Dynamite Headdy (1994)

Video Game  -  Adventure  -  4 August 1994 (USA)
7.9
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Ratings: 7.9/10 from 24 users  
Reviews: 3 user

Platforming adventure with similarities to the Rayman franchise

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Title: Dynamite Headdy (Video Game 1994)

Dynamite Headdy (Video Game 1994) on IMDb 7.9/10

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Storyline

Dynamite Headdy is a character who's main attack comes from his disembodied head. Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds - for example heads that could heal you or heads that would stick into walls. You had to use your head in order to climb up on platforms as well, as you could grab hold of things with it, and on certain stages it was used to turn the game into a side-scrolling shooter, as you gained a propeller, jet or bird head. Just a traditional platformer with a twist. Written by Shawn Watson

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Genres:

Adventure

Certificate:

Not Rated
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Release Date:

4 August 1994 (USA)  »

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Trivia

This game was planned to be released on the Master System in Europe, however this was canceled due to the declining popularity of the console so instead the game was released in Brazil. See more »

Connections

Featured in Sonic's Ultimate Genesis Collection (2009) See more »

Soundtracks

The Nutcracker - March
(uncredited)
Music by Pyotr Ilyich Tchaikovsky
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User Reviews

 
Get over the first impression
15 September 2006 | by (Argentina) – See all my reviews

The first time I played this game I thought it was awful: They were too many colors, too many moving objects, too many everything. I decided to give it a second try after reading recommendations in forums, and soon I discovered that after playing a couple of levels, this 'ugly' game turned into an all time favorite of mine. The game is way too unique, each level has different rules and scenarios, many creative and charismatic characters, and of course and excellent excellent music. Some notes: -It was after beating the 3rd boss that I fell in love with this game. -It has lots of hidden secrets. -the Japanese version differs from the US version when it come to character designs, basically, the US version replaced dolls with robots. -I found a lot of interesting data about this game on the net (including text translations of the Japanese version and info about it).


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