A ruthless mercenary renounces violence after learning his soul is bound for hell. When a young girl is kidnapped and her family slain by a sorcerer's murderous cult, he is forced to fight and seek his redemption slaying evil.
Michael J. Bassett
Max von Sydow,
A quest that begins as a personal vendetta for the fierce Cimmerian warrior soon turns into an epic battle against hulking rivals, horrific monsters, and impossible odds, as Conan realizes he is the only hope of saving the great nations of Hyboria from an encroaching reign of supernatural evil. Written by
Ron Perlman, who plays Conan's father Corin, previously voiced Conan himself in the video game Conan (2007) and the unreleased animated film Conan: Red Nails. See more »
When Tamara is ambushed by Zim's men in the forest, she does not notice the first rider until he is only a few yards from her, despite having a very clear line of sight for a few hundred yards in every direction, and despite there being no noise louder than birdsong to mask the thundering hooves of a galloping horse. Similarly, the foot-soldiers were quite clearly not lying in wait - the trees in the forest are too skinny for them to have hidden behind and there is no other cover around - yet they are upon Tamara within a couple of seconds of the horseman attacking. See more »
When a Cimmerian feels thirst, it is a thirst for blood. When he feels cold, it is the cold edge of steel. For the courage of a Cimmerian is tempered: he neither fears death... nor rushes foolishly to meet it. To be a Cimmerian warrior, you must have both cunning and balance as well as speed and strength.
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Conan the Barbarian is born in war, a product of blood and steel. Thus the film should be a visceral, violent portrayal of a warrior set against the fantasy backdrop of Robert E. Howard's Hyboria. What emerges on screen is a set of one dimensional characters placed in a world that feels half heatedly brought to life.
The film has been accused of being like viewing a video game. I would disagree. The nature of video games, particularly those of the fantasy and RPG genres, is immersion. There is no immersion here. We flit from place to place in a lame attempt to show the vastness of the world through a mediocre CGI backdrop of a castle or slave camp or pirate city. None are ever fully realised before Conan jaunts off somewhere else. The violence itself is the most disappointing. Nispel manages to create fight scenes that lack the kinetic quality of a dance. The camera is misplaced, the editing focusing on the wrong points. You never feel the hits, the power of the blows or Conan's qualities as a warrior. It feels clumsy.
There are more grunts and warcries than lines of dialogue and those spoken feel like the actors are running them in rehearsal for the first time. There is no commitment to the lines so again the audience fails to immerse in their characters. McGowen in contrast overly plays the sorcerer.
Given this is a reboot, the film does not feel fresh, but instead feels dated. It's almost as though Nispel wanted it to feel like the 1982 version, but taking only the worst qualities and none of the charm. Conan reinforces the assertion of refraining from producing reboots where there is nothing original the writers or director bring to the table. Conan is a stale rehash that will offer no reward to its audience.
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