta Digital | |
| Betty Shaw | .... | digital resource supervisor | |
| Nathan Sheldrick | .... | senior matchmove artist | |
| Adam Shelton | .... | textures pipeline technical director: Weta Digital | |
| Varghese Sherin | .... | stereoscopic lead: Stereo D | |
| Dong Yeop Shin | .... | visual effects artist | |
| Eric Sibley | .... | visual effects | |
| Adnan Siddique | .... | lead roto artist | |
| Jarom Sidwell | .... | visual effects production manager | |
| John Sigurdson | .... | visual effects artist | |
| Joey Sila | .... | digital compositor: Luma Pictures | |
| Jared Simeth | .... | compositing supervisor: Luma Pictures | |
| Keith D. Simpson | .... | rotoscope supervisor: The Base Studio | |
| Chrystia Siolkowsky | .... | roto artist | |
| Thanapoom Siripopungul | .... | lead character technical director: Luma Pictures | |
| Janek Sirrs | .... | visual effects supervisor | |
| Anna Sitjà | .... | texture artist: Weta Digital | |
| Peter Sjolander | .... | visual effects coordinator | |
| Brett Skinner | .... | lead texture artist: Weta Digital | |
| Brett Skinner | .... | look development artist: Weta Digital | |
| Olaf Skjenna | .... | lead layout technical director | |
| Sally Slade | .... | pipeline td: Scanline VFX | |
| Michael Slater | .... | texture artist: weta digital | |
| Matt Sloan | .... | visual effects | |
| Lori Smallwood | .... | senior animation technical director | |
| Stephen Smart | .... | wrangler: Weta Digital | |
| Brian L Smith | .... | research and development: ILM | |
| Cameron Smith | .... | senior compositor: ILM | |
| Cole Smith | .... | models coordinator | |
| Corey Smith | .... | stereoscopic artist | |
| Jason Smith | .... | associate visual effects supervisor: ILM | |
| Jeff Smith | .... | research & development | |
| Marc Smith | .... | camera technical director: Weta Digital | |
| Anthony Snitzer | .... | visual effects office production assistant | |
| Eva Snyder | .... | lead compositor: Method Design | |
| Sean Snyders | .... | software engineer: Weta Digital | |
| Wee Lian Soh | .... | digital artist | |
| Perry Hyunwoo Sohn | .... | camera technical director: Weta Digital | |
| Frederic Soumagnas | .... | visual effects | |
| Lisa Spence | .... | senior digital producer: Scanline VFX | |
| Stefan Spendier | .... | visual effects executive producer: Trixter Munich | |
| Doug Spilatro | .... | visual effects artist | |
| Christoph Sprenger | .... | head of fx r&d: Weta Digital | |
| Stephen T. Spurlock | .... | stereo compositing artist | |
| Mark Stanger | .... | animator | |
| Brett Stapleton-French | .... | digital compositor (as Brett Dix) | |
| R. Alexi Steinhauer | .... | roto artist: Scanline VFX | |
| Albrecht Steinmetz | .... | camera lead: Weta Digital | |
| Andrea R. Stephens | .... | production coordinator | |
| Grace Stephens | .... | texture artist | |
| Joe Woodward Stevenson | .... | layout artist | |
| John Stevenson-Galvin | .... | lead digital modeler: Weta Digital | |
| G. Allen Stewart | .... | stereoscopic conversion artist | |
| Sam Stewart | .... | digital paint and rotoscope artist: ILM | |
| John Stillman | .... | digital compositor | |
| Joshua Stirling | .... | roto artist | |
| Nicholas Stocker | .... | stereoscopic compositor | |
| Justin Stockton | .... | layout technical director: Weta Digital | |
| Rosalind Stratton | .... | layout technical director: Weta Digital | |
| Colin Strause | .... | visual effects supervisor | |
| Greg Strause | .... | visual effects supervisor | |
| Florian Strobl | .... | digital compositor | |
| Petra Stueben | .... | texture artist: weta digital | |
| Frederick George Stuhrberg | .... | 3d scanning | |
| Allison Sturdy | .... | stereoscopic depth artist | |
| Mohinder Subramaniam | .... | digital artist: ILM | |
| Dan Sukiennik | .... | camera layout supervisor | |
| Kamalakar Suryavanshi | .... | stereo compositor: Stereo D | |
| Alex Suter | .... | research and development | |
| Josh Sutherland | .... | visual effects editor: Hydraulx | |
| Richard Sutherland | .... | CG supervisor: Luma Pictures | |
| Malino Suzuki | .... | motion capture | |
| Malino Suzuki | .... | motion editing | |
| Masaya Suzuki | .... | senior texture artist/look dev artist: Weta Digital | |
| Josh Swanson | .... | compositor: Stereo D | |
| Jonathan Swartz | .... | effects technical director | |
| James Sweeney | .... | integration lead: Scanline VFX | |
| Jeremiah Sweeney | .... | compositor: Lola Visual Effects | |
| Thomas Sydnor | .... | rotoscope artist: The Base Studio | |
| Sebastian Sylwan | .... | chief technology officer: Weta Digital | |
| Brian Taber | .... | stereographer | |
| Lionel Taillens | .... | digital matte painter: ILM | |
| Charles Tait | .... | head of compositing | |
| Takashi Takeoka | .... | digital compositor | |
| Srikalyan Tallapragada | .... | digital artist: ILM | |
| Bee Jin Tan | .... | compositor: Scanline VFX | |
| Henri Tan | .... | creature technical director: ILM | |
| Eric Tang | .... | lead creature technical director: Weta Digital | |
| Lai Lin Tang | .... | layout artist: ILM | |
| Andrew Taylor | .... | shader writer: Weta Digital (as Andrew R. E. Taylor) | |
| Ben Taylor | .... | compositor | |
| Brandon Taylor | .... | stereo compositor | |
| Brandon Taylor | .... | stereoscopic paint artist | |
| Chad Taylor | .... | digital artist: ILM | |
| Huai Yuan Teh | .... | fx technical director: ILM | |
| Sunny Teich | .... | effects technical director | |
| Felix Telfer | .... | effects assistant technical director | |
| Biljana Temelkova | .... | roto artist | |
| John Michael Temple Jr. | .... | depth artist: Stereo D | |
| Chris Templeman | .... | rotoscope artist | |
| Adrian Teng | .... | digital artist | |
| Beau Teora | .... | visual effects artist | |
| Tim Teramoto | .... | creature technical director | |
| Mike Terpstra | .... | compositor | |
| Christopher Terry | .... | lead stereoscopic compositor (as Chris Terry) | |
| Scott Tessier | .... | digital artist | |
| Nicholas Tey Kai Guan | .... | digital artist: ILM | |
| Jason Thielen | .... | previsualization artist: The Third Floor | |
| Amy Thomas | .... | lead assistant technical director | |
| Lindsay Thompson | .... | animator | |
| Adam Thornberry | .... | stereoscopic depth artist: Stereo D | |
| Meghan Thornton | .... | digital artist | |
| Nils Thuerey | .... | research & development lead: Scanline VFX | |
| Jonas Thörnqvist | .... | digital modeler: Weta Digital | |
| Eric Timm | .... | stereo compositor | |
| Maike Timmann | .... | additional visual effects producer: Trixter Film | |
| Patrick Timmermann | .... | visual effects coordinator: Trixter Film | |
| Robert Tobin | .... | stereo conversion artist | |
| Travis Tohill | .... | animator | |
| Audrea Topps Harjo | .... | production manager: Weta Digital | |
| Viviana Torrellas | .... | stereoscopic depth artist: Stereo D | |
| Brian A. Torres | .... | pipeline technical director: Luma Pictures | |
| Enrique Torres | .... | stereoscopic artist | |
| Mariko Tosti | .... | shaders coordinator: Weta Digital | |
| Adrien Toupet | .... | effects technical director: Weta Digital | |
| Derek Tracy | .... | stereo compositor | |
| Delio Tramontozzi | .... | animator: ILM | |
| Khuong Tran | .... | stereo compositor: Stereo D | |
| Tomas Tran | .... | desktop administrator | |
| Mark Victor Trappett | .... | render wrangler | |
| Alan Travis | .... | roto/paint supervisor | |
| Chris Treichel | .... | stereo production coordinator: Stereo D | |
| Lazar Trenchev | .... | visual effects | |
| Ryan Trenhaile | .... | compositor | |
| Ryan Trippensee | .... | digital compositor: Luma Pictures | |
| Matthew Trivan | .... | visual effects artist | |
| Stephan Trojansky | .... | visual effects supervisor: Scanline VFX | |
| John Trotter | .... | stereoscopic compositor | |
| Bryan Trowbridge | .... | technical assistant: ILM | |
| Denis Trutanic | .... | senior layout artist: ILM | |
| Adrian Tsao | .... | lighting technical director: ILM | |
| Ervin Tuazon | .... | stereoscopic artist: Stereo D | |
| Doug Tubach | .... | digital artist: ILM | |
| Pat Tubach | .... | production support: ILM | |
| Melanie Rose Tucker | .... | stereoscopic compositor | |
| Melanie Rose Tucker | .... | stereoscopic painter | |
| Barry R. Tuttle | .... | visual effects coordinator: The Base Studio | |
| Jon Tyler | .... | senior motion editor | |
| Yuki Uehara | .... | Flame artist | |
| Jen Underdahl | .... | visual effects executive | |
| Lee Uren | .... | digital artist | |
| Reuben Uy | .... | assistant technical director (as Reuben Bulawin Uy) | |
| Jeff Vacanti | .... | animator | |
| Elliottness A. Valentin | .... | stereoscopic depth artist | |
| Nowell Valeri | .... | layout artist: ILM | |
| Josiah Van Arsdel | .... | stereo compositor: Stereo D | |
| Justin van der Lek | .... | 3D environments lead: Digital Domain | |
| James Van Der Reyden | .... | motion capture technician: Weta Digital | |
| Phil Van Der Reyden | .... | modeller | |
| Carol VanHook | .... | stereoscopic artist | |
| Todd Vaziri | .... | digital artist: ILM | |
| Aurelio x. Vera Jr. | .... | lead stereoscopic compositor | |
| Jeanette Vera | .... | rotoscope artist: The Base Studio | |
| Noah Vice | .... | cg supervisor: Evil Eye Pictures | |
| Douglas Peter Viljoen | .... | rotoscope artist | |
| Yu Chun Wing Vincent | .... | animator: ILM | |
| Andres Vitale | .... | senior compositor: ILM | |
| Marion Voignier | .... | roto/paint artist | |
| Isaac Von Leu | .... | digital effects artist | |
| Cristina Vozian | .... | digital paint and roto: Pixomondo | |
| Andreja Vuckovic | .... | modeler: Weta Digital | |
| Tim Waddy | .... | CG animator | |
| Reed Wade | .... | production engineer | |
| Nick Walker | .... | layout artist: ILM | |
| Sean Noel Walker | .... | lead lighting technical director | |
| Brenda R. Wallace | .... | production engineer: Weta Digital | |
| Michael Waltl | .... | effects artist: Trixter Film | |
| Gwyneth Walton | .... | modeler: Weta Digital | |
| Waikit Wan | .... | creature technical director: ILM | |
| Nye Warburton | .... | previsualization artist: The Third Floor | |
| Mortimer Warlimont | .... | senior compositing artist: ScanlineVFX | |
| Ben Warner | .... | digital compositor: ILM | |
| Paige Warner | .... | digital artist | |
| Tim Warnock | .... | matte painter: ILM | |
| James Waterson | .... | digital compositor: Luma Pictures | |
| Adrian Watkins | .... | digital artist | |
| Chase Watson | .... | systems administrator | |
| Martin Toby Watson | .... | integration artist: Scanline VFX | |
| Vincent Wauters | .... | visual effects supervisor: Logan | |
| José Manuel Weil | .... | lighting/shading supervisor: ScanlineVFX | |
| Alexandra Weir | .... | creature technical director | |
| Philipp Welle | .... | compositing artist: Trixter Film | |
| Pete Wellington | .... | information systems | |
| Cliff Welsh | .... | Flame compositor | |
| Adina Wernstedt | .... | compositing artist: Trixter Film | |
| Lukas Weyandt | .... | visual effects artist | |
| Ashley Whitaker | .... | visual effects | |
| Adrian White | .... | digital compositor: Weta Digital | |
| Jeff White | .... | visual effects supervisor: ILM | |
| Faith Whitehead | .... | stereo depth artist | |
| Jazmyn Whitman | .... | stereoscopic artist: Stereo D (stereoscopic conversion) | |
| Georg Wieland | .... | visual effects producer: Trixter Film | |
| Yanick Wilisky | .... | visual effects executive supervisor: Modus FX | |
| Fraser Wilkinson | .... | layout technical director: Weta Digital | |
| Ronnie E. Williams Jr. | .... | digital compositor | |
| Barry Williams | .... | digital artist | |
| Gavin Williams | .... | motion editor: Weta Digital | |
| Guy Williams | .... | visual effects supervisor | |
| Sam Willing | .... | assistant visual effects editor: ILM | |
| Aaron Wilson | .... | digital artist: ILM | |
| Jay Wilson | .... | stereoscopic compositor | |
| Jody Wilson | .... | visual effects | |
| Nicholas Wilson | .... | senior digital modeler: Weta Digital | |
| Ryan M. Wilson | .... | stereoscopic artist | |
| Stephen Wilson | .... | digital compositor: Weta Digital | |
| Derek Winslow | .... | matte painter | |
| Don Wong | .... | effects aritst: ILM | |
| Eric Wong | .... | creature technical director: ILM | |
| Nick Woo | .... | visual effects artist | |
| Andrew Wood | .... | visual effects | |
| Jamie Wood | .... | senior compositor | |
| Mike Wood | .... | digital matte artist | |
| Clare Woodford-Robinson | .... | digital modeler: Weta Digital | |
| Bjoern Wortmann | .... | compositing artist: ScanlineVFX | |
| Jeff Wozniak | .... | cg sequence supervisor: ILM | |
| Andy Wright | .... | render wrangler: weta digital | |
| Mark Wright | .... | visual effects editor: Hydraulx | |
| Gary Wu | .... | creature technical director: ILM | |
| Peter M. Wu | .... | stereoscopic depth artist | |
| Garrett Wycoff | .... | roto/paint artist: Luma Pictures | |
| Piotr Fox Wysocki | .... | senior texture r&d and look dev artist | |
| Xian Xiao | .... | visual effects | |
| Junying Xu | .... | texture artist: Weta Digital | |
| Yoshiya Yamada | .... | project lead technical director: Hydraulx | |
| Keiji Yamaguchi | .... | creature developer: ILM | |
| Marvin Yanez | .... | stereoscopic roto lead | |
| Momo Yang | .... | layout artist | |
| Jeff Yanik | .... | visual effects production assistant | |
| Sheen Wei Yap | .... | digital artist: ILM | |
| Viki Yeo | .... | texture artist: Weta Digital | |
| Ben Ying | .... | compositor: Fuel VFX | |
| Long Yinghan | .... | digital artist | |
| Niki Yoblonski | .... | paint and rotoscope artist: Scanline VFX | |
| Vong Yonghow | .... | lighting technical director: ILM | |
| Dennis Yoo | .... | senior animator: Weta Digital | |
| Nina Yoon | .... | compositor | |
| Craig Young | .... | animator: Weta Digital | |
| Elliott Young | .... | senior analyst programmer: Weta Digital | |
| Mark Young | .... | senior texture artist | |
| Scott Younkin | .... | sequence supervisor: ILM | |
| Sonia Yu | .... | lighter: Luma Pictures | |
| Vincent Yu | .... | animator: ILM | |
| Walter Yuan | .... | stereoscopic compositor | |
| Dean Yurke | .... | digital compositor | |
| Heidi Zabit | .... | visual effects artist | |
| Ismat Zaidi | .... | executive producer: ScanlineVFX | |
| Chris Zammit | .... | senior texture artist/look dev: Weta digital | |
| Michael Zavala | .... | 2D coordinator: Hydraulx VFX | |
| David Zbriger | .... | technical manager of global production: ILM | |
| Toh ZiJing | .... | lighting technical director | |
| Tom Zils | .... | digital artist: ILM | |
| Dominik Zimmerle | .... | compositor: Trixter Film | |
| Dominik Zimmerle | .... | matte painter: Trixter Film | |
| Andrew Zink | .... | lighter: Luma Pictures | |
| Roxanne Zuckerman | .... | digital artist | |
| Rainer Zöttl | .... | cg supervisor: ScanlineVFX | |
| Erubeth Avila | .... | digital compositor (uncredited) | |
| William Beaton | .... | post production coordinator (uncredited) | |
| Ian Blewitt | .... | compositor (uncredited) | |
| Mike Brumit | .... | depth artist: Stereo D (uncredited) | |
| Bruce Cardozo | .... | scanning and recording (uncredited) | |
| Brian Carney | .... | stereoscopic compositor (uncredited) | |
| Charmaine Chan | .... | assistant technical director: ILM (uncredited) | |
| Jack Elder | .... | technical writer (uncredited) | |
| Markus Hagemeier | .... | i/o: ScanlineVFX (uncredited) | |
| Polet Harutnian | .... | digital artist (uncredited) | |
| Sherry Hitch | .... | digital compositor (uncredited) | |
| Nelson Lim | .... | assistant technical director (uncredited) | |
| YuanJing Lin | .... | technical assistant (uncredited) | |
| Flip Livingston | .... | magenta color artist (uncredited) | |
| Cedric Lo | .... | lead animator: ILM Singapore (uncredited) | |
| Anthony Lucero | .... | visual effects editor (uncredited) | |
| Brian Malmstrom | .... | rotoscope artist: Stereo D (uncredited) | |
| Sean Mattini | .... | visual effects (uncredited) | |
| Brandon McNaughton | .... | compositor (uncredited) | |
| Lau E.H. Melvin | .... | technical assistant (uncredited) | |
| Jerome Moo | .... | concept artist: ILM (uncredited) | |
| Masakazu Murakami | .... | visual effects (uncredited) | |
| Hector Navarro | .... | depth artist (uncredited) | |
| Bruce Powell | .... | digital artist (uncredited) | |
| Nick Provenzano | .... | production and technical support (uncredited) | |
| Jason Ramsey | .... | assistant coordinator: Cantina Creative (uncredited) | |
| Rachel Rose | .... | research and development (uncredited) | |
| Miguel A. Salek | .... | visual effects (uncredited) | |
| Jeremy Therrien | .... | technical assistant (uncredited) | |
| Shavant Thomas | .... | technical support: ILM (uncredited) | |
| Ryan Urban | .... | compositor: Method Studios (uncredited) | |
| Adrian Williams | .... | research and development (uncredited) | |
| Edward Paul Yu | .... | compositor: Stereo D (uncredited) | |
Casting Department | |||
| Maryellen Aviano | .... | extras casting coordinator | |
| Jim Burleson | .... | extras casting assistant | |
| Joshua Fritel | .... | extras casting assistant | |
| Johnny Gidcomb | .... | adr voice casting | |
| Tamara Hunter | .... | casting associate | |
| Allie Levin | .... | extras casting | |
| Amanda L. Preputnik | .... | extras casting assistant: Cleveland | |
| Anne Reeves | .... | extras casting assistant: New York | |
| Katy Russell | .... | casting assistant | |
| Becky Woodward | .... | casting assistant | |
| Jennifer Yost | .... | casting assistant | |
| Jordan Blair Mangold Brown | .... | extras casting assistant (uncredited) | |
Costume and Wardrobe Department | |||
| Pilar Agoyo | .... | seamstress | |
| Pilar Agoyo | .... | tailor | |
| Chris Alexander | .... | specialty costumes mold maker: Ironhead Studios | |
| Anthony Almaraz | .... | set costumer | |
| Deborah Ambrosino | .... | specialty costume manufacturer | |
| Aleah Ames | .... | costumer | |
| Javier Arrieta | .... | key costumer | |
| Blake Bolger | .... | specialty costumer/dresser: Legacy Effects | |
| Pablo Borges | .... | costumer | |
| Brandon Brocker | .... | wardrobe production assistant | |
| Dorothy Bulac | .... | key specialty costumer | |
| Paul John Carli | .... | set costumer | |
| Wynema Chavez | .... | ager/dyer | |
| Keith Christensen | .... | sculptor: Ironhead Studio | |
| Lucy Cobbs | .... | costume production assistant: New York | |
| Scott T. Coppock | .... | set costumer: New York | |
| Dan Crawley | .... | mold shop supervisor | |
| Erin Dell'amore | .... | specialty costumes silicone technician: Ironhead Studios | |
| Rebecca DeNoewer | .... | costumer: Cleveland | |
| Michelle Deville | .... | specialty costumer/dresser: Legacy Effects | |
| Emily Egge | .... | set costumer | |
| Alison Evans | .... | costumer: Cleveland | |
| Melanie Marie Evans | .... | set costumer: second unit, Pennsylvania & Ohio | |
| Klara Farberov | .... | costumer | |
| Jody Felz | .... | costumer | |
| Ryk Fortuna | .... | specialty costumes sculptor and mold maker: Ironhead Studios | |
| Kelli French | .... | additional costumer | |
| Darryl Garcia Jr. | .... | costume assistant | |
| Robyn Gebhart | .... | cutter/fitter | |
| Julia Gombert | .... | ager/dyer | |
| Rhonney Greene | .... | costume supervisor: New York | |
| Jeff Himmel | .... | specialty costumer/dresser: Legacy Effects (as Jeffrey Himmel) | |
| Kristi Hoffman | .... | costumer | |
| Askia Won-Ling Jacob | .... | set costumer | |
| Jim Kundig | .... | specialty costumer: Film Illusions | |
| Amahl Lovato | .... | ager/dyer | |
| Carol McLennan | .... | set costumer | |
| Melissa Moody | .... | tailor | |
| Bob Moore Jr. | .... | set costumer | |
| Chris Newlander | .... | costumer | |
| Meriwether Nichols | .... | key costumer: second unit | |
| Meriwether Nichols | .... | set costumer | |
| Rob Overbeck | .... | costume assistant | |
| Stephen Pardee | .... | ager/dyer: New York | |
| David Paulin | .... | head ager/dyer | |
| Angelique Paull | .... | costume supervisor | |
| Rob Phillips | .... | head ager/painter | |
| Aura Sperling Pierce | .... | set costumer | |
| Joy Ramsay | .... | costumer | |
| Lauren Rosenbloom | .... | costume research | |
| Amy Roth | .... | assistant costume designer: New York | |
| Adam Sabodish | .... | costume assistant | |
| Leticia Sandoval | .... | specialty costumes | |
| Claire Sandrin | .... | set costumer | |
| Anna Seltzer | .... | costume assistant | |
| Trey Shaffer | .... | costume graphic designer | |
| Virginia Smith Phillips | .... | background costumer | |
| Christopher Swift | .... | specialty costumer/dresser: Legacy Effects | |
| Jesse Trevino | .... | costumer | |
| Jesse Trevino | .... | set costumer | |
| Stuart Gordon Tribble | .... | costumer | |
| Suzi Turnbull | .... | costume supervisor | |
| Ali Tycast | .... | costume assistant | |
| Gillian Waterman | .... | costumer | |
| Peter White | .... | costumer: Robert Downey Jr. | |
| Mollie Kimball Whitson | .... | costume assistant | |
| Dale Wibben | .... | cutter/fitter | |
| Robert Wojewodski | .... | assistant costume designer | |
| Timothy A. Wonsik | .... | key costumer | |
| Lisa Wujick | .... | costumer | |
| Karen Young | .... | costumer | |
Editorial Department | |||
| Tommy Aagaard | .... | apprentice editor | |
| Milton Adamou | .... | stereoscopic post supervisor | |
| Paul E. Alderman | .... | assistant editor | |
| Blake Babson | .... | post-production coordinator | |
| Koetter Brently | .... | post-production technician | |
| Michael Buck | .... | stereoscopic assistant editor | |
| Robin Buday | .... | assistant editor | |
| David Cowles | .... | stereoscopic on-line editor | |
| Danielle Daly | .... | supervising post-production coordinator | |
| Scott Douglas | .... | stereoscopic assistant editor | |
| Richard A. Eisenstein | .... | post-production technician | |
| Greg Emerson | .... | senior stereoscopic on-line editor | |
| Peter Gvozdas | .... | first assistant editor | |
| Kevin M. Jackson | .... | post-production assistant | |
| Katie Jordan | .... | digital intermediate color assist | |
| Adam Kimmerlin | .... | stereo editor | |
| Aaron Kroger | .... | outpost engineer | |
| Marc Lulkin | .... | colorist: dailies | |
| Robert Malina | .... | first assistant editor | |
| Ryan R. Moos | .... | 3D editor | |
| Kiran Pallegadda | .... | first assistant editor | |
| Michael Parkinson | .... | editorial support | |
| Michael Parkinson | .... | technical support | |
| Chris Peariso | .... | outpost engineer | |
| Danny Rafic | .... | vfx editor | |
| Paul Rubell | .... | additional editor | |
| Brett Schlaman | .... | stereo editor | |
| Matthew Schmidt | .... | assistant editor | |
| Steven J. Scott | .... | supervising digital colorist | |
| Luis Silva | .... | digital intermediate colorist assist | |
| Matt Sweat | .... | apprentice editor | |
| Michael Vu | .... | post-production assistant | |
Music Department | |||
| Christine Bergren | .... | music legal and clearance | |
| Jo Buckley | .... | assistant orchestra contractor | |
| Steve Durkee | .... | music editor | |
| Isobel Griffiths | .... | orchestra contractor | |
| Lewis Jones | .... | pro tools recordist | |
| Dave Jordan | .... | music supervisor | |
| Carmine Lauri | .... | orchestra leader | |
| Dave Metzger | .... | orchestrator | |
| Victor Pesavento | .... | music preparation | |
| Dennis S. Sands | .... | music scoring mixer | |
| Alan Silvestri | .... | conductor | |
| Alan Silvestri | .... | orchestrator | |
| John Ashton Thomas | .... | orchestrator | |
| Rebekah Touma | .... | music coordinator | |
| Mario A. Vitale | .... | assistant music editor | |
| Jonathan Williams | .... | musician: cello | |
Thanks | |||
| Brian Bendis | .... | special thanks (as Brian Michael Bendis) | |
| Kenneth Branagh | .... | thanks | |
| Sal Buscema | .... | special thanks | |
| Gabriele Dell'Otto | .... | special thanks | |
| Jon Favreau | .... | thanks | |
| Francisco G. Hamm | .... | thanks | |
| Don Heck | .... | special thanks | |
| Bryan Hitch | .... | special thanks | |
| Joe Johnston | .... | thanks | |
| Louis Leterrier | .... | thanks | |
| Larry Lieber | .... | special thanks | |
| Ralph Macchio | .... | special thanks | |
| Mark Millar | .... | special thanks | |
| George Perez | .... | special thanks | |
| Don Rico | .... | special thanks | |
| Johnny Romita | .... | special thanks (as John Romita Sr.) | |
| Jim Starlin | .... | special thanks | |
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| Fantastic 4: Rise of the Silver Surfer | Fantastic Four | Thor | Green Lantern | The Fantastic Four |
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I just saw the early screening for San Diego through the top 10 cities on facebook who got them. And suffice to say I am glad I was privileged enough to.
First off, this hands down is the best Marvel movie ever. I don't say that lightly. And in terms of superhero movie with maybe the Nolan Batman series being tied with this, I thought Whedon did an amazing job to bring out all these characters in this one movie. I especially like what was done with Hawkeye and Black Widow just because those two didn't really have their individual movie with their back story.
You can tell when a comic book fan writes and directs a comic movie because it clearly showed in all areas of production for this film. Going into the film I honestly thought that a lot of the cool mutant action scenes would be strictly Iron Man and Captain America. But Whedon does such a great job giving each mutant their 15 mins of fame and by the end of it you seriously feel like "Wow this guy/chick is a badass" for every mutant. I will admit i am not a Hulk fan. I like the inner story for it but was never a fan of the films, show or comic. But Hulk's role in the movie is so awesome I became a fan just from it.
If any of you are Whedon fans then you guys/girls will love this movie. It has his M.O. written all over the humor and story presentation. And there were definitely parts in the movie where I thought "Wow this seems like Firefly and Serenity". And story aside, if you read, watched, or idolized Marvel superheros as a kid, the action alone will make you cheer just out of sheer nostalgia of imagining The Avengers or X-Men all together on the screen kicking ass.
In summation, I don't need to say you NEED to watch this movie because I think anybody who is anybody already knows they want to see this. All this review has done was just reaffirm the hype behind this movie. I don't say this much but job well done Marvel and Disney for hiring a writer/director who has the audaciousness to keep it honest and true for those most dedicated comic fans who are the backbone of Marvel comics being a success. And in this day and age of superhero movies and movies in general that is very hard to do. Cheers Joss Whedon!