Four greedy Ferengis have invaded Enterprise while the crew is unconscious. They have already confiscated numerous valuable supplies, but are still interested in more. They wake up captain ... See full summary »

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Four greedy Ferengis have invaded Enterprise while the crew is unconscious. They have already confiscated numerous valuable supplies, but are still interested in more. They wake up captain Archer to get the know the whereabouts of 'the vault'. Another crew member is still awake in the decontamination chamber, Trip. He wakes T'Pol. Since the weakness of the invaders is not difficult to find, the three try to outsmart the Ferengis. Written by Arnoud Tiele (imdb@tiele.nl)

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27 March 2002 (USA)  »

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1.33 : 1
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Trivia

At this time, Krem states that there are 173 'rules of acquisition'. The list has grown over time (chronologically) to 285, as evidenced in Star Trek: Voyager (1995). See more »

Goofs

The supposed "heavy" pipes that Archer is having a tough time carrying into the Ferengi ship that is looting Enterprise are clearly made out of foam since you can see on the side of one of them that some of the gray paint has shredded off. See more »

Quotes

[the Ferengi are searching for Enterprise's "vault" in sickbay]
Muk: Why would they keep a vault in the medical bay?
Ulis: Rule of Acquisition number 23: "Nothing is more important than your health, except for your money."
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Where My Heart Will Take Me
Written by Diane Warren
Performed by Russell Watson
Episode: {all episodes}
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Fun time with the Ferengi....
22 March 2015 | by (Bradenton, Florida) – See all my reviews

While the humans don't seem to have identified the Ferengi as a species until much later in time (during the time in which "Star Trek: The Next Generation" is set), here we see them nearly 200 years earlier. But they are never referred to as the Ferengi--which is nice for continuity sake.

The episode begins with nearly all the crew unconscious and several Ferengi wandering about the ship stealing everything. It seems they used some sort of knockout gas and put everyone into deep sleep, though Trip was spared because he was in a decontamination chamber. After a while, the Ferengi awaken Archer, as they assume the humans are greedy jerks just like they are. Their question for Archer is 'where do you keep your vault?'--because they naturally assume these new creatures have a hiding place for their valuables. Archer uses this to his advantage and begins sowing discord among these interlopers by using their greed against them.

Like previous Trek series, this one is meant as a humorous one and "Star Trek: Enterprise" so far has had precious little humor (aside from the episode where Trip got pregnant). So, it's a welcome relief to see the dopey Ferengi and watch Trip and Archer play them so well. Worth seeing and kind of fun--and very memorable.


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