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In the three years since Sony began developing its Metal Gear Solid adaptation, its sole accomplishment was locking down The Kings Of Summer helmer Jordan Vogt-Roberts to direct last summer. Since then word on the movie has gone suspiciously quiet as the project hovered off the radar. Was it simmering away in development limbo? If it was that’s no longer the case; Sony has appointed British scribe Jay Basu to tackle scripting duties on the video game adaptation.
Released in 1998 the original Metal Gear Solid game puts the player in the shoes of Solid Snake, a soldier tasked with infiltrating a nuclear weapons facility that’s under the command of terrorists. As well as preventing the terrorists from launching a full-blown nuclear attack he must also rescue two hostages before completing his mission.
A premise perfect for the multiplexes, it’s still taken ten months since Vogt-Roberts’ appointment as »
- Gem Seddon
Exclusive: In-demand Brit writer Jay Basu has closed a deal with Sony Pictures to write the feature adaptation of fanboy favorite video game Metal Gear Solid. The project is produced by Avi and Ari Arad and is being steered by production president Michael De Luca. Jordan Vogt-Roberts (The Kings Of Summer) is attached to direct. Created by Hideo Kojima, the game was first launched on PlayStation in 1998 and follows the fortunes of Solid Snake, a soldier who infiltrates a… »
The Metal Gear Solid film has been in the works for quite some time, with some doubting (or hoping) that it would ever happen. Those looking forward to the project can rejoice as one more major hurdle has just been overcome; Deadline reports that Jay Basu has closed a deal to pen the script for the video-game adaptation. The Kings Of Summer director Jordan Vogt-Roberts is still attached to helm the project with Avi and Ari Arad producing. Will the film actually get off the ground this time? »
- Kevin Fraser
Created by Hideo Kojima, the game follows the fortunes of Solid Snake, a soldier who infiltrates a nuclear weapons facility to neutralize the terrorist threat from Foxhound, a renegade special forces unit.
Snake must liberate two hostages - one the president of a major arms manufacturer - confront the terrorists, and stop them from launching a nuclear strike.
Source: Deadline »
- Garth Franklin
While Kojima himself hasn’t stated too much, the idea that he is leaving Konami seems like it is all set in stone. With that send-off, it is important to look at why this is such a big deal and why fans are shocked by such an announcement. Hideo Kojima is one of my biggest inspirations as a writer of my own projects, and a big reason I continue to write, so him leaving is very impactful to me, but is it the end? For that answer I think we need to look at the very beginning….
Kojima is quite easily a super star of the video game world. He implements his own personality in his games, he has revived somewhat dead franchises, and other developers take inspiration from him. He also brought to life one of the most successful game franchises that have ever existed, Metal Gear. Yet all »
- firstname.lastname@example.org (Dustin Spino)
Following reports of a rift between Hideo Kojima and Konami, the publisher has released a statement...
Konami has since stated that the franchise is to continue without Kojima, with a new creative team to be assembled in the near future. Konami hasn't, understandably, commented on the rumours of a rift between itself, Kojima and his staff at Kojima Productions.
But in a new statement, Konami does talk about the seemingly drastic decision to have Kojima's name - once proudly emblazoned on Metal Gear sequels - from The Phantom Pain's marketing materials.
"In accordance with the recent change in production organization of all of Konami, Kojima Productions, as well as other internal production companies, has had its name, »
Do you think love can bloom even on a battlefield? Your country, or your old mentor? The mission, or your beliefs? Your duty to your unit, or your personal feelings? What do you hope to accomplish by living? Do you want to save the game? All these questions and more have been posed to gamers by the Metal Gear series over the years, and rarely have they been answered.
It’s a franchise that raises questions not quite rhetorically, but more to put ideas in the player’s mind for them to go away and think about when they tire of crouching under cardboard boxes and ODing on diazepam. The Metal Gear games’ propensity for asking the big (and not-so-big) questions is part of their charm, part of the reason they have such a fan following.
Then there’s the big, bombastic characters; the all-star cast; the constant defying of expectations; the jokes, »
- Tom Baker
Boss battles are a large part of what makes the Metal Gear Solid franchise stand out against its contemporaries. Director Hideo Kojima might’ve missed his calling for motion pictures with his broad storytelling and incredible set pieces. Throughout the history of Metal Gear Solid, Kojima has continually upped the ante of what players can expect from the confrontations with the series many memorable villains.
There are countless signature fights to reminisce about when talking about Metal Gear Solid. Even just sticking to the boss fights in Metal Gear Solid 3 would be a difficult endeavor. Whether it be the battle with The End, which is one of most realistic sniper duels ever portrayed in video games, or the early confrontation with Revolver Ocelot, Metal Gear Solid 3 has its fair share of classic battles. What makes the battle of Snake vs The Boss so extraordinary, »
- Max Covill
Despite rumors to the contrary, Hideo Kojima has allayed fears that he has abandoned work on Konami’s upcoming Metal Gear Solid V: The Phantom Pain, with the esteemed developer assuring fans that he remains committed to the stealth title as it gears up for its September release.
In an official statement made via Konami’s site, Kojima revealed that while The Phantom Pain is likely to be his last installment at the helm, he’s aiming to make it his very best.
“I want to reassure fans that I am 100% involved and will continue working on Metal Gear Solid 5: The Phantom Pain,” he said. “I’m determined to make it the greatest game I’ve directed to date. Don’t miss it.”
While this is undoubtedly good news for those excited for the launch of Metal Gear Solid V, all signs still point to the famed director parting »
- Michael Briers
Press that pause button and stretch those fingers. It’s time to look back at this week in gaming and round up the news stories that might have snuck by.
If you haven’t played From Software’s Souls series, then you have at least heard of its unforgiving gameplay. Well it looks likes the series’ successor, Bloodborne, isn’t ready give players a break. In an interview with Mvc, Hidetaka Miyazaki confirmed that Bloodborne has a New Game Plus mode. It sounds like Miyazaki and his pals are having a little trouble beating the game though.
“Yes,” Miyazaki confirms. “There will be a New Game Plus mode.”
“We’re having trouble beating it, though.”
So after your umpteenth time dying, rest assured that for once the developers truly know your pain.
- Elizabeth Rico
Yesterday's news that Hideo Kojima is leaving Konami has gained momentum...
Yesterday it was revealed online via an inside source talking to Gamespot that Konami and Hideo Kojima were going to split, with some rather harsh internal measures being taken to limit Kojima and his studio's actions. Konami has been removing references to Kojima Productions from official game art for Metal Gear Solid V, and restricting employees from taking part in the game's advertising.
Not much was heard from Konami about the matter officially, save for a rather vague comment, but now the publisher has issued a more detailed update on its website. This is still non-committal on the status of Hideo Kojima and his studio's future, but it does hint that the writing is, indeed, on the wall.
“Thank you for your continued patronage of Konami products and services.
According to a recent report on Gamespot, Hideo Kojima and his studio, Kojima Productions are in Konami's bad books, and a major fall out has occured, resulting in some internal restrictions for the Metal Gear team.
An anonymous inside source talking to Gamespot reported that staff at Kojima Productions, including Hideo Kojima himself have been reduced to limited access to corporate Internet, phones, and email. They've also been hit with limited opportunities to appear in promotional material for the upcoming Mgsv: The Phantom Pain. Not only that, but Konami is in the process of removing Kojima Productions logo from all official Metal Gear artwork, and Kojima Productions has been removed from Twitter, the Metal Gear Solid website, and its La office listing. Hideo Kojima has even been removed from Konami's executive team. »
While Kojima has said numerous times in the past that he was retiring from the Metal Gear series, it appears that time might have finally come. According to a source speaking to Gamespot, a power struggle has developed between Kojima Productions and Konami. Even with Metal Gear Solid 5: The Phantom Pain still in development, Konami has taken away access to corporate internet, emails, and phone from senior staff members.
Once Metal Gear Solid V launches in September, the anonymous source is fully expecting Kojima Productions to be disbanded.
After we finish Mgsv, Mr. Kojima and upper management will leave Konami. They said their contract ends in December. At a team meeting, Mr Kojima explained that team »
- Eric Hall
According to GameSpot’s source, the fallout between the two companies has led to senior staff at Kojima Productions being restricted access to corporate internet, emails and phone. Key developers, like Hideo Kojima, now only have limited opportunities to appear in promotions for Metal Gear Solid V: The Phantom Pain.
Speaking to GameSpot, the source, which wished to remain anonymous, said: “After we finish Mgsv, Mr. Kojima and upper management will leave Konami. They said their contract ends in December,” the source claimed. “At a team meeting, Mr Kojima explained that team have to be one and make a good game for fans.”
While nothing has been officially confirmed just yet, Konami have begun removing the Kojima Productions logo from the Mgsv box art, »
- Tom Powter
After directing Kings of Summer and having some fun running over things with a tank with Arnold Schwarzenegger, filmmaker Jordan Vogt-Roberts was supposed to direct an adaptation of the video game Metal Gear Solid. However, first on his plate will be Skull Island, an origin story of the mysterious location where King Kong resides. Tom Hiddleston, Michael Keaton and J.K. Simmons are all starring in the film set up by Universal Pictures and Legendary, and it's slated for release in the spring of 2017. But now Vogt-Roberts has a new project lined up as THR reports he's in talks to helm The Stars My Destination. The film will be an adaptation of the classic sci-fi story by Alfred Bester that is at Paramount Pictures. The tale hails from 1957, and was originally a serial before being published in an entire novel. The first part of the story sounds like another Cast Away »
- Ethan Anderton
After coming-of-age drama The Kings of Summer put him on the map, director Jordan Vogt-Roberts was quickly catapulted into the big leagues, being tasked by Legendary with helming its big-budget King Kong prequel Skull Island. Now, it’s been revealed that the filmmaker is lining up another studio tentpole: The Stars My Destination, an adaptation of Alfred Bester’s classic sci-fi story, which just landed at Paramount.
The story, first published in serialized form then as a novel in 1957, centers on a man who is marooned in space when his vessel is attacked and everyone else on board is savagely murdered. When a rescue ship passes by, he sends up a distress beacon, believing his salvation to be at hand, only to watch his beacon be ignored and the ship cruise on. The man sets out on a Count of Monte Cristo-esque quest for vengeance, bent on catching up »
- Isaac Feldberg
The hype machine for Metal Gear Solid V: The Phantom Pain is rumbling, and here's a new trailer and info on the special editions...
The fifth main instalment of Hideo Kojima's impressive, if often confusing masterpiece, Metal Gear Solid is coming this September, as we found out from a leaked interview, and now Konami has officially confirmed this, as well as revealing the special edition of the game, and releasing a new Metal Gear Online developer commentary.
The commentary, which you can see below, elaborates on the Mgo trailer we saw a while back, explaining some of the features, and hinting at some new twists, such as Snake's strange teleporting move.
As for the special editions, they'll be suitably extravagant, with the Collector's Edition featuring a steelbook case, making of Blu-ray, physical map, collection of in-game weapons, cardboard boxes, costumes and Metal Gear Online equipment. The edition will also »
The latest Metal Gear Solid outing, The Phantom Pain, finally has a release date...
Revealed to the world via a leaked IGN affiliate video interview, the release date for Metal Gear Solid V: The Phantom Pain is now known to be September 1 worldwide. The date was disclosed after an interview with the game, and series creator Hideo Kojima.
In the interview, Kojima discusses various aspects of The Phantom Pain as well as Metal Gear as a whole. The Phantom Pain will have an episodic structure, revealing the overall story as you progress, and the style is heavily influenced by 80s sci-fi.
This time, Snake won't be as active in terms of narration. He'll be more of a silent protagonist, putting the player more at the forefront. When he does talk, of course, he'll be voiced by Kiefer Sutherland.
Kojima sees this as the last Metal Gear title in terms of wrapping up the existing saga, »
Though a full international reveal was scheduled for tomorrow, March 4, one eagle-eyed NeoGaf user known as Nibel has gotten the jump on Kojima Productions by revealing the release date of Metal Gear Solid V: The Phantom Pain to be September 1, 2015.
The announcement was leaked ahead of time through a video, which has since been pulled. In it, series director Hideo Kojima discussed the upcoming sequel, how it will feature a more reticent Snake — in the vein of Mad Max’s silent protagonist, apparently — and why the fifth numerical entry into the stealth series may serve as his swan song.
“I always say this will be my last Metal Gear, but the games in the series that I’ve personally produced – Metal on Msx, Metal Gear 2, Metal Gear Solid 1, 2, 3, 4 and Peace Walker – and now Metal Gear Solid 5 constitute a single Metal Gear saga,” Kojima says. “With Metal Gear Solid 5 I’m »
- Michael Briers
The cat is out of the bag – Metal Gear Solid V: The Phantom Pain will arrive, worldwide, on September 1st 2015.
The announcement was supposed to come tomorrow, during Konami’s big reveal. However, the date was leaked early by some eagle-eyed gamers on NeoGAF, who spotted a couple of interviews with Hideo Kojima on IGN’s server which revealed the date.
In the video, Kojima declares this to be his final Metal Gear game. He says: “I always say this will be my last Metal Gear, but the games in the series that I’ve personally produced – Metal on Msx, Metal Gear 2, Metal Gear Solid 1, 2, 3, 4 and Peace Walker – and now Metal Gear Solid 5 constitute a single Metal Gear saga.
- Tom Powter
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