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Reviews & Ratings for
"Star Trek" A Taste of Armageddon (1967)

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21 out of 24 people found the following review useful:

They Fight Their War with Computers, Captain

Author: Bogmeister from United States
17 July 2006

A clever sf concept on how a different society may wage their wars: totally by computers. In their supposed enlightened method, the buildings and their culture continue - the populace obediently reports to disintegration chambers to fulfill an agreement with the enemy planet after each computerized attack. It all sounds very clinical, very clean, if not a bit on the 'patriotism gone mad' spectrum - but it's probably the clinical aspect which outrages Kirk the most; that and the fact that his beloved starship is declared a target almost immediately. I don't think he even remembers, at this point, that another Federation ship was lost 50 years earlier in this manner - it's his ship what counts. To be fair to this society on Eminiar, they did warn the Enterprise to stay away from their system; but the problem here again is an annoying Federation bureaucrat, ambassador Fox (see also the previous "The Galileo 7" for another such representative). Fox places more value on a successful diplomatic mission than on the lives of all the crew and the ship. This does not endear him to Kirk, Scotty, or the audience, for that matter.

Speaking of Scotty, he had some of his best scenes of the first season here. Placed in command of the Enterprise for most of the episode, he gets to shine in his confrontations with Fox and the 'mealy-mouthed' Anan-7 down on the planet. My favorite scene is when he informs Anan-7 that the Enterprise will destroy the surface of the planet in less than two hours. It sounds horrible when described this way, but it's almost a validation of a starship's power and, by extension, Starfleet, and actor Doohan learned by this point how to infuse as much melodramatic impact on such pronouncements as possible. We secretly thrill to this opportunity Scotty has in throwing his starship's weight around - following Kirk's orders, of course. For Kirk, it's his chance to play God once more (see the previous "Return of the Archons"), literally transforming an entire culture overnight - not in theory, but in practice! To be fair to the captain, one can argue his hand was forced after his ship was targeted but...I, for one, get the sense he's really enjoying himself - give him any excuse; he'll change the way a planet does things soon enough, maybe even as retribution for daring to threaten his ship.

Still, the society of Eminiar poses many questions and problems, despite the outward appearance of prosperity and technological comfort (another nice matte painting here, though not as successful as previous ones for Starbase 11 in "The Menagerie" and "Court Martial"). Anan-7 (Opatoshu in a nicely-layered performance) himself inadvertently suggests where the priorities of this so-called culture lie when he tells Kirk that he'll try to spare his starship but the human beings inside it are definitely goners. Things - material things - definitely take precedence over humanity here. There's something inherently repulsive about living thinking beings marching into oblivion at the 'suggestion' of computer results - another aspect making this similar to "Return of the Archons" - like so much programmed ants. I could understand Kirk's disgust and I noticed Spock was on his side all the way without even a word of debate about something called The Prime Directive.

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18 out of 20 people found the following review useful:

Often wrongfully dismissed.

Author: Blueghost from The San Francisco Bay Area
4 May 2009

The few reviews of this episode have given it a dismissive treatment, and for some very superficial reasons.

Consider; the "aliens" are ostensibly Anglo North Americans who speak perfect North American English, the computers are from the age of vacuum tubes, there's little in the way of cultural adornment, and the production values, even for a classic Trek episode, seem to be a little on the low side.

But, if one merely looks at it for its gloss, then the viewer is missing the larger theme of this very profound episode (as many classic Trek episodes tend to be).

In years past when two factions contended over resources, they fought man to man. There was a sense of personal jeopardy when engaging in combat. There was a stake involved on all levels; national, communal, and personal.

In "A Taste of Armageddon", we're shown the pitfalls of automating international conflict; i.e. warfare. Or, in this case, interplanetary warfare. We're shown a society that's become heartless by trying to preserve it's social life at all costs. And this is where the episode should hit the most astute of viewers.

Today, in the United States, we live in a push button society. At the click of a mouse we can call up any fantasy we want via the computer. In the real world this kind of mechanical symbiosis is taken to the next level by calling up death with the click of a mouse by a seaman in a submarine or a remote control pilot firing a hellfire missile from a predator drone. We now pick and choose our targets, almost seemingly on a whim.

The idea is to minimize death and destruction. A kind of jujitsu approach to warfare via defanging the opposition. Anon 7 states the reasons for this approach to warfare, but Kirk reminds of what it is he and the rest of his people are afraid of.

The speech delivered at the end by Captain James T. Kirk is typical Shatner-esquire drama. The words he delivers should strike home for anyone who's ever thought of organized warfare on any level. This is the heart of the story. This is the message, and a warning for future generations.

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9 out of 10 people found the following review useful:

Satisfyingly dramatic story, interesting ideas, but light on logic

Author: mstomaso from Vulcan
25 April 2007

The Enterprise is seeking information on the disappearance of the USS Valiant near a planet with advanced technology but little outside contact. The planet has been at war for several centuries and an ambassador from the federation has been charged with establishing diplomatic ties. As it turns out, the war is simulated on computers and casualties are put to death without damaging property by either side once the computer simulation has run.

This episode explores an interesting premise and a nicely thought-out cultural background, however, Kirk's persuasive sermon concerning the reason why the war has gone on for several hundred years (his belief that the participants have sterilized war and made it less fearful), really does not bear close scrutiny. Thousands are still dying - regardless of whether buildings are destroyed or not. And would two cultures conditioned to war for over five hundred years really be so concerned with how rationally and politely they made their war - or would they be utterly merciless, vicious and cold? Nevertheless, the story is good, well directed and nicely written. Stand-out performances by James Doohan and guest stars David Opatoshu and Gene Lyons.

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11 out of 14 people found the following review useful:

A solid episode dealing with computer war

Author: Guerticus_Maximus from United States
15 December 2007

Ambassador Fox wins my award for the stupidest, most belligerent Federation representative ever to come aboard the Enterprise. This guy is so full of himself, he's willing to ignore Code 710 and risk the Enterprise (and perhaps interstellar war) simply because he's convinced his diplomatic capabilities can overcome any obstacles. Despite the high probability that Kirk and the landing party have been taken hostage, and despite an obvious attack against the Enterprise from Eminiar VII, Fox ignores the sound advice of Scotty and the rest of the bridge crew and storms ahead with his ill-fated attempt at negotiating a treaty to secure a spaceport.

All in all, I find this episode very entertaining. Anan 7 seems pretty ruthless, Ambassador Fox has you throwing tomatoes at the screen whenever he's visible, and I always like it when Kirk and company are stealthily sneaking around blasting everything in sight. And the idea of a war fought totally by computers gets you thinking. We're really not that far away from that type of reality, where the ease of waging war makes it easy to forget the horrors behind it. I'm giving "A Taste of Armageddon" a B+ grade and setting up my own disintegration machine to help motivate my kids to get their homework done.

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12 out of 16 people found the following review useful:

Awfully static, but the message is so good that this is indeed a standout episode

Author: planktonrules from Bradenton, Florida
6 December 2006

Okay, almost the entire show takes place in a sterile-looking compound, so this is guaranteed to be a rather bland-looking episode. But, despite this and the lack of a lot of action in the show, it stands out as one of the best episodes because it is so well-written and has an intriguing message. It seems that the Enterprise visits a new planet while they are being attacked by their enemies on a nearby planet. However, despite the landing party hearing the warnings, the see, hear and feel no evidence of attack. It turns out that the attack is a computer simulation and the ship (but not the landing party) are determined by the computer to be casualties in this bizarre game. However, despite not being real, this really is no game. You see, the two planets completely hate each other and would have completely annihilated each other with their high-tech weapons countless decades before had both sides not agreed to stop fighting a conventional war and begin fighting a computerized one. The logic was that BOTH societies could be preserved and the "victims" could be humanely euthanized to make the war more tolerable!!! This sick arrangement seems natural to the planet's inhabitants and they cannot understand why the crew of the ship refuse to report to the disintegration chambers in order to preserve the precarious balance and avoid a real all-out war!!!! The episode is exciting, thought-provoking and features an excellent performance by guest-star David Opatoshu--an exceptional character actor who was a frequent guest on TV (such as his great role in one of the hour-long TWILIGHT ZONE episodes).

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8 out of 10 people found the following review useful:

"We can admit that we're killers, but we're not going to kill today".

Author: classicsoncall from Florida, New York
28 October 2010

*** This review may contain spoilers ***

Way to go Scotty! Left in charge of the Enterprise while Kirk and Spock are detained on Eminiar VII, the chief engineer engages and wins in a battle of wills with a witless Federation Ambassador Fox (Gene Lyons). Most definitely Scotty's finest hour so far in the first season.

What's intriguing to me about this episode is it's resemblance to a Twilight Zone episode that aired only four years earlier called 'Valley of the Shadow'. In that story, a traveler wanders into a peaceful, idyllic town, where there is no crime, violence, greed or illness. He's held there against his will when he discovers the technological secrets that create this utopia. The dilemma posed for the viewer is whether all this serenity is worth trading for one's personal freedom.

Taking a slightly different tack, 'A Taste of Armageddon' offers a clinical approach to conducting wars in the future, whereby a computer 'game' analyzes opponents' strategies and weapons, and engineers an outcome that the enemies must adhere to, or face the prospect of total annihilation. It's a different spin on still another earlier ST episode, 'Arena', one in which warring parties put up their own champion to represent their side.

What it boils down to is Roddenberry presenting a chilling commentary on what's at stake when people and nations surrender their identity to an ephemeral 'greater good'. With mathematically launched attacks and carefully calculated casualties, the 'elitist' class gets to preside over the little people who have to take the hit for the benefit of their superiors. The references are subtle, but creator Roddenberry takes a big swing at the agenda of all statists, that is, to keep the masses afraid, and under their thumb.

Getting back to that Twilight Zone episode, guess who's the leader of the town fathers who preside over Peaceful Valley. It's none other than David Opatoshu! He brings the same sense of austere and clinical discipline to his role as Anan 7 here, as he did to the character of Dorn in the TZ story. But wait, there's more! There's a little girl in that story that inadvertently reveals the town's technology to the unwitting traveler who's detained. The father of the girl was Scotty! - James Doohan in a strangely prophetic first meeting on Earth with Opatoshu, before coming together in outer space.

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4 out of 5 people found the following review useful:

Plot Possibly Borrowed from Herman Wouk Story

Author: dcjimd from United States
6 September 2012

*** This review may contain spoilers ***

I've never heard anyone else make the connection, but the plot for this episode may have been "borrowed" from a novelette called "The Lomokome Papers" by Herman Wouk, the author of such best-sellers as "The Caine Mutiny" and "The Winds of War." Very obscure, it was only published first in Collier's magazine in the 1950s and the only book publication was a paperback original in the 1960s (available for a couple of bucks on abebooks if anyone is interested). Wouk's book is the journal of the first man to visit the moon where he discovers that two human-like civilizations live underground there and have been at perpetual war for thousands of years. However, long ago, it was decided that while war is a normal human activity, it was foolish to let it wreck your civilizations, so wars are now fought in the abstract by having each side demonstrate their potential to defeat the other and then having a neutral panel of judges decide the victor and then assess the amount of property and lives each side must voluntarily sacrifice to reflect the outcome. Sound familiar?

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4 out of 6 people found the following review useful:

The Computer War with no Tennis Shoes

Author: eti55 from United States
1 January 2013

*** This review may contain spoilers ***

I love this episode because it features both Kirk and Scotty at their swaggering best.

You see the sheer contempt on the part of Kirk for a race of people who would rather prolong a "war" that has taken out millions in "casualties" (names run up on a computer after they're "attacked" by their enemy planet's computer) a year for 500 years, by marching their citizens to death chambers, which they dutifully walk into to be disintegrated, rather than see their precious buildings get damaged and their societal order be upset. The look of disgust and incredulity on Kirk's face is priceless when he asks head of the planet's high council, Anon 7, "You mean to tell me..that your people..just..walk..into a disintegration machine when they're told to?" And of course, later on he gets Anon to practically pee his pants when he tells him, "You heard me give General Order 24, that means that in two hours, the Enterprise will destroy Eminiar 7."

Then we have Scotty, who has to deal with the arrogant and clueless Federation Ambassador Fox, who is bound and determined to open diplomatic relations with this planet in spite of a) first receiving a message saying under no circumstances are they to approach the planet b) receiving a fake message from Anon 7 (talking through a voice duplicator to sound like Kirk) to lure the ship's personnel ashore (the ship has been declared a "war casualty" in this computer war), and c) getting fired upon. The last part is particularly exasperating for Scotty, as the ambassador won't let him return fire, to which Scotty snorts, "Diplomats. The best diplomat I know is a fully activated phaser bank!"

Here we have yet another example of people acting like robots; obeying orders sent down by their government even when it means marching to their death, like the Jews in Nazi Germany, so many of whom dutifully marched into concentration camps (OK, to be fair, that happened mainly before the "final solution" mass murders, but nonetheless). It's also an interesting take on how an alien society avoids some of the nasty aspects of war to maintain their "civilization," such as it is. As Kirk correctly pointed out, "Death, destruction, disease, horror..that's what war is all about, Anon. It's what makes it a thing to be avoided. But you've made it neat and painless. So neat and painless that you've found no reason to stop it. And you've had it for 500 years. Since it seems to be the only way that I can save my crew, and my ship, I'm going to end it for you, one way or the other." And that he does. Alas, he doesn't implement General Order 24.

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1 out of 1 people found the following review useful:

Star Trek: The Original Series - A Taste of Armageddon

Author: Scarecrow-88 from United States
24 September 2016

*** This review may contain spoilers ***

The Prime Directive is of little importance in this episode of Star Trek, as Kirk inserts his will on the Emenians of Emeniar, debating with leader, Anon 7 (David Opatoshu) about his people voluntarily walking into "disintegration machines" because computers simulating wargames between them and another planet dictate who lives and dies, not about to allow the same to happen to his crew on the Enterprise. Yep, the computer tells Anon 7 that the Enterprise was selected as victims of war, insisting Kirk have his crew beam down and suicide themselves! Nope, not going to happen. So Kirk, Spock, and those who beamed down with him must find a way to break free from imprisonment, avoid dying also, and destroy the machines resulting in continual death after 500 years of it. So these wargames have been a part of the planet and another rival planet for 500 years, Kirk was advised to not bring his ship in contact with Emeniar but the diplomatic ambassador on board (Gene Lyons, as Ambassador Fox) insisted he do so resulting in the Enterprise becoming inadvertently involved, and Kirk and Spock destroy the disintegration machines and computers that have been integral parts of the society and their way of life. Diplomacy and rescuing his ship are on Kirk's mind. His bouts with Anon 7, who insists that this process of suicide is the only way to keep both planets safe from war, famine, and the horrors of violence that have been intercepted by the voluntary decision of those selected by the computers to offer themselves, are the episode's chief conflict, as is Scotty's direct opposition to persistent Fox who sees only the mission of peace despite all the warnings that Eminiar is untrustworthy. Scotty refusing to drop the shields as Fox demands to show Eminiar that their intentions are peaceful could have led to his trip to a penal colony, but the decision turns out to be quite the smart thing to do. Fox beams down with his attaché and is nearly introduced to the disintegration machine!

I think how Kirk defies the Prime Directive's rule that they must not interfere could be a divisive topic of debate for viewers. If he doesn't interfere millions could continue to kill themselves, but is he really permitted to do so? Ultimately, he escapes from the doldrums of his interference, as Fox gets his way, as Anon 7 folds, accepting the opportunity for peace talks with their rival planet. Fox sees the warring planets coming to peace terms as the chance for the Federation to become an ally of both parties as well. Kirk also sees his ship safe, his away team returning without death, and the planet doomed to continue offering up its own because a computer told them so is influenced by his actions…he's conveniently a steward of change, regardless if the Prime Directive allows him to be or not. To his defense, Fox doesn't exactly give Kirk much choice, demanding contact with the Emenians so the Federation can set up relations with them which puts the Enterprise in jeopardy...and the Emenians requested the Enterprise don't come to their planet! Fox would not be denied...

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1 out of 1 people found the following review useful:

Calculated Warfare

Author: hellraiser7 from United States
3 August 2016

*** This review may contain spoilers ***

Warning do not read unless seen episode.

This I thought was a very good episode if not quite one of my favorites. It's pretty much another dystopian story but the concept in this episode I feel is frighteningly plausible. It sort of reminds me of the kind of society in the "Colossus" book trilogy which was also about people that have given up their free will to the will of a computer consciousness.

It's an interesting concept seeing how war are conducting though playing some sort of strategy computer game, kinda like in the book "Ender's Game" where video/computer games were used for certain means.

What's disturbing is the undervalue of life of most of the populace. As each of them must comply to the computer's casualty calculation list, depending on the number most whether picked or not must march right to some sort of chamber of disintegration. It's sort of like with cultists dying for a false ideal.

Depite the fact that this type of warfare grants some sort of peace, as there is no property damage, envoirmental damage, injury, resource reduction. It's a false peace because it's evil your all the same committing murder, the technological warfare is barbarism in the guise of civility. It's true that actual warfare is messy business but at least there is still the power of choice where people can still choice to stop or find a better way.

Both Kirk and Scotty are at their best in this episode. Most notably Scotty whom kinda steels the show in the episode despite the fact throughout the episode he's on the ship.

It was just great seeing him in command of the enterprise, he's a really capable in the captain role. I really love the fact that he's not bending toward this so called diplomat whom is obviously not being very diplomatic. One moment that was great was when this diplomat is trying to order even threaten Scotty to lower the screens and comply to the wishes of the leader of the planet. But Scotty doesn't bend like any good captain his duty is to his ship and crew no matter what, Scotty calls bull crap on the leader and doesn't comply to the diplomat when he says I won't lower those screens, sort of his way of saying, "Your not the boss of me." I couldn't help but cheer a little but it's also demonstrates one of the themes of the episode on the importance of free will, Scotty exercised well as like any good person isn't going to give his trust or follow orders from anyone he doesn't know.

Kirk was also great as he is finding a way to survive but also put an end to the society if possible. I really like these conversations he has with the leader of the planet where he is constantly accusing Kirk of being a barbarian. However the difference between both him and Kirk is Kirk can openly admit it making him a truthful person; where the Leader denys it making him a complete hypocrite. And despite the fact Kirk is barbaric that doesn't mean he'll decide to kill today or do anything destructive because he has the power of choice. Where the leader and his people inadvertently kill just about every day and don't stop because they've given up the power of choice.

In a way the episode is a lesson on the danger of giving up complete control to technology, importance of free will, but also how war is easy it's peace that is hard.

Rating: 3 and a half stars

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