Black (2006)

Video Game  |  Action, Crime, Mystery  |  28 February 2006 (UK)
8.4
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Ratings: 8.4/10 from 481 users  
Reviews: 14 user

An anti-terrorist group that no one knows about is forced on an operation that will change the course of history.

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(dialogue), (screenplay), 1 more credit »
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Title: Black (Video Game 2006)

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1 win & 4 nominations. See more awards »
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Cast

Credited cast:
Jackie Gonneau ...
(voice)
Martin Papazian ...
Sgt. Kellar (voice)
...
Interrogator (voice)
...
(voice)
Rene Mujica ...
(voice)
...
(voice)
Pavel Balashov ...
(voice)
Igor Kitaev ...
(voice)
Victor Korjenko ...
(voice)
Nick Lazarev ...
(voice)
Andrei Yaroslavtsev ...
(voice) (as Andrew Yaroslavtsev)
Rest of cast listed alphabetically:
Alessandro D'Errico ...
(voice)
Eiji Hanawa ...
(voice)
Goichi Komiya ...
(voice)
Tsuguo Mogami ...
(voice)
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Storyline

Black puts you in the shoes of Sgt. Jack Kellar, a Black Op commando whose mission has gone terribly wrong. Jack has been imprisioned and interrogated and soon the truth of what happened on his mission is revealed. Each of Blacks 8 highly destructable levels not only feature some of the most intense gunfights in video games, but some of the most challenging as well. Written by megadude

Plot Summary | Add Synopsis

Taglines:

Every bullet is your baby


Certificate:

M | See all certifications »

Parents Guide:

 »
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Details

Official Sites:

Country:

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Language:

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Release Date:

28 February 2006 (UK)  »

Company Credits

Production Co:

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Technical Specs

Sound Mix:

(Xbox version)| (PlayStation 2 version)

Color:

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Did You Know?

Goofs

Mostly all AK-47s have mags without last round hold open. Not to mention, the bolt would stay locked back when the mag is taken out. And the bolt wouldn't slam down when the mag is stuck in, you have to pull it back after the mag is in. See more »

Quotes

Interrogator: How did you know MacCarver had information on the American?
Sgt. Kellar: I'm not sure I follow.
Lt. MacCarver: [on audiotape] Kellar started grilling me on Seventh Wave. I told him what I knew.
Interrogator: And what was that?
Lt. MacCarver: Rumors, mostly. There was talk of an American running training camps in Afghanistan, freelance guerrilla group in the Philippines with an American advisor. Y'know, stories like that.
Interrogator: And you believed them?
Lt. MacCarver: Not at first. But then the blanks started filling in.
Interrogator: What blanks?
Lt. MacCarver: Operation Cleopatra. The first time I ...
[...]
See more »

Connections

References The Terminator (1984) See more »

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User Reviews

 
Excellent game play and incredible attention to detail
16 October 2006 | by (United States) – See all my reviews

The creators did an amazing job of replicating the sounds, characteristics, and reloading procedures of real weapons (and some fabricated ones). The AI for both teams and enemies alike is the best I've seen in any game. They communicate with each other, take cover, try to outflank, and use suppressive fire to advance. Not only were the graphics absolutely incredible (close to the quality of the new XBox 360 console), but the fact that you can destroy just about anything--including blowing through walls and doors--and be rewarded with beautiful explosions and ground-shaking sounds make the game that much better. Also, the world in front of you is blurred out temporarily while reloading--to replicate the operative's need to visually focus on the gun and clip in order to reload. I disagree when people say it's not a very strong game; this is the first game since Halo 2 that really impressed me in terms of attention to detail by the creators. The bullet holes stay in the walls, cover can be blown away, and the gunfights will leave you coming down from an adrenalin rush for an hour after playing. Great soundtrack, and smooth, easy-to-learn game play. The only downside is no blood (BOOOO!!!). This FPS really makes you feel like you're watching a big-budget Hollywood action adventure. Some corners were cut in reality--for instance, HUGE magazine capacity (60-90 rounds for most guns), and the fact that almost EVERY enemy will dramatically fall and scream when hit from a balcony or ledge. However, this just ads the the big-time Hollywood feel given off by the game. Overall, this is DEFINITELY going into my Top 3 list. Great, strong game, interesting plot line, realistic dialog ("Somebody put some g**damn fire on that machine gun!"), AWESOME explosions, and enough secondary objectives and hidden treats to keep you coming back for more.


7 of 8 people found this review helpful.  Was this review helpful to you?

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