26 user 6 critic
Photojournalist Frank West finds himself trapped in a shopping mall overrun by flesh eating zombies.



(scenario editor), (scenario editor)




Cast overview, first billed only:
Frank West (voice) (as T.J. Rotolo)
Kim Mai Guest ...
Isabela Keyes / Additional Voices (voice)
Brad Garrison (voice) (as TJ Storm)
Carlito Keyes (voice)
Russell Barnaby (voice)
Brock Mason (voice)
Lindsay Harris (voice)
Philip Tanzini ...
Peter Renaday ...
Adam D. Clark ...
Steven Chapman / Helicopter Pilot / Additional Voices (voice) (as Adam Clark)


Photojournalist Frank West finds himself trapped in a shopping mall overrun by flesh eating zombies.

Plot Summary | Plot Synopsis


Chop 'Til You Drop!


M | See all certifications »

Parents Guide:





Release Date:

8 August 2006 (USA)  »

Company Credits

Production Co:

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Technical Specs

Sound Mix:


Aspect Ratio:

1.78 : 1
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Did You Know?


From Capcom's, "Welcome to the Willamette Parkview Mall" publicity brochure: DIRECTIONS: Easily accessible via Route 13 (Parkview Terrace Exit) or North Willamette Ave. ADDRESS: 1157 N. Willamette Ave. Willamette, CO HOURS: 10:00 AM to 9:00 PM (7 Days a Week) PHONE: 555-7600 See more »


When you fight Carlito a second time, he uses a .50 bolt action rifle, but he fires it like a semi-automatic rifle (continuously). See more »


[Frank tries to take a snapshot of Dr. Barnaby and Jessie forces Frank out of the electronic power room]
Frank West: [sarcastic] Fine. I'll just get my information from some place else, thank you very much!
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Fly Routine
Written and Performed by Hostile Groove
Produced by Shootie HG
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Frequently Asked Questions

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User Reviews

It's a love/hate relationship.
7 April 2007 | by See all my reviews

This game should have been so much better. Well, no, thats not really fair because actually the game has it's moments it's just a shame that it's ruined by a few niggly things that could have easily been fixed.

As mentioned by many other reviews the save system is stupid. You only get one save slot and there are no checkpoints in the game. If you spend hours on a specific mission and then screw it up then it's back to your previously saved game. Likewise if you save when there isn't enough time left to complete a case then you've buggered it again. It's ridiculously punishing and unnecessary. The game would have been fine without this stupid flaw and indeed it feels like the designers have made it this way on purpose just to p*ss gamers off.

Shooting is also not as user friendly as it should have been. You can't even strafe for crying out loud. The game gets stupidly hard later on and just becomes too frustrating to be any fun. I for one am not in the habit of shelling out cash to be frequently p*ssed off and frustrated so I am seriously thinking about trading this game in for something a little more balanced and rewarding.

You do get the odd period where you spend a little bit of enjoyable time wasting Zombies by the bucketload and you can do this without playing any of the story missions until your 72 hours are up if you want but without and end goal (other than lasting through the time limit) you'll get bored pretty quick.

Seriously, who'd have thought you could screw up a game that has zombies by the thousands, THE THOUSANDS, and a variety of weapons to match for you to take them out with.

Well done to Capcom, they did it with relish....

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