|
| Johan Åberg | .... | digital compositor |
| Holly Acton | .... | compositor: Weta Digital |
| Robert Adams | .... | junior compositor |
| Robert Adams | .... | matchmover |
| Sandor Ajzenstat | .... | visual effects on-set surveyor |
| Hovig Alahaidoyan | .... | visual effects artist: matte painting and concept art, Weta Digital |
| Casey Allen | .... | senior flame artist |
| Judy Alley | .... | visual effects production: Weta Digital |
| Malcolm Angell | .... | matchmove artist |
| Malcolm Angell | .... | visual effects artist: camera, Weta Digital |
| Michael Angelo | .... | Inferno artist: R!OT |
| Elisabeth Arko | .... | visual effects artist: shaders and textures, Weta Digital |
| Dan Ashton | .... | film recording technician |
| Mia Askew | .... | visual effects artist: shaders and textures, Weta Digital |
| Jeff Atherton | .... | visual effects coordinator: Hydraulx |
| Jarrod Avalos | .... | matchmove artist: Hydraulx |
| Jennifer Avery | .... | visual effects assistant coordinator |
| Jean-Luc Azzis | .... | compositor: Weta Digital |
| Michael Bain | .... | texture artist: Weta Digital (as Mike Bain) |
| Mark Barber | .... | digital compositor: Weta Digital |
| Ned Barraud | .... | visual effects artist: shaders and textures, Weta Digital |
| Daniel Barrett | .... | animator: Weta Digital |
| Andy Barrios | .... | sequence supervisor |
| Travis Baumann | .... | digital compositor: Digiscope |
| Peter Baustaedter | .... | visual effects artist: matte painting and concept art, Weta Digital |
| Gary E. Beach | .... | visual effects plate supervisor: Prague |
| Mike Beaulieu | .... | previs artist |
| Kathleen Beeler | .... | digital paint and rotoscope artist: Weta Digital |
| Paula Bell | .... | senior digital paint artist |
| James Bennett | .... | animator: Weta Digital |
| Graham Binding | .... | senior animator: Weta Digital |
| Jason Bond | .... | rotoscope artist: Hydraulx |
| Joseph Bond | .... | visual effects editor |
| Nick Booth | .... | film recording supervisor |
| Adam Bradley | .... | roto/paint artist: Weta Digital |
| Lee Bramwell | .... | camera department supervisor: Weta Digital |
| Jody Braun | .... | assistant visual effects coordinator |
| Kristie Breslin | .... | pre-production manager: Weta Digital (as Kristie Breslin Husson) |
| Jared Brient | .... | visual effects: Hydraulx |
| Kevin R. Browne | .... | visual effects: Hydraulx (as Kevin Browne) |
| Erik Bruhwiler | .... | compositing coordinator: Hydraulx |
| David C. Bryant | .... | lead CGI artist: Pixel Playground |
| Matthew Bullock | .... | 3D modeler |
| Kelly Bumbarger | .... | digital compositor |
| Joerg W. Bungert | .... | compositor: Weta Digital (as Joerg Bungert) |
| Joerg W. Bungert | .... | digital colourist: Weta Digital |
| Clare Burgess | .... | visual effects production: Weta Digital |
| Lindsay Burnett | .... | visual effects executive producer: R!OT |
| Kirk Cadrette | .... | visual effects: Hydraulx |
| Djordje Cakovan | .... | digital modeler: Weta Digital |
| Andrew Calder | .... | animator: Weta Digital |
| Sonia Calvert | .... | compositor: Weta Digital |
| Michael Carmine | .... | visual effects director of photography: New York |
| Shoghi Castel Del Oro | .... | visual effects: Hydraulx (as Shoghi Castel De Oro) |
| Norman Cates | .... | digital compositor |
| Nicholas Cerniglia | .... | digital artist |
| Tim Cheng | .... | digital paint and rotoscope artist: Weta Digital |
| Jason K.S. Cheung | .... | pipeline engineer: Weta Digital |
| Simon Cheung | .... | visual effects artist: models, Weta Digital |
| Go Woon Choi | .... | visual effects: Hydraulx |
| Lawrence Choi | .... | previsualization artist |
| Evan Christie | .... | rotoscope artist |
| Patrick Clancey | .... | digital opticals (as Pat Clancey) |
| Hannah Clarke | .... | visual effects production: Weta Digital |
| Trent Claus | .... | Inferno artist |
| Trent Claus | .... | matte painter |
| Scott Clements | .... | visual effects assistant |
| Scott Clements | .... | visual effects image manager |
| Andrew M. Collins | .... | matchmove artist: Hydraulx (as Andrew Collins) |
| Peter Connelly | .... | compositor |
| Rob Conn | .... | digital effects artist: Weta Digital |
| Cameron Coombs | .... | digital compositor |
| Chase Cooper | .... | character technical director |
| Shane Cooper | .... | visual effects software engineer |
| Jimmy Costa | .... | visual effects production assistant |
| Dan Cox | .... | lighting techical director: Weta Digital |
| Jim Croasdale | .... | senior paint artist |
| Steve Cronin | .... | digital compositor: Weta Digital |
| Juliette Davis | .... | production coordinator |
| Theo Diamantis | .... | conceptual illustrator: previz |
| Theo Diamantis | .... | digital compositor |
| Michael Dillon | .... | digital intermediate assistant producer |
| Joseph DiValerio | .... | compositor |
| Joseph DiValerio | .... | visual effects designer |
| Joseph DiValerio | .... | visual effects |
| Giovanni Dulay | .... | visual effects: Cinema Production Services, Inc. |
| Areito Echevarria | .... | digital compositor: Weta Digital |
| Scott Edelstein | .... | 3D integration lead: Digital Domain |
| Erich Eder | .... | digital compositor |
| Christopher Edwards | .... | visual effects artist: lighting and effects, Weta Digital |
| Mark Edwards | .... | digital post-production manager: R!ot |
| Samuel Edwards | .... | render wrangler |
| Kevin Elam | .... | visual effects producer |
| Kevin Elam | .... | visual effects supervisor |
| Tamer Eldib | .... | modeler |
| Mohsen Eletreby | .... | visual effects editor: Hydraulx |
| Nicholas Elwell | .... | production assistant |
| M.B. Emigh | .... | visual effects: Hydraulx |
| Marcus Erbar | .... | matchmove artist: Hydraulx |
| Marcus Erbar | .... | visual effects: Hydraulx |
| Paul Everitt | .... | digital paint and rotoscope artist: Weta Digital |
| D.R. Farquharson | .... | project manager: Efilm |
| Christine Feistl | .... | digital paint and rotoscope artist: Weta Digital |
| Jessica Fernandes | .... | digital models department manager: Weta Digital |
| Kristina Flach | .... | visual effects production: Weta Digital |
| Mark O. Forker | .... | additional visual effects supervisor |
| Mark O. Forker | .... | visual effects supervisor: DIVE |
| Marissa L. Fraering | .... | visual effects coordinator: Lola Visual Effects |
| Anthony Fung | .... | visual effects artist |
| Nick Gabchenko | .... | visual effects artist: shaders and textures, Weta Digital |
| Nicholas Gaul | .... | digital modeler: Weta Digital |
| Matthew Gilson | .... | concept artist: Hydraulx (as Mat Gilson) |
| Matthew Gilson | .... | matte painter: Hydraulx (as Mat Gilson) |
| Ben Gladstone | .... | visual effects plate photography: London |
| Pedram Goshtasbpour | .... | pre-visualization |
| Monty Granito | .... | previs animator |
| Jon Grinberg | .... | archive editor |
| Miguel A. Guerrero | .... | visual effects |
| Geoff Hadfield | .... | digital compositor |
| Jamie Hallett | .... | senior compositor: RIOT |
| Leann Harvey | .... | visual effects coordinator |
| Dion Hatch | .... | visual effects supervisor: Digiscope |
| James David Hattin | .... | digital compositor |
| Josh Hatton | .... | visual effects: Hydraulx |
| Ed Hawkins | .... | compositor: Weta Digital |
| G.G. Heitmann Demers | .... | compositor: Weta Digital (as G.G. Heitmann) |
| Quentin Hema | .... | digital paint and rotoscoping supervisor |
| Allen Hemberger | .... | effects lead |
| Sean Heuston | .... | digital compositor: Weta Digital |
| Richard Hirst | .... | paint and rotoscope artist |
| Rob Hodgson | .... | visual effects supervisor: Hydraulx |
| John Homer | .... | visual effects artist: creatures, Weta Digital |
| Richard Hopkins | .... | texture artist |
| Erin Horton | .... | visual effects production: Weta Digital |
| David Houghton-Williams | .... | compositor: Weta Digital (as David Houghton) |
| Sandy Houston | .... | roto and paint co-supervisor |
| Bryan Howard | .... | model maker: Soho VFX |
| Victor Huang | .... | senior animator |
| Bob Hurrie | .... | visual effects producer: Cinema Production Services, Inc. |
| William Hyler | .... | Flame artist |
| Joel Hynek | .... | visual effects supervisor |
| Atsushi Imamura | .... | visual effects |
| Chris Ingersoll | .... | compositor: Flame artist |
| Yasamin Ismaili | .... | visual effects coordinator |
| Anna Ivanova | .... | texture artist: Soho VFX |
| Paul Jenness | .... | visual effects artist: models, Weta Digital |
| Christopher Johnson | .... | visual effects: Cinema Production Services, Inc |
| Danny Jones | .... | senior roto/paint artist |
| John Joyce | .... | visual effects coordinator: Cinema Production Services, Inc. |
| Michael Joyce | .... | visual effects supervisor: Cinema Production Services, Inc. |
| Zack Judson | .... | visual effects: Hydraulx (as Zack Detox Judson) |
| Simon Jung | .... | digital compositor |
| Patrick Kalyn | .... | animator |
| Lisa Klein | .... | visual effects coordinator |
| Dorian Knapp | .... | previs artist |
| Alex Kramer | .... | visual effects artist: camera, Weta Digital |
| Lars Kramer | .... | visual effects artist: camera, Weta Digital |
| Dmitri Krasnokoutski | .... | visual effects artist: shaders and textures, Weta Digital |
| Daniel Kruse | .... | visual effects: Hydraulx |
| Jan Kruse | .... | digital colorist: Weta Digital |
| Bill Kunin | .... | digital compositor |
| Benjamin Kutsko | .... | flame artist |
| Michael Lanzensberger | .... | digital compositor: Weta Digital |
| Laurent Lavigne | .... | pre-visualization supervisor |
| Kurt Lawson | .... | digital compositor: R!OT |
| Don Lee | .... | visual effects supervisor: Pixel Playground |
| Kim Lee | .... | visual effects producer: Pixel Playground |
| Dan Lemmon | .... | visual effects supervisor: Weta Digital |
| Phillip Leonhardt | .... | compositor: Weta Digital |
| Shahar Levavi | .... | character animator: Weta Digital |
| Didier Levy | .... | senior lighter |
| Jerry Liggins | .... | visual effects production assistant |
| Catherine Liu | .... | visual effects coordinator |
| Derick Loo | .... | pre-viz animator |
| Sean Looper | .... | pipeline architect: R!OT |
| Justin Louis | .... | 3D modeler |
| Daniel Lu | .... | 3D modeller: Soho VFX |
| Matthew Lynch | .... | visual effects bidding producer |
| Allan Magled | .... | visual effects supervisor: Soho vfx |
| Jade Mansueto | .... | software developer: Weta Digital |
| Leonardo Martinez | .... | animator: Hydraulx |
| Christoph Matthiesen | .... | lighting technical director: Weta Digital |
| Steve McGee | .... | digital compositor |
| Steve McGillen | .... | digital compositor |
| Dennis McHugh | .... | effects director of photography |
| Scott McLain | .... | Inferno compositor |
| Chris McLeod | .... | visual effects coordinator |
| Michael Meagher | .... | visual effects producer: Hydraulx (as Tony Meagher) |
| Peter Megow | .... | creature technical director: Weta Digital |
| Andrea Merlo | .... | visual effects artist: creatures, Weta Digital |
| Scott Michelson | .... | visual effects executive producer |
| Alison Middaugh | .... | digital effects artist: Riot |
| Seth F. Miller | .... | digital paint artist: Weta Digital |
| Kaori Miyazawa | .... | visual effects artist: models, Weta Digital |
| Young Joon Mok | .... | digital compositor |
| Hailey Moore | .... | texture artist |
| Eileen Moran | .... | visual effects executive producer: Weta Digital |
| Ben Morgan | .... | digital compositor: Weta Digital |
| Jean-Francois Morissette | .... | matchmover: Weta Digital |
| Jean-Francois Morissette | .... | visual effects artist: camera, Weta Digital |
| Daisuke Morita | .... | visual effects: Hydraulx |
| Matt Mueller | .... | visual effects artist: camera, Weta Digital |
| Yvonne Muinde | .... | visual effects artist: matte painting and concept art, Weta Digital (as Yvonne Muinde) |
| Nicky Muir | .... | visual effects coordinator |
| Gayle Munro | .... | compositing production manager: Weta Digital |
| C. Andrew Nelson | .... | digital effects artist |
| Chun Seong Ng | .... | modeler |
| Wolfgang Niedermeier | .... | senior camera technical director: Weta Digital |
| Thomas Nittmann | .... | visual effects producer: Lola Visual Effects |
| Thomas Nittmann | .... | visual effects: Hydraulx |
| Stephen Nixon | .... | visual effects coordinator: Weta Digital |
| Brian Nugent | .... | flame artist |
| John P. Nugent | .... | visual effects supervisor: Sandbox F/X |
| James Ogle | .... | digital modeler |
| Robert Olsson | .... | visual effects: Hydraulx (as Rob Olsson) |
| Duncan Orthner | .... | motion control operator |
| Todd O'Sullivan | .... | visual effects artist: matte painting and concept art, Weta Digital |
| David Owen | .... | digital paint and rotoscope artist: Weta Digital |
| Bruno Parenti | .... | roto and paint artist |
| Helen Paul | .... | digital compositor: Weta Digital |
| Mitch Paulson | .... | digital colorist assist |
| Chris Payne | .... | digital compositor |
| Russell Pearsall | .... | lead character artist |
| Mike Perry | .... | CG supervisor |
| Dana Peters | .... | creatures supervisor: Weta Digital |
| David Phillips | .... | digital compositor |
| Michael Plescia | .... | Flame artist |
| Ann Podlozny | .... | visual effects producer: Sandbox F/X |
| John Polyson | .... | visual effects coordinator: Hydraulx |
| John Polyson | .... | visual effects: Hydraulx |
| Stewart Pomeroy | .... | lighting technical director |
| David Pritchard | .... | visual effects |
| Chris Radcliffe | .... | visual effects: Hydraulx |
| Troy Ramsey | .... | digital paint and rotoscope artist: Weta Digital |
| Jennah Rasmussen | .... | visual effects production: Weta Digital |
| Jorge Razon | .... | visual effects artist: Soho Vfx |
| Paul Redican | .... | digital compositor |
| Raine Reen | .... | visual effects artist: shaders and textures, Weta Digital |
| Stephan Remstedt | .... | visual effects artist: camera, Weta Digital |
| Marco Revelant | .... | models supervisor: Weta Digital |
| Eric Reynolds | .... | animation supervisor: Weta Digital |
| Mark Richardson | .... | digital compositor: Weta Digital |
| Serge Riou | .... | digital producer |
| Mark Robben | .... | digital compositor: Pixel Playground |
| David Robinson | .... | visual effects associate producer |
| Anastasio Rodriguez | .... | software developer: Weta Digital |
| Jody Rogers | .... | visual effects editor |
| Karl Rogovin | .... | 3D coordinator: Hydraulx |
| Karl Rogovin | .... | digital artist: Hydraulx |
| Jaz Rongokea | .... | production: Weta Digital |
| Sutherland-Valentine Roxanne | .... | digital paint and rotoscope artist: Weta Digital (as Roxanne Sutherland-Valentine) |
| Karim Sahai | .... | digital compositor: Weta Digital |
| Christoph Salzmann | .... | digital compositor: Weta Digital |
| Jose Samson | .... | modeler: Weta Digital |
| Jennifer Lee Scheer | .... | digital paint and rotoscope artist: Weta Digital (as Jennifer Scheer) |
| Jens Schwarz | .... | visual effects artist: creatures, Weta Digital |
| Steven J. Scott | .... | supervising digital colorist: EFILM |
| Brad Selkirk | .... | digital paint and rotoscope artist: Weta Digital |
| Keith Sellers | .... | digital compositor: Soho VFX |
| Todd Semmes | .... | spydercam coordinator/rigging |
| Joel Sevilla | .... | animator |
| Laura Sevilla | .... | digital compositor |
| Adam Shand | .... | code operations manager: Weta Digital |
| Simon Sherr | .... | previs artist |
| Kevin L. Sherwood | .... | visual effects producer |
| Peter Sidoriak | .... | digital compositor |
| Gershom Sissing | .... | visual effects artist: models, Weta Digital |
| Lori Smallwood | .... | animation technical director |
| Cameron Smith | .... | digital compositor: Weta Digital |
| Richard Smith | .... | previs artist |
| Ellen Somers | .... | visual effects producer (as Ellen M. Somers) |
| Eric Soulvie | .... | software support: Weta Digital |
| John C. Sparks | .... | visual effects: Hydraulx (as John Sparks) |
| Christopher Stack | .... | imaging supervisor: Digiscope |
| Albrecht Steinmetz | .... | senior camera technical director: Weta Digital |
| John Stevenson-Galvin | .... | digital modeler: Weta Digital |
| Tim Stevenson | .... | animator: Weta Digital (as Timothy Stevenson) |
| John K. Stirber | .... | visual effects: Cinema Production Services, Inc. |
| Fenella Stratton | .... | visual effects production: Weta Digital |
| Colin Strause | .... | visual effects supervisor |
| Greg Strause | .... | visual effects supervisor |
| Matsune Suzuki | .... | modeler: Weta Digital |
| Jeremiah Sweeney | .... | paint artist |
| Jeremiah Sweeney | .... | rotoscope artist |
| Ken Swenson | .... | visual effects: Cinema Production Services, Inc. |
| Mark Tait | .... | CG supervisor: Weta Digital |
| Eric Tang | .... | lead creature technical director: Weta Digital |
| Bryan Taylor | .... | digital effects artist |
| Sandy Taylor | .... | visual effects production: Weta Digital (as Sandy Coco Taylor) |
| Shannon Thomas | .... | modeler: Weta Digital |
| Steve Tizzard | .... | digital compositor |
| Michelle J. Todd | .... | visual effects assistant coordinator (as Michelle Todd) |
| Shigeharu Tomotoshi | .... | visual effects: Hydraulx |
| Matthew Trivan | .... | visual effects: Hydraulx (as Matt Trivan) |
| Phil Van Der Reyden | .... | senior paint artist |
| Robert Vignone | .... | modeler: Weta Digital |
| Rich Volp | .... | spydercam flight control |
| Sean Wallitsch | .... | Flame artist: Lola Visual Effects |
| Sean Wallitsch | .... | visual effects: Hydraulx |
| Chris Wells | .... | 3D supervisor |
| Cary Welton | .... | digital restoration artist: R!OT |
| Shane Christopher Wicklund | .... | junior compositor: R!OT |
| Andy Williams | .... | visual effects supervisor |
| Chris 'Willie' Williams | .... | previs artist |
| Edson Williams | .... | visual effects supervisor: Hydraulx |
| Edson Williams | .... | visual effects supervisor: Lola Visual Effects |
| Pete Williams | .... | digital imaging manager |
| James Willingham III | .... | digital modeler: Weta Digital |
| Sarah Wilson | .... | visual effects production assistant |
| Erik Winquist | .... | visual effects supervisor: Weta Digital |
| Loeng Wong-Savun | .... | inferno artist |
| Clare Woodford-Robinson | .... | digital modeler: Weta Digital |
| Yoshiya Yamada | .... | visual effects |
| Jason Yanofsky | .... | lead lighting artist |
| Vincent Yan | .... | visual effects artist: creatures, Weta Digital |
| Kagari Yasuda | .... | visual effects production assistant: Tokyo (as 'Tex' Kagari Yasuda) |
| William Yeh | .... | pre-visualization editor |
| Marzena Zareba | .... | matchmover: Weta Digital |
| Marzena Zareba | .... | visual effects artist: camera, Weta Digital |
| Ryan Zuttermeister | .... | associate visual effects producer: Lola Visual Effects |
| Sindharmawan Bachtiar | .... | production engineer (uncredited) |
| Hugo Dominguez | .... | digital artist: Weta Digital (uncredited) |
| Rob Dressel | .... | pre-visualization artist (uncredited) |
| Chris LeDoux | .... | digital compositor: R!OT (uncredited) |
| Natalie MacDonald | .... | digital compositor (uncredited) |
| Thomas Mathai | .... | data manager (uncredited) |
| Radley Teruel | .... | digital artist (uncredited) |
| R. Christopher White | .... | research and development (uncredited) |
| Shuichi Yoshida | .... | digital artist (uncredited) |
| |