| Patrick Stewart | ... | Captain Jean-Luc Picard | |
| Jonathan Frakes | ... | Commander William T. Riker | |
| LeVar Burton | ... | Lt. Commander Geordi La Forge | |
| Michael Dorn | ... | Lieutenant Worf | |
| Gates McFadden | ... | Doctor Beverly Crusher | |
| Marina Sirtis | ... | Counselor Deanna Troi | |
| Brent Spiner | ... | Lt. Commander Data | |
| Stefan Gierasch | ... | Dr. Hal Moseley | |
| Matt Frewer | ... | Berlinghoff Rasmussen | |
| Sheila Franklin | ... | Ensign | |
| Shay Garner | ... | Scientist | |
| rest of cast listed alphabetically: | |||
| Michael Braveheart | ... | Crewman Martinez (uncredited) | |
| Cameron | ... | Ensign Kellogg (uncredited) | |
| Tracee Cocco | ... | Ensign Jae (uncredited) | |
| Episode Crew |
Directed by | |||
| Paul Lynch | |||
Writing credits | ||
| Gene Roddenberry | (creator) | |
| Rick Berman | (writer) | |
Produced by | |||
| Rick Berman | .... | executive producer | |
| Peter Lauritson | .... | co-producer | |
| David Livingston | .... | producer | |
| Joe Menosky | .... | co-producer | |
| Ronald D. Moore | .... | co-producer | |
| Wendy Neuss | .... | associate producer | |
| Michael Piller | .... | executive producer | |
| Gene Roddenberry | .... | executive producer | |
| Jeri Taylor | .... | supervising producer | |
Original Music by | |||
| Jay Chattaway | |||
Cinematography by | |||
| Marvin V. Rush | (director of photography) (as Marvin Rush) | ||
Film Editing by | |||
| J.P. Farrell | |||
Casting by | |||
| Junie Lowry-Johnson | |||
| Ron Surma | |||
Production Design by | |||
| Richard D. James | |||
Set Decoration by | |||
| Jim Mees | |||
Costume Design by | |||
| Robert Blackman | |||
| William Ware Theiss | (original costumes) | ||
Makeup Department | |||
| Susan Carol Schwary | .... | hair designer | |
| Gus Le Pre | .... | hair stylist | |
| Gerald Quist | .... | makeup artist | |
| June Westmore | .... | makeup artist (as June Abston Haymore) | |
| Michael Westmore | .... | makeup designer | |
| Michael Westmore | .... | makeup supervisor | |
Production Management | |||
| Merri D. Howard | .... | unit production manager | |
Second Unit Director or Assistant Director | |||
| Adele Simmons | .... | second assistant director (as Adele G. Simmons) | |
| Brad Yacobian | .... | first assistant director | |
Art Department | |||
| Joe Longo | .... | property master | |
| Andrew Neskoromny | .... | assistant art director (as Andy Neskoromny) | |
| Michael Okuda | .... | scenic art supervisor | |
| Al Smutko | .... | construction coordinator | |
| Gary Speckman | .... | set designer | |
| Rick Sternbach | .... | senior illustrator | |
| Cari Thomas | .... | scenic artist | |
| Herman F. Zimmerman | .... | original set designer (as Herman Zimmerman) | |
| Ed Miarecki | .... | props (uncredited) | |
Sound Department | |||
| Alan Bernard | .... | sound mixer | |
| Wilson Dyer | .... | sound editor | |
| Alfred T. Ferrante | .... | adr mixer | |
| Jerry Trent | .... | foley artist | |
| Bill Wistrom | .... | supervising sound editor | |
| James Wolvington | .... | sound editor | |
| Dan Yale | .... | sound editor | |
Special Effects by | |||
| Dick Brownfield | .... | special effects | |
Visual Effects by | |||
| Dan Curry | .... | visual effects supervisor | |
| Ronald B. Moore | .... | visual effects coordinator (as Ron Moore) | |
| David Takemura | .... | visual effects associate | |
| Syd Dutton | .... | matte artist (uncredited) | |
| Adam Howard | .... | visual effects animator (uncredited) | |
| Gregory Jein | .... | model maker (uncredited) | |
| Don Lee | .... | visual effects editor (uncredited) | |
| Erik Nash | .... | motion control photographer (uncredited) | |
| Peter Sternlicht | .... | visual effects editor (uncredited) | |
| Robert Stromberg | .... | matte artist (uncredited) | |
Stunts | |||
| Tracee Cocco | .... | stunts (uncredited) | |
Camera and Electrical Department | |||
| Joe Chess | .... | camera operator: "a" camera | |
| William L. Peets | .... | chief lighting technician (as William Peets) | |
| Robert Sordal | .... | first company grip (as Bob Sordal) | |
| Joey Genitempo | .... | rigging electrician (uncredited) | |
Casting Department | |||
| Helen Mossler | .... | casting executive | |
Costume and Wardrobe Department | |||
| Amanda Chamberlin | .... | key costumer | |
| Carol Kunz | .... | wardrobe supervisor | |
| Kimberley J. Thompson | .... | key costumer (as Kimberley Thompson) | |
Editorial Department | |||
| Heidi Julian | .... | post-production associate | |
| Wendy Knoller | .... | post-production coordinator (as Wendy Rosenfeld) | |
| Terri Martinez | .... | post-production associate | |
Music Department | |||
| Alexander Courage | .... | composer: main title theme | |
| Jerry Goldsmith | .... | composer: main title theme | |
| Gerry Sackman | .... | music editor | |
Other crew | |||
| Richard Arnold | .... | research consultant | |
| Cosmo Genovese | .... | script supervisor | |
| Michael Okuda | .... | technical consultant | |
| Diane Overdiek | .... | production coordinator | |
| Susan Sackett | .... | production associate | |
| Rick Sternbach | .... | technical consultant | |
| Eric A. Stillwell | .... | pre-production associate | |
| Brannon Braga | .... | show staff writer (uncredited) | |
| Dennis Tracy | .... | stand-in: Patrick Stewart (uncredited) | |
| Series Crew These people are regular crew members. Were they in this episode? |
Writing credits(in alphabetical order) | ||
| Gene Roddenberry | creator | |
Makeup Department | |||
| Allan A. Apone | .... | makeup artist | |
| R. Christopher Biggs | .... | special makeup effects artist | |
| Dean Jones | .... | makeup artist | |
| Michael R. Jones | .... | makeup artist | |
| Nina Kent | .... | makeup artist | |
| Michael Key | .... | makeup artist | |
| Mike Smithson | .... | makeup artist | |
| Rick Stratton | .... | makeup artist | |
Second Unit Director or Assistant Director | |||
| Ron Dempsey | .... | dga trainee | |
| Bruce Sears | .... | dga trainee | |
| Richard 'Dub' Wright | .... | assistant director | |
Art Department | |||
| Lloyd A. Buswell | .... | construction foreman (seasons 1-7) | |
| Sharon Davis | .... | graphics assistant | |
| Dragon Dronet | .... | weapons, specialty props and miniatures | |
| Jim Dultz | .... | assistant art director | |
| Gregory A. Weimerskirch | .... | assistant art director | |
Sound Department | |||
| Marty Church | .... | foley mixer | |
Special Effects by | |||
| Edward J. Franklin | .... | special effects | |
| John Palmer | .... | special effects coordinator | |
| Robert Cole | .... | special effects (uncredited) | |
Visual Effects by | |||
| Les Bernstien | .... | motion control | |
| C.W. Fallin | .... | motion control operator | |
| Simon Holden | .... | digital compositor | |
| Bruce Jones | .... | visual effects producer | |
| Gray Marshall | .... | motion control operator | |
| Karl J. Martin | .... | digital artist | |
| Chris B. Schnitzer | .... | motion control technician (seasons 6 and 7) | |
| Steven J. Scott | .... | digital compositor | |
| Ken Stranahan | .... | visual effects | |
| Greg Stuhl | .... | miniatures: Greg Jein, Inc. | |
| Peter Webb | .... | digital compositor | |
| Peter W. Moyer | .... | visual effects compositor (uncredited) | |
Stunts | |||
| Rick Avery | .... | stunts | |
| LaFaye Baker | .... | stunts | |
| Chuck Borden | .... | stunts | |
| Ericka Bryce | .... | stunts | |
| John Cade | .... | stunts | |
| Anthony Cecere | .... | stunts | |
| Erik Cord | .... | stunts | |
| Alex Daniels | .... | stunt creatures | |
| Nick Dimitri | .... | stunts | |
| Chuck Hicks | .... | stunts | |
| Terry James | .... | stunts | |
| Maria R. Kelly | .... | stunts | |
| Steve Kelso | .... | stunts | |
| Dan Koko | .... | stunt double: Jonathan Frakes (1987-1991) | |
| Lane Leavitt | .... | stunts | |
| Scott Leva | .... | stunts | |
| Tom Morga | .... | stunts | |
| John Nowak | .... | stunt double | |
| Rex Pierson | .... | stunts | |
| Pat Romano | .... | stunts | |
| Michael J. Sarna | .... | stunts | |
| Gary J. Wayton | .... | stunt performer | |
Camera and Electrical Department | |||
| Howard Block | .... | director of photography: second unit | |
| Brian S. Cooper | .... | electrician | |
| Adam Glick | .... | set lighting technician | |
| Frederick Iannone | .... | first assistant camera: "a" camera | |
Editorial Department | |||
| Alan Chudnow | .... | assistant editor | |
| Tim Tommasino | .... | assistant editor | |
Music Department | |||
| Scott Cochran | .... | scoring mixer: advertising music | |
| John Debney | .... | conductor | |
Other crew | |||
| Gregory Benford | .... | scientific consultant | |
| Hala Gabriel | .... | production accountant | |
| Dolores Hundley-Arce | .... | assistant accountant | |
| Suzie Shimizu | .... | production accountant | |
| Main series | Episode guide | Full cast and crew |
| Company credits | External reviews | IMDb TV section |
| IMDb Action section |
As far as I know this is one of the first episodes written by Rick Berman himself. With all the mistakes you think he would have known better. It is after the death of Gene Roddenberry that Berman is now at the helm of Star Trek, and there are some obvious growing pains.
When the time traveller historian known as Rasmussen(Max Headroom/Lawnmower Man 2) claims to be from the 26th century( That's 2500-ish) he creates a plot hole. The Star Trek Timeline which was established off of an episode in the 2nd season I believe should put us circa 2367-9. somewhere in there. He claims to have come back nearly 300 years, yet the maximum would be 230 years which is nowhere near 300 years. Apparently math in the distant future is shaky.
I realize that back when this was aired there was less common knowledge about volcanism, asteroids, and global warming, but when the Captain has to ask Geordi why volcanic eruptions are bad on Panthera IV it's taking it a little far. Picard should know a hell of a lot more than that about the situation. He does spend his time mapping class M planets after all. How they save the planet is all theoretical and based on technology that doesn't exist(yet) so I cannot say whether that would work or not, but it seems like the work of a terraformer, not a flagship.
Furthermore even the slightest change in the past can have the colossal impact on the future. Say Beverly needed that Neural Stimulator in a coming injury, and because she had to have another replicated someone influential dies prematurely. The best course of action for time travelers is to never travel in time in the first place. It's just too risky - they would not, could not interact with such a person or accept them with open arms. Death is the only option.
When Rasmussen takes Data into his ship there is a major problem here. Why would the captain allow him to enter a vessel he doesn't fully understand. He would lose control of the situation. They would escort Rasmussen to the brig or some sort of quarters and strip search him with the aid of a tricorder. While inside, rambling on about his plans like any cliché villain he supposedly holds Data under guard of a phazer yet he takes his thumb off the trigger several times, looks away, messes with his ship...all ample opportunities for an android to move with inhuman speed and disarm/disable the guy. The way they disable the devices was a little too convenient.
Besides, if he WAS from the past how could he have known ANYTHING about Picard or the crew such as their names or anything at all? Or even that Data was an android? In the 21st century there was no warp coil as they knew it. 2063 is the year Cochrane made his first flight in the Phoenix and made first contact with the Vulcans. In the rest of the 21st century nothing more than a warp probe is launched. In fact during half of this century Earth is wracked in World War III and nuclear winter. Soldiers were addicted to enhancement drugs as is detailed the first time the crew encountered Q, it was a barbaric time. There was no way to tell what the future held. There was no way he could have conducted any sort of travel in space without knowledge of it, no would there be any reason for him to suddenly appear light years from the surface of earth in dead space 300 km from the Starfleet Flagship either. Wouldn't he just be in the future on Earth? A simple quiz about the 22nd century would have proved this guy a fake in 5 seconds. Name 10 alien races that were known in this century. GO. How about questions about the Enterprise. What is the fastest warp factor we can achieve safely, GO! No answer? Shoot him! What if because he never made it back to his time he didn't invent the things that could have theoretically resulted in the invention of starships and therefore damaged the present? What happens to the time machine when it goes back in time, adrift, a derelict for any to find and wreak havoc with.
Since there was no record of his existence why didn't they just vaporize him or blow him out of an airlock just for fun? Lock him in a holodeck medieval torture program indefinitely.
This whole episode is utter trash that should have never been put into production. It's just another filler episode on the way to bigger better things. There are simply too many of these filler episodes. Rick Berman needs to stick to production because as a writer he is a noob. I realize that at this point he is all alone, and new at it, but he should have planned for Gene's eventual departure at his advanced age long before this. They should have had the entire series written by this point like we do today. Sometimes it feels like the seat-of-the-pants, fly-by-night kind of pulp fiction writings detailed in a certain episode of DS9. :)
One more thing ILM makes me mad. The atmosphere of most planets is over 600 miles above the surface granted re-entry isn't noticeable until around 75 miles, the atmosphere is still there! The Enterprise according to ILM just sits right next to solid spheroid planets devoid of topography or water half the time, mere dozens of miles above the surface, and yet denies the natural orbit that is stable and easy to achieve around 250 miles above a planet of Earth's size. The Bussard Ramscoop collectors do collect Deuterium fuel for free at warp speeds, but you would tend to want to save wherever possible. It's called efficiency. Another thing, battles in space happen in 3 dimensions not 2.