Critic Reviews



Based on 18 critic reviews provided by
The director, Martin Weisz , doesn't lean on a lot of noise and editing tricks. He can relax, since all the scares are built into the Cravens' script, which invokes both "Goonies" and last year's instant-classic, chicks-versus-cave-dwelling-vampires flick "The Descent."
Though written by Wes Craven and his son, Jonathan Craven, this is pretty standard stuff: A lot of creeping through dark tunnels with just enough characterization to help you keep track of who's still alive, but not enough gore to really satisfy fans of Aja's bloodbath.
The politics of "Hills 2" won't enlist any new converts to the horror ranks, but existing fans will be drawn to the combination of visceral tension, violent payoff and the patented Craven gift for innovative gore.
It's not fun to watch.
The film is brazenly indebted to old cowboys-and-Indians movies and to James Cameron’s "Aliens." Gleefully sensationalistic and paced like an adults-only shoot-'em-up video game, it's ultimately less interested in subversion and subtext than in making viewers squirm, shriek and throw up into their popcorn bags.
As a fan of the genre, and someone who genuinely loves such recent horror efforts as "The Descent" and "The Host," I respectfully suggest that the atmosphere for horror movies might be better if moviemakers stopped making ones like this.
New York Post
The mutants are brain-damaged; the filmmakers don't have that excuse to justify this movie, which is the kind of thing the sergeant would call "a stunning display of individual and group stupidity."
You'd like to think such bankruptcy of imagination means we've seen the last of these subterranean creeps. But you know they'll be back soon to collect their royalties from the gore hounds who apparently don't care how dull or warmed over the accompanying package.
After this disgrace, it's time to shut the hills' eyes for good.
On the whole, this is an awfully long slog through very arid terrain, in which generic soldiers track, fight and try to escape from generic villains (you'd be surprised at how uninteresting mutant flesh-eaters can be). I can't speak for the hills, but I spent most of the movie just trying to keep my eyes open.

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