Critic Reviews



Based on 38 critic reviews provided by
This is what a videogame movie looks like now.
Boxoffice Magazine
Mixing old-fashioned content and state of the art effects, this Jerry Bruckheimer production trades ‘pirates' for ‘princes' to revive the swashbuckling, sword fighting spirit of the sort Douglas Fairbanks or Errol Flynn specialized.
A handsome, fast-paced and innocuous adventure that's easy to take but lacks epic scale.
Orlando Sentinel
A ditzy film that offers more evidence that good actors, good action and one-liners don’t solve the one thing missing in every movie video game adaptation – a story that makes sense.
Bruckheimer's passably enjoyable, antiquity-themed epic should satisfy its young male core demographic well enough, but won't connect with other auds on the level of Bruckheimer's "Pirates of the Caribbean" franchise.
Its restraint might put off thrill-seekers, but if you can endure the wooden dialogue and sloppy exposition, it musters the entertainment quotient of a middle-order Harry Potter.
Village Voice
Yet Newell, he of "Four Weddings and a Funeral," is ill-suited to steward such sword-and-sandals adventure, his direction--while slightly eschewing modern genre practitioners’ penchant for slicing-and-dicing skirmishes into visual incoherence--is too pedestrian and partial to clumsy slow-mo effects to truly energize the story.
The audience should be given game controllers upon entering the theater. It wouldn't mean the film would make any more sense, but at least you'd feel like you had some say in the matter.
Prince of Persia is meant purely as light entertainment, but the way it draws on layers of junk is depressing.
A Jerry Bruckheimer–produced video-game adaptation--it has to be good, doesn’t it? (Ya, sarcasm.)

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