10 items from 2013
The Wonderful 101 has been a year coming – it’s been part of Nintendo’s many show reels for the Wii U system since its release, and it was one of the most popular demos at last year’s New York Comic Con. And it has been worth every minute.
Conquering alien horde Geathjerk has set its sights on Earth, and the secret army of the Centinels, code named “The Wonderful 100″ is out last hope against with you leading them, the “101st”. The team saves citizens, and then quickly deputizes them into duty, using them like building blocks to form weapons and tools to fight the rampaging monsters.
Another work from Hideki Kamiya, produced by Atsushi Inaba, it’s got a lot in common with their Viewtiful Joe series for the Game Cube. If Viewtiful Joe was a love letter to the Kamen Rider series, Wonderful 101 is a love letter to the Super Sentai series, »
- Vinnie Bartilucci
Though Bethesda and horror may sound like an odd combination, Tango Gameworks’ upcoming survival horror game The Evil Within is certainly no joke. Don’t take my word for it either- just look at this new Tgs trailer. I do pretty well with horror movies, but even so, this is the type of thing that freaks me the bleep out in a major way.
The game is headed up by Resident Evil creator Shinji Mikami, and it’s being pitched to the public as possibly his last directorial effort. In other words, if that’s actually true, then he likely intends to leave nothing on the table. Bethesda had the following to say regarding the game and its just-announced presence at the 2013 Tokyo Game Show.
Shinji Mikami, the father of survival horror, is back to direct The Evil Within – a game embodying the meaning of pure survival horror. Highly-crafted environments, »
- Griffin Vacheron
Hideki Kamiya has a lot of experience developing home console titles. His thoroughly impressive repertoire includes the likes of Devil May Cry, Resident Evil 2, Okami, Viewtiful Joe, and Bayonetta, so it’s understandable that he might want to try his hand at a portable release for a change. With development finally wrapped up on Wii U title The Wonderful 101, now seems like the perfect time. In a recent discussion with Siliconera at Pax, the Platinum Games director said the following regarding the studio’s relationship with Nintendo and some of his ideas for potential 3Ds games.
Given the chance, I’d like to make a game based on Jeanne from Bayonetta. Something that’s not as big in scale. Something that’s portable, that you could play in quick sessions, where she’s a history teacher and the kind of fun things that could come out of a scenario like that. »
- Griffin Vacheron
There are times when it’s hard not to feel as though Capcom possesses both an endearing carelessness and a somewhat sadistic sense of humor when it comes to handling its own IP. Take the most recent news regarding its beloved cult action hero Viewtiful Joe. Interpretation #1: Joe’s back! Capcom was cool enough to let an indie developer use him in their 2D brawler! Interpretation #2: Wait, Capcom hasn’t completely forgotten about Joe? They neglected to acknowledge his existence for years, and have now green-lit him appearing in a 99¢ phone game? Why does he sound totally dweebie when he says “Henshin a go-go” now? This is just one example, but it’s a phenomenon that permeates many of their properties, be it Mega Man, Resident Evil, or yes, even Lost Planet.
Lost Planet 3 finds itself in a similar sort of pseudo-perverse situation. After a relatively disappointing second game, »
- Griffin Vacheron
Review Ryan Lambie 20 Aug 2013 - 16:51
The Wii U gets a colourful, chaotic brawler from the makers of Viewtiful Joe and Bayonetta. Here's Ryan's review of The Wonderful 101...
Does it matter if a game moves along at such a blistering pace, you sometimes lose track of what's going on? That's a question I asked myself while playing Platinum Games' The Wonderful 101, which arrives on the Wii U in a dervish of colour and patent-leather masks. It's a game that you feel your way through instinctively rather than understand on an a more cerebral level - or maybe that's just your humble reviewer...
With the globe under threat from alien invasion, The Wonderful 101 puts the player in charge of a growing army of costumed superheroes, the aim being to use their Unite abilities to repel an enemy force of tanks, monsters and giant robots.
The game's isometric perspective and flock of »
Nintendo announced this morning during their latest Nintendo Direct presentation that Platinum Games’ The Wonderful 101 will be released for the Wii U on September 15th in North America, and on August 23rd across Europe.
Platinum Games first debuted The Wonderful 101 under the working title Project P-100 back at E3 2012. The title was originally supposed to be released before March 31, 2013 as one of the Wii U’s many “launch window” titles. Sadly, like far too many of the games in that lineup, it was quietly delayed and pushed off the list shortly after the Wii U landed at retailers.
For those who are just now hearing about Platinum Games’ Wii U title, The Wonderful 101 is a little bit like a cross between Pikmin and Costume Quest, with a Viewtiful Joe art style thrown in for good measure. Players control a group of superheroes who can transform into giant weapons to rescue »
- Justin Alderman
Pax East wrapped up Sunday evening, and after spending three days having my senses assaulted by blaring speakers, flashing lights and screaming fans, I feel like I got hit by a bus that was cosplaying as the Scooby-Doo Mystery Machine. With many companies waiting for E3 to make their big announcements, there didn’t seem to be as many huge titles on display this year, but it gave smaller independent games more time in the spotlight. Here are some games–both big and small–that cut through the noise and resonated with me.
Guacamelee! (PS3, Ps Vita)
Even though I »
- Aaron Morales
One of the more exciting announcements from the latest Nintendo Direct, was that The Legend of Zelda: Wind Waker would be getting and HD re-release. It’s not just the knowledge that we’ll be getting a chance to replay a great Zelda game that has us interested, it’s the fact that this means Nintendo is willing to push out HD versions of their older games (as PS3 and Xbox have been doing). This got me to thinking about other Gamecube era games I’d love to see get an HD re-release...and this is what I came up with.
Metal Gear Solid: The Twin Snakes
All of us here at Cinelinx are big Metal Gear Solid fans, and outside of possibly Dustin, I’m probably the biggest fan here. I’ve got all the games in various platforms, and even languages. When the Metal Gear Solid HD collection came out, »
- email@example.com (Jordan Maison)
With around 80,000 tweets, many of them one or two-word smackdowns of curious fans who've deigned to ask him to same question for the hundredth or thousandth time, Platinum Games' designer/director Hideki Kamiya, (PG_Kamiya) may not be the meanest man on Twitter, but he's in the running.
So if you want to know how to chat at the prickly (and also brilliant) game designer behind "Resident Evil 2," the original "Devil May Cry," "Bayonetta," and "Viewtiful Joe," you might want to follow these handy tips.
Compliments are always welcome
I know. Rt @dietsodaqueen: you are king.
— 神谷英樹 Hideki Kamiya (@PG_kamiya) January 14, 2013
The man works hard on some pretty memorable and fun games--show him a little love before you ask him a question. He seems to really appreciate it.
But don't expect more than a couple words' response...
Sure. Rt @ultimatesoll: did u ever beat 4 worlds too (A,B,C, »
- Charles Webb
By Joseph Leray
Middle Eastern games development is still relatively rare and extremely difficult, but Team FoodFighter, a group of four Jordanian artists, programmers, and designers, feel confident in their attempt to bring their first game to life.
“It won’t be easy, but we have a solid team that is committed to what they are doing,” Ibrahim Yasir, one-fourth of Team FoodFighter and the group’s unofficial spokesman. “We want to show the world who we are,” he told Polygon recently.
"Saman" -- the Arabic word for idol -- is the team’s first project, a sidescrolling action-playformer about a radish named Fijleh who sets out to prevent the gods from destroying his country. Fijleh carries a sword made of broccoli. The story oscillates between operatic melodrama and lighthearted whimsy (the gods in question are angry because someone barfed after a party), but the platforming and gameplay were inspired »
- MTV Video Games
10 items from 2013
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