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"Enterprise: Acquisition (#1.19)"
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Reviews & Ratings for
"Star Trek: Enterprise" Acquisition (2002)"Enterprise" Acquisition (original title)

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17 out of 22 people found the following review useful:

Introducing the Greedy Ferengis

Author: Claudio Carvalho from Rio de Janeiro, Brazil
29 November 2007

When T'Pol opens an alien object found in the surface of a planet by Trip, a gas is released and the entire crew of Enterprise faints. Four Ferengi pirates - Krem, Muk, Grish and Ulis – break in Enterprise to steal the supplies and belongings in the starship and they awake Captain Archer trying to find the location of the vault. Meanwhile, Trip was in the decontamination chamber and is not affected by the gas, and wakes T'Pol. Using the greed of the quartet, Archer and Trip lure them.

"Acquisition" introduces the greedy Ferengi merchants – actually four pirates of space. The story is funny, and I loved when the crushed Krem asks T'Pol to caress his ears. My vote is seven.

Title (Brazil): "Aquisição" ("Acquisition")

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4 out of 6 people found the following review useful:

Fun time with the Ferengi....

Author: planktonrules from Bradenton, Florida
22 March 2015

While the humans don't seem to have identified the Ferengi as a species until much later in time (during the time in which "Star Trek: The Next Generation" is set), here we see them nearly 200 years earlier. But they are never referred to as the Ferengi--which is nice for continuity sake.

The episode begins with nearly all the crew unconscious and several Ferengi wandering about the ship stealing everything. It seems they used some sort of knockout gas and put everyone into deep sleep, though Trip was spared because he was in a decontamination chamber. After a while, the Ferengi awaken Archer, as they assume the humans are greedy jerks just like they are. Their question for Archer is 'where do you keep your vault?'--because they naturally assume these new creatures have a hiding place for their valuables. Archer uses this to his advantage and begins sowing discord among these interlopers by using their greed against them.

Like previous Trek series, this one is meant as a humorous one and "Star Trek: Enterprise" so far has had precious little humor (aside from the episode where Trip got pregnant). So, it's a welcome relief to see the dopey Ferengi and watch Trip and Archer play them so well. Worth seeing and kind of fun--and very memorable.

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Space Pirates

Author: Samuel-Shovel
1 June 2017

*** This review may contain spoilers ***

I really liked the start of this episode. The first time we see the Enterprise, without any context, we see everyone asleep (could they be dead?). Aliens board the ship and speak in a foreign language. The viewer feels just as disorientated as the crew of the Enterprise. What is exactly going on?

This is a fun episode, not especially important or thought-provoking but its got comedy and action. It's fun watching Trip and Archer clandestinely sneak around the ship as they devise a way to get out of this situation. Archer's mental manipulation of Krem is a bit too obvious and open but maybe the Ferengi really are that gullible.

Verdict: A good time but nothing special.

Episode Note: Why does Archer do nothing to reprimand these Ferengis? They endangered the entire crew and attempted to strip the ship? He leaves them with a warning and tells them to be nice to Krem. Okay...

Also, why are these pirates interested in gold? Are we to expect that the rest of the galaxy also puts an arbitrary value on that specific element and deems it extremely valuable? Seems like an odd coincidence.

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0 out of 2 people found the following review useful:

Federation, Meet the Ferengi

Author: Hitchcoc from United States
12 March 2017

This episode opens with the Ferengi, the businessmen of the universe, on board the Enterprise. Some gas has been released on board and the crew is unconscious. Tripp is the only one conscious because he was in a decontamination chamber. The Ferengi (who are not called that at this stage) begin to loot the ship. They take all kinds of random stuff and pile it up. They awaken Archer because they believe he knows where a huge supply of gold is. Meanwhile, Tripp moves around the ship trying to figure out how to help. This is a pretty delightful effort with lots of humor. The Ferengi are quite formidable, despite being so ridiculous. We won't meet them again until the Next Generation. The plot to reclaim the ship is fun to watch.

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