| Credited cast: | |||
| Jason Coviello | ... |
Reeve
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| Jennifer Summers | ... |
Julie
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| Clay Adams | ... |
Clay
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| Cortni Mullin | ... |
Leiko
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| Rebecca Gibel | ... |
Emily
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| Joe Bocian | ... |
Pierson
(as Joseph McCambridge)
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| Tierza Scaccia | ... |
Serena
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| Trygve Lode | ... |
Primary Shadow Walker
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| Rest of cast listed alphabetically: | |||
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Katie Anhalt | ... |
Shadow Walker
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Steven Brown | ... |
General's Aide
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| Martina Brunat | ... |
Amber
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Steven J. Burge | ... |
Paul
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Brian D. Cahill | ... |
Black Ops Team
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Gary Carnes | ... |
Mortimer
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Jewel Cavazos | ... |
Shadow Walker
(as Jewel Lehman)
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Shadow Walkers is a highly suspenseful story of a group of lab technicians and military personnel who awaken in a subterranean laboratory with no memory of who they are. They quickly discover that they are sealed in, with only one way to get out alive. They must travel deeper into the underground facility to an escape tunnel that leads to the surface. Hindered by the fact there is only limited electrical power, they struggle through the darkness where they uncover a hive of genetically mutated creatures that stalk them from the shadows. Bred for combat, these monsters are endowed with razor sharp talons and rows of jagged teeth capable of ripping a man apart. While avoiding danger at every turn, they begin to regain their memories, discovering the origin of the deadly creatures and the part they played in their creation. Written by Mostly Films LLC
That about sums it up, so rather than really reviewing much more, here are the high (low?) points:
In the stolen plot devices category:
1) Chemical gas knocking out genetics lab employees (who wake up with temporary memory loss): Resident Evil
2) Tedious dance across thin object bridging an abyssal drop while evading or escaping: The Poseidon Adventure (new one), The Fellowship of the Ring, most any action film with an elevator scene, and many others... (take your pick).
3) Immense facility to provide perfect settings for zombie confrontations and on which the world's safety from pandemic tragedy relies on containment of said facility: (entire Resident Evil franchise).
4) Somewhat sentient zombie-like antagonists that have very human memories and abilities, but still want to kill everyone: Every poorly-done A-Team variety zombie film ever made.
Other random poorly conceived or implemented ideas:
1) Doctor or Lab tech (white coat staff) wearing fishnet top.
2) General Death Star-like abyss of a "Genetic Containment Unit".
3) Blatantly stealing "You are one ugly Mother..." from Predator.
4) Having a survivor maintain a fist-fight with an obviously superior "infected" (or whatever you want to call it) mutated human who's saliva would only infect the survivor as he hits it.
5) Adding generic porn-film quality soundtrack by an 80's soundtrack band in an attempt to sound like Slipknot in Resident Evil or somehow appeal to a younger party crowd.
6) The very much cliché idea that Big Bad (not to mention always bungling) "Military Industrial Complex" is of course responsible for the inevitable mess of genetically engineered zombie hordes every time.
7) Use of the word "Prion" in the script in an attempt to impart some sense of intelligence or scientific reasoning.
8) Adding the genetic mutation of fangs and long, sharp claws to the film's antagonists, only to have them very carefully avoid using them in nearly attack every scene (presumably to avoid having to have makeup/effects re-apply them when they pop off/out).