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Directed by | |||
| Tim Story | |||
Writing credits(WGA) | ||
| Don Payne | (screenplay) and | |
| Mark Frost | (screenplay) | |
| John Turman | (story) and | |
| Mark Frost | (story) | |
| Stan Lee | (characters) and | |
| Jack Kirby | (characters) | |
Original Music by | |||
| John Ottman | |||
Cinematography by | |||
| Larry Blanford | (director of photography) | ||
Film Editing by | |||
| Peter S. Elliot | |||
| William Hoy | |||
Production Design by | |||
| Kirk M. Petruccelli | |||
Art Direction by | |||
| Daniel T. Dorrance | (supervising art director) | ||
| Sandi Tanaka | (as Sandra Tanaka) | ||
Set Decoration by | |||
| Elizabeth Wilcox | |||
Costume Design by | |||
| Mary E. Vogt | |||
Makeup Department | |||
| Richard Arguijo | .... | mold maker: Spectral Motion | |
| Jason Barnett | .... | special makeup effects technician: Spectral Motion, Inc. | |
| Rosalina Da Silva | .... | key makeup artist | |
| Emanuela Daus | .... | first assistant makeup artist | |
| Mike Elizalde | .... | prosthetic makeup department head | |
| Thomas Floutz | .... | special makeup effects artist | |
| Kimberly Graczyk | .... | makeup effects lab technician | |
| Sarah Graham | .... | special makeup effects artist | |
| Robin Myriah Hatcher | .... | assistant to Mike Elizalde: Spectral Motion Inc. | |
| Jana Hudson | .... | first assistant makeup artist (as Tania Hudson) | |
| Michelle Johnson | .... | hair stylist: Jessica Alba | |
| Louis Kiss | .... | special makeup effects artist | |
| Richard Kohlen | .... | first assistant hair stylist | |
| Renate Leuschner | .... | wigmaker | |
| Fern Levin | .... | first assistant makeup artist | |
| Harlow MacFarlane | .... | special makeup effects artist | |
| Sharon Markell | .... | first assistant hair stylist | |
| Malcolm Marsden | .... | first assistant hair stylist | |
| Clayton Martinez | .... | makeup effects technician | |
| Julie McHaffie | .... | key hair stylist: second unit | |
| Teresa A. Meyer | .... | key makeup artist: second unit | |
| Holland Miller | .... | special makeup effects artist | |
| Bart Mixon | .... | prosthetic makeup artist: "Thing" | |
| Evelyne Noraz | .... | makeup artist: Jessica Alba | |
| Tamar Ouziel | .... | assistant makeup artist | |
| Christopher Mark Pinhey | .... | special makeup effects artist | |
| Yoichi Art Sakamoto | .... | special makeup effects fabricator | |
| Roy Sidick | .... | key hair stylist (as Roy A. Sidick) | |
| Wendy Snowdon | .... | creature effects makeup department head | |
| Kyla-Rose Tremblay | .... | special makeup effects artist | |
| Monique Venier | .... | special makeup effects artist | |
| Hiroshi Yada | .... | special makeup effects crew: Spectral Motion | |
Second Unit Director or Assistant Director | |||
| David Arnold | .... | key second assistant director | |
| Ashley Bell | .... | third assistant director | |
| Silver Butler | .... | second second assistant director | |
| Jamie Christopher | .... | first assistant director: second unit | |
| Lee Cleary | .... | first assistant director | |
| E.J. Foerster | .... | second unit director | |
| Daniel Gill | .... | third assistant director (as Dan Gill) | |
| Gary Hawes | .... | third assistant director | |
| Emily Perowne | .... | assistant director: visual effects unit | |
| Robert Rogers | .... | trainee assistant director | |
| Megan M. Shank | .... | third assistant director | |
| Caroline Stephenson | .... | first assistant director: pick-ups | |
| Rhonda Taylor | .... | third assistant director: second unit | |
Special Effects by | |||
| Roland Blancaflor | .... | prosthetic department supervisor: Spectral Motion, Inc. | |
| Darin Bouyssou | .... | mold department: Spectral Motion Inc. | |
| John 'Buff' Buffery | .... | special effects rigger | |
| Mary Elizalde | .... | CFO: Spectral Motion Inc. | |
| Brandon Engstrom | .... | special effects technician | |
| Jose Fernandez | .... | lead sculptor: Silver Surfer | |
| Russell Lukich | .... | painter | |
| Russell Lukich | .... | special effects makeup | |
| Kevin McTurk | .... | special effects makeup: Spectral Motion | |
| Larry Odien | .... | key mechanical designer: Spectral Motion | |
| Amber Skowronski | .... | special effects technician: Spectral Motion, Inc. | |
| Andrew Verhoeven | .... | special effects | |
| Mike Vézina | .... | special effects director | |
| Jill Warner | .... | special effects production assistant | |
| Brad Zehr | .... | special effects technician | |
| Robert Kato DeStefan | .... | body shop technician: Dr. Doom (uncredited) | |
| Russell Shinkle | .... | specialty costume fabricator: Film Illusions Inc. (uncredited) | |
Visual Effects by | ||
| Kevin Aguirre | .... | previsualization artist |
| Malcolm Aitchison | .... | technical support team lead |
| Evrim Akyilmaz | .... | matchmover |
| Jessica Alcorn | .... | compositor: The Orphanage |
| Eric Algren | .... | Flame artist |
| Casey Allen | .... | Inferno artist |
| Eric Almeras | .... | digital compositor |
| Adrienne Anderson | .... | visual effects production manager: The Orphanage |
| Daphne Apellanes-Ackerson | .... | paint/roto artist: The Orphanage |
| Joe Ardent | .... | technical director |
| Dave Asling | .... | miniature effects supervisor |
| Jeff Atherton | .... | visual effects coordinator: Hydraulx |
| Derrick Auyoung | .... | animation technical director: Weta Digital |
| Alvise Avati | .... | senior animator |
| Michael Bain | .... | senior camera technical director: Weta Digital |
| Cheryl Bainum | .... | executive producer: HATCH |
| Scott Balkcom | .... | digital compositor |
| Bill Ball | .... | CG artist |
| Michael Baltazar | .... | technical director: Weta Digital |
| Berj Bannayan | .... | software engineer: SOHO VFX |
| Dana Basinger | .... | resource technical assistant: The Orphanage |
| Joe Bauer | .... | facility visual effects supervisor |
| Travis Baumann | .... | digital effects artist: Digiscope |
| Jamie Baxter | .... | matte painter/compositor |
| Scott E. Baxter | .... | digital compositor: Hydraulx |
| Kelly Bechtle-Woods | .... | lighting technical director |
| Thad Beier | .... | visual effects |
| Kevin Bell | .... | compositor: GKR |
| Paula Bell | .... | senior digital paint artist |
| Ori Ben-Shabat | .... | compositor: Image Engine |
| Niki Bern | .... | digital compositor |
| Shweta Bhatnagar | .... | matchmove artist: Weta Digital |
| Stefanie Boose | .... | visual effects producer: Image Engine |
| Kirstin Bradfield | .... | compositor: The Orphanage |
| Adam Bradley | .... | roto/paint artist: Weta Digital |
| Brent Breedveld | .... | pre-visualization supervisor |
| Kristie Breslin | .... | pre-production manager: Weta Digital |
| Jared Brient | .... | lighting/texture artist |
| Dawn Brooks | .... | visual effects coordinator: Fox Studios |
| Matthew Bullock | .... | digital modeller: Weta Digital |
| Joerg W. Bungert | .... | digital colourist |
| Jose Burgos | .... | technical director: weta digital |
| Shannan Burkley | .... | matte painter |
| Jeremy F. Butler | .... | senior animator |
| Julian R. Butler | .... | lead character setup |
| Robert Byrne | .... | shots technical director |
| Daniela Calafatello | .... | modeler: The Orphanage |
| Diane Caliva | .... | visual effects editorial supervisor: The Orphanage |
| Owen Calouro | .... | matchmove artist: The Orphanage |
| Paul Campion | .... | texture painter: Weta Digital |
| Cedric Canlas | .... | digital modeler |
| Pete Capelluto | .... | pipeline engineer |
| Korey J. Cauchon | .... | visual effects producer: Hydraulx |
| Nicholas Cerniglia | .... | digital artist |
| Can Chang | .... | compositor: The Orphanage |
| Jung Min Chang | .... | modeller: Weta Digital |
| Stephen Chan | .... | visual effects assistant |
| Mike Chapman | .... | technical director: The Orphanage |
| Daniel Chavez | .... | assistant visual effects coordinator |
| Fiona Chilton | .... | visual effects producer: The Orphanage |
| YouJin Choung | .... | compositor: The Orphanage |
| Daniel Chuba | .... | visual effects executive producer |
| Seth Cobb | .... | digital effects artist |
| Brian Conlon | .... | Flame artist |
| Peter Connelly | .... | compositor |
| Rob Conn | .... | digital effects artist: Weta Digital |
| J. Todd Constantine | .... | matchmove artist: Weta Digital |
| Cameron Coombs | .... | digital compositor |
| Joshua Cordes | .... | animation supervisor: Hydraulx |
| Daniel James Cox | .... | visual effects concept artist: Weta |
| Dan Cox | .... | effects animator/compositor: Giant Killer Robots |
| Nick Crew | .... | assistant coordinator |
| Jim Croasdale | .... | senior paint artist |
| Colin Cunningham | .... | lighting artist: SOHO VFX |
| Sam Dabbs | .... | digital compositor |
| Rif Dagher | .... | research & development |
| Enid Dalkoff | .... | digital compositor |
| Mike DeGrazzio | .... | digital imaging technician |
| Yoshi DeHerrera | .... | 3D laser scanning |
| Mark Della Rosa | .... | 3d animator: Soho VFX |
| Graeme Demmocks | .... | digital artist |
| Sean Devereaux | .... | Inferno artist: Hydraulx |
| Ross DeYoung | .... | technical director: The Orphanage |
| Marco Di Lucca | .... | senior modeler: Weta Digital |
| Tim Dobbert | .... | match move supervisor: The Orphanage |
| Jonny Doig | .... | production coordinator: Weta Digital |
| Hugo Dominguez | .... | paint/roto artist: Weta Digital |
| Clayton Douglas | .... | visual effects artist |
| Warren Douglas | .... | 3D artist: Soho VFX |
| Steve Dubin | .... | visual effects producer |
| Greg Dunn | .... | systems engineer: The Orphanage |
| William J. Earl | .... | technical artist |
| Erich Eder | .... | digital compositor |
| Samuel Edwards | .... | render wrangler |
| Nadav Ehrlich | .... | 3D animator: Soho VFX |
| Michelle Eisenreich | .... | visual effects producer: Hammerhead |
| Mohsen Eletreby | .... | visual effects editor: Hydraulx |
| Nino Ellington | .... | resource technical assistant: The Orphanage |
| Nicholas Elwell | .... | visual effects production assistant |
| Adam J. Ely | .... | digital artist: Giant Killer Robots |
| Ramahan Faulk | .... | digital modeler: Weta Digital |
| Tyler Fermelis | .... | texture artist: GKR |
| Jessica Fernandes | .... | digital models department manager: Weta Digital |
| Deak Ferrand | .... | Galactus concept designer: HATCH |
| Landis R. Fields IV | .... | effects technical director/rigger: Giant Killer Robots |
| Landis R. Fields IV | .... | technical director: The Orphanage |
| Paul Flanagan | .... | animator: effects and lighting artist, Weta Digital |
| Jason Fleming | .... | digital compositor: Weta Digital |
| Fiona Foster | .... | pre-production manager |
| Fortunato Frattasio | .... | digital effects artist |
| Nick Fredin | .... | previz animator |
| James French | .... | previz animator |
| Diego Garzon | .... | technical director: Giant Killer Robots |
| Diego Garzon | .... | technical director: The Orphanage |
| Nicholas Gaul | .... | digital modeler: Weta Digital |
| Janice Genn | .... | visual effects on-set coordinator |
| Greg Gibson | .... | systems engineer: The Orphanage |
| Rocco Gioffre | .... | visual effects supervisor: Svengali FX |
| David Gladstein | .... | pipeline research and development: The Orphanage |
| Greg Gladstone | .... | compositor |
| Greg Gladstone | .... | effects animator |
| Moritz Glaesle | .... | compositor: Weta Digital |
| Ned Gorman | .... | digital effects producer |
| Rich Grande | .... | paint/roto artist: The Orphanage |
| Richard Grandy | .... | paint/roto artist: The Orphanage |
| Don Greenberg | .... | Inferno artist: Hydraulx |
| Jon Green | .... | matte painter: The Orphanage |
| John Griffith | .... | pre-visualization artist |
| Belinda Griffiths | .... | texture painter |
| David 'Rudy' Grossman | .... | senior technical director: lighting |
| Miguel A. Guerrero | .... | visual effects |
| Mark Haenga | .... | modeller: Weta Digital |
| Anne Hall | .... | lighting technical director |
| Ben Hall | .... | systems administrator |
| Jonathan Harman | .... | computer graphics supervisor: The Orphanage |
| Ed Hawkins | .... | compositor |
| Jon Heckman | .... | digital compositor |
| Quentin Hema | .... | digital paint and rotoscoping supervisor |
| Allen Hemberger | .... | lead technical director |
| Tulio Hernandez | .... | sequence lighter: Hydraulx |
| Jeff Heusser | .... | digital compositor |
| Tim Hey | .... | compositor: Weta Digital (as Timothy Hey) |
| Christian Hipp | .... | lighting technical director: Weta Digital |
| Richard Hirst | .... | paint and rotoscope artist |
| Maung Maung Hla Win | .... | layout technical director |
| Dark Hoffman | .... | matte painter |
| Chad Hofteig | .... | pre-visualization artist |
| Shaina Holmes | .... | digital compositor |
| Sunghwan Hong | .... | lead paint/roto artist: The Orphanage |
| Grant M. Hortin | .... | modeler: The Orphanage |
| Michael Horton | .... | visual effects production assistant |
| Josiah Holmes Howison | .... | digital compositor |
| Roberto Hradec | .... | shader writer: Image Engine |
| Victor Huang | .... | senior animator: Weta Digital |
| Michael Hutchinson | .... | resource technical assistant: The Orphanage |
| Stephanie Ide | .... | digital compositor |
| Atsushi Imamura | .... | visual effects |
| Yasamin Ismaili | .... | visual effects coordinator |
| Anna Ivanova | .... | texture artist: Soho VFX |
| James Jacobs | .... | creature technical director: Weta Digital |
| Mike Jahnke | .... | animator: previz |
| Kimberly Jase | .... | visual effects accountant |
| Lars Johansson | .... | creature technical director |
| Amiee Johnson | .... | technical director: The Orphanage |
| Justin Jones | .... | digital compositor |
| Marchand Jooste | .... | character animator: Weta Digital |
| Zack Judson | .... | particle effects |
| Sean Kaczmarek | .... | visual effects |
| Patrick Kalyn | .... | animator |
| Carl Kaphan | .... | digital effects artist |
| Michelle Kater | .... | paint/roto artist: The Orphanage |
| Michael Griffin Kelly | .... | visual effects production assistant: The Orphanage |
| Chris J. Kenny | .... | rotoscope artist |
| Josh Kent | .... | character animator |
| Scott Kilburn | .... | senior technical director: Hammerhead |
| Jin Yong Kim | .... | matchmove artist: The Orphanage |
| Nicholas Kim | .... | digital compositor |
| Jason Knight | .... | digital compositor |
| Athena Kouverianos | .... | production coordinator: SOHO VFX |
| Michael Kowalski | .... | visual effects supervisor: Soho VFX |
| Michal Kriukow | .... | modeler: The Orphanage |
| Shannon Krueger | .... | visual effects production assistant: CafeFx |
| Daniel Kruse | .... | tracker |
| Bill Kunin | .... | lead Inferno artist: Hydraulx |
| Benjamin Kutsko | .... | digital compositor |
| Keith Lackey | .... | animation technical director: Weta |
| Jessica Lai | .... | matchmove artist: The Orphanage (as Jessica Y.C. Lai) |
| David Huynh Lam | .... | technical assistant: The Orphanage |
| Jeremy Lang | .... | head of information technology: Custom Film Effects |
| Ivan La Rosa | .... | effects technical director: Weta Digital |
| Shandy Lashley | .... | visual effects assistant coordinator |
| Gary Laurie | .... | camera technical director: Weta Digital |
| Diana K. Lee | .... | roto/matchmove coordinator: The Orphanage |
| Don Lee | .... | visual effects supervisor: Pixel Playground |
| Kim Lee | .... | visual effects producer: Pixel Playground |
| Soyoun Lee | .... | paint/roto artist: The Orphanage |
| Woei Lee | .... | compositor: The Orphanage (as Woei Hsi Lee) |
| Phillip Leonhardt | .... | sequence lead compositor |
| Shahar Levavi | .... | character animator: Weta Digital |
| Dan Levitan | .... | lead compositor |
| Dan Levitan | .... | look development |
| Erik Liles | .... | digital compositor |
| Adam Lisagor | .... | compositor: Hydraulx |
| Gresham Lochner | .... | digital compositor |
| Zoe Lord | .... | roto/paint artist |
| Ryan Lorie | .... | matchmoving artist: Hydraulx |
| Blaine Lougheed | .... | lead visual effects set coordinator/matchmover |
| Justin Louis | .... | matchmove artist: Hydraulx |
| Ruth-Anne Loveridge | .... | modeller |
| Robyn Luckham | .... | senior animator |
| Daniel Lu | .... | character development: Soho VFX |
| Brian Lutge | .... | effects animator: Hammerhead Productions Inc. |
| Jeff Luther | .... | visual effects production coordinator: The Orphanage |
| Natalie MacDonald | .... | digital compositor: Weta Digital |
| Keith MacGowan | .... | compositor: The Orphanage |
| Aidan Mackesy | .... | matchmove artist: The Orphanage |
| Allan Magled | .... | visual effects supervisor: Soho VFX |
| Matt Magnolia | .... | visual effects coordinator: 20th Century Fox |
| Alex Manita | .... | visual effects artist: Soho VFX |
| Jade Mansueto | .... | software support: Weta Digital |
| William H.D. Marlett | .... | assistant coordinator |
| Geordie Martinez | .... | technical director: character set-up |
| Stuart T. Maschwitz | .... | visual effects supervisor: The Orphanage |
| Richard Matsushita | .... | technical director: Hammerhead |
| Ian McCamey | .... | visual effects editor: The Orphanage |
| John W. McInnis | .... | previz artist |
| Scott McLain | .... | Inferno compositor |
| Jeremy Mesana | .... | animator: Image Engine |
| Meredith Meyer-Nichols | .... | visual effects production manager: Weta Digital |
| Scott Michelson | .... | visual effects executive producer |
| Neil Michka | .... | animator: The Orphanage |
| Tom Mikota | .... | lighting technical director |
| Simon Millanta | .... | layout & matchmove artist: weta digital |
| Erick Miller | .... | director of technology: Hydraulx |
| Keith Miller | .... | lead technical director: Weta Digital |
| Seth F. Miller | .... | digital paint artist: Weta Digital |
| Young Joon Mok | .... | digital compositor |
| Carlos Morales | .... | Flame artist |
| Hugo Morales | .... | previz animator |
| Jean-Francois Morissette | .... | matchmover |
| Jake Morrison | .... | visual effects supervisor: Hydraulx |
| Bo Mosley | .... | modeling and texturing: Image Engine |
| Chris Moss | .... | visual effects |
| Matt Mueller | .... | senior reference photographer |
| Nicky Muir | .... | visual effects coordinator |
| Gayle Munro | .... | production coordinator |
| Tom Nagy | .... | 3d animator: Soho VFX |
| Kenneth Nakada | .... | visual effects conceptual designer |
| Mike Nakamura | .... | visual effects production assistant |
| Anita Naufal | .... | digital artist |
| Jason Navarro | .... | systems engineer: Image Engine |
| Cameron Neilson | .... | compositing supervisor |
| Thomas Newman | .... | model maker |
| Vinh Nguyen | .... | digital compositor |
| Will Nicholson | .... | digital effects artist |
| Wolfgang Niedermeier | .... | senior camera technical director: Weta Digital |
| Thomas Nittmann | .... | visual effects producer: Lola Visual Effects |
| Stephen Nixon | .... | visual effects coordinator |
| Mark Norrie | .... | technical director: Weta Digital |
| Alexander Nowotny | .... | effects technical director: Weta Digital Ltd. |
| Brian Nugent | .... | Inferno artist |
| John P. Nugent | .... | visual effects supervisor |
| Cyndi Ochs | .... | visual effects producer: Weta Digital |
| James Ogle | .... | digital modeling supervisor: Weta Digital |
| Carina Ohlund | .... | lighting and compositing: Hydraulx |
| Robert Olsson | .... | matte painter |
| Miguel Ortega | .... | character artist: CafeFX |
| Mihaela Orzea | .... | digital compositor: Soho VFX |
| David A. Ostler | .... | lighting technical director |
| David Owen | .... | rotoscope artist |
| Clark Parkhurst | .... | visual effects coordinator: Hydraulx |
| Chris Payne | .... | digital compositor |
| Joaquin Pecheur | .... | digital compositor |
| Maricela Perdomo | .... | modeler |
| Mike Perry | .... | CG supervisor |
| Dana Peters | .... | creatures supervisor |
| Christine Peterson | .... | roto/paint artist: The Orphanage |
| Long-Hai Pham | .... | animator |
| Susan Pickett | .... | visual effects coordinator |
| Ann Podlozny | .... | visual effects producer: Sandbox |
| Brian Pohl | .... | pre-visualization supervisor |
| Brennan Prevatt | .... | digital compositor |
| Alex Prichard | .... | compositing supervisor: The Orphanage |
| David Pritchard | .... | visual effects |
| Ralph Procida | .... | compositor: The Orphanage |
| Lucas Putnam | .... | visual effects editor |
| Chris Radcliffe | .... | digital effects artist |
| Ula Rademeyer | .... | texture painter: Weta Digital |
| Kevin Rafferty | .... | on-set visual effects supervisor: Weta Digital |
| Danny Rafic | .... | visual effects editor |
| Pascal Raimbault | .... | senior modeler: Weta Digital |
| Gerardo Ramirez | .... | previsualization artist |
| Arun Ram-Mohan | .... | lighting technical director: Weta Digital |
| Alireza Razmpoosh | .... | |