Captain Sisko is asked to mediate on the Defiant between the Karemma and the Ferengi. Hanok, its representative, finds there's little profit in trading with them. Quark has made up all sort of non-existent fees and Sisko is not amused. Then two Jem'Hadar ships suddenly attack the Karemma ship. It tries to flee into a gas giant planet with dangerously high wind speeds, but the Jem'Hadar still follow. Sisko orders the Defiant to go after them to help the Karemma. With barely no sensors and the phasers inactive, the crew must be creative. The situation brings contemplation. Quark is joined by Hanok in the mess hall. He tries to make things well with the Karemma, Bashir and Dax are trapped and they discuss the crush the doctor had on her. Kira reevaluates her relationship with Sisko as both captain and the Emissary, while Worf learns a few things about command. Written by
Arnoud Tiele (firstname.lastname@example.org)
Did You Know?
I tried to cheat you, and I lost. But that doesn't mean I'm gonna give up the game.