Dead Rising (2006)

Video Game  |  Action, Comedy, Drama  |  8 August 2006 (USA)
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Ratings: 8.2/10 from 1,903 users  
Reviews: 26 user | 4 critic

Photojournalist Frank West finds himself trapped in a shopping mall overrun by flesh eating zombies.



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Title: Dead Rising (Video Game 2006)

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Cast overview, first billed only:
Frank West (voice)
Kim Mai Guest ...
Isabella Keyes / Additional Voices (voice)
Jessica McCarney / Additional Voices (voice)
Brad Garrison (voice)
Carlito Keyes (voice)
Russell Barnaby (voice)
Gregg Berger ...
Brock Mason (voice)
Susan Silo ...
Lindsay Harris (voice)
Cliff Hudson / Roger Hall / Additional Voices (voice)
Philip Tanzini ...
Thomas Hall / Additional Voices (voice)
Peter Renaday ...
Sean Keanan / Additional Voices (voice)
Adam MacIntyre / Additional Voices (voice)
Paul Carson / Additional Voices (voice)
Adam D. Clark ...
Steven Chapman / Additional Voices (voice)
Kent Swanson / 'Fantastic!' Photo Shot Call / Additional Voices (voice)


Photojournalist Frank West finds himself trapped in a shopping mall overrun by flesh eating zombies.

Plot Summary | Plot Synopsis


Chop 'Til You Drop!


M | See all certifications »

Parents Guide:





Release Date:

8 August 2006 (USA)  »

Company Credits

Production Co:

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Technical Specs

Sound Mix:


Aspect Ratio:

1.78 : 1
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Did You Know?


From Capcom's, "Welcome to the Willamette Parkview Mall" publicity brochure: DIRECTIONS: Easily accessible via Route 13 (Parkview Terrace Exit) or North Willamette Ave. ADDRESS: 1157 N. Willamette Ave. Willamette, CO HOURS: 10:00 AM to 9:00 PM (7 Days a Week) PHONE: 555-7600 See more »


When you fight Carlito a second time, he uses a .50 bolt action rifle, but he fires it like a semi-automatic rifle (continuously). See more »


Adam MacIntyre: [laughing and juggling chainsaws] Everyone used to laugh at me... I used to be a walking punch-line!...
[tone changes to sad]
Adam MacIntyre: but not anymore
See more »


Referenced in Grand Theft Auto V (2013) See more »


Written by Kristian Stout
Performed by The Evolutionaries
See more »

Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

Hack'em and slash'em folks!!
5 November 2007 | by (United Kingdom) – See all my reviews

Upon reading the basic plot for this genre I was intrigued, and thought how can you go wrong with a game based on a mall full of zombies with well over 150 weapons at your disposal? Upon actually playing it, I admit to being impressed as there is much to see and do in the game. It pays homage to the famous "Dawn of the Dead", but is not an exact copy, only the scenario is the same.

There are different ways to go about this game. You play as Frank West, a freelance photographer who is dropped off a small town mall on midday, and have 72 hours in the game (which translates to around 10.3 hours real time) before the chopper returns to collect you. In this time, you can either follow the story, and complete the set missions, or just go berserk with whatever weapon you can find on a mindless zombie rampage. As far as weapons go, they range from the brutal and devastating such as the small chainsaw, shotgun, katana, machine the downright useless and comical items like teddy bears water pistols, dinner plates and CD's! The more effective the weapon, the more satisfying the zombie death, ermm "re-death?" is. Alongside the vast range of weapons available, there are a series of hand to hand moves Frank can master upon levelling up. Levelling up happens when you collect enough points to progress to the next level, which is always rewarded with with an extra health bar, an extra inventory bar, or a skill. Best thing is, you can carry your skill onto the next game, so don't worry about not reaching level 50 as you can simply start again and continue building.

I find this game super addictive with massive replay value, as you can never get bored of laying into the hordes of literally never ending undead with your insane arsenal of grizzly tools. The zombies re spawn constantly and in the same numbers, so don't be shocked when you re-enter a room to find it packed wall to wall with zombies after clearing it out afew minutes before. If the walking corpses aren't enough, you have human dangers to deal with. Whether its felons tearing round on a armed jeep, a Vietnam vet with a machete, a disgruntled food store owner with a spiked shopping trolley or much worse...they are just around the corner. Survival takes a new meaning in this game, as there are very and I repeat VERY few places you can let your guard down. There are human survivors around the mall, who have to be not only located, but persuaded to come back to the security room and then escorted. Escorting survivors can be very irritating, as many are slow at moving and just run into crowds of zombies, meaning you have to keep going back to rescue them.

You are given time limits for everything; psychos, missions, survivors etc. You can easily check when the cut-off line is for each objective by checking your watch, you will need to do this in order to plan out an order of tasks, starting with most urgent.

All in all, an immersive, blood soaked, no holds barred rampage worthy of its 18 certificate. Just remember to get hold of Adam's chainsaw and the 3 books which boost its impact if you REALLY want to do some crowd controlling.

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