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Is The Phantom Pain An Elaborate Ruse To Announce Metal Gear Solid V?

11 December 2012 10:51 PM, PST | We Got This Covered | See recent We Got This Covered news »

 

Ladies and gentlemen, let the rampant speculation begin. Those of you who turned into the Vga awards were privy to a trailer from Konami announcing their brand new IP entitled The Phantom Pain. Normally, this would merit a quick blurb and promises to look into the title more when there was some more meat on the bones, but internet dwellers felt there was something suspicious about the announcement. The mulleted protagonist in the trailer was showing hiding and crawling around the hospital, drawing immediate comparisons to the Metal Gear Solid franchise. With that, just like a plague of locusts, nerds everywhere took to their keyboards carefully dissecting every piece of information they could uncover about the project. While none of this has been confirmed, what has been uncovered could be the single greatest example of a subversive marketing scheme the industry has ever seen.

We’re going to give you the abridged version here, »

- Chaz Neeler

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Kojima Trolls the Vga's With Metal Gear Solid: Ground Zeroes

7 December 2012 1:28 PM, PST | Cinelinx | See recent Cinelinx news »

We saw what looked to be a new IP from a fresh new studio, but all along it was Kojima secretly laughing at you! When we say it wasn't true, you might be sad. The game looked amazing and had an interesting concept behind it, who wouldn't want to know more? Well this is what triggered me to figure out if it was Kojima all along. Go ahead and search for details, good luck finding anything. Lets dive into the details. (Note: This is a rumor, for all we know the game is true. But we did some digging! )

-- Moby Dick studios? So far the only thing I can find is a photography website. Supposedly its based in La, and guess who is opening a fresh new studio in La? Kojima Productions. Wouldn't you think you would have a website all prepared and ready to go if you are »

- tmp@themoviepool.com (Poster Child)

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Kojima Trolls the Vga's With Metal Gear Solid: Ground Zeroes

7 December 2012 7:28 AM, PST | Cinelinx | See recent Cinelinx news »

We saw what looked to be a new IP from a fresh new studio, but all along it was Kojima secretly laughing at you! When we say it wasn't true, you might be sad. The game looked amazing and had an interesting concept behind it, who wouldn't want to know more? Well this is what triggered me to figure out if it was Kojima all along. Go ahead and search for details, good luck finding anything. Lets dive into the details. (Note: This is a rumor, for all we know the game is true. But we did some digging! )

-- Moby Dick studios? So far the only thing I can find is a photography website. Supposedly its based in La, and guess who is opening a fresh new studio in La? Kojima Productions. Wouldn't you think you would have a website all prepared and ready to go if you are »

- bogus@nospam.com (Dustin Spino)

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Metal Gear Solid: Ground Zeroes Will “Introduce Concepts For New IP”

30 November 2012 2:24 PM, PST | We Got This Covered | See recent We Got This Covered news »

Speaking to Egm, Hideo Kojima has revealed that he hopes to expand his body of work away from the Metal Gear brand, and is including some new “concepts” in the upcoming Metal Gear Solid: Ground Zeroes that will be used in the future for a new intellectual property.

“I’m often misinterpreted. I’ve always said that I want to work on original properties, but Metal Gear offers plenty of benefits. The Fox Engine, for example, took a lot of time and money [to create]; we were only able to develop it because it was intended for the next Metal Gear. In the next game, I’m introducing concepts intended for entirely new intellectual properties using the Metal Gear brand.”

Kojima did not state what the exact new concepts are or what the new IP will be, however, he did reveal that Grand Theft Auto III was a big influence on »

- Justin Alderman

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10 Unintentionally Creepy Video Game Characters

30 November 2012 10:09 AM, PST | Obsessed with Film | See recent Obsessed with Film news »

When a video game is being made, design is crucial, to ensure that on a basic aesthetic level, a game is going to appeal to the target audience and seem appropriate. For various reasons, the following characters just didn’t suit their purposes; the majority, with their bright colours and cute voices, were supposed to be loveable, but the very opposite effect was achieved through a combination of poorly thought-out artistic flourishes and a weird-ass script that totally freaked us out. In other cases, the character appears in a game that’s actually got adult content, but the character was nevertheless not supposed to be this strange. Whatever the reason, these characters clearly betrayed the original intent of the developers, and the end result is in fact pretty damn creepy.

 

10. Sunny – Metal Gear Solid 4

That’s right, Olga Gurlukovich’s daughter Sunny, the face of innocence in MGS4, is also »

- Shaun Munro

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10 Trends That Are Killing Video Games

20 November 2012 9:42 AM, PST | Obsessed with Film | See recent Obsessed with Film news »

Though many will argue that video games are probably at their peak at the moment, there is an opposite argument that, in fact, games are nearing a point of critical mass due to a combination of factors that essentially amount to, in different ways, insatiable corporate greed. Granted, the player has a large part to play in this dynamic, as after all, if we didn’t support some of the developers’ shadier practises, then they wouldn’t continue to profit from them in the first place. Whatever the cause, here are ten trends that, misguided or not, are killing video games as we know them…

 

 

10. Competing With Cinema

As video game technology begins to be able to compete with the slickest Hollywood productions, game developers are of course endeavouring to make games more immersive, and in a sense, more like films. Take Hideo Kojima, a frustrated filmmaker if ever there was one, »

- Shaun Munro

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Tom Hardy takes lead in Splinter Cell adaption

15 November 2012 9:06 AM, PST | www.themoviebit.com | See recent TheMovieBit news »

Video game adaptions seem to be attracting some major talent lately, with Michael Fassbender to don the white hood for Assasssins Creed, and comic book movie uber-producer Avi Arad getting a Metal Gear Solid movie off the ground. Now tom Hardy is the latest talent to bring a pixelated property to the big screen. He has signed on to take the lead role of Sam Fisher, stealth expert extraordinaire, in the film adaption of Ubisoft's Splinter Cell series. The game, endorsed by espionage writer Tom Clancy, casts the player as Fisher, a special operative of fictional black-ops group Echelon, who relied on stealth and subterfuge to get the job done. I love the games, but they did cause me to rage quit on more than one occasion. Stealth and subterfuge are not my strong suit. Hardy is a great choice, a great actor with a fantastic psychical presence, but I »

- noreply@blogger.com (Tom White)

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Eight Hilarious James Bond Theme Parodies

5 November 2012 11:30 AM, PST | MTV Movies Blog | See recent MTV Movies Blog news »

We're lucky enough to have a wonderful new Bond theme song for "Skyfall," compliments of Adele, but as we look back on the series and its themes, we can't help but notice that some of the best songs have been from other movies and some TV shows.

As we kick off a week of some serious "Skyfall" coverage on all things Bond, we thought we'd take a look at some of the best fake James Bond theme songs.

Check out our list after the jump!

"Brian Song" from "Monty Python's Life of Brian"

The opening credits from this Python classic also includes animation from Terry Gilliam.

"Dr. Evil" from "Austin Powers: The Spy Who Shagged Me"

They Might Be Giants laid down this track for the second Mike Myers Bond parody that lovingly riffed on the Shirley Bassey themes.

"Spy Hard" from "Spy Hard"

The opening credits from the Leslie Nielsen »

- Kevin P. Sullivan

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5 games that can save the 'videogame adaptation genre'

31 October 2012 4:42 AM, PDT | Shadowlocked | See recent Shadowlocked news »

Videogames have become a premier source of entertainment for millions of people. Not only have they presented engrossing game worlds that draw us in, but they spin wicked yarns that excite the imagination. In fact there comes a time that a game can tell a story so magical and so believable, that it makes you truly feel for the characters.

Sometimes, however, some of that feeling is lost, because we are so hellbent on getting the high score or beating 'that boss'. So what if we remove the control, and instead present a story fit for the screen? Surely that can't fail to do well?

Well, as Uwe Boll and co. have proven...it can.

But let us not write off the video game to movie adaptation just yet. Sure, it's had a bad run...a real bad run...but that's not because it doesn't work. Instead, it's because people »

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Eurogamer Expo: 10 Best Games

12 October 2012 1:09 AM, PDT | Obsessed with Film | See recent Obsessed with Film news »

Eurogamer is fast becoming one of the most popular gaming exhibitions for fans and media alike. What started as a small show as part of the London Games Festival in 2008, Eurogamer has grown rapidly in the last 4 years. This year, 50,000 gamers descended on Earl’s Court for 4 full days of gaming nirvana and with upcoming monster titles such as Halo 4, Black Ops 2 and Tomb Raider playable for the first time, it’s no wonder Eurogamer is garnering a reputation as one of the best gaming events in the calender year. Oh, and the possibility of playing a little white box called the Wii U also helped proceedings. It’s an event run by fans for the fans and its shows, with excellent access to not only every title coming between now and Christmas, but developer sessions, Q&As and industry guidance talks. Metal Gear Solid mastermind Hideo Kojima and Fable »

- Barry O' Halloran

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Hideo Kojima Asked To Take Over Silent Hill Series

28 September 2012 11:45 AM, PDT | Shadowlocked | See recent Shadowlocked news »

Konami have approached Hideo Kojima in efforts to continue the Silent Hill franchise successfully, it has emerged. With the upcoming Metal Gear Solid: Ground Zeroes title and the new Fox Engine in development, Kojima has repeatedly mentioned Silent Hill in the last month or so.

During this year's Eurogamer Expo, Kojima stated:

“In the past I've mentioned Silent Hill in interviews, and as a result of that the president of Konami rung me up and said he'd like me to make the next Silent Hill...Honestly, I'm kind of a scaredy-cat when it comes to horror movies, so I'm not confident I can do it. At the same time, there's a certain type of horror that only people who are scared of can create, so maybe it's something I can do. That said, I think Silent Hill has a certain atmosphere. I think it has to continue, and I'd love to help it continue, »

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Metal Gear Solid: Ground Zeroes Will Feature Base-Building

28 September 2012 10:00 AM, PDT | We Got This Covered | See recent We Got This Covered news »

Speaking at Eurogamer Expo yesterday, Hideo Kojima revealed that the base-building feature from Peace Walker will return in Metal Gear Solid: Ground Zeroes, adding that players might be able to access it using smart phones and other similar devices.

“The concept of developing weapons at your base is a very cool idea, and something that could be popular. It’s something we’ve been thinking of…”

“Furthermore, nowadays there are various ways to access the game world – you’re not just playing in your living room on your games console. You may also access through your cell phone and other devices and still access that same game. I think in that respect that motherbase system lends itself very well to that system, and that’s something we’re planning on for Ground Zeroes.”

Metal Gear Solid: Ground Zeroes‘ base acts as a sort of hub world for the rest of the game, »

- Justin Alderman

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Hideo Kojima Reveals Which Type Of Actor He Wants To Play 'Snake' In Metal Gear Solid

27 September 2012 7:31 AM, PDT | ComicBookMovie.com | See recent ComicBookMovie news »

Talking today at the Eurogamer Expo in London, Metal Gear Solid creator Hideo Kojima has revealed the type of actor that he and producer Avi Arad (Spider-Man, X-Men) are hoping to find to play iconic Playstation character, 'Snake'. A lot of big names have been suggested in the past, but it appears as if they are far more interested in finding a lesser known actor for the role (similar to what Marvel Studios did with Thor's Chris Hemsworth). Many thanks to IGN Movies for the quote below. Be sure to click on the link at the bottom of the page to read more of Kojima's comments on the big screen adaptation, and specifically how he feels about not being involved in either a writing or directing capacity. Who do you guys think would be a good choice? "If I talk to much about this Avi might get mad at me, »

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'Metal Gear Solid' Creator Says the Movie Might Not Even Be Called 'Metal Gear Solid'

20 September 2012 11:40 AM, PDT | Movies.com | See recent Movies.com news »

A few weeks ago brought news that Sony was renewing efforts to turn the seminal Playstation franchise Metal Gear Solid into a movie. It wasn't the first time they tried to adapt the story of covert agent Solid Snake's (ongoing) attempts to take down a renegade terrorist group, and fans of the game were torn about whether or not a movie was even a good idea at this point. As it turns out, Metal Gear Solid creator Hideo Kojima isn't even sure it's a good idea. Kojima recently gave fans at a convention in Japan a few more nuggets about the film, and Kotaku was there to pick up on it all. He joked to the crowd that he never asked for a movie, and that his series was only ever created as a game. On top of that, he clarified that he does not have any quality...

Read More »

- Peter Hall

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Metal Gear Solid Movie: Who Should Play Solid Snake?

10 September 2012 10:52 AM, PDT | Obsessed with Film | See recent Obsessed with Film news »

News of the Metal Gear Solid film adaptation brings feelings of both joy and dread in equal measures for fans of the franchise.

Few games hold as much promise for the big screen as the Konami series does, so it’s no surprise the film-industry want’s to charge us to sit in a cinema and watch living people act it out.

With comic-book-movie kingpin Avi Arad producing, and Metal Gear creator Hideo Kojimi on-board as perhaps co-producer or a consultant of sorts, things look like they’re off to a promising start.

And while directors, screenwriters, cinematographers etc, are all yet to be announced, and could all have equal effect on the outcome of the movie, there is one uncertainty that keeps every Metal Gear fan awake at night…

Who’s gonna play Snake?

If ever there was an eternal-question, this is it. The casting of our reluctant hero »

- James Hunt

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Metal Gear Solid: Ground Zeroes Will Feature Day/Night Cycles

10 September 2012 10:48 AM, PDT | We Got This Covered | See recent We Got This Covered news »

Speaking to Eurogamer after the game’s announcement earlier this month, Hideo Kojima revealed some interesting new information about Metal Gear Solid: Ground Zeroes. Most notably was that the game’s world would feature a day and night cycle.

According to Kojima, players will see vast differences in the world depending on what time of day it is. Although he didn’t fully explain how the system will work, he did mention that things like enemy troop placement and patterns will change along with the time of day.

The other bit of information that Kojima revealed about Ground Zeroes won’t be nearly as well received by prospective players. It seems that the open world nature of the game will require loading screens as players move about the map.

Here’s hoping that the loading screens will only occur during natural breaks in the gameplay (like when Big Boss »

- Justin Alderman

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11 Actors We Need For The Metal Gear Solid Movie

5 September 2012 7:21 AM, PDT | Obsessed with Film | See recent Obsessed with Film news »

With the glorious news last week that the long-gestating, frequently cancelled Metal Gear Solid movie was back on track, fanboys the world over began contemplating one of the most important questions – who is going to be cast in the damn thing? It’s a move that the film’s developers, hopefully keeping series creator Hideo Kojima on-side throughout, will have to decide carefully; choose right and they’ve got a film franchise words hundreds of millions, perhaps billions of dollars, but cast the thing badly and the series’ loyal fanbase won’t bite.

Having thought long and hard, here are our dream casting ideas for the impending Mgs movie.

1. Christian Bale is Solid Snake

There are several fantastic actors who have been listed over the years to play the series’ beloved, gruff-voiced protagonist, and some of the better choices include Hugh Jackman and Viggo Mortensen, but Christian Bale feels like »

- Shaun Munro

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Metal Gear Solid Movie: 4 Potential Directors

3 September 2012 3:28 AM, PDT | Obsessed with Film | See recent Obsessed with Film news »

Ever since husky-voiced super soldier Solid Snake first scubaed out of the water and strangled a guard and there were credits coming up on the screen whilst you were playing like, what, does this game thinks it’s a movie or something?, the Metal Gear Solid franchise has screamed out “Adapt me cinematically! Adapt me cinematically!”

That’s no huge surprise, given that Hideo Kojima – the nice Japanese man who came up with far-out ideas like “dedicated sniper woman” and “nerdish man urinating in locker” – is a monumental film geek and went about channelling his cinematic fetishes into the very backbone of these brilliant games. Kojima even based Snake’s physique on that of Jean Claude Van Damme. And his face was moulded with state of the art PSone graphics to look sort of like Christopher Walken. That’s serious trivia, folks.

But time has moved on, and with it »

- T.J. Barnard

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Metal Gear Solid: Ground Zeroes Trailer And Details Revealed

3 September 2012 3:04 AM, PDT | Obsessed with Film | See recent Obsessed with Film news »

Metal Gear Solid is celebrating its 25th anniversary in style – first the movie was announced, and now Metal Gear Solid: Ground Zeroes has been introduced to the world.

At the Pax Prime convention, details surrounding the game have been revealed. Firstly, Hideo Kojima, the mastermind of Metal Gear Solid, is thankfully in creative control of this new title. And yes, Solid Snake returns.

The return of the legendary character sees him in a prologue to Metal Gear Solid 5. Kojima has said this “is a beginning” not an ending to the series. Konami have confirmed the new installment will be an open-world game. The scope? Well, this has been described as “literally the entire world”. Snake will be able to call in helicopter support and use it in and out of levels. Even though, the scale of this game sounds daunting, after viewing the trailer, the key espionage elements of »

- Jamie McCloskey

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Pax Prime 2012: Day Two, A Couple of Pics, and Metal Gear!

2 September 2012 12:50 PM, PDT | MTV Multiplayer | See recent MTV Multiplayer news »

Apologies in advance for the lack of a larger gallery from my second day at Pax Prime, but most of it was spent running between meetings, chatting with some super-enthusiastic developers, and getting a first look at some stuff I can't talk about yet.

The highlight, though, would have to be the North American debut of the Metal Gear Solid: Ground Zeroes demo video on the stage of the Paramount, presented by Hideo Kojima was who there to talk about the series' 25 years of history. But more on that a little later today.

For now, hit the jump for a sneak peek at some of the things I checked out during the second day of Pax Prime.

Trion World's third-person shooter/Mmo Defiance has that game which is also a TV show hook going for it and based on my brief time with it on the show floor, it's »

- Charles Webb

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