Occultist-based adventure game set in London, rural England and in a French mansion.





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In Nythyhel you play a Private Investigator who specializes in the world of the occult. The story starts with you in your office where you have to piece together a puzzling letter from Dr Samuel Stevens you have found on your desk. An adventure begins that will take you across London, to the English countryside village of Oakhampton, jumping out of planes and exploring mansions in rural France. Written by Shawn Watson

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Release Date:

1986 (UK)  »

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The game was so huge that, at the time, it was split into two separate playable parts. However, knowledge of the first half was essential for finishing the second. See more »

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User Reviews

Best adventure game on the C64
23 August 2005 | by (The Penumbra) – See all my reviews

'BURN FOUL FIEND' Anyone who played Nythyhel will know what I mean by that. Most young gamers today will be completely unfamiliar with text-based adventure games. The ones where you had to type in commands and read detailed descriptions of the environment to look for clues and solve puzzles. Primitive they certainly were but they were loads of fun and helped pave the way for much more advanced adventure games of today like the Resident Evil series.

Though released way back in 1986, I never played Nythyhel until 1992. I was a fan of text adventure games but never really had many to play. Of those that I did have, Nythyhel was the best.

You play an Occultist investigator who is on a mission to find a missing Doctor or something (my memory is a little rusty here) in a case that takes you across London, to the quaint English countryside, on a plane (that you have to bail out of) and a French castle. Along the way you encounter demons, collect artifacts and pick up clues. In fact the game was so big that it was spread out over both sides of the tape (man, remember loading up tapes?). Quite unusual for an adventure game.

What made this game better than others in the genre is that almost every command that you typed in had a response instead of 'I do not understand'. The graphics were alright but there could have been more of them, most screens are just filled with text and description.

I don't really know what it is about these games that made them so appealing but I am sure they really only appealed to geeky Dungeons and Dragons types of kids. In fact I'm such a geek that I can safely say if Nythyhel was remade today as a Next Gen game then it would surely rock.

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