Advent Rising (2005)

Video Game  -  Action | Adventure  -  31 May 2005 (USA)
7.4
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Ratings: 7.4/10 from 192 users  
Reviews: 4 user | 1 critic

At the dawn of interstellar reasoning, as the first intelligent races took to the stars and began to interact with each other, they discovered a common thread - the legend of an ancient ... See full summary »

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Title: Advent Rising (Video Game 2005)

Advent Rising (Video Game 2005) on IMDb 7.4/10

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Cast

Credited cast:
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Gideon Wyeth / Councellor Sevan (voice)
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Ethan Wyeth / Ambassador K'Chell (voice)
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Olivia Morgan (voice)
Tera Bonilla ...
Marin Steel (voice)
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Enorym Tenspur (voice)
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Kelehm Farwaters (voice)
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Seeker Commander (voice)
Lori Tritel ...
Ambassador Landwell (voice)
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Admiral Torn (voice)
Rest of cast listed alphabetically:
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(voice)
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Storyline

At the dawn of interstellar reasoning, as the first intelligent races took to the stars and began to interact with each other, they discovered a common thread - the legend of an ancient race that would one day "deliver" the universe. This race was known as the Humans. The Seekers alone held the key to the secret of the humans. Humanity did in fact exist, and the Seekers were doing all that they could to eradicate them. Under the guise of "benevolent explores" they spread methodically through out the galaxy destroying all human life they came in contact with. Consequently, the Seekers did in fact discover many new races and helped introduce them into the galactic arena. This served the Seekers two fold. It allowed them to constantly spread their influence and strengthen their military and civic control of the galaxy, and it allowed them to retain and magnify their image of philanthropic nobility. The Aurelian culture was rich with tales of humanity. When they were discovered by the ... Written by Ken G.

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Genres:

Action | Adventure

Certificate:

T | See all certifications »
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Details

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Release Date:

31 May 2005 (USA)  »

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Did You Know?

Goofs

Character models repeatedly change between areas. Most noticeably, Gideon's space suit disappears during the destruction of the seeker warship over Aurelia. After swimming into the sinking wreck, his suit returns, but his hair is significantly shorter. Back on the beach, his hair is longer again. See more »

Soundtracks

Greater Lights
Performed by Charlotte Martin
Written by Charlotte Martin and Tommy Tallarico
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User Reviews

 
One of the Most Totally Underestimated Games.
1 December 2005 | by (United States) – See all my reviews

This game was released to a wide range of mixed reviews stemming from roughly 5/10 to 10/10. Being a huge Sci-fi Action fan I would rate it at 9.3/10. If I were the average gamer I would give it 7.0/10 and I'll tell you why I give both scores.

This game is a sci-fi action movie that you control. The emphasis is on story and character as opposed to overt game play, which is also it's downfall. But that isn't all bad because the story is engaging and powerful with probably the best video game musical score to back it up! (yes better than Halo's. I own both soundtracks). While this game has been argued as a Halo clone (they do share similar circumstances) I feel it's more original and compelling story line set it apart in that respect. Don't get me wrong I love both Halo video games, but Advent's story hits closer to home in which the choices you make(and they are tough choices) affect the game. There are minor glitches that are obvious signs the game was rushed into completion, but most of these can be over looked due the great many good aspects to the cool and stylish game play. The attacks and powers that are at your disposal are simply astounding and they are integrated into the control scheme flawlessly. Many gamers get turned off at the beginning because there isn't much to do and no cool powers to use, but if you stick it out (and you should because the story and characters pull you right in) you are in for a blockbuster of a gaming experience.

It is my hope that the sequels will be made, because as one gamer put it, "it would be like watching the first Star Wars film and never seeing the rest".

Given the time and dedication, the game's creators can make a truly revolutionary game that bridges the gap between film and video game. My only real request for the sequels would be the option to toggle their "flick" auto aim ability on and off. Sometimes ya just wanna shot an alien square in the nuts and see some rag doll physics.

I recommend this game to anyone willing to immerse themselves in a truly unique and engaging gaming experience.


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