Three cowboys trick a magician into helping them rob a bank by taking Bat Masterson's gun "as a joke" before he enters the bank. Bat and the magician team up to recover the loot through the aid of another conjurer's stunt.
At Dodge City, Kansas Bat is working in a casino for Mr. Landry. He takes Landry's daughter Jeanie to see Hermann the Great perform magic tricks. In one Hermann takes the gun from the holster of audience member Blackie as he tries to draw his gun. Blackie who dislikes Bat suddenly sees a way to use the trick to his advantage. As Bat and Landry take the day's proceeds to the bank for deposit, Hermann stops Bat to give him a card about his performance. Bat and Landry enter the bank with three men following them in who steal Landry's satchel . Bat who finds his gun missing is knocked out. Outside Hermann admits taking the gun as a joke and Blackie admits paying him to do it. Blackie and his friends all say they were in the saloon drinking during the robbery therefore the deputy refuses to arrest them. Landry is concerned about Bat's intention toward Jeanie but Bat wants to clear his name before he leaves town. Landry goes along with Bat's plan to use Hermann to recover the stolen money. ... Written by
Whether it was in the stars or the cards, the paths of two well-known figures were destined to cross in Dodge City, Kansas: That of world famous magician, Hermann the Great, and Bat Masterson, the man who became a legend in his own time.
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